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By facr73 - 6 Years Ago
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Hi.
There is a tool for blender that is quite nice to face creation. I think headshot could have some of the features that exists in facebuilder. For example the way you build the face with points and adjust the face directly in the model. Other cool feature is the ability to see the image below and zoom in. It would ease the process to match the shape of the face.
You can see this in here: https://www.keentools.io/facebuilder
or here:
Do you think about headshot having something similar to this tool?
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By animagic - 6 Years Ago
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Building the face with points would be a step back to the way it worked in CT8, which didn't give such great results. So I don't see the advantage of adding pins except maybe for final adjustments. The process also seems a lot more cumbersome.
EDIT: However, you seem to be able to work with other than face front images to get a model so that is a plus. You would still need a texture though.
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By facr73 - 6 Years Ago
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I don't have CT8 so I can't compare.
The fact you can see the mesh could be an option to better align the face elements would help to reprojection. And also can be zoomed in/out. We can add multiple points so adjustments can be more precise. That's what I think. Could be cumbersome, but headshot in its fine adjustments also is.
I agree that the side face adjustment is a plus.
Greets, facr
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By illusionLAB - 6 Years Ago
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It's actually pretty amazing - we use it in film/tv production in nuke for face tracking and face replacements. It will not be useful for CC3 as you won't be able to do anything with the mesh - although, it does an amazing job of projecting and blending textures, so you could output the "butterfly" texture and use it to improve the textures generated by headshot.
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By vidi - 6 Years Ago
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All what I saw so far . I think the headshot is the top notch of all 3D Photo Head maker
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By dogged2003 - 6 Years Ago
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animagic (12/28/2019) Building the face with points would be a step back to the way it worked in CT8 No no no. You are not completely right. Have you seen this proportional editing on video? This is what RL is so lacking.
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By Hookflash - 6 Years Ago
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animagic (12/28/2019) Building the face with points would be a step back to the way it worked in CT8, which didn't give such great results. So I don't see the advantage of adding pins except maybe for final adjustments. The process also seems a lot more cumbersome.
EDIT: However, you seem to be able to work with other than face front images to get a model so that is a plus. You would still need a texture though.
FaceBuilder allows you to use multiple photos (they actually recommend using at least 7) taken from different angles. As you place / adjust the pins for each photo, FaceBuilder magically (with, uh... math) improves the accuracy of the face mesh. It's actually a pretty great concept, imo -- probably *technically* superior to Headshot -- but, based on the Youtube tutorials & demos I've been watching, I've been unimpressed by the results people have been getting, especially with regards to textures. For Average Joe's like use, Headshot seems to produce better results out of the box.
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By facr73 - 6 Years Ago
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I think headshot is an amazing product. And I only want it to improve. Why I think this is a great product is because you can use multiple points to adjust the face and can be used multiple angles. The fact you can do it only with the mesh visible is a plus as you can see clearly the face shape, that's a thing I think headshot is inferior. Headshot could have something similar to adjust the face.
facr
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By keygen13 - 5 Years Ago
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Hi everyone sorry for my english from google translation. indeed Facebuilder is really great for doing the job but does anyone know how to replace an iclone head with a blender head? as I am a beginner in 3d I tried all the means but I can't do it. of course i'm not talking about a head in obj that looks like a dead doll ^^
Thank you
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By animagic - 5 Years Ago
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keygen13 (1/12/2020)
Hi everyone sorry for my english from google translation. indeed Facebuilder is really great for doing the job but does anyone know how to replace an iclone head with a blender head? as I am a beginner in 3d I tried all the means but I can't do it. of course i'm not talking about a head in obj that looks like a dead doll ^^
You cannot use the head from another source to replace a head in iClone.
Simply put, the internal structure is different and you will not be able to animate it. It also would not fit on the body.
Now you could try to export a character with the newly created head from Blender as FBX and then import that via 3DXchange. It would come in as a prop and you would need do the conversion to a character.
To me that seems like a lot of extra work with little benefit.
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By TonyDPrime - 5 Years Ago
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Yeah, when I saw the Face Builder I was like, "Wow...impressive!" And then I remembered Headshot and I was like, "How long does this Face Builder thing take to make something" And then the results in Face Builder look just decent...not great, just decent..."
To me it is like Twin Motion....when all is said and done, you spend a long time to get something pretty average.
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By keygen13 - 5 Years Ago
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animagic (1/13/2020)
keygen13 (1/12/2020)
Hi everyone sorry for my english from google translation. indeed Facebuilder is really great for doing the job but does anyone know how to replace an iclone head with a blender head? as I am a beginner in 3d I tried all the means but I can't do it. of course i'm not talking about a head in obj that looks like a dead doll ^^
You cannot use the head from another source to replace a head in iClone. Simply put, the internal structure is different and you will not be able to animate it. It also would not fit on the body. Now you could try to export a character with the newly created head from Blender as FBX and then import that via 3DXchange. It would come in as a prop and you would need do the conversion to a character. To me that seems like a lot of extra work with little benefit.
thanks a lot for your answer I'm going to have to learn how to add a body and add bones on blender now
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By keygen13 - 5 Years Ago
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TonyDPrime (1/13/2020) Yeah, when I saw the Face Builder I was like, "Wow...impressive!" And then I remembered Headshot and I was like, "How long does this Face Builder thing take to make something" And then the results in Face Builder look just decent...not great, just decent..."
To me it is like Twin Motion....when all is said and done, you spend a long time to get something pretty average.
it depends on what you want to do me for example I want to animate political characters and we do not often find perfect pictures from the front with their mouths closed and the results in these cases are catstrophic on CT8
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By Rampa - 5 Years Ago
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If you like the wireframe view to stretch over the image, just set your character to wireframe in the Scene Manager. Then use the sculpt mode and image matching tool of Headshot. It's adjusting regions instead of just pinning, but with the level of detail available, it is very powerful.

Note that for wireframe, it is good to hide the eyes and teeth for a clearer view.
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By Kelleytoons - 5 Years Ago
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keygen13 (1/13/2020)
TonyDPrime (1/13/2020) Yeah, when I saw the Face Builder I was like, "Wow...impressive!" And then I remembered Headshot and I was like, "How long does this Face Builder thing take to make something" And then the results in Face Builder look just decent...not great, just decent..."
To me it is like Twin Motion....when all is said and done, you spend a long time to get something pretty average.
it depends on what you want to do me for example I want to animate political characters and we do not often find perfect pictures from the front with their mouths closed and the results in these cases are catstrophic on CT8
Yes, CT8 is pretty horrible in this regard. But Headshot is not.
I do political characters as well and I can ALWAYS get great results from Headshot. If you haven't tried it, haven't given it a decent shot, then you should. You can easily find images that work great with it on the web -- they don't have to be perfect, but nearly every single politician has an "official" portrait posted which is almost so, and you can use these.
If there's someone you're having trouble with let me know and I can post some Headshot results to show.
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By vidi - 5 Years Ago
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does anyone know how to replace an iclone head with a blender head?
https://www.reallusion.com/character-creator/3d-scan-learning.html
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By keygen13 - 5 Years Ago
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Thanks a lot for your answers it is true that HeadShot is very powerful and suits me perfectly, you just have to adjust the depth of the head and the nose almost ready and it's perfect
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By keygen13 - 5 Years Ago
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after a day of testing I managed to do a lot of things with headshot and I am happy but in some cases facebuilder is more efficient. I think that it is necessary to work with the 2 programs. here is an example where I recognize Marine Lepen more easily on a blender than CC3
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By Kelleytoons - 5 Years Ago
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To me that Face Builder image looks horrible -- looks like some "billboard" put on a round object instead of a real head. Doesn't look at all like a person, let alone a real person (kind of looks to me like one of those Macy day balloons).
As to Headshot -- it just looks to me you haven't figured out how to use it yet. It will come, but you should look at the excellent tutorials online.
I have zero interest in this person, but here's what I did in five minutes (also, as I point out elsewhere, having the right hair goes a LONG way towards a convincing portrait. I really don't have the right hair but as I have zero interest in whoever the heck this is I'm not going to worry about it):

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By animagic - 5 Years Ago
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3Dtest has done some excellent tutorials on YouTube (search for them). You just have to be willing to do the work and you can get great results.
If I look at the Face Builder sample to me the face shape is far off.
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By TonyDPrime - 5 Years Ago
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Kelleytoons (1/13/2020)
keygen13 (1/13/2020)
it depends on what you want to do me for example I want to animate political characters and we do not often find perfect pictures from the front with their mouths closed and the results in these cases are catstrophic on CT8 Yes, CT8 is pretty horrible in this regard. But Headshot is not. I do political characters as well and I can ALWAYS get great results from Headshot. If you haven't tried it, haven't given it a decent shot, then you should. You can easily find images that work great with it on the web -- they don't have to be perfect, but nearly every single politician has an "official" portrait posted which is almost so, and you can use these. If there's someone you're having trouble with let me know and I can post some Headshot results to show.
Exactly...LOL.. political public figures are some of the best available cases where the individual would have had photos taken of them. Given what I see from Face Builder, I would rather close mouth in photoshop/Gimp and run with that in Headshot.
But keygen13, you are bringing up something important for a future update to Headshot - give us a mouth-open/teeth option as opposed to after the fact Face-sculpt morph tweaks.
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