browne.dave2 (2/24/2021)
So I was rendering this scene and it was crashing every 2-3 frames. I then deleted some elements from the scene and lowered the maximum texture size to 1k. now it's averaging about 20-30 frames before crashing. So this is an improvement. I don't understand why it's crashing at all though. My limited understanding of the error itself tells me that this is a problem with RAM?
If I was rendering this same thing in Daz studio, same textures - though probably all around 4k in size - different topology. I would be able to duplicate the scene elements several times without any issues rendering it all together at 8k.
Here i'm struggling to render at 1920x1080 with what seems like a very sparse scene.
:/
Please can you tell us which graphic card you have?