Unreal live link worth purchasing 3dx pipeline?


https://forum.reallusion.com/Topic464164.aspx
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By Nick GlassB - 5 Years Ago
Hi All,
I currently work only in reallusion products but am looking for more realism. I've tried iray which turned out to be a complete bust for me. My question is - is it worthwhile purchasing 3dx pipeline just to be able to use unreal livelink? I'd also need to upgrade the licenses on all my purchased content. Do those who use it find the cinematic quality worth the investment?
By charly Rama - 5 Years Ago
Hi. It depends on what kind of movie you're making. If you use less than 3 avatars without large scene, Iclone is really enough, you just need to work on your lighting, nativ renderer for Iclone can give you a very good results. Now, if you use large scene or ocean shots or scene with animated crowd, unreal is a must have if you want to work fastly and with good results. But you have to learn learn and learn again, to be patient.
By Nick GlassB - 5 Years Ago
Certainly sounds like it will be worth it. I do have some large scenes planned and it would seem unreal does speed up the creation of high quality scenes. Now is the best time to purchase 3dx pipeline as well. 

Do you find rendering from unreal faster? 
By StyleMarshal - 5 Years Ago
In my opinion the combination of IClone , CC3 , 3dxchange & Unreal is fantastic.
Unreal is the fastest renderer I know.

30fps realtime :

https://forum.reallusion.com/uploads/images/1eb484ab-9d14-4789-aba7-2435.gif
By Nick GlassB - 5 Years Ago
If it renders so fast is it really heavy on system resources? VRAM I'm thinking of most! Especially since the renders seem so sharp.
By StyleMarshal - 5 Years Ago
haha , it's so much fun to play with ... :D:D:D
on the right you can see the fps and used memory....


By r78zj99 - 5 Years Ago
hi Bassline303


you got me hooked, well done.
reminds of Irobot (will smith)


love the speed it works at
I only download it an few day ago, I have a lot to learn.

great work, keep it up

from Alan

By bernierao - 5 Years Ago
If you want cinematic results with iClone, getting the 3DXchange pipeline is a no brainer. It's very well designed and enginered. I'm developing a series and the 3DXchange has been an amazing tool to have. I can throw a lot of animations into iClone via 3DXchange, tweak them, and get them to Unreal (via live link or FBX)

I mainly use iClone + 3DXchange to tweak animations I capture with my Rokoko suit but I keep finding new uses for the iClone/3DXchange. So IMO the pipeline version is worth the money you pay!

Here's the latest short I made using the live link with iClone. 


By StyleMarshal - 5 Years Ago
@bernierao

Super cool and funny Video ,  and crazy ideas ... like that very much :)
By bernierao - 5 Years Ago
Thanks Bassline, you're an inspiration! I can't reccomend enough the Unreal Tips & Tricks for those who really want to take advantage of the Live Link. 
By Nick GlassB - 5 Years Ago
I've been getting my head into it and you are all quite right, once you start with Unreal there's no going back! I wonder though, do you all stick with the camera control via Iclone? I've started playing with the camera control in Unreal and am seeing potential for much smoother control. Just need to get my head around sequence editor using that work flow. 
By bernierao - 5 Years Ago
I tend to use Unreal Cine Cameras because they are so easy to control and create in Sequencer once you get the hang of it. I try to send as little as possible from iClone to Unreal to keep things running smoothly. 
By TonyDPrime - 5 Years Ago
Pretty much all of us with iC7 CC3 and UE4 have it and use it.  It is a good investment initially, and becomes even more valuable as you become more advanced.