Any "Workaround" for the CC3 "The FBX Key File Path is empty!" error message when importing an original .Fbx file created in Blender and Rigged in 3dMax that lacks a Decrypt Key File


https://forum.reallusion.com/Topic431373.aspx
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By rjj1234 - 6 Years Ago
Yes it imports perfectly into iclone and into 3Dxchange Pipeline so I'm hoping there might be a way to "add or embed" a key file once it's in 3DXchange? Or maybe even add a key file to that .Fbx file in Blender?
Thanks for any suggestions!
Robert