GameBase Characters Live Link issue in UE4 also with auto setup.v


https://forum.reallusion.com/Topic435071.aspx
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By spaehling - 4 Years Ago
Hey everyone,
today i tested live link the first time. and when i use a standard Character and use the "Transfer File" button in Unreal Live Link  inside IClone, everything is allright after it gets imported to UE4.

But when i use now an GameBased Character and follow the same progress i explained on top, i get the result in the Screenshot below.
Maybe somebody has an Idea. Somehow the bone translation on sharing is strange.

greets Phil

https://forum.reallusion.com/uploads/images/780a72ad-2d1c-470c-b3d4-d426.jpg

By TonyDPrime - 4 Years Ago
I am seeing the Glitchy-Limbs issue on a CC3 default transfer through FBX as well, something wrong with all animations going into UE4 from iC7/CC3.

https://forum.reallusion.com/uploads/images/0d0fc21c-a346-4d1a-8ef1-e8cb.jpg
By info_283420 - 4 Years Ago
Did any of you manage to fix it? happens to me and to a friend right now
By lianchiu - 4 Years Ago
info_283420 (12/8/2020)
Did any of you manage to fix it? happens to me and to a friend right now

I am using UE4.25 with Live Link. it's a gamebased Character working fine in UE
https://forum.reallusion.com/uploads/images/5492e74d-50ea-4f7d-a551-88a8.gif

If you still have issue with Live Link that you can submit to Feedback Tracker and provide your project.