Export Earrings with Physics from Iclone 7 to Unreal Engine


https://forum.reallusion.com/Topic459061.aspx
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By JoeGideon - 5 Years Ago
I am having trouble getting my character that has earrings with physics into Unreal Engine. To be clear, I have all the Reallusion software (CC3, Iclone 7, 3Dxchange, Live Link, etc) to get my characters from the Reallusion ecosystem to Unreal Engine. In fact, I can get my characters into Unreal Engine easily - but if I have earrings with physics on the character, I get an error message from Unreal Engine, and the character import stops. 

My earring animation works great in Iclone 7. The earring setup is fairly straight forward: a small cylinder is parented to the characters head,  and the earring is attached via a hinge constraint to the cylinder. Then the cylinder and constraint are made invisible - voila - animated earrings with physics. 

But as I say, I need to get this into Unreal Engine. I would like the earrings to keep their physics, just as hair and cloth keep their physics when sent to Unreal Engine. 

Any ideas how I can get my character with earrings into Unreal? I would appreciate any help!

https://forum.reallusion.com/uploads/images/78f1a92e-40d0-4f6e-b1fb-7983.gif

https://forum.reallusion.com/uploads/images/da74fbae-40bd-4cca-af98-ea20.png
By JoeGideon - 5 Years Ago
Here's the error message I'm getting from Unreal Engine when attempting to send via Live Link with earrings with physics. If I turn off the physics, delete the constraints and parent the non-physics earrings with the character's head, the character is imported and there is no crash. However, then the earrings do not move in a natural way, so I need to have physics on these earrings. Anybody have any idea how to solve this problem?

https://forum.reallusion.com/uploads/images/c08f6271-4f57-4a8a-ad65-9745.png


By JoeGideon - 5 Years Ago

(Not sure how this extra post happened, and I don't know how to delete it )
By helielfilmz - 3 Years Ago
May i ask how did you add physics to the earrings? I have been asking, but i haven't gotten a good enough explanation on how to do it. Please i need to know It will be greatly appreciated.https://forum.reallusion.com/uploads/images/2d3529c9-584c-487c-b90b-5dd9.png