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By rnav00 - 4 Years Ago
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Hello,
I'm trying to export FBX of a character with hidden parts from Iclone (I need the character to have no limbs). The character looks good in CC & Iclone but then when I export and import in Unreal the character has her limbs again. How can I make my export file have the same parts hidden?
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By Melvin_RL - 4 Years Ago
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Hi Which hidden function did you use? Did you check the "Delete hidden face" on ?

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By rnav00 - 4 Years Ago
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I used the edit mesh option in CC and then moved the character to Iclone and animated it. I haven't seen the delete hidden faces button before - thank you!!!!
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By lianchiu - 4 Years Ago
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