Short clip from my feature length film


https://forum.reallusion.com/Topic426777.aspx
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By AutoDidact - 6 Years Ago

https://youtu.be/Xja0DNS1rRc


By thedirector1974 - 6 Years Ago
What the ... ??? What did I just watched? What was it? A trailer? A scene? This doesen't make sense at all. Sorry.
By Rogue Anime - 6 Years Ago
@Seraca1 - *****'s! Thanks again for this. I have been following this series.
Very well done to be certain! Having read the F4 comic series as a kid in 
the 60's , this is so welcome ~V~
By AutoDidact - 6 Years Ago
@Rogue anime thanks for having  a look.
The finished  film should  be
 Online  early  2020
@ Director see my  yt channel  for previous  clips
From  this feature length marvel  comics  based fan film  made  with  Iclone& Daz figures. 
Cheers. 
By otero.damaris - 6 Years Ago
Thank you for posting. I am not familiar with the series. I found it hard to understand what was being said. My suggestion is use an equalizer on the voices and remove the lows to thin them out. Also, don't make them compete with the music. I seriously, could not understand what was being said. I wish I did. Another option is place subtitles...It looks interesting but it is very important to understand it. I just couldn't.
By Walt_R - 6 Years Ago
Props, characters, SFX and lighting were all very good. :) The scene with the man under blanket, the animation was well done. Did you use weight maps to achieve this?  
By gordryd - 6 Years Ago
Agree with a previous poster on the voices -- the pitch-changing s/w (I'm assuming this was used) completely distorted the voices to the point of unintelligibility.  This distracted from the well-done visuals.
By 3dtester - 6 Years Ago
Very good work. Rich of impressions. Well done!

You surely knew that at 1:55 the guy's head drifts to the left ;)
And the scene around 5:41 with the guy getting up from the bed.
It is well done (especially the blanket).
But it appears a bit lewd, which is funny though (if you know what i mean).

It looks like a trailer to me BTW.

PS: i found the voices partly too loud. You should normalize the sound better.
By justaviking - 6 Years Ago
My comments echo the ones already provided.  Visuals are very good.  Voices are very distorted and difficult to understand.
By toystorylab - 6 Years Ago
Nice and colorful render.
Some animations look a bit quirky and as others said, voices sometimes not understandable.
Having only this fragment and hardly understand what is said, story is hard to get.
"Blanket scene" works fine, how you achieved this would be interesting...
Overall well done!
By AutoDidact - 6 Years Ago
Hi,
This is a six minute excerpt from a 90 plus minute feature length movie. coming out in Jan 2020
For more story context, I humbly invite you to go watch  the videos:
"Admonishment"  followed by "Consequences"on my YT Channel
you will see why these two people were executed .
BTW, I never  render finals in Iclone 
(for a variety of complex scene managment & VFX compositing reasons)
That ***Female*** prisoner "blanket scene" was a very basic cloth simulation in Maxon Cinema4D, where the entire project is being rendered using Daz Genesis 1,2,3 figures animated via 3DX Pipeline before export to C4D. 
After this Movie, I am moving to  my Lightwave3D program as My final render environment on my new Win 10 machine as My C4D is really old and running on a really old Apple  intel Mac computer..
Thanks for looking& commenting.
The sound issues are being sussed out in Davinci Resolve 16 where I am doing the final delivery edit of this Marvel comics Fan film.

By Cary B - 6 Years Ago
I have to say the rendering on this scene is really sharp and appealing. Kudos to you for the overall visuals. I am not familiar with a lot of the rendering programs, and I find the idea of taking my Iclone projects and porting them over to another program to be daunting, and have never considered it  I have enough trouble learning Iclone. But you have certainly shown the results can be awesome. 

I thought your use of music also brought a lot of added drama to the sequence. 
To create 90 minutes of an animated film is no small achievement, and I congratulate you.

I think I mentioned my problems with understanding the dialog on a previous clip you posted. I actually thought this had improved from past clips. There were only a few spots I couldn't make out what was being said, most notably the very first dialog in the clip when the captain was speaking. 

I also felt that the pacing of the scenes was a bit slow. Not everything needs to zip along with quick cuts and moving cameras. But I have read that there is a tendency for directors who are editing their own material to make their cuts just a bit too long. It seems a shame to cut down what you spent so much time creating, and there is a natural tendency to linger a bit. Or so I've heard. I know I have been guilty of that. Just one man's opinion, but I felt most scenes could have benefited from a slightly quicker pace. Viewers are so "visually literate" today in the vocabulary of film, that they don't need much time to get what's happening. 

Again, a big congratulations on finishing this epic project. :D






By rosuckmedia - 6 Years Ago
Very well done, but 90 minutes later I find too long.
Greeting rosuckmedia:)
By ruscular - 6 Years Ago
I also have Lightwave and use Daz3d for content of character. I exported out to alembic just fine, but the hair from Iclone not to well. Looking for tutorial on fixing hair and other transparency issue. I tried exporting out to FBX, but not sure what 3D program format that is closest to Lightwave and how to make the model coming thru standing on its feet instead of face down. I also don'r know what FBX binary version is best for Lightwave 2019.
I wanted to place hair on her head, not the one from Iclone asset hair. Are you able to export soft body simulation from DAZ into Iclone 7? Or are you doing the soft body once it is in Lightwave using their bullet or softFX?

To make soft body more realistic I been using the node of mixing softFX and Bullet by combining and softening the edge of the effect around the skin. I saved the node combine method out. If you are interested.
By AutoDidact - 6 Years Ago
ruscular (12/3/2019)
I also have Lightwave and use Daz3d for content of character. I exported out to alembic just fine, but the hair from Iclone not to well. Looking for tutorial on fixing hair and other transparency issue. I tried exporting out to FBX, but not sure what 3D program format that is closest to Lightwave and how to make the model coming thru standing on its feet instead of face down. I also don'r know what FBX binary version is best for Lightwave 2019.
I wanted to place hair on her head, not the one from Iclone asset hair. Are you able to export soft body simulation from DAZ into Iclone 7? Or are you doing the soft body once it is in Lightwave using their bullet or softFX?

To make soft body more realistic I been using the node of mixing softFX and Bullet by combining and softening the edge of the effect around the skin. I saved the node combine method out. If you are interested.



Hi ,this film is being rendered in Maxon Cinema4D
and the daz figures are imported as .obj/MDD animation files.
I am migrating to Lightwave as my final render environment aftet this film is finished next month.
I know lightwave has had soft body physics for many years
however  I have never used them personally.