how the hell do you create displacement maps


https://forum.reallusion.com/Topic425498.aspx
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By vidi - 7 Years Ago
I have not understand how to create displacement maps , the "big feature"  since iClone 6 .
I have even buy a tutoria,l but not working  for me That Tut is more confusing  than helfull 
What is the secret of this feature ? How can I create such a map in Zbrush  for iClone in easy steps? 
I think why it is not so popular, because  nowbody know how to make.this 
Maybe someone can change this ? 

I would realy know how it works 
By Rockoloco666 - 7 Years Ago
The easiest method to create a displacement map is to convert the diffuse  map into a greyscale image and tweak the contrast and brightness. Like bump maps but less detailed. I would also recommend awesome bump it is freeware and it can create any map you want based on any image you give it, kinda like bitmap2material which is included in the substance supertools.

Tesselation is a little bit tricky since it needs two things to work properly with grayscale displacement maps: a decent uv map unlike the uv maps sketchup autogenerates, and some decent polycount.

Also there are the vector displacement maps which look like normal maps, and are intended to be used on low poly objects to create a lot of detail using tesselation but i dont remember how to create them, i guess you can bake them in zbrush somehow
By vidi - 7 Years Ago
I can't  believe that is no easy to follow  way to get a displacemnt map from zbush that work

I follow a pay tutorial , but it is was waste of moneyI  :crazy:
By vidi - 7 Years Ago
The easiest method to create a displacement map is to convert the diffuse  map into a greyscale image and tweak the contrast and brightness.

I want bake  a map from sculpt als VD , therefore that is not what I  looking for 
By vidi - 7 Years Ago
I would be interested to know if anyone ever created Vector Displacement Maps from zbrush like HD detailed Maps in DAZ and  How? 
For what is  this feature when nobody know how to create ? 
There are so many possibles  with VD,  and iclone  can make it happen,  but without  concrete information  it is not possible for me . Anyway, I can not get on
By Rockoloco666 - 7 Years Ago
http://docs.pixologic.com/user-guide/3d-modeling/exporting-your-model/vector-displacement-maps/
By vidi - 7 Years Ago
I know how to create in Zbrush , but what I want to know how I import it corectly in iClone that it works 
By vidi - 7 Years Ago
BTW from this  guide 

There are 48 possible combinations of export settings located in the Import Export Preferences, such as NormalMapFlipX or NormalMapFlipYZ


that's like guesswork :hehe: