|
By LookingGlassGraphics - 5 Years Ago
|
For the CC Digital Human Contest 2020, I will be posting WIP Thread for the Stylized category. The concept I had in mind is a 3D model of the comic book character "Pitt" from Image Comic Books.
 
|
|
By LookingGlassGraphics - 5 Years Ago
|
I started off with the CC+_Caleb base , followed by the Herculean full body morph. I adjusted the scale of the feet, and used both the manual morph tool and the sculpting tools to further adjust the feet, trapezius muscles, ankles, waist, and wrists. I used the SkinGen Premium plugin to add details to the skin and adjust the texture colors to resemble the Pitt character's skin tone.


|
|
By LookingGlassGraphics - 5 Years Ago
|
For the hair, I used Party Fun Bonus pack and selected the Slick Tail Hair asset. With the edit mesh tool I was able to adjust the hair mesh to resemble the hairstyle that Pitt has.



|
|
By LookingGlassGraphics - 5 Years Ago
|
With the Realistic Human Skin pack I was able to use the Bloody nails asset and then adjusted the parameters for the nail shapes. After I had the nails shaped to resemble claws, I adjusted the saturation on the nails. After setting up the claws I added jeans and a biker vest onto the character.



|
|
By LookingGlassGraphics - 5 Years Ago
|
Once I had the apparel on The Pitt, I went on to adjusting his eyes, teeth and facial features. I used Photoshop to edit the Jacket and used the modify tool to adjust the color on the jeans. The head was done with the Headshot morph tools, manual morph tool, and though I was going to use the Essential Morphs Monster Eye preset, I decided to adjust the Digital Human Eyes in the modify tab.



|
|
By LookingGlassGraphics - 5 Years Ago
|
Getting the head done was very interesting. I was using the scale tools for the mouth and teeth, which I would have to bake adjust several times. I used the Headshot morphs, I used the sculpting tools, I used the manual morph tool, and got the following results.

   
|
|
By LookingGlassGraphics - 5 Years Ago
|
Now that I have the body, hair, apparel, and face done, I will be bringing the character into Iclone7 to set up the accessories for The Pitt. Here's a look at the full body so far.


|
|
By LookingGlassGraphics - 5 Years Ago
|
Almost finished setting up the chains as his accessories.


|
|
By LookingGlassGraphics - 5 Years Ago
|
Here's a look at a render for the character.

|
|
By LookingGlassGraphics - 5 Years Ago
|
Here's a look at the Turntable for The Pitt. I will be adding a video on the WIP as well once that finishes rendering and I'm able to post it on Youtube.
|
|
By matenn30 - 5 Years Ago
|
The muscular character is too real. It is faithfully reproduced. 筋肉のキャラがリアルすぎます。忠実に再現されていますね。
|
|
By LookingGlassGraphics - 5 Years Ago
|
|
Thank you, I wanted to create this particular character for quite some time now. I worked on a bust sculpture several years back for The Pitt using Autodesk Mudbox but never got around to creating the whole character until now.
|
|
By LookingGlassGraphics - 5 Years Ago
|
Here's a time-lapse video of my workflow for The Pitt CC3+ character design.
|