Hi alemar,
Here are the answers to your questions:
1. The deleting won't be synchronized, so you need to delete the objects in Unreal Engine by yourself.
2. You should create the iClone Origin with iClone Live Link for Unreal (the Live Link plug-in for Unreal Engine)
alemar (7/31/2019)
Hi my friends
I wonder to participate here.
This are my firsts tests. that s working very nice for me...

I want to know if I deleted a object in IClone , thats a child of a character the object don´t deleted in Unreal editor...?
I had another problem because the IClone origin didn´t exported to unreal... so I had to create a dummy in unreal and attach my character to it to can move my character
