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By Miranda (RL) - 5 Years Ago
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Dear Character Creator Users,
Character Creator v3.3 has just been released! (July 23rd) As the solutions provider for 3D Digital Human Creation, Character Creator is taking the necessary steps to fulfill the needs of next generation Digital Humans. - In version 3.2, CC Characters are equipped with Reallusion Digital Human Shader to deliver high-quality real-time rendering.
- In version 3.3, a new Character Base (CC3+) is available for immersive animation and sculpting details. SkinGen makes it easier than ever to create skin details and makeup effects for characters across different ages, genders and ethnicity.
- In version 3.4, a composite Facial Hair content pack will be available. The facial hair system will be able to conform and animate with facial expressions.
New Character Base - CC3 Base+
Designing the best real-time Digital Human character is one of the core values of Character Creator 3. From version 3.3, CC3 Base+ improves character mesh, UV, and skeletal rig; fulfilling the requirements of detailed sculpting and realistic animation.

SkinGen - Dynamic Skin & Makeup Tools and Exquisite Asset Library
SkinGen is a major breakthrough in the digital human workflow, introducing an ultra-realistic dynamic material system dedicated to human skin synthesis. Embedded with industry leading scan-based assets, SkinGen not just makes CC3+ characters look great, it also give your existing projects a significant visual upgrades.


The Ultimate Digital Human Solution
In order to give you the best user experience, we have also released a complete series of Ultimate Digital Human Add-ons, which includes SkinGen Premium Plug-in, Realistic Human Skin, Makeup & SFX, and Ultimate Morphs content packs. Combined with the embedded SkinGen feature, we aim to stimulate your creativity and look forward to you realizing your artist visions in animation, games, and visualizations.

Note:- Purchase either the 4-in-1 bundle or buy independent packs.
- Skin and Makeup packs are fully functional without the need of the SkinGen Premium Plug-in. Morph pack is compatible with CC 3.3 new base (CC3+).
Please check the webpage for special bundle packages and related details.
BONUS - Purchase the 4-in-1 bundle to get 12 characters free!

New Features in Version 3.3
Here are the summary of key features in version 3.3. For the full release note, please visit the webpage.- New Embed Content for CC3 Digital Human >> Know More
- New Character Base: CC3 Base+ >> Know More
- New base fulfills the requirements of detailed sculpting and realistic animation, the improvement ranges from the base model's mesh, UV, to skeletal rig.
- A-Pose is the bind pose for CC3 Base+ character, the animation and pose is enhanced accordingly.
- Tear line and occlusion eyes are supported to make eyes realistic.
- All existing character content can be easily converted into CC3 Base+. (one and batch options are available)
- Conversion Design: Apply Existing Content to CC3 Base+ >> Know More
- Optimize Motions for Difference Generation Characters (Pose Offset) >> Know More
- "Set T Pose" for Pose and Animation Correction >> Know More
- New Features and Enhancement for Daz Transformer>> Know More
- Skin & Makeup Generation: SkinGen >> Know More
The layer stack design for dynamic skin effects, which allows users to generate realistic skin and makeup effects based on the real human skin and makeup system. - SSS Shaders for Props, Accessories, Hair >> Know More
- UDIM Texture Layout for ZBrush and Substance Painter Workflow >> Know More
- Export to 3D Engines: General FBX / OBJ Export Enhancements >> Know More
- Gesture Animation Enhancement >> Know More
Update Notice
Many new features and functions are added in version 3.3, and there are some related software and plugin updates as well. In order to quickly adapt to this new version, we suggest reading the " Update Notice" thoroughly before you begin.
Content Repacked for Character Creator 3.3
For this CC 3.3 release, Reallusion has made enhancements for some of the best selling content packs which can be divided into two parts: morphs and clothes. For the morphs, come added support for the all new CC3 Base+ character base along with all the optimizations that come with it. The quality and fidelity achieved by the transformation to the CC3 Base+ character base, is head and shoulders above the competition. For the clothes part, major breakthroughs have been made in resolving distorted shoulder areas and problems arising from cross-generational clothing application.
See HERE to know which content packs have been improved, and ways to acquire them.
Related Resource
Reallusion Team
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By blade.stoned - 5 Years Ago
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Good day ,
I am trying to update the software but it is now more than a hour and the Reallusion HUB update still shows Waiting for CC3 update and Smart Gallery plugin. Is this normal to take so long ?
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By wires - 5 Years Ago
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blade.stoned (7/23/2020) Good day ,
I am trying to update the software but it is now more than a hour and the Reallusion HUB update still shows Waiting for CC3 update and Smart Gallery plugin. Is this normal to take so long ?
In the Hub window click on Refresh and that should solve the issue. If not exit the Hub and then restart it.
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By blade.stoned - 5 Years Ago
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Thank you , I could not refresh but the restart worked 100%
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By Thunder70 - 5 Years Ago
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@Miranda-RL .Hi I purchased the "Ultimate Digital Human 3-in-1" Bundle because I had not seen the "Ultimate Digital Human 4-in-1" Bundle offer (bonus included).How can I buy it without paying for the same products
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By Asolo - 5 Years Ago
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By Peter (RL) - 5 Years Ago
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Thunder70 (7/23/2020) @Miranda-RL .Hi I purchased the "Ultimate Digital Human 3-in-1" Bundle because I had not seen the "Ultimate Digital Human 4-in-1" Bundle offer (bonus included).How can I buy it without paying for the same products
Hi...
If you have purchased the wrong bundle, please contact Customer Support using the link below. They will be able to help you change to the correct bundle.
https://www.reallusion.com/CustomerSupport/UserEx/QForm.html
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By LogicalWarrior - 5 Years Ago
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I understand that the majority of the focus is for people who are Gaming Companies, or Developers. Although, to have created CC1 & CC2 with all the features at hand, but then turn around and make us pay for like 70-80% of the functionalities in CC3 is not right at all as a company. I asked this same question in a ticket, but now I'm starting to see that the answer given was just to blow me off.
You can't even edit ANY of the skin textures in the Editor without paying the $229 for it? Come on, that's ridiculous. Then, there are many of the texture add-ons ONLY available in the Premium that could have easily been included in the vanilla update. I mean, I get the DAZ stuff, or whatever, and SOME of the extra textures with a lot of creativity in it, cool, whatever. Although, only 3 makeup options for female full, and two for male, not including all the other skin packages and STANDARD makeup additions? Really???? Yet, you get this massive library in the Premium...of course, if you pay $229 for it! That's just really not right at all for the overall average customer. Everyone isn't selling characters/gaming, or what have you, yet would like to take advantage of this in their movies.
Although, I know my saying this means nothing because you have people/gaming brands actually purchasing/praising you all for this, so whatever, right? I just wanted to leave my opinion.

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By Thunder70 - 5 Years Ago
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Thanks I did so, unfortunately it takes a few days...
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By Lucas Gilbertson - 5 Years Ago
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Does the composite facial hair mentioned for CC 3.4 include hair cards?
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By asiejenski - 5 Years Ago
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Hi I thought about buying Digital Human Essential 2-in-1 (4-in-1 is too expensive) and I am little confused. In the description of the Realistic Human Skin I found this:   So, can I add my own tattoo only with Realistic Human Skin or not? Regards
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By chris_466129 - 5 Years Ago
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Well done... The skingen and latest addons have been amazing. I've been working in gamedev for a while and moving models from other packages to Unity usually resulted in what I call, a bowling-pin look, wooden-dead, etc. However, the pipeline from CC3, with skingen, motionlive, and other features really matches very closely to what a large studio does in a AAA title. I had been looking forward to skingen for a while now, and got it first thing this morning, characters moved to unity in hdrp look and feel alive. This is a game changer for character development and workflow. Just had to come here and say job well done.
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By sibi_naayagam - 5 Years Ago
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I just updated my version and everything seems to work fine, BUT, why are the material options for everything greyed out?
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By Bino_S2 - 5 Years Ago
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These new 3.3 features are fantastic. I'm really excited to start incorporating the new base character and associated facilities available with it into my projects. I'm gutted I won't be able to take my new CC3+ skins to my existing project's CC3 models, (or edit my existing CC3s with the new skin system). But I'm going to start migrating over to CC3+ soon, (start from scratch, so to speak, shouldn't be too hard). I've been playing around with the new stuff for the last four hours and I'm impressed - I'm really impressed. This stuff you've made just blows some other character creation solutions right out the park now.
Anyway - Thankyou so much - and congratulations. Well done - and thanks for all the hard work.
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By StyleMarshal - 5 Years Ago
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sibi_naayagam (7/23/2020) I just updated my version and everything seems to work fine, BUT, why are the material options for everything greyed out?
When you are finished with SkinGen , untick Activate Editor and your Material will be baked , then you can use the material options as usual. As long as SkinGen is active , Skingen is the Boss :-)
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By StyleMarshal - 5 Years Ago
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Bino_S2 (7/23/2020) These new 3.3 features are fantastic. I'm really excited to start incorporating the new base character and associated facilities available with it into my projects. I'm gutted I won't be able to take my new CC3+ skins to my existing project's CC3 models, (or edit my existing CC3s with the new skin system). But I'm going to start migrating over to CC3+ soon, (start from scratch, so to speak, shouldn't be too hard). I've been playing around with the new stuff for the last four hours and I'm impressed - I'm really impressed. This stuff you've made just blows some other character creation solutions right out the park now.
Anyway - Thankyou so much - and congratulations. Well done - and thanks for all the hard work.
You can easily convert your CC Character to a CC+ Character, under Modify there is even a batch converter.
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By Bino_S2 - 5 Years Ago
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Bassline303 (7/23/2020)
Bino_S2 (7/23/2020) These new 3.3 features are fantastic. I'm really excited to start incorporating the new base character and associated facilities available with it into my projects. I'm gutted I won't be able to take my new CC3+ skins to my existing project's CC3 models, (or edit my existing CC3s with the new skin system). But I'm going to start migrating over to CC3+ soon, (start from scratch, so to speak, shouldn't be too hard). I've been playing around with the new stuff for the last four hours and I'm impressed - I'm really impressed. This stuff you've made just blows some other character creation solutions right out the park now.
Anyway - Thankyou so much - and congratulations. Well done - and thanks for all the hard work.
You can easily convert your CC Character to a CC+ Character, under Modify there is even a batch converter.
Thanks Baseline. I'd had a look at this. I am keeping several costume sets live on my characters so that they can be swapped at runtime after export - inasmuch I don't have the level of hidden faces you would expect and my characters are wearing a lot of wardrobe.... But I've just given it another look and it's going to work. All it looks like I will have to unhide are the parts of the CC3+ that can be seen by all the costume variations - and that ain't too hard.
Cheers Baseline.
[EDIT] - yes... I've just converted and made good one of my characters. Took less than ten minutes. I'll do more tomorrow - and I'll need to mess around in unity tomorrow - but this is looking really good.
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By 0oseven - 5 Years Ago
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I just downloaded the CC3.3 Update which installed OK but starting the program it crashes. "Plugin Initialise failed'. Restarting PC did not help. Any Suggestions ? EDIT - checked DLL files and the CCBasics.dll is there. Maybe old version that needs update ?

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By 4u2ges - 5 Years Ago
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Special thanks to RL for enhancing CC1 > CC3 base. I have many HQ CC1 base avatars I could not convert because of 1K maps conversion limit. Now it is up to 4K!
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By midix - 5 Years Ago
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Just a speculation - maybe we'll be able to use the new CC3 base "as is" as direct export to Unreal Engine 5, when it comes? At least from the early UE5 demos it seems it will be able to handle high-poly and high-res textured assets without any LOD. So, exporting to UE gamebase will become obsolete.
LogicalWarrior (7/23/2020) Yet, you get this massive library in the Premium...of course, if you pay $229 for it! That's just really not right at all for the overall average customer. Everyone isn't selling characters/gaming, or what have you, yet would like to take advantage of this in their movies.
Yes, I too find some prices disappointingly high. I accept the $79 (Early Bird version) price of the premium plugin itself - it took lots of development efforts to create such a complex solution and existing CC customers didn't cover it all when buying CC. But Ultimate Morphs and Realistic Skin each cost $99, and Makeup costs $79, and that doesn't seem proportional at the first glance.
However, content development can be also very costly indeed. Good 3D designers with anatomy knowledge are not that cheap to hire. Of course, the costs might be lower if the demand for these assets was high, but Reallusion's products seem still to be somewhat niche, so, alas, it is unreasonable to expect a substantial price reduction.
While their base products iClone and CC are not cheap either, still their prices can't cover that many additional future plugins. It's already great to see Reallusion "donating" iClone Unreal Live Link to indie people. Who knows, maybe someday Reallusion will be able to afford even more such gifts.
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By 0oseven - 5 Years Ago
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problem solved !! I hadn't realised "all" other programs had updates, so now CC3 starts OK. Now to see if there are bugs when I use it ha ha !
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By Miranda (RL) - 5 Years Ago
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Hi asiejenski,
To import your custom images, it requires SkinGen Premium Plug-in. We will adjust the webpage to eliminate confusion, thanks!
asiejenski (7/23/2020)
Hi I thought about buying Digital Human Essential 2-in-1 (4-in-1 is too expensive) and I am little confused. In the description of the Realistic Human Skin I found this:   So, can I add my own tattoo only with Realistic Human Skin or not? Regards
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By Bellaire-Bob - 5 Years Ago
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i agree on 229.for new user yes.but not to upgrade/update. i have paid for add-ons and i understand compensating developers yet dont agree with pricing for upgrade vs new install.
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By nicospadafora - 5 Years Ago
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Any update on when morph targets for everything other than the face will ve available to export? It's a shame that a product so expensive doesn't support one of the most basic character management features in their pipeline when other free ones do... This one thing would solve so many problems for countless people and make this a go-to.
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By asiejenski - 5 Years Ago
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***
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By sjonesdc - 5 Years Ago
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What is the difference between the Plug-in and 4-in-1 bundle for Ultimate Digital Human 4-in-1 Bundle?
Never mind....found what I was looking for!
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By Miranda (RL) - 5 Years Ago
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Lucas Gilbertson (7/23/2020) Does the composite facial hair mentioned for CC 3.4 include hair cards? Yes! Not textured hair, but the card-based hair.
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By Magielski - 5 Years Ago
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... but after all nice update
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By Rollo_01 - 5 Years Ago
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Is it possible to use custom Substance materials? Thanks!
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By Rollo_01 - 5 Years Ago
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Miranda (RL) (7/24/2020) Hi asiejenski,
To import your custom images, it requires SkinGen Premium Plug-in. We will adjust the webpage to eliminate confusion, thanks!
This is a real shame... I feel uncomfortable suggesting this suite to others when you put so much effort in keeping it a closed system. This is not a custom pack of eyelashes, it's a basic feature. I hope you reconsider, ZBrush(since the beginning) and Unreal all embraced a more open way of doing business and they are all flourishing.
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By animatedbeing - 5 Years Ago
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I was on the fence on getting the Ultimate Pack but have decided to only get the SkinGen Premium.
Ultimate Pack Pro deal breakers for me. I own the CC Essential Morphs & Skin, Headshot Morph 1000+, and Adjustment and Balance Morphs. I can't find a list of the additional 198 morphs to see it I need them. I also have accumulated a lot of Poser/Daz content over the years, so I can create characters in DAZ then transfer them to CC3+. I want to make characters of all skin tones but the make-up and skin packs are mostly for light skin. I've been able to play around with the sample eye shadow that came with the 3.3 upgrade to look OK on darker skin, but if I have to do that I might as well make my own make-up or transfer skin details from DAZ content. The new normal maps are great, but I own a lot of DAZ content and the DAZ Genesis 7 and 8 base character maps seem to transfer well. See Darius 7 transfer image below. The Human Anatomy Set looks like presets for content in the other three content packs.
So my opinion. The Ultimate Pack Pro is a great bargain for those who have not spent too much money on DAZ Gen 7 and 8 content, but Reallusion needs to add a larger variety of skin tones in the skin pack.
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By animatedbeing - 5 Years Ago
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For Comparison Darius 7 skin normals set to 0% and 200%

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By unit23 - 5 Years Ago
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Miranda (RL) (7/21/2020) In version 3.4, a composite Facial Hair content pack will be available. The facial hair system will be able to conform and animate with facial expressions. Hi Miranda, do we have a ETA for 3.4 yet?
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By Miranda (RL) - 5 Years Ago
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unit23 (9/27/2020)
Miranda (RL) (7/21/2020) In version 3.4, a composite Facial Hair content pack will be available. The facial hair system will be able to conform and animate with facial expressions. Hi Miranda, do we have a ETA for 3.4 yet? Hi Chris, no, it's not firmed yet. :(
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