By Evey Fawkes - 4 Years Ago
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Hello,
Whenever I try and apply a picture of a texture to an object, I run into problems. In this example, I tried applying a pic of a tree to a simple selfmade object. I tried it first with an object of 1x1 dimensions. Top of the tree disappeared from the object. (it is in the reference picture) Then I tried adapting the size of the picture to the object. (and UV unwrapped it before applying to iClone) That didnt work either. I tried the UV offset in iC7 "modify" but that didnt work either. i could slide the image to right and left, but not scale it so that it would fit an 1x1 (UV unwrapped) object. Is there a general rule I need to follow? I am intending to fill a garden with plants, using basic planes on which I want to project the Png's.
I've been running into this problem many times. Hoping for someone to help me out. This must be a simple thing I am overlooking. Grateful for you help.
including a screenshot.
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By mark - 4 Years Ago
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Did you create a reference UV texture map of your object when you created it in your modeling program? If so, your texture map should be based on that reference map. At least I think that's what's happening.
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