Converting from fbx


https://forum.reallusion.com/Topic454016.aspx
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By gondarmail - 5 Years Ago
Hello friends, I missing something here, I said missing because sometimes I get it ok
but sometimes not, so I am doing something wrong.
Can someone point me "The Right Way" of doing this:
1: Upload a "Motion" file in fbx
2: Save it / Export to Iclone 7 "Format"
Keep in mind I want to create a collection of different "Motion" files.
Just that, no characters or anything else.
Thanks in advance.......
By 3dtester - 5 Years Ago
Hi, what do you mean by "upload a motion file"?
You can import an .fbx which contains animation(s) in 3Dxchange.
But if you want to only work with animations not mesh, i would use .bvh files.
From 3Dchange, you save them as iMotion files to your iClone content library.

By gondarmail - 5 Years Ago
Good Answer !!     I will look into that.
But still how to save the motion only from fbx?
I mean "export" only the motion, not the mesh.

Thanks
By 3dtester - 5 Years Ago
From 3DXchange, you have to uncheck 'export Geometry' in the export window.