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By ouisie - 5 Years Ago
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Hi everyone,
I'm new to CTA and working through some tutorials but have run into something I can't figure out. In this tutorial https://www.youtube.com/watch?v=kN-mKg5KlmM at 6:00 min is where I'm having problems.
I have set all the bones to my sprite and am now trying to add images in the layer manager but when I import the image it seems to be sized wrong. The tutorial says when you click to add an image a dialogue box will pop up and I'm supposed to Keep Parent Transform when I import, but when I do that the image is blown up way too big.
Not sure if anyone has run into this, or if I've missed something but any help would be fantastic!

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By carl.e.henderson - 5 Years Ago
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Did you get this working?
I can't seem to.
Thanks!
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By vepop - 5 Years Ago
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Try this:- 1. Click the 'Hip_Layer' in the Layer Manager. Take note of the W (Width) and H (Height) value. 2. Click the "LArm_Layer". Add the sprite. 3. While the sprite is selected, click the Sprite Editor. 4. Adjust the Width and Height value to match the one given by the "Hip_Layer'. 5. Do the same to the others.
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