Hidding faces problem in Unreal


https://forum.reallusion.com/Topic480382.aspx
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By Kalex - 4 Years Ago
Hello everyone, 

As I'm starting with Unreal, I'm finding an issue when importing CC3+ characters in Unreal. As you can see, I'm hiding all the faces that won't be seen, like the arms and the sleeves, but in Unreal, when imported, they are visible, and worse, they go through the blazer. I've tried to find a solution on many tutorials on youtube... Do you have any tips ? 

Thanks in advance !  

Kalex https://forum.reallusion.com/uploads/images/da52a031-d097-43b9-b9d2-f07c.pnghttps://forum.reallusion.com/uploads/images/c1d25798-a0e5-471d-ab71-9caa.jpg
By StyleMarshal - 4 Years Ago
Did you tick "Delete Hidden Faces" in the export settings?
In CC3 you have to scroll down to see it (that's new).

CC3 :

https://forum.reallusion.com/uploads/images/660fa6f3-d792-4175-b8c3-bd04.jpg

IClone :

https://forum.reallusion.com/uploads/images/75808641-f385-442e-88ab-ca7b.jpg
By Kalex - 4 Years Ago
Ohhh I didn't see that !!! I will try it in a few moments, thank you so much ! 
By Kalex - 4 Years Ago
It's me again. Thanks for the tip, it worked. All hidden faces stay hidden. But now I have another problem. I've done everything said in the tutorials and in the software, exporting for Unreal format. Nonetheless, I'm finding this issue when animating the character. The bones are not mapped correctly. I've spent almost all day looking for a solution. I found that "retargeting skeleton" is kinda good but there are still some mistakes. What am I doing wrong ? 

Thanks again for your time and patience...https://forum.reallusion.com/uploads/images/13c67019-a558-46b9-a8cc-3adf.pnghttps://forum.reallusion.com/uploads/images/5da08f30-5f40-4d1e-a4c5-7465.png

https://forum.reallusion.com/uploads/images/bbbb94f6-7fe1-4e60-9c22-e2f5.png
By lianchiu - 4 Years Ago
DID YOU SET UP AUTO SETUP?
By Kalex - 4 Years Ago
Hello, thank your for your reply. After a few tries, I finally succeeded. Thank you for your help !