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By cinemyscope - 6 Years Ago
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Hi, I'm trying to create and render the head of a character in wire frame. To do this with an iClone character I'd first need to get rid of the teeth, the tongue, and ideally the entire mouth cavity and then be able to render in wire frame. Is there any way to delete (or hide) all the internal mouth meshes and then render in wire frame in iClone (I know there is a wire frame preview)? Thank you for any advice!
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By toystorylab - 6 Years Ago
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I also tried this, as it looks bad with eyes and teeth. Would be interesting to know...
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By animagic - 6 Years Ago
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cinemyscope (7/18/2020) Hi, I'm trying to create and render the head of a character in wire frame. To do this with an iClone character I'd first need to get rid of the teeth, the tongue, and ideally the entire mouth cavity and then be able to render in wire frame. Is there any way to delete (or hide) all the internal mouth meshes and then render in wire frame in iClone (I know there is a wire frame preview)? Thank you for any advice! Eyes and teeth or listed separately in the Scene Manager so you can simply hide them there.
For the other parts the only way I can think off is to use Hide Mesh in CC, but that is not easy; I wasn't able to just hide the tongue and the inside of the mouth.
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By Rampa - 6 Years Ago
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You can just delete the eyes and teeth from the Scene Manager. Then hide the mouth parts with the mesh edit tools.
EDIT: Thanks Animagic!
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By 4u2ges - 6 Years Ago
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animagic (7/18/2020)
cinemyscope (7/18/2020) Hi, I'm trying to create and render the head of a character in wire frame. To do this with an iClone character I'd first need to get rid of the teeth, the tongue, and ideally the entire mouth cavity and then be able to render in wire frame. Is there any way to delete (or hide) all the internal mouth meshes and then render in wire frame in iClone (I know there is a wire frame preview)? Thank you for any advice!Eyes and teeth or listed separately in the Scene Manager so you can simply hide them there. For the other parts the only way I can think off is to use Hide Mesh in CC, but that is not easy; I wasn't able to just hide the tongue and the inside of the mouth.
Yes, almost impossible. I mean it is possible, but you have to spend hours. You know what I'd say next ... take it to Blender delete all you do not need easy for a clean output and bring it back through 3DX. Apply Opacity maps made from a UV map. Render.
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By cinemyscope - 6 Years Ago
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Thank you for all the great suggestions. I was afraid I’d have to transfer the figure out and back in to adjust the mesh. For now I think I found an alternate “computer display” look I can use, but I’ll try this in the future. Thank you!
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By 4u2ges - 6 Years Ago
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There
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By 4u2ges - 6 Years Ago
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Here is a Wireframe Skin and custom eyes for any CC3 character.
https://www.dropbox.com/s/ovu21iaokat2yry/WIREFRAME.zip?dl=0
How to use: 1. Load any CC3 Avatar 2. Delete Eyes and Teeth 3. Apply enclosed Eyes (cloth). Conform is necessary. 4. Apply Wireframe Skin
Color of wirefrrame can be changed by changing Diffuse color for all respective materials.

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By toystorylab - 6 Years Ago
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Cool... Thanx a lot! ;)

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By cinemyscope - 6 Years Ago
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Thank you!!
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By 4u2ges - 6 Years Ago
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Sure thing.
A tip: I set Self-illumination to 100 to *flatten* the skin. You can *humanize* it a bit by setting Self-illumination to 0. That would restore an occlusion (specially for the head).
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By Turjan - 6 Years Ago
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Oh, now that is cool! :cool:
A friend recently asked me if I could make them something 80's themed in iClone and a wireframe figure sounds like just the thing for that - nice work there 4U2ges, thanks indeed!
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