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By idibil - 4 Years Ago
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I am trying to convert a character to Game Base, but the texture looks terrible. No idea why, it should save the texture quality, not? Maybe did I miss anything? Thank you in advance.

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By Peter (RL) - 4 Years Ago
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Hi...
From the look of your screenshot it seems you are using the lowest texture size 512. If you want the textures to look the same, then choose a texture size from the dropdown that matches the original (see below).

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By idibil - 4 Years Ago
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Thank you Peter for your reply. I used 4k texture. However, I can confirm this problem is only on CC3, when I imported the character on Unity, it worked great. I think that it can be a problem with the normalmap.
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