By e1_scheer - 5 Years Ago
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Hi RL,
I've batch exported about 60 character models to Unity, but am running into the following bug.Once I load up my character in Unity, a lot of the materials are missing and replaced by "no name" materials :
Here's a snapshot of the hair materials in unity as an example of the problem :
On the CC3 side everything looks ok.. Here's the corresponding images in CC3 :
My hunch is that the problem lies with the fact of having consolidated multiple materials. It's as if the materials that were consolidated are still present and assigned on a per face basis.
I can resolve the problem on the unity side by assigning the material multiple times to the different material slots, but that's a pretty lame workaround as I have to repeat the process countless times.
Any help or hints would be appreciated,
Thanks,
Iwan
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By e1_scheer - 5 Years Ago
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So I've done a follow-up test where I've gone back to my original character before consolidating the materials and then exported it to fbx and imported it into blender. If I do this then the character looks fine.
However if I consolidate the hair materials for example and follow the same export and import procedure the hair materials in blender are messed up.
I'm amazed that nobody tested this feature all the way into export. I'm really stuck now as going back to previous versions means at least a week of extra work. 🤣
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By e1_scheer - 5 Years Ago
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I'm now starting to wonder if consolidating materials exports at all. Can anyone confirm that you can indeed cosolidate materials and then export the character to a 3rd party app?
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By Scyra - 5 Years Ago
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Somehow I missed this post. I have the exact same experience when consolidating materials. Manually assigning the No Name to the correct material in Unity does not entirely fix the problem—materials I left separate, such as metal pieces, are now sharing the same Smoothness slider as the rest of the outfit...not good.
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By Scyra - 5 Years Ago
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Added to Feedback Tracker.
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By e1_scheer - 4 Years Ago
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I don't think the feedback tracker makes any difference. I've posted several issues over the last year and none have made it into a release or a fix.
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By Miranda (RL) - 4 Years Ago
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Hi e1_scheer,
As far as I know, it's been assigned to the Dev Team to fix.
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