Can Character Creator 3 use Blender physics?


https://forum.reallusion.com/Topic419166.aspx
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By martok2112 - 5 Years Ago
In other words, say I created a cape in Blender, with cloth physics and all that it entails (collision, and such).... when I import that cape into Blender, will I have to import it as an FBX, and if so, will
it retain the physics attributes from Blender?  Or do I have to use CC3's Cloth Physics?
By raxel_67 - 5 Years Ago
It wont import blender physics because it runs on a different physics engine
By martok2112 - 5 Years Ago
Roger that.  Thanks for the answer. Smile
By animagic - 5 Years Ago
If Blender uses weight maps (gray-scale images with gradients) then you might be able to use those for the cloth in iClone.
By martok2112 - 5 Years Ago
Thanks, Animagic.  I'll look into that. Smile