Would like to see a Marvelous Designer 9 pipeline
MD Mesh need rework . Therefore the best Pipeline is ZBrush in the line
All what you need is GOZ to bridge to all application without to export or import anything
CC Goz to ZB , from ZB GoZ to MD , from MD to ZB* and from ZB back to CC
*In Zbrush you use Zremesher for better mesh creation, UV mapping and add details , normal baking ... texture etc...
Therefore a properly pipeline is already here