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//___________________________________________________________________________________________________________________________________//
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showOrHideTheClickedGroup('CTAUI');
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}
}
function showCTACreatingItems() { showOrHideTheClickedGroup('CTACreatingItems'); }
function showCTACreateProps()
{
showOrHideTheClickedGroup('CTACreateProps');
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{ var grp='CTACreateProps';
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}
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{
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{ var grp='CTACreateCharacters';
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addCell(grp,1,'ntUy_3AMsTs',1,'<br>CrazyTalk Animator 2 Tutorial<br>Creating a Character from a 2D Image (Part 2)',1,'ntUy_3AMsTs',0)
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CTACreateItemsLoaded[1]='yes';
}
}
function showCTACreateAnimals()
{
showOrHideTheClickedGroup('CTACreateAnimals');
if(CTACreateItemsLoaded[2]=='no')
{ var grp='CTACreateAnimals';
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addCell(grp,1,'giFnCHJAPMM',1,'<br>CrazyTalk Animator 3.1 Pipeline Tutorial<br>Animate your Pets with our PSD Template',1,'giFnCHJAPMM',0)
CTACreateItemsLoaded[2]='yes';
}
}
function showCTAAnimating() { showOrHideTheClickedGroup('CTAAnimating'); }
function showCTAAnimatingProps()
{
showOrHideTheClickedGroup('CTAAnimatingProps');
if(CTAAnimatingLoaded[0]=='no')
{ var grp='CTAAnimatingProps';
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addCell(grp,1,'rgn9mMuSDkc',1,'<br>Multi Track Scale',1,'rgn9mMuSDkc')
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addCell(grp,1,'GUdnH-_qGG8',1,'<br>CrazyTalk Animator 2 Tutorial<br>Advanced Timeline Editing',1,'GUdnH-_qGG8',0)
addCell(grp,1,'3KnSHMHFvcw',1,'<br>CrazyTalk Animator 2 Tutorial<br>Basic Timeline Editing',1,'3KnSHMHFvcw',0)
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}
}
function showCTAAnimatingCharacters()
{
showOrHideTheClickedGroup('CTAAnimatingCharacters');
if(CTAAnimatingLoaded[1]=='no')
{ var grp='CTAAnimatingCharacters';
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}
}
function showCTAAnimatingFaces()
{
showOrHideTheClickedGroup('CTAAnimatingFaces');
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addCell(grp,1,'W3cgDNH5Uzc',1,'<br>TV Director Rigs Toy Character Photos<br>to Create Amazing Comic Animation for Contest',1,'W3cgDNH5Uzc',0)
addCell(grp,1,'G9J03H4-TFc',1,'<br>First Time CrazyTalk Animator<br>User Animated Photos and Images to<br>Created Award Winning Animation',1,'G9J03H4-TFc',0)
addCell(grp,1,'2-BOeGJ-HnI',1,'<br>3D Specialist wins Business Category<br>with her First 2D Animation in CrazyTalk Animator',1,'2-BOeGJ-HnI',0)
addCell(grp,1,'I70LGggfnSU',1,'<br>Animation At Work Contest 2018<br>Winner Announcement',1,'I70LGggfnSU',0)
addCell(grp,1,'eGBedPbCrjw',1,'<br>Animation At Work Contest 2018<br>Animate Projects for Real Life',1,'eGBedPbCrjw',0)
addCell(grp,1,'Q_tlIvUwU-k',1,'<br>CrazyTalk Animator 3.2 Tutorial<br>Combined Accessory Animation',1,'Q_tlIvUwU-k',0)
addCell(grp,1,'Ui493bHbOHE',1,'<br>CrazyTalk Animator 3.2 Pipeline<br>Complete Photoshop Animation - PSD Import & Export',1,'Ui493bHbOHE',0)
addCell(grp,1,'xNhvHeN1iFk',1,'<br>CrazyTalk Animator 3.2 Pipeline Tutorial<br>Accessory Assembly & Animation',1,'xNhvHeN1iFk',0)
addCell(grp,1,'RBxHIdtkpzo',1,'<br>CrazyTalk Animator 3 Tutorial<br>G3 Character Keyframe Animation',1,'RBxHIdtkpzo',0)
addCell(grp,1,'04zWYeWtXxg',1,'<br>Photoshop Character Creation<br>and Animation Pipeline<br>June 20th, 2017',1,'04zWYeWtXxg',0)
addCell(grp,1,'h6JF6pPAVm8',1,'<br>CrazyTalk Animator 3.1 Pipeline Tutorial<br>Add Facial Animation with Facial Library',1,'h6JF6pPAVm8',0)
addCell(grp,1,'D4lniIzLxp8',1,'<br>CrazyTalk Animator 3 Tutorial<br>G3 Face Animation Setup',1,'D4lniIzLxp8',0)
addCell(grp,1,'VobLWL7FBHU',1,'<br>CrazyTalk Animator 3.1 Pipeline Tutorial<br>Designing A Fully Functional Masked Eyes',1,'VobLWL7FBHU',0)
addCell(grp,1,'SFQpTt_wbGU',1,'<br>CrazyTalk Animator 3.1 Pipeline Tutorial<br>Add Full Set of Animatable Hand Gestures',1,'SFQpTt_wbGU',0)
addCell(grp,1,'AIQ8ArWQiYc',1,'<br>CrazyTalk Animator 3.1 Pipeline Tutorial<br>Animate a Character from 6 Body Parts',1,'AIQ8ArWQiYc',0)
addCell(grp,1,'VlvRayhO9X8',1,'<br>CrazyTalk Animator 2 Tutorial<br>Creating Eye Sprite Pose Libraries in Flash',1,'VlvRayhO9X8',0)
addCell(grp,1,'rB0bRI5anpI',1,'<br>CrazyTalk Animator 2 Tutorial - Face - Basic Facial Puppeteering',1,'rB0bRI5anpI',0)
addCell(grp,1,'IlBGIo4iX0E',1,'<br>CrazyTalk Animator 2 Tutorial - Face - Audio Lip-sync',1,'IlBGIo4iX0E',0)
CTAAnimatingLoaded[2]='yes';
}
}
function showCTACreateAnimations()
{
showOrHideTheClickedGroup('CTACreateAnimations');
if(CTAAnimatingLoaded[3]=='no')
{ var grp='CTACreateAnimations';
addCell(grp,1,'xkgGb5qWoWc',1,'<br>[Webinar] Animate Your Story in No Time<br>Part1: Creating a Product Commercial<br>Jan 8th, 2019',1,'xkgGb5qWoWc',0)
addCell(grp,1,'HIeD6CD-uRA',1,'<br>Animate Your Story in No Time<br>Part 1 Creating a Product Commercial<br>May 22th, 2018',1,'HIeD6CD-uRA',0)
addCell(grp,1,'_kyuu8V0uL0',1,'<br>From Script to Screen<br>Creating a Complete Animated Scene<br>Day 1-Introduction Scene Setup',1,'_kyuu8V0uL0',0)
addCell(grp,1,'5b_2PzbZUm0',1,'<br>From Script to Screen<br>Creating a Complete Animated Scene<br>(Introduction - Scene Setup)',1,'5b_2PzbZUm0',0)
addCell(grp,1,'nfbaNuEfACc',1,'<br>CrazyTalk Animator 3 Tutorial<br>Creating Custom Elastic Motions',1,'nfbaNuEfACc',0)
addCell(grp,1,'LbPQqiblkGM',1,'<br>Webinar] Animate Your Story in No Time! Part 2<br>Comic Character Dialogue_ Jan 14th, 2019',1,'LbPQqiblkGM',0)
addCell(grp,1,'oMiAOXONlpg',1,'<br>Animate Your Story in no Time! Part 3<br>YouTuber Animation_June 12th, 2018',1,'oMiAOXONlpg',0)
addCell(grp,1,'4ipCRFv9x08',1,'<br>Animate Your Story in No Time! Part 2<br>Comic Character Dialogue_May 29th, 2018',1,'4ipCRFv9x08',0)
addCell(grp,1,'2cFILXWppMM',1,'<br>CrazyTalk Animator 2 Tutorial<br>Intro to Render Style',1,'2cFILXWppMM',0)
addCell(grp,1,'drkyzeRrUDw',1,'<br>CrazyTalk Animator 2 Tutorial<br>iProp Action Menu and Sprite Library',1,'drkyzeRrUDw',0)
addCell(grp,1,'DvSmca6sI9A',1,'<br>CrazyTalk Animator 2 Tutorial - Camera & 3D Viewer',1,'DvSmca6sI9A',0)
addCell(grp,1,'S3z2s4l3Ecc',1,'<br>CrazyTalk Animator 2 Tutorial<br>Intro to Character Types',1,'S3z2s4l3Ecc',0)
addCell(grp,1,'fa9fDBwcDOU',1,'<br>CrazyTalk Animator 2 Tutorial<br>Getting Started with CrazyTalk Animator 2',1,'fa9fDBwcDOU',0)
CTAAnimatingLoaded[3]='yes';
}
}
//lip
function showCTACreateTalking()
{
showOrHideTheClickedGroup('CTACreateTalking');
if(CTAAnimatingLoaded[4]=='no')
{ var grp='CTACreateTalking';
addCell(grp,1,'uNmVb9GhNdM',1,'<br>CrazyTalk 8_Easy to create a Talking Avatars<br>AUG , 2017',1,'uNmVb9GhNdM',0)
addCell(grp,1,'Sm9vq4JTKFs',1,'<br>CrazyTalk Animator 3.1 Pipeline Tutorial<br>Add Talking Head to Free Bone Character',1,'Sm9vq4JTKFs',0)
addCell(grp,1,'mR7J1-YR4AE',1,'<br>CrazyTalk Animator 3 Tutorial<br>Applying a Talking Head to Any Object',1,'mR7J1-YR4AE',0)
addCell(grp,1,'uTn-yLIdLR4',1,'<br>CrazyTalk Animator 2 Tutorial<br>Create Talking Characters from Photos',1,'uTn-yLIdLR4',0)
addCell(grp,1,'h7zoxHzAFaA',1,'<br>CrazyTalk Animator 3 Tutorial<br>Lip Sync Basics',1,'h7zoxHzAFaA',0)
CTAAnimatingLoaded[4]='yes';
}
}
function showCTAAddingMotions()
{
showOrHideTheClickedGroup('CTAAddingMotions');
if(CTAAnimatingLoaded[5]=='no')
{ var grp='CTAAddingMotions';
addCell(grp,1,'S1IiSdrnmNs',1,'<br>CrazyTalk Animator 3<br>Intro to Elastic Motions',1,'S1IiSdrnmNs',0)
addCell(grp,1,'wFjKk3fBXQM',1,'<br>CrazyTalk Animator 3 Tutorial<br>Combining Elastic Motions',1,'wFjKk3fBXQM',0)
addCell(grp,1,'ADxPXcivuOs',1,'<br>CrazyTalk Animator 3 Tutorial<br>Basic Motion Clip Editing',1,'ADxPXcivuOs',0)
addCell(grp,1,'b0Pxt3b5hpA',1,'<br>CrazyTalk Animator 2 Tutorial - Importing External 3D Motions to CrazyTalk Animator',1,'b0Pxt3b5hpA',0)
addCell(grp,1,'avP9fo0w_BI',1,'<br>CrazyTalk Animator 2 Tutorial<br>Importing iClone Motions to CrazyTalk Animator 2',1,'avP9fo0w_BI',0)
addCell(grp,1,'eisSphZyrkE',1,'<br>CrazyTalk Animator 2 Tutorial<br>2D Motion Key Editor',1,'eisSphZyrkE',0)
addCell(grp,1,'C1vxVOroqP8',1,'<br>CrazyTalk Animator 2 Tutorial<br>3D Motion Key Editor',1,'C1vxVOroqP8',0)
addCell(grp,1,'l6mBvN3bIsg',1,'<br>CrazyTalk Animator 2 Tutorial<br>Motion Clip Blending',1,'l6mBvN3bIsg',0)
addCell(grp,1,'DdpPfatvzys',1,'<br>CrazyTalk Animator 2 Tutorial - 2D Body Motion Puppeteering',1,'DdpPfatvzys',0)
addCell(grp,1,'NDxDPsvjQFo',1,'<br>CrazyTalk Animator 2 Functional Project<br>3D to 2D Motion',1,'NDxDPsvjQFo',0)
addCell(grp,1,'VXRjX5bNGKA',1,'<br>CrazyTalk 7.3 Tutorial<br>Custom Motion Clip Strength',1,'VXRjX5bNGKA',0)
addCell(grp,1,'ccEDjsxmwfQ',1,'<br>CrazyTalk Animator 3 Tutorial<br>Riding Vehicles and Animals',1,'ccEDjsxmwfQ',0)
CTAAnimatingLoaded[5]='yes';
}
}
function showCrazyTalkAnimatorExportItem()
{
showOrHideTheClickedGroup('CrazyTalkAnimatorExportItem');
if(CTALoaded[9]=='no')
{ var grp='CrazyTalkAnimatorExportItem';
addCell(grp,1,'K1jGq5EFrCY',1,'<br>CrazyTalk Animator 3.2 Pipeline Tutorial<br>Exporting Characters with Poses & Expressions',1,'K1jGq5EFrCY',0)
addCell(grp,1,'_3NRy88M7ow',1,'<br>CrazyTalk Animator 3.2 Pipeline Tutorial<br>Exporting Props & Scenes to Photoshop',1,'_3NRy88M7ow',0)
addCell(grp,1,'uMPF4y1sEVU',1,'<br>CrazyTalk Animator 2 Tutorial<br>Customize Animation Templates for PowerPoint/Keynote',1,'uMPF4y1sEVU',0)
addCell(grp,1,'JCv2m1kcqv0',1,'<br>CrazyTalk Animator 2 Tutorial<br>Create Animated Effects in Powerpoint/Keynote',1,'JCv2m1kcqv0',0)
addCell(grp,1,'toNZtC9SFiY',1,'<br>CrazyTalk Animator 2 Tutorial<br>Capture PNG & AniGIF for PowerPoint/Keynote',1,'toNZtC9SFiY',0)
CTALoaded[9]='yes';
}
}
function showCrazyTalkAnimatorProps()
{
showOrHideTheClickedGroup('CrazyTalkAnimatorProps');
if(CTALoaded[18]=='no')
{ var grp='CrazyTalkAnimatorProps';
addCell(grp,1,'y0JA_A1kelY',1,'<br>G3 Animated Props<br>Weather Maker',1,'y0JA_A1kelY',0)
addCell(grp,1,'tARUdy_vQw4',1,'<br>CrazyTalk Animator 3<br>G3 Animals<br>Dogs',1,'tARUdy_vQw4',0)
addCell(grp,1,'x5M_yPLY55c',1,'<br>CrazyTalk Animator 3<br>G3 Human Motions<br>Smooth Moves',1,'x5M_yPLY55c',0)
addCell(grp,1,'FW1_3t0wvX0',1,'<br>CrazyTalk Animator 3<br>G3 Animated Props<br>Fun Stuff',1,'FW1_3t0wvX0',0)
addCell(grp,1,'jbYybzArSpY',1,'<br>CrazyTalk Animator<br>Content Pack: Family Pack',1,'jbYybzArSpY',0)
addCell(grp,1,'3wyfs0EEV24',1,'<br>CrazyTalk Animator - Content Pack<br>Office Collection',1,'3wyfs0EEV24',0)
addCell(grp,1,'86C2VscSGAQ',1,'<br>CrazyTalk Animator - Content Pack<br>Animal Park - Polar Dream',1,'86C2VscSGAQ',0)
addCell(grp,1,'NDPPl8aLB58',1,'<br>CrazyTalk Animator 3<br>Animal Park : Africa Dream',1,'NDPPl8aLB58',0)
addCell(grp,1,'PFRY2iV0Kz8',1,'<br>CrazyTalk Animator<br>Christmas Collection',1,'PFRY2iV0Kz8',0)
addCell(grp,1,'lYFDtZreo_Y',1,'<br>CrazyTalk Animator Explainer Series<br>Thief Pack',1,'lYFDtZreo_Y',0)
addCell(grp,1,'TTTNApy_6nk',1,'<br>CrazyTalk Animator Explainer Series<br>Business & Casual People Vol. 2 Combo',1,'TTTNApy_6nk',0)
addCell(grp,1,'qxwhvI01DYo',1,'<br>CrazyTalk Animator 3<br>G3 Occupation Combo',1,'qxwhvI01DYo',0)
addCell(grp,1,'racJeZ0kZ_s',1,'<br>Little Mates, Bunny<br>Exclusive bonus',1,'racJeZ0kZ_s',0)
addCell(grp,1,'67tajASLZtY',1,'<br>Little Mates, Devil<br>Exclusive bonus',1,'67tajASLZtY',0)
addCell(grp,1,'-06fg2GIq18',1,'<br>CrazyTalk Animator 3<br>G3 Animals - Cats',1,'-06fg2GIq18',0)
addCell(grp,1,'6CqUYcoWHxg',1,'<br>CrazyTalk Animator 3<br>G3 Animals - Horses',1,'6CqUYcoWHxg',0)
addCell(grp,1,'IrICLOSH2-A',1,'<br>G3 Human Motions<br>Football Moves',1,'IrICLOSH2-A',0)
addCell(grp,1,'QnU3nxIbIaA',1,'<br>CrazyTalk Animator<br>Cartoon Moves',1,'QnU3nxIbIaA',0)
addCell(grp,1,'nvuDbjhDR0o',1,'<br>CrazyTalk Animator<br>Medical Collection',1,'nvuDbjhDR0o',0)
addCell(grp,1,'QufVhTiy_bE',1,'<br>CrazyTalk Animator 3<br>G3 Elastic Motions<br>Come & Go',1,'QufVhTiy_bE',0)
addCell(grp,1,'9aC3Q375ecQ',1,'<br>CrazyTalk Animator 3<br>G3 Core Bundle Content Trailer',1,'9aC3Q375ecQ',0)
addCell(grp,1,'X8WYStwMETY',1,'<br>G3 Elastic Motions<br>Spongy Moves',1,'X8WYStwMETY',0)
addCell(grp,1,'lEhGazm29Kw',1,'<br>Animated 2D Character Bases<br>The Elastics - G3 Power Tool Vol.3 - CrazyTalk Animator 3',1,'lEhGazm29Kw',0)
addCell(grp,1,'G9omvyuUUPs',1,'<br>CrazyTalk Animator<br>Transition Effects',1,'G9omvyuUUPs',0)
addCell(grp,1,'H6o5vYHvgEM',1,'<br>CrazyTalk Animator Flash Sale<br>All Hallows Eve',1,'H6o5vYHvgEM',0)
addCell(grp,1,'9p1f_uXmk8o',1,'<br>CrazyTalk Animator<br>How Can YouTubers Get Millions of Views ?',1,'9p1f_uXmk8o',0)
addCell(grp,1,'YT0xLIB6f8o',1,'<br>CrazyTalk Animator<br>G2 Power Tools vol.1',1,'YT0xLIB6f8o',0)
addCell(grp,1,'P19iuwn0ZD0',1,'<br>G2 Power Tools Vol.2 - Mega Presenter<br>Customizable Presentation Templates',1,'P19iuwn0ZD0',0)
addCell(grp,1,'f-ng3g__6-Y',1,'<br>G2 Power Tools<br>Vol.2 Content Teaser',1,'f-ng3g__6-Y',0)
CTALoaded[18]='yes'
}
}
function showCTAFeatureStories()
{
showOrHideTheClickedGroup('CTAFeatureStories');
if(CTALoaded[19]=='no')
{ var grp='CTAFeatureStories';
addCell(grp,1,'SJcvhr1tnfM',1,'<br>CrazyTalk Animator 3 Feature Story<br>Become an Animator with CrazyTalk - Kimberly Larmond',1,'SJcvhr1tnfM',0)
addCell(grp,1,'OlKcnwCveOo',1,'<br>CrazyTalk Feature Story<br>Animated Paintings<br>Thyssen-Bornemitzsa Museum',1,'OlKcnwCveOo',0)
addCell(grp,1,'eWnjZfFV23M',1,'<br>CrazyTalk Animator Feature Story<br>LunaCreciente',1,'eWnjZfFV23M',0)
addCell(grp,1,'vIqA94Smekc',1,'<br>Our Story with<br>CrazyTalk Animator 3 - Veggie Studio',1,'vIqA94Smekc',0)
addCell(grp,1,'MluhHhKZiyk',1,'<br>Real time Hangout<br>with Garry Pye',1,'MluhHhKZiyk',0)
CTALoaded[19]='yes'
}
}
//___________________________________________________________________________________________________________________________________//
//===================================================================================================================================//
// ICLONE GROUPS //
//===================================================================================================================================//
function showiCloneVideos(){ showOrHideTheClickedGroup('iCloneVideos'); }
// iCLONE CONTENT PACKS
function showiCloneContentPacks() { showOrHideTheClickedGroup('iCloneContentPacks'); }
function showiClonePacks()
{
showOrHideTheClickedGroup('iClonePacks');
if(iCloneContentPacksLoaded[0]=='no')
{
var grp='iClonePacks'
addCell(grp,1,'J3ZBbXJ2pPI',1,'<br>iClone 7 Content Pack<br>Studio Mocap<br>City Life',1,'J3ZBbXJ2pPI',0)
addCell(grp,1,'FkJH2NXChLw',1,'<br>iClone 7 Content Pack<br>Multipurpose Helicopter',1,'FkJH2NXChLw',0)
addCell(grp,1,'CRu9-KIfL70',1,'<br>iClone 7 - Content Pack<br>Studio Mocap Series<br>Sword & Shield Stunts',1,'CRu9-KIfL70',0)
addCell(grp,1,'Ps2EFLSm6q0',1,'<br>iClone 7 - Content Pack<br>Studio Mocap Series<br>Sword & Shield Moves',1,'Ps2EFLSm6q0',0)
addCell(grp,1,'7sbuN_l0sws',1,'<br>iClone 7 - Content Pack<br>Evolution of Dance - Trailer',1,'7sbuN_l0sws',0)
addCell(grp,1,'ohcxc8oZHU8',1,'<br>iClone 7 - Content Pack<br>Studio Mocap Series - Glamorous Moves - Male',1,'ohcxc8oZHU8',0)
addCell(grp,1,'MI8dMM_FUbU',1,'<br>iClone 7 - Content Pack<br>Studio Mocap Series - Glamorous Moves - Female',1,'MI8dMM_FUbU',0)
addCell(grp,1,'rNLd0_ZqovY',1,'<br>iClone 7 Battle Mech<br>Mechanical Beasts and Human Characters',1,'rNLd0_ZqovY',0)
addCell(grp,1,'WJCs6-ELE7o',1,'<br>Interactive Modern Vehicles for iClone',1,'WJCs6-ELE7o',0)
addCell(grp,1,'c1BDch-CHTo',1,'<br>Interactive Modern Vehicles for iClone<br>Handling Mobile Parts',1,'c1BDch-CHTo',0)
addCell(grp,1,'G_fU82hz3C4',1,'<br>iClone 6<br>Content Rewind 2016',1,'G_fU82hz3C4',0)
addCell(grp,1,'9RY2IVLrQAo',1,'<br>RPG Fighting Animation',1,'9RY2IVLrQAo',0)
addCell(grp,1,'85jlPm7-2nA',1,'<br>popVideo 3<br>Super VFX 200 Content Pack',1,'85jlPm7-2nA',0)
addCell(grp,1,'xq1fNw-rY6Y',1,'<br>Party Fun Content Pack<br>3D Hairs & Accessories',1,'xq1fNw-rY6Y',0)
addCell(grp,1,'RHGlwNRvEew',1,'<br>iClone<br>Dexsoft Modern Theme Pack Collection Vol.2',1,'RHGlwNRvEew',0)
addCell(grp,1,'Vl1QvglL_ZI',1,'<br>iClone<br>Dexsoft Sci-fi Theme Pack Collection',1,'Vl1QvglL_ZI',0)
addCell(grp,1,'326eV-A1QWc',1,'<br>iClone Wedding Planner<br>Deluxe Pack',1,'326eV-A1QWc',0)
addCell(grp,1,'mJvz44Gibmc',1,'<br>Hundred Years War Theme Pack',1,'mJvz44Gibmc',0)
addCell(grp,1,'li9V8cjMgTU',1,'<br>CrazyTalk5 demo of SFX Pack<br>Volume 2',1,'li9V8cjMgTU',0)
addCell(grp,1,'mdtG_9I_Vbo',1,'<br>iClone<br>City Elements theme pack',1,'mdtG_9I_Vbo',0)
addCell(grp,1,'k3t05-HyYhY',1,'<br>iClone Sports<br>Baseball Theme Pack',1,'k3t05-HyYhY',0)
addCell(grp,1,'_ebQ1MOtNGk',1,'<br>iClone<br>Evil Force Fantasy Pack',1,'_ebQ1MOtNGk',0)
addCell(grp,1,'iB-CCz4opaA',1,'<br>iClone<br>Evil Force Fantasy Pack',1,'iB-CCz4opaA',0)
addCell(grp,1,'_8Jy0OyzsX4',1,'<br>iClone VR 360<br>Water Wind Island',1,'_8Jy0OyzsX4',0)
addCell(grp,1,'y1jcYmbAyHo',1,'<br>Universal 3D Head<br>Realistic Human 100',1,'y1jcYmbAyHo',0)
addCell(grp,1,'BBBAsuegwnU',1,'<br>iClone 6<br>Content Rewind 2015',1,'BBBAsuegwnU',0)
addCell(grp,1,'9GJcgaDeqxU',1,'<br>iClone - RPG Game Characters from Maksim',1,'9GJcgaDeqxU',0)
addCell(grp,1,'aXnzI7UTW_s',1,'<br>Explosive<br>Professional High-Impact Fighting Motions',1,'aXnzI7UTW_s',0)
addCell(grp,1,'QUj3mfq2VV8',1,'<br>Reallusion “Witch” You a Happy Halloween!',1,'QUj3mfq2VV8',0)
addCell(grp,1,'PxgHYl6iCss',1,'<br>3D Building & Interior<br>Models from Wensk',1,'PxgHYl6iCss',0)
addCell(grp,1,'UPDxtkHeb8I',1,'<br>Reallusion iClone Siggraph 2015',1,'UPDxtkHeb8I')
addCell(grp,1,'UnI1zK37bN4',1,'<br>Toon Generations<br>Stylized 3D Cartoon Characters',1,'UnI1zK37bN4',0)
addCell(grp,1,'X5-ECMgpBMo',1,'<br>Sinister<br>Apocalyptic City',1,'X5-ECMgpBMo',0)
addCell(grp,1,'L84lQw5JXjg',1,'<br>iClone<br>Game Over film by Videomaniacs.de',1,'L84lQw5JXjg',0)
addCell(grp,1,'V_vq0DNnPM4',1,'<br>iClone Cartoon Theme Collections<br>Once Upon a Toon',1,'V_vq0DNnPM4',0)
addCell(grp,1,'WfXvBydZwtw',1,'<br>iClone Medieval Motions',1,'WfXvBydZwtw',0)
addCell(grp,1,'pTNnfk9LP9A',1,'<br>iClone Elven Sisters',1,'pTNnfk9LP9A',0)
addCell(grp,1,'65MaGXT0XjY',1,'<br>iClone Hero & Horseman',1,'65MaGXT0XjY',0)
addCell(grp,1,'v5yKOEEWNI8',1,'<br>iClone<br>Protofactor Fantasy Collection',1,'v5yKOEEWNI8',0)
addCell(grp,1,'H_udiZBFP4U',1,'<br>iClone 5.5 Demo<br>MP4 (H.264)',1,'H_udiZBFP4U',0)
addCell(grp,1,'5DMuqXx5Y5o',1,'<br>iClone 6 Tutorial<br>Intro to Realistic Human 100<br>Detailed 3D Face Generation',1,'5DMuqXx5Y5o',6)
addCell(grp,1,'Sx7zt01dMQQ',1,'<br>iClone Pipeline Tutorial<br>Previewing and Purchasing Motions in Marketplace',1,'Sx7zt01dMQQ',0)
addCell(grp,1,'wcIPVZSslOw',1,'<br>iClone Toon Maker Vol.2<br>Stretchy & Chubby',1,'wcIPVZSslOw',0)
iCloneContentPacksLoaded[0]='yes';
}
}
function showiCloneCharacterCreaterPacks()
{
showOrHideTheClickedGroup('iCloneCharacterCreaterPacks');
if(iCloneContentPacksLoaded[1]=='no')
{
var grp='iCloneCharacterCreaterPacks'
addCell(grp,1,'KaCOYXtXhxk',1,'<br>Character Creator 3<br>Content Pack: 3D Scan Series<br>Virtual Human',1,'KaCOYXtXhxk',0)
addCell(grp,1,'r8M9a4NczFY',1,'<br>Character Creator<br>Apocalypse Combo',1,'r8M9a4NczFY',0)
addCell(grp,1,'7qyEBAyLxFQ',1,'<br>Street Fashion<br>Marvelous Designer Select Series for Character Creator',1,'7qyEBAyLxFQ',0)
addCell(grp,1,'NgesTQlcOuU',1,'<br>Character Creator 3 Content Pack<br>Cartoon Character Designers',1,'NgesTQlcOuU',0)
addCell(grp,1,'JkJOt1JfVyY',1,'<br>Character Creator 3 - Content Pack<br>Doomsday Playset - Zombies',1,'JkJOt1JfVyY',0)
addCell(grp,1,'3SoikUWUWh0',1,'<br>Character Creator 3 - Content Pack<br>Doomsday Playset - Survivors',1,'3SoikUWUWh0',0)
addCell(grp,1,'Rq6vtm97DSk',1,'<br>Character Creator 3<br>Content Pack<br>Elite Characters',1,'Rq6vtm97DSk',0)
addCell(grp,1,'vxpjo7XEn_0',1,'<br>Character Creator Pack<br>HIP HOP',1,'vxpjo7XEn_0',0)
addCell(grp,1,'87TnizDoIxM',1,'<br>Character Creator Pack<br>Sorcerer & Sorceress',1,'87TnizDoIxM',0)
addCell(grp,1,'jApL3Uq84to',1,'<br>Character Creator & iClone<br>Conforming Hair<br>Bride Bun',1,'jApL3Uq84to',0)
addCell(grp,1,'rAGz1IQ71Ic',1,'<br>Character Creator & iClone Conforming Hair<br>Classic Taper',1,'rAGz1IQ71Ic',0)
addCell(grp,1,'flobfQKmwIY',1,'<br>Character Creator & iClone Conforming Hair<br>Light Skin',1,'flobfQKmwIY',0)
addCell(grp,1,'-ask9TgiZb4',1,'<br>Character Creator & iClone Conforming Hair<br>Slicked Back Side',1,'-ask9TgiZb4',0)
addCell(grp,1,'Hka2g8Kb2F4',1,'<br>Character Creator & iClone Conforming Hair<br>A Line Bob',1,'Hka2g8Kb2F4',0)
addCell(grp,1,'hU3vL0ukaxg',1,'<br>iClone 6 Tutorial<br>Intro to Professional Outfits',1,'hU3vL0ukaxg',0)
addCell(grp,1,'JaweDWuzNVc',1,'<br>Cloth Bases for Character Creator<br>Professional Outfits',1,'JaweDWuzNVc',0)
addCell(grp,1,'bsVj-NhLu9g',1,'<br>Character Creator<br>Stylized Character Morphs Content Pack',1,'bsVj-NhLu9g',0)
addCell(grp,1,'zNyVs263XCU',1,'<br>Character Creator<br>Stylized Animals Promo Trailer',1,'zNyVs263XCU',0)
addCell(grp,1,'IksbkljnWkQ',1,'<br>Character Creator<br>Stylized Kids & Teens Promo Trailer',1,'IksbkljnWkQ',0)
addCell(grp,1,'kZ5AsonFjtA',1,'<br>Character Creator<br>Stylized Kids & Teens Promo Trailer',1,'kZ5AsonFjtA',0)
addCell(grp,1,'qdJo1fZ5NgA',1,'<br>Character Creator<br>Older Stylized 3D Animated Characters',1,'qdJo1fZ5NgA',0)
iCloneContentPacksLoaded[1]='yes';
}
}
//FEATURE STORIES=================================================================================================================
function showiCloneFeatureStories()
{
showOrHideTheClickedGroup('iCloneFeatureStories');
if(iCloneFeatureStoriesLoaded=='no')
{ var grp='iCloneFeatureStories';
addCell(grp,1,'kAfI32clqZk',1,'<br>iClone Feature Story<br>Former HBO producer turns to iClone Character Creator for latest film',1,'kAfI32clqZk',13)
addCell(grp,1,'9L_TJmky0Fg',1,'<br>iClone Feature Story<br>DAZ User creates Short Sci-Fi film in 30 Days with iClone',1,'9L_TJmky0Fg',0)
addCell(grp,1,'C47ibJBujSU',1,'<br>iClone Feature Story - Matt Champneys becomes<br>Local Celebrity with Haunted House, Star Wars Fan Film',1,'C47ibJBujSU',0)
addCell(grp,1,'VULNDrGKc1o',1,'<br>Feature Story - iClone Motion LIVE / Faceware<br>Pre-Production of My Beast Friend film',1,'VULNDrGKc1o',0)
addCell(grp,1,'VYDMAQPfFLc',1,'<br>iClone Feature Story<br>VIZARTS: Engaging Storytelling with Rokoko<br>& Motion LIVE Motion Capture',1,'VYDMAQPfFLc',0)
addCell(grp,1,'qTH9ehGPr5Q',1,'<br>Feature Story<br>OptiTrack and iClone Motion LIVE<br>with Monkey Chow Productions',1,'qTH9ehGPr5Q',0)
addCell(grp,1,'n_8tfYGyuh8',1,'<br>iClone Feature Story<br>Mark Pleasant (Small Wonder Studio<br>Animated Projections)',1,'n_8tfYGyuh8',0)
addCell(grp,1,'I8gMAp4_mDU',1,'<br>iClone Feature Story<br>Faceware Comic Creators<br>Anomaly Productions',1,'I8gMAp4_mDU',0)
addCell(grp,1,'ITwkUiehkDQ',1,'<br>iClone Feature Story<br>Faceware Game Developer - Invader Studios Daymare: 1998',1,'ITwkUiehkDQ',0)
addCell(grp,1,'wKXm5sT1xZk',1,'<br>iClone Feature Story Pre-Viz<br>UnderWater Realm Pictures<br>Week 48',1,'wKXm5sT1xZk',0)
addCell(grp,1,'TZ8kcZSG5CY',1,'<br>iClone Feature Film<br>Mum is Dead by René Jacob',1,'TZ8kcZSG5CY',0)
addCell(grp,1,'6dHJ1Lz_cT8',1,'<br>REPLICAS OFFICIAL TRAILER<br>Starring Keanu Reeves In Theaters<br>January 11, 2019',1,'6dHJ1Lz_cT8',0)
addCell(grp,1,'zhTXdKGYg7A',1,'<br>Featured Stories<br>Toei Animation Studios<br>Kokaku Fudo Senki Robosan',1,'zhTXdKGYg7A',0)
addCell(grp,1,'fNhF6tu3wDw',1,'<br>Featured Stories<br>Toei Animation Studios Part 2',1,'fNhF6tu3wDw',0)
addCell(grp,1,'q74n2JX2i5s',1,'<br>iClone Feature Story - Emotion Produtora / Atrevida Commercial',1,'q74n2JX2i5s',0)
addCell(grp,1,'iXPq3UAcK-E',1,'<br>iClone Dungeon Quest<br>Film your Fantasy',1,'iXPq3UAcK-E',0)
addCell(grp,1,'1rX2iDCUQx4',1,'<br>Turbo Squid model<br>to iClone Showcase @ Siggraph 2007',1,'1rX2iDCUQx4',0)
addCell(grp,1,'n1YYWx2zMZU',1,'<br>Dancing Queen showcase<br>@ Siggraph 2007',1,'n1YYWx2zMZU',0)
addCell(grp,1,'GeYotjLTqAY',1,'<br>iClone Demo Reel<br>03/20',1,'GeYotjLTqAY',0)
addCell(grp,1,'z-EO_7ZopMc',1,'<br>Feminine Movement Volume 1',1,'z-EO_7ZopMc',0)
addCell(grp,1,'3a08Yvc4izA',1,'<br>iClone3 First Look',1,'3a08Yvc4izA',0)
addCell(grp,1,'K3b3-BW2I3U',1,'<br>iClone Content<br>Flying Surface',1,'K3b3-BW2I3U',0)
addCell(grp,1,'A0ovIfCXWXY',1,'<br>iClone 2 Demo<br>City Elements<br>Citizen Extras',1,'A0ovIfCXWXY',0)
addCell(grp,1,'fzDobrUzcTE',1,'<br>London Tower Bridge 007',1,'fzDobrUzcTE',0)
addCell(grp,1,'eiOgy8wxoO0',1,'<br>iClone 2.5<br>Link-to Helper',1,'eiOgy8wxoO0',0)
addCell(grp,1,'sHdKzkLFZ7s',1,'<br>METROID<br>Brainclone Genocide',1,'sHdKzkLFZ7s',0)
addCell(grp,1,'IUdCY4rSA8I',1,'<br>HypoHeretic',1,'IUdCY4rSA8I',0)
addCell(grp,1,'LtzYBGWzE1A',1,'<br>For the love of Sprog!',1,'LtzYBGWzE1A',0)
addCell(grp,1,'LnWKjy9fhbk',1,'<br>Clone-Bot Dancing',1,'LnWKjy9fhbk',0)
addCell(grp,1,'tND8UNw-S4k',1,'<br>Machinima Expo 2008',1,'tND8UNw-S4k',0)
addCell(grp,1,'kCL_QJv-_Xw',1,'<br>iClone offroad driving',1,'kCL_QJv-_Xw',0)
addCell(grp,1,'7h85XuVNbg8',1,'<br>Repuffs! a political satire',1,'7h85XuVNbg8',0)
addCell(grp,1,'jGB4pq39IyE',1,'<br>Cartoon Masters<br>iClone',1,'jGB4pq39IyE')
addCell(grp,1,'IhdSjUvpJIA',1,'<br>iClone 3<br>iProp Auto Driver',1,'IhdSjUvpJIA',0)
addCell(grp,1,'EBJvkDB-WPA',1,'<br>iClone 3<br>Play-to-Create Technology',1,'EBJvkDB-WPA',0)
addCell(grp,1,'XPblVJyHiHc',1,'<br>Puppy Eyes',1,'XPblVJyHiHc',0)
addCell(grp,1,'TWGn13CtbEw',1,'<br>iClone<br>City Elements - Toon Town',1,'TWGn13CtbEw',0)
addCell(grp,1,'QSmCz0WvI-8',1,'<br>iClone5<br>Pocket Pets',1,'QSmCz0WvI-8',0)
addCell(grp,1,'G1sBBUXN1Yc',1,'<br>NFTS 2013 iClone<br>Game Showreel',1,'G1sBBUXN1Yc',0)
addCell(grp,1,'oaoE_cslMt4',1,'<br>iClone<br>Old Western Town',1,'oaoE_cslMt4',0)
addCell(grp,1,'9a3kHBwIiLE',1,'<br>iClone<br>Chinese Riverside Town',1,'9a3kHBwIiLE',0)
addCell(grp,1,'LBlWCRR3ROc',1,'<br>iClone Famous Dance Demo',1,'LBlWCRR3ROc',0)
addCell(grp,1,'QjTBZobbF60',1,'<br>iClone G5<br>NEXT GEN & Street Dance',1,'QjTBZobbF60',0)
addCell(grp,1,'CUhX7vtgXAw',1,'<br>iClone Competition Teaser<br>Dancing with the Avatars',1,'CUhX7vtgXAw',0)
addCell(grp,1,'MLSpvsflPXo',1,'<br>Voice of Reallusion Education<br>Beijing University of Technology',1,'MLSpvsflPXo',0)
addCell(grp,1,'yxOUCyibFK8',1,'<br>iClone Previz Tutorial<br>Using iClone & UDK for Previz Project by Jon Gress',1,'yxOUCyibFK8',0)
addCell(grp,1,'ATW47KT6nA8',1,'<br>iClone5-for-Games<br>at GDC 2012',1,'ATW47KT6nA8',0)
addCell(grp,1,'ACm3WYTPde4',1,'<br>iClone for Previz Tutorial<br>Fantasy (Epic & Long Shots)',1,'ACm3WYTPde4',0)
addCell(grp,1,'hVwrKzUtqv0',1,'<br>iClone for Previz Tutorial<br>Creating Storyboards with iClone',1,'hVwrKzUtqv0',0)
addCell(grp,1,'LAPqxxaohD8',1,'<br>iClone for Previz Tutorial<br>Romance (Intimacy & Discovery)',1,'LAPqxxaohD8',0)
addCell(grp,1,'cYtuWw8-lGI',1,'<br>iClone for Previz Tutorial<br>Horror (Tension & Fear)',1,'cYtuWw8-lGI',0)
addCell(grp,1,'GEqQUTWPOiY',1,'<br>iClone VR360 Tutorial',1,'GEqQUTWPOiY',0)
addCell(grp,1,'5yDlCbe6rvc',1,'<br>iClone 6 - Rene Jacob<br>“Mum is dead” Teaser',1,'5yDlCbe6rvc',0)
iCloneFeatureStoriesLoaded='yes'
}
}
function showiCloneDemonstrations()
{
showOrHideTheClickedGroup('iCloneDemonstrations');
if(iCloneDemonstrationsLoaded=='no')
{ var grp='iCloneDemonstrations';
addCell(grp,1,'TdqDKY_rRUY',1,'<br>iClone 7 Work in Progress 1<br>Visual Enhancements',1,'TdqDKY_rRUY',0)
addCell(grp,1,'BzQvFPjQJ5U',1,'<br>iClone 7 Work in Progress 2<br>Professional Animation',1,'BzQvFPjQJ5U',0)
addCell(grp,1,'KZf5BmFnRyY',1,'<br>iClone 7 Work in Progress 3<br>Unlimited Extensions',1,'KZf5BmFnRyY',0)
addCell(grp,1,'Fo-UXkKvyio',1,'<br>iClone 7<br>New Features Guide',1,'Fo-UXkKvyio',0)
addCell(grp,1,'w5-r9Xaw5xQ',1,'<br>iClone 7 Functional Demo<br>Turntable Display',1,'w5-r9Xaw5xQ',0)
addCell(grp,1,'fuk3WRCsYw0',1,'<br>Incredible Photorealistic Renders<br>from Realtime Animation',1,'fuk3WRCsYw0',0)
addCell(grp,1,'otabevvW1Sw',1,'<br>Character Creator 3<br>3D Scan Workflow<br>Turning Scanned Models to Fully-rigged Characters',1,'otabevvW1Sw',0)
addCell(grp,1,'jvTVV6WRJP8',1,'<br>Character Creator 3<br>3D Scan Pipeline Learning Videos Trailer',1,'jvTVV6WRJP8',0)
addCell(grp,1,'9Hazb4e0V94',1,'<br>Character Creator 3<br>3D Character Design for Animation, Game, AR and VR',1,'9Hazb4e0V94',0)
addCell(grp,1,'cDK6sRAvXJY',1,'<br>Character Creator 2<br>Publishing Animated 3D Characters to Sketchfab',1,'cDK6sRAvXJY',0)
addCell(grp,1,'qa2ecPCjvwY',1,'<br>iClone Featured Developer Demo<br>Explosive Studios',1,'qa2ecPCjvwY',0)
addCell(grp,1,'XcpMDrUjpQE',1,'<br>iClone Featured Developer<br>Vertigo Games',1,'XcpMDrUjpQE',0)
addCell(grp,1,'ku7M-pcewz4',1,'<br>iClone Featured Developer<br>DEXSOFT Games',1,'ku7M-pcewz4',0)
addCell(grp,1,'U1ifqEy8Akw',1,'<br>iClone G6 Character Creator<br>Work In Progress - Part 1',1,'U1ifqEy8Akw',0)
addCell(grp,1,'rhf3JHPKMio',1,'<br>iClone 6 Feature Demo<br>Motion Key Editing',1,'rhf3JHPKMio',0)
addCell(grp,1,'lLF1fyR7ggA',1,'<br>iClone 6 Feature Demo<br>Optimized Content Manager',1,'lLF1fyR7ggA',0)
addCell(grp,1,'rd_vl0F_Zks',1,'<br>iClone 6 Feature Demo<br>Image Sequence for Post Editing',1,'rd_vl0F_Zks',0)
addCell(grp,1,'Z6tcC1ZM3Hk',1,'<br>iClone 6 Feature Demo<br>Popular Image & Video Format Output',1,'Z6tcC1ZM3Hk',0)
addCell(grp,1,'f6fKWxRZNQM',1,'<br>iClone 6 Feature Demo<br>Dynamic Sky System',1,'f6fKWxRZNQM',0)
addCell(grp,1,'UmV3np1XaBE',1,'<br>iClone 6 Feature Demo<br>Persona',1,'UmV3np1XaBE',0)
addCell(grp,1,'dmWsFKEq9Jc',1,'<br>iClone 6 Feature Demo<br>Flexible UI',1,'dmWsFKEq9Jc',0)
addCell(grp,1,'6ad3A6lDG2U',1,'<br>iClone 6 Feature Demo<br>Collision Shape Editing',1,'6ad3A6lDG2U',0)
addCell(grp,1,'v6d090LooD4',1,'<br>iClone 6 Feature Demo<br>Real-time Surface Smoothing',1,'v6d090LooD4',0)
addCell(grp,1,'XZysVStansA',1,'<br>iClone 6 Feature Demo<br>Post FX',1,'XZysVStansA',0)
addCell(grp,1,'UQ7l7BNjS6Q',1,'<br>iClone 6 Feature Demo - Face Puppet',1,'UQ7l7BNjS6Q',0)
addCell(grp,1,'5lgNCbSavg8',1,'<br>iClone 6 Feature Demo - Body Puppet',1,'5lgNCbSavg8',0)
addCell(grp,1,'yEI0J5f5Sq0',1,'<br>iClone 6 Feature Demo<br>Soft Shadow',1,'yEI0J5f5Sq0',0)
addCell(grp,1,'o-McOx3iDiE',1,'<br>iClone 6 Feature Demo<br>Natural Hair & Skirt Movements',1,'o-McOx3iDiE',0)
addCell(grp,1,'ITrNzOlF0aM',1,'<br>iClone 6 Feature Demo<br>Realistic & Dynamic Substance Materials',1,'ITrNzOlF0aM',0)
addCell(grp,1,'xRm5aIMfXKw',1,'<br>iClone 6 Feature Demo<br>Toon Shader',1,'xRm5aIMfXKw',0)
addCell(grp,1,'Fb9zAlNJ2DY',1,'<br>iClone 6 Feature Demo<br>Object-oriented Constraints',1,'Fb9zAlNJ2DY',0)
addCell(grp,1,'aDhB1IQHUFU',1,'<br>iClone 6.3<br>Feature Update',1,'aDhB1IQHUFU',0)
addCell(grp,1,'tdn4xNAX4JQ',1,'<br>iClone5 New Feature Guide',1,'tdn4xNAX4JQ',0)
addCell(grp,1,'FT5hNReIXyw',1,'<br>iClone 6 Functional Project<br>Horse Toy',1,'FT5hNReIXyw',0)
addCell(grp,1,'7g7IvTc_R70',1,'<br>iClone 6 Functional Project<br>Courtyard',1,'7g7IvTc_R70',0)
addCell(grp,1,'12mmXmYQSpI',1,'<br>iClone 6 Functional Project<br>Cuckoo Clock',1,'12mmXmYQSpI',0)
addCell(grp,1,'Um9b19W5fPs',1,'<br>iClone 6 Functional Project<br>Trees in the Wind',1,'Um9b19W5fPs',0)
addCell(grp,1,'Uhnzf11FmTk',1,'<br>iClone 6 Functional Project - 3D Text Sample',1,'Uhnzf11FmTk',0)
addCell(grp,1,'6I_v-GLpaZc',1,'<br>iClone 6 Functional Project<br>G6 Intro',1,'6I_v-GLpaZc',0)
addCell(grp,1,'cMEE3GD1ODQ',1,'<br>iClone5 Functional Demo<br>Indoor & Outdoor Stage',1,'cMEE3GD1ODQ',0)
addCell(grp,1,'ISCBhY2iLew',1,'<br>iClone5 Functional Demo<br>Dynamic Sky System',1,'ISCBhY2iLew',0)
addCell(grp,1,'SfJT1qGf53g',1,'<br>iClone5 Functional Demo<br>Toon Shader',1,'SfJT1qGf53g',0)
addCell(grp,1,'HX0hIv3cUsg',1,'<br>iClone5 Functional Demo<br>Height Map Terrain',1,'HX0hIv3cUsg',0)
addCell(grp,1,'-qhdrYu6ExM',1,'<br>iClone5 Functional Demo<br>Post Effect',1,'-qhdrYu6ExM',0)
addCell(grp,1,'bOpiNl2F3Ms',1,'<br>iClone5 Functional Demo<br>Rigid Body',1,'bOpiNl2F3Ms',0)
addCell(grp,1,'_M7wnr0dvPQ',1,'<br>iClone5 Functional Demo<br>Rigid vs Soft Body',1,'_M7wnr0dvPQ',0)
addCell(grp,1,'al9BbhrVA7I',1,'<br>iClone5 Functional Demo<br>Human IK & Reach Target',1,'al9BbhrVA7I',0)
addCell(grp,1,'NmbUxay42TQ',1,'<br>iClone 6 Work in Progress Ep.4<br>UI Enhancement',1,'NmbUxay42TQ',0)
addCell(grp,1,'SwUMd6cEzkU',1,'<br>iClone 6 Work In Progress Ep.1<br>Real-time Surface Smoothing',1,'SwUMd6cEzkU',0)
addCell(grp,1,'asNkXYR9do0',1,'<br>iClone5 Quick Fix Tutorial<br>Facial and Body Customization',1,'asNkXYR9do0',0)
addCell(grp,1,'1EcQ24eoAy4',1,'<br>Facial Deformation Showcase<br>@ Siggraph 2007',1,'1EcQ24eoAy4',0)
addCell(grp,1,'aGo8QHtU7-E',1,'<br>facial deformation',1,'aGo8QHtU7-E',0)
addCell(grp,1,'ElOTzoBa7Q4',1,'<br>iClone 6.5 Tutorial<br>Character Creator to Sketchfab',1,'ElOTzoBa7Q4',0)
addCell(grp,1,'J8aoDNZ0QGU',1,'<br>iClone Character Creator Tutorial<br>Create Custom Morph Sliders for Stylized 3D Characters in v1.4',1,'J8aoDNZ0QGU',0)
addCell(grp,1,'o0F8lXu5iOs',1,'<br>iClone5 Tutorial<br>Character Types',1,'o0F8lXu5iOs',0)
addCell(grp,1,'JF6uoZzL3Aw',1,'<br>iClone5 Tutorial<br>Character Customization',1,'JF6uoZzL3Aw',0)
addCell(grp,1,'-olahOy91-E',1,'<br>iClone Tutorial<br>Character "Link to" Horse',1,'-olahOy91-E',0)
addCell(grp,1,'PYBTbw9CLzQ',1,'<br>iClone Tutorial<br>Character "Link to" Character',1,'PYBTbw9CLzQ',0)
addCell(grp,1,'vmYY_Nron-s',1,'<br>iClone 3D Character Design Contest<br>Trailer',1,'vmYY_Nron-s',0)
addCell(grp,1,'EKaqOOR7Nbk',1,'<br>iClone Game Character Design Platform',1,'EKaqOOR7Nbk',0)
addCell(grp,1,'1_xIT-2DxSA',1,'<br>iClone G6 Empowerment<br>3D Character Hair, Accessories, Motions and Outfits',1,'1_xIT-2DxSA',0)
addCell(grp,1,'OnvfJJgEwP4',1,'<br>Animate ZBrush Morph Objects<br>using iClone Dummy Character Bones',1,'OnvfJJgEwP4',0)
addCell(grp,1,'cPVVwJHaNKY',1,'<br>iClone 2.5<br>Cyborg Character Test',1,'cPVVwJHaNKY',0)
addCell(grp,1,'mos2z8l1Ldg',1,'<br>Adolf Navarro Tutorial<br>3D Compositing a Futuristic Sci-fi City',1,'mos2z8l1Ldg',0)
addCell(grp,1,'NC5pYW3ifWs',1,'<br>iClone 6<br>FUNDAMENTAL TRAINING VIDEOS',1,'NC5pYW3ifWs',0)
addCell(grp,1,'JiQrfFFowoE',1,'<br>Voice of Reallusion Education<br>Shih Hsin University',1,'JiQrfFFowoE',0)
addCell(grp,1,'hO3kxCerDLk',1,'<br>Jimmy Kimmel Live!<br>Bachelor Contestant Has a Kid Named Kale',1,'hO3kxCerDLk',0)
addCell(grp,1,'ZGBio8nmGKM',1,'<br>Jimmy Kimmel Live!<br>Twilight New Moon - Snuffleupagus Parody',1,'ZGBio8nmGKM',0)
addCell(grp,1,'jR10XoKx6iA',1,'<br>Voice of Reallusion Education<br>Chuo Technology & Design College',1,'jR10XoKx6iA',0)
addCell(grp,1,'ratpztuZBHc',1,'<br>Special iClone 6<br>Launch Edition of Realtime Live',1,'ratpztuZBHc',0)
addCell(grp,1,'BH4coQNeloA',1,'<br>iClone 6 Sneak Peek',1,'BH4coQNeloA',0)
addCell(grp,1,'5L60VofiAUk',1,'<br>Real-time Live<br>Revamped Show for Content Community Update',1,'5L60VofiAUk',0)
addCell(grp,1,'3Gx5QLIH2BU',1,'<br>Real-time Hangout<br>Exclusive Interview with Warlord',1,'3Gx5QLIH2BU',0)
addCell(grp,1,'5Bl5FI-Mawk',1,'<br>Underwater Realm<br>on BBC News',1,'5Bl5FI-Mawk',0)
addCell(grp,1,'fY6MOAhQ71w',1,'<br>iClone for Previz<br>Demo Video',1,'fY6MOAhQ71w',0)
addCell(grp,1,'NWVFhEkbCwQ',1,'<br>Real time 3D Live<br>iClone 5.5 SPECIAL',1,'NWVFhEkbCwQ',0)
addCell(grp,1,'TfFYK6NR6xE',1,'<br>Real-time 3D LIVE<br>Reallusion in SIGGRAPH 2012',1,'TfFYK6NR6xE',0)
addCell(grp,1,'dTV4KvE1tDI',1,'<br>Quest for Megalodon<br>The Making of Quest for Megalodon',1,'dTV4KvE1tDI',0)
addCell(grp,1,'7O_Miw2HyCM',1,'<br>Real-time 3D LIVE<br>New iClone G5 Family Characters',1,'7O_Miw2HyCM',0)
addCell(grp,1,'E6PbNwDSaOY',1,'<br>Real-time 3D Live<br>iClone5 Preview & Pre-launch Special (2011 Aug)',1,'E6PbNwDSaOY',0)
addCell(grp,1,'oTREF507a5E',1,'<br>iClone 3<br>The 3D Movie Machine',1,'oTREF507a5E',0)
addCell(grp,1,'8MUTutQVcZE',1,'<br>Zbrush models using<br>normal maps inside iClone',1,'8MUTutQVcZE',0)
addCell(grp,1,'J0MKm13SBzw',1,'<br>iClone Machinima Filmmaking',1,'J0MKm13SBzw',0)
addCell(grp,1,'VKfA0xN2q-k',1,'<br>iClone TV - 01<br>Second Life Convention and Machinima',1,'VKfA0xN2q-k',0)
addCell(grp,1,'Bc1IVlR7amE',1,'<br>Animating "The Softwire" with P.J. Haarsma',1,'Bc1IVlR7amE',0)
addCell(grp,1,'AmiT-3RwvEg',1,'<br>iClone<br>Machinima Tech Showcase',1,'AmiT-3RwvEg',0)
iCloneDemonstrationsLoaded='yes'
}
}
function showiCloneOtherLanguages()
{
showOrHideTheClickedGroup('iCloneOtherLanguages');
if(iCloneOtherLanguagesLoaded=='no')
{ var grp='iCloneOtherLanguages';
addCell(grp,1,'s4vbu_jcqF4',1,'<br>(German) iClone Tutorial <br>Video Editing',1,'s4vbu_jcqF4',0)
addCell(grp,1,'oITNECCb1xg',1,'<br>[German Webinar] Charakter<br>Design leicht gemacht',1,'oITNECCb1xg',0)
addCell(grp,1,'qiiHojQfqgk',1,'<br>[German] iClone 7 Webinar<br>Einfuhrung in die Beleuchtung',1,'qiiHojQfqgk',0)
addCell(grp,1,'lf78_WFcnOc',1,'<br>(German) iClone Tutorial <br>Overlaid Avatar',1,'lf78_WFcnOc',0)
addCell(grp,1,'0ylGrp8Gr8s',1,'<br>(German) Feature Story<br>German Children Show Frank & Seine Freunde<br>creates Cartoons with Realtime Software',1,'0ylGrp8Gr8s',0)
addCell(grp,1,'HtI-KOeHFpc',1,'<br>iClone 6 Demo Video<br>deutsche Kurzversion',1,'HtI-KOeHFpc',0)
addCell(grp,1,'B-95AT2JCk4',1,'<br>iClone Character Creator<br>Tutorial Deutsch - Character Creator Grundlagen',1,'B-95AT2JCk4',0)
addCell(grp,1,'B5JN6ijOr-8',1,'<br>Character Creator 1.4<br>Morph Sliders Tutorial 2',1,'B5JN6ijOr-8',0)
addCell(grp,1,'8ozfq1TcmaQ',1,'<br>Character Creator 1.4<br>Morph Sliders Tutorial 1',1,'8ozfq1TcmaQ',0)
iCloneOtherLanguagesLoaded='yes'
}
}
//HOW TO MAKE VIDEOS
// iCLON BUILDING SCENES
function showiCloneSceneCreation() { showOrHideTheClickedGroup('iCloneSceneCreation'); }
function showiCloneSceneCreationDemos()
{
showOrHideTheClickedGroup('iCloneSceneCreationDemos');
if(iCloneSceneCreationLoaded[0]=='no')
{ var grp='iCloneSceneCreationDemos';
addCell(grp,1,'lc0Qnb7ne-c',1,'<br>iClone 7 Functional Demo<br>Scenes & Props',1,'lc0Qnb7ne-c',0)
addCell(grp,1,'TpDXMrXV8z4',1,'<br>iClone 6 Feature Demo<br>Modular Scene Prop System',1,'TpDXMrXV8z4',0)
addCell(grp,1,'7I3k2Ahis6U',1,'<br>Scene Production Showcase<br>@ Siggraph 2007',1,'7I3k2Ahis6U',0)
addCell(grp,1,'twLwFxJaaA0',1,'<br>iClone for Previz Tutorial<br>Sci-Fi (Explosion Scene)',1,'twLwFxJaaA0',0)
addCell(grp,1,'V9uEEaDxRgQ',1,'<br>iClone for Previz Tutorial<br>Drama (Dialogue Scene)',1,'V9uEEaDxRgQ',0)
addCell(grp,1,'9AcABtS4V0c',1,'<br>CrazyTalk / Character Creator Game Developer<br>HakJak Productions: Guts & Glory',1,'9AcABtS4V0c',0)
iCloneSceneCreationLoaded[0]='yes'
}
}
function showiCloneUserInterface()
{
showOrHideTheClickedGroup('iCloneUserInterface');
if(iCloneSceneCreationLoaded[1]=='no')
{ var grp='iCloneUserInterface';
addCell(grp,1,'eL28zlub8uw',1,'<br>iClone 7 Basics Tutorial<br>User Interface',1,'eL28zlub8uw',14)
addCell(grp,1,'i694uwkxeDc',1,'<br>iClone 7 Basics Tutorial<br>Viewport Navigation',1,'i694uwkxeDc',14)
addCell(grp,1,'GfdIMoPHZP4',1,'<br>iClone 7 OPEN<br>Extending iClones capabilities with Python API',1,'GfdIMoPHZP4',0)
addCell(grp,1,'bZNjkA29i00',1,'<br>iClone 7 Basics Tutorial<br>Content Manager',1,'bZNjkA29i00',14)
addCell(grp,1,'4X4j5hXTlgI',1,'<br>iClone 6 Tutorial<br>Intro to iClone 6 UI',1,'4X4j5hXTlgI',5)
addCell(grp,1,'papwFiva9nc',1,'<br>iClone 6 Basics<br>Drag & Drop Application',1,'papwFiva9nc',5)
addCell(grp,1,'_tahADirLKw',1,'<br>iClone 6 Basics<br>Link & Attach',1,'_tahADirLKw',5)
addCell(grp,1,'ITzL-iNhAgk',1,'<br>iClone 5 Tutorial<br>Intro to Production Environment',1,'ITzL-iNhAgk',5)
addCell(grp,1,'LtN9_cb1Urs',1,'<br>iClone 5 Tutorial<br>Intro to iProps',1,'LtN9_cb1Urs',5)
addCell(grp,1,'8ZJhq6aWvNk',1,'<br>iClone 5 Tutorial<br>Object Movement and Manipulation',1,'8ZJhq6aWvNk',3)
addCell(grp,1,'movVk8eAv2k',1,'<br>iClone 4 revealed<br>Drag & Drop',1,'movVk8eAv2k',0)
iCloneSceneCreationLoaded[1]='yes'
}
}
function showiCloneBuildingScenesWebanars()
{
showOrHideTheClickedGroup('iCloneBuildingScenesWebanars');
if(iCloneSceneCreationLoaded[2]=='no')
{ var grp='iCloneBuildingScenesWebanars';
addCell(grp,1,'ZNC97guEYQs',1,'<br>iClone 7 Basics Tutorial<br>Getting Started with Scene Creation',1,'ZNC97guEYQs',14)
addCell(grp,1,'ptynLTQ_9Xk',1,'<br>Webinar] Creating and Animating a Character Scene in iClone<br>May 2, 2018',1,'ptynLTQ_9Xk',0)
addCell(grp,1,'HD8yb4lHh0A',1,'<br>[Webinar] From A to Z<br>Creating an iClone Scene (Day 1)_DEC 5, 2017',1,'HD8yb4lHh0A',0)
addCell(grp,1,'ayhirH7qWUo',1,'<br>From A to Z<br>Creating an iClone Scene<br>(Day 1) JUL 15, 2019',1,'ayhirH7qWUo',0)
addCell(grp,1,'YXrwYzg4wAE',1,'<br>From A to Z<br>Creating an iClone Scene (Day 1)<br>OCT 2, 2017',1,'YXrwYzg4wAE',0)
addCell(grp,1,'M3FJNlCy9gY',1,'<br>Pro-Level Studio PREVIZ<br>for iClone 6',1,'M3FJNlCy9gY',0)
addCell(grp,1,'_pnepVxjMC8',1,'<br>Creating and Animating<br>a Character Scene in iClone<br>October 5, 2016',1,'_pnepVxjMC8',0)
addCell(grp,1,'42tuRpvIr_0',1,'<br>Creating and Animating a<br>Character Scene in iClone_June 29, 2016',1,'42tuRpvIr_0',0)
addCell(grp,1,'rvlSi1jLl54',1,'<br>iClone6 Beginners Guide<br>Scene Creation Part 1',1,'rvlSi1jLl54',4)
addCell(grp,1,'rUX2ZsyowjY',1,'<br>iClone6 Beginners Guide<br>Scene Creation Part 2',1,'rUX2ZsyowjY',4)
addCell(grp,1,'Xjfb-_BX4Sk',1,'<br>iClone 6 Tutorial<br>Creating a Virtual Studio Scene Intro',1,'Xjfb-_BX4Sk',4)
addCell(grp,1,'jYiwPrIVp98',1,'<br>iClone6<br>Scene Creation for Moviemaking<br>August 27, 2015,iClone 6.2 - Improved Lip-syncing',1,'jYiwPrIVp98',0)
addCell(grp,1,'lgd6crpYe48',1,'<br>iClone6_Scene Creation for Moviemaking<br>May 27th, 2015',1,'lgd6crpYe48',0)
addCell(grp,1,'ooIKXsg2RtI',1,'<br>iClone Toon Town Tutorial<br>The Basics of Scene Assembly',1,'ooIKXsg2RtI',0)
iCloneSceneCreationLoaded[2]='yes'
}
}
function showiCloneTextScenes()
{
showOrHideTheClickedGroup('iCloneTextScenes');
if(iCloneSceneCreationLoaded[3]=='no')
{ var grp='iCloneTextScenes';
addCell(grp,1,'6C8OIzAYYzg',1,'<br>iClone 6 Tutorial<br>Creating a Title Sequence for TV',1,'6C8OIzAYYzg',6)
iCloneSceneCreationLoaded[3]='yes'
}
}
function showiClonePropScenes()
{
showOrHideTheClickedGroup('iClonePropScenes');
if(iCloneSceneCreationLoaded[4]=='no')
{ var grp='iClonePropScenes';
addCell(grp,1,'266TIG8gRB4',1,'<br>iClone 7 Basics Tutorial<br>Linking and Attaching',1,'266TIG8gRB4',14)
addCell(grp,1,'jL3sJKsp1rw',1,'<br>iClone 7 Basics Tutorial<br>Object Transformation: Move, Rotate, Scale',1,'jL3sJKsp1rw',14)
addCell(grp,1,'a0pAQ3MR_ww',1,'<br>iClone 7 Basics Tutorial<br>Object Selection',1,'a0pAQ3MR_ww',14)
addCell(grp,1,'EegIEm7w7z0',1,'<br>iClone 6 Basics<br>Prop Movement and Manipulation',1,'EegIEm7w7z0',0)
addCell(grp,1,'yYoq-t8DN7o',1,'<br>iClone 5 Tutorial<br>Prop Puppet',1,'yYoq-t8DN7o',0)
addCell(grp,1,'k9-rlj5yHC0',1,'<br>iClone 2 Tutorial<br>Character "Link to" Prop',1,'MWfCaf_B5og',0)
addCell(grp,1,'MWfCaf_B5og',1,'<br>iClone 2 Tutorial<br>Prop "Link to" Prop',1,'MWfCaf_B5og',0)
iCloneSceneCreationLoaded[4]='yes'
}
}
function showiCloneSceneWithVideos() { showOrHideTheClickedGroup('iCloneSceneWithVideos'); }
function showiCloneBasicVideos()
{
showOrHideTheClickedGroup('iCloneBasicVideos');
if(iCloneSceneWithVideos[0]=='no')
{ var grp='iCloneBasicVideos';
addCell(grp,1,'-yqqEDhR4tI',1,'<br>iClone 6 Tutorial<br>Integrating Videos into a 3D Scene',1,'-yqqEDhR4tI',0)
addCell(grp,1,'uFoPaINZipw',1,'<br>iClone 6 Tutorial<br>Creating an Outdoor Scene with Videos',1,'uFoPaINZipw',0)
addCell(grp,1,'OVdViW0L3do',1,'<br>iClone 6 Tutorial - Creating 3D Video Effects in iClone',1,'OVdViW0L3do',6)
iCloneSceneWithVideos[0]='yes'
}
}
function showiClonePopVideos()
{
showOrHideTheClickedGroup('iClonePopVideos');
if(iCloneSceneWithVideos[1]=='no')
{ var grp='iClonePopVideos';
addCell(grp,1,'yUg-Qomat3I',1,'<br>popvideo 3 Tutorial<br>Alpha Video in popVideo konvertieren',1,'yUg-Qomat3I',0)
addCell(grp,1,'1Ew22mWMgMk',1,'<br>popVideo 3 Tutorial<br>Converting Alpha Video to popVideo',1,'B_bIh6OccGc',0)
addCell(grp,1,'SSz1rGoZU_M',1,'<br>popVideo 3 Tutorial<br>Exporting and Using Image Sequences',1,'SSz1rGoZU_M',0)
addCell(grp,1,'lrImo98fgmw',1,'<br>popVideo 3 Tutorial<br>Import and Export Options',1,'lrImo98fgmw',0)
addCell(grp,1,'ioDcgfcKs-g',1,'<br>popVideo 3 Tutorial<br>Fixing Edge & Color Issues',1,'ioDcgfcKs-g',0)
addCell(grp,1,'eUPaqDAmqsU',1,'<br>popVideo 3 Tutorial<br>Intro to UI',1,'eUPaqDAmqsU',0)
addCell(grp,1,'f28Gs-CMSaI',1,'<br>popVideo 3<br>One-Click Chroma Key for 3D Video Compositing',1,'f28Gs-CMSaI',0)
addCell(grp,1,'CQSzeMebwE0',1,'<br>Powerful Chroma Key Editor<br>& Comprehensive Mask Tools',1,'CQSzeMebwE0',0)
addCell(grp,1,'nLsKlqzygIE',1,'<br>One-click Background Removal<br>& a Wide Range of Chroma Key Color Support',1,'nLsKlqzygIE',0)
addCell(grp,1,'_jhOOWAbzjU',1,'<br>Works with Any<br>Video Shooting Device',1,'_jhOOWAbzjU',0)
addCell(grp,1,'_oYZI9GjN3M',1,'<br>Duo-Resolution File<br>for Speed and Quality',1,'_oYZI9GjN3M',0)
addCell(grp,1,'q2U2S9_61bk',1,'<br>iClone5 Edu Tutorial<br>Virtual Newsroom',1,'q2U2S9_61bk',0)
addCell(grp,1,'TtQCGG3YDBs',1,'<br>iClone 3D Video<br>Compositing Made Easy',1,'TtQCGG3YDBs',0)
addCell(grp,1,'FS_qyLyxEuE',1,'<br>iClone 6 Tutorial - Compositing Real Actors in a Virtual Set',1,'FS_qyLyxEuE',6)
addCell(grp,1,'m8mXHuwcm0Y',1,'<br>Adjustable Export Speed<br>Industry Standard Output Formats',1,'m8mXHuwcm0Y',0)
addCell(grp,1,'zqHDt62e2S4',1,'<br>3D Video Compositing in iClone',1,'zqHDt62e2S4',0)
addCell(grp,1,'UET55W4p188',1,'<br>Lighting Change',1,'UET55W4p188',0)
addCell(grp,1,'OkDoyfHZhK4',1,'<br>Employ Clever Techniques & Effects',1,'OkDoyfHZhK4',0)
addCell(grp,1,'ER3lhkdbBwM',1,'<br>Chroma Key Adjustments',1,'ER3lhkdbBwM')
addCell(grp,1,'7g23ywVfjWQ',1,'<br>Background Subject Overlapping',1,'7g23ywVfjWQ')
addCell(grp,1,'DfXbAPgFnqc',1,'<br>iClone Tutorial<br>3D Animation with Realistic Scene',1,'DfXbAPgFnqc',0)
iCloneSceneWithVideos[1]='yes'
}
}
function showiCloneiCloneNatureProps()
{
showOrHideTheClickedGroup('iCloneNatureProps');
if(iCloneSceneCreationLoaded[5]=='no')
{ var grp='iCloneNatureProps';
addCell(grp,1,'PJQG5lNUE-I',1,'<br>iClone 7 Total Plants 2<br>Botanical World ( New SpeedTree Content )',1,'PJQG5lNUE-I',0)
addCell(grp,1,'XVdudOuarYo',1,'<br>iClone 6 Tutorial<br>SpeedTree Basics',1,'XVdudOuarYo',0)
addCell(grp,1,'QNvimYBfjTY',1,'<br>iClone 6 Pre-launch Demo<br>Speedtree Enhanced LOD',1,'QNvimYBfjTY',0)
addCell(grp,1,'Q--K4E-NWv4',1,'<br>iClone 6 Feature Demo<br>SpeedTree: Enhanced LOD',1,'Q--K4E-NWv4',0)
addCell(grp,1,'D-v9eSo3lkw',1,'<br>iClone 6 Feature Demo<br>SpeedTree: Diversity & Quality',1,'D-v9eSo3lkw',0)
addCell(grp,1,'QgRM_VqYF-M',1,'<br>iClone 6 Feature Demo<br>SpeedTree: Wind Behavior',1,'QgRM_VqYF-M',0)
addCell(grp,1,'YnMpazIqIOA',1,'<br>iClone 6 Pre-launch Demo<br>Speedtree Lively Plants Swaying in the Wind',1,'YnMpazIqIOA',0)
addCell(grp,1,'_9yQs8wIYnE',1,'<br>iClone 6 Feature Demo<br>Easily Build Nature Scene',1,'_9yQs8wIYnE',0)
addCell(grp,1,'v0Rr57-Z_5o',1,'<br>iClone 5 Tutorial<br>Introduction to Height Map<br>Terrains in iClone',1,'v0Rr57-Z_5o',0)
addCell(grp,1,'PxA6gPnc2Ew',1,'<br>iClone 5 Tutorial<br>Creating a Height Map<br>Terrain for iClone',1,'PxA6gPnc2Ew',0)
addCell(grp,1,'6LcFxXh_b7E',1,'<br>iClone 5 Tutorial<br>Enhancing your Height Map Terrain Environment',1,'6LcFxXh_b7E',0)
addCell(grp,1,'AR9y-KUWMdE',1,'<br>iClone 5 Terrains & Sky<br>High Realism Scenes for iClone 5.5',1,'AR9y-KUWMdE',0)
addCell(grp,1,'5J0d-IO1c6U',1,'<br>iClone 5 Quick Fix Tutorial<br>Scene Creation',1,'5J0d-IO1c6U',0)
addCell(grp,1,'Xcw7hgqfS0g',1,'<br>iClone 5 Edu Tutorial<br>Practical Science',1,'Xcw7hgqfS0g',0)
addCell(grp,1,'SXWRH3diZN4',1,'<br>iClone 2 Environment Domes-1',1,'SXWRH3diZN4',0)
iCloneSceneCreationLoaded[5]='yes'
}
}
function showiCloneShadowScenes()
{
showOrHideTheClickedGroup('iCloneShadowScenes');
if(iCloneSceneCreationLoaded[6]=='no')
{ var grp='iCloneShadowScenes';
addCell(grp,1,'n2bOKnvJ8zY',1,'<br>iClone 7 Tutorial<br>Shadow Catchers and Shadow Casters',1,'n2bOKnvJ8zY',0)
addCell(grp,1,'bnWO4aFzcX4',1,'<br>iClone 7 Tutorial<br>Darken Shadow Setting',1,'bnWO4aFzcX4')
addCell(grp,1,'v_JIifyQcGw',1,'<br>iClone 7 Tutorial<br>Shadow Casting',1,'v_JIifyQcGw')
addCell(grp,1,'T0zo5Z6ann0',1,'<br>iClone 7 Tutorial<br>Integrating CG shadows on 2D background',1,'T0zo5Z6ann0',0)
iCloneSceneCreationLoaded[6]='yes'
}
}
function showiCloneDOF()
{
showOrHideTheClickedGroup('iCloneDOF');
if(iCloneSceneCreationLoaded[7]=='no')
{ var grp='iCloneDOF';
addCell(grp,1,'LNbE-AIxd68',1,'<br>iClone 7.1 Tutorial<br>Depth of Field Animation',1,'LNbE-AIxd68',0)
addCell(grp,1,'tiaLHOffGLU',1,'<br>iClone 7.1 Tutorial<br>Depth of Field - How to Focus',1,'tiaLHOffGLU',0)
addCell(grp,1,'mtsFW-CZQDs',1,'<br>iClone 7.1 Tutorial<br>Depth of Field Settings',1,'mtsFW-CZQDs',0)
addCell(grp,1,'EDNki13yh0s',1,'<br>iClone 7.1 Tutorial<br>DOF Basic Intro',1,'EDNki13yh0s',0)
addCell(grp,1,'E9M3J07Wj2Q',1,'<br>iClone 5 Tutorial<br>Depth of Field (By SWS)',1,'E9M3J07Wj2Q',0)
iCloneSceneCreationLoaded[7]='yes'
}
}
function showiCloneLights()
{
showOrHideTheClickedGroup('iCloneLights');
if(iCloneSceneCreationLoaded[8]=='no')
{ var grp='iCloneLights';
addCell(grp,1,'tpsd3bURsuU',1,'<br>iClone 7 Basics Tutorial<br>Intro to Lighting',1,'tpsd3bURsuU',0)
addCell(grp,1,'cv9FcC8lEe4',1,'<br>iClone 7 Tutorial<br>Lighting a Scene with All Available Tools',1,'cv9FcC8lEe4',0)
addCell(grp,1,'Jg-tcRf-e00',1,'<br>iClone 7 New Lighting Enhancements<br>June 6, 2017',1,'Jg-tcRf-e00',0)
addCell(grp,1,'wun_Vms_cYQ',1,'<br>iClone 7 Tutorial<br>Global Illumination',1,'wun_Vms_cYQ',0)
addCell(grp,1,'C0wsPp9Phks',1,'<br>iClone 7 Tutorial<br>GI Basics Part 2',1,'C0wsPp9Phks',0)
addCell(grp,1,'OFIVBSatCuU',1,'<br>iClone 7 Tutorial<br>GI Basics Part 1',1,'OFIVBSatCuU',0)
addCell(grp,1,'7d790B7YV_0',1,'<br>iClone 7 Tutorial<br>GI Voxel Introduction',1,'7d790B7YV_0',0)
addCell(grp,1,'8AsGEMLUAlU',1,'<br>iClone 7 Tutorial<br>GI Anchor Follow for Large Scene Illumination',1,'8AsGEMLUAlU',14)
addCell(grp,1,'zEUVsQg_ifk',1,'<br>iClone 7 Tutorial<br>Custom LUT in Photoshop',1,'zEUVsQg_ifk',0)
addCell(grp,1,'d0DbiUCM-iY',1,'<br>iClone 7<br>LUT Dramatize Animated Effects',1,'d0DbiUCM-iY',0)
addCell(grp,1,'-BhQUxKkQtI',1,'<br>iClone 7<br>Amplify LUT 200',1,'-BhQUxKkQtI',0)
addCell(grp,1,'JBL8Rxx4Vgs',1,'<br>iClone 7 Tutorial<br>Intro to LUTs',1,'JBL8Rxx4Vgs',0)
addCell(grp,1,'XFVMlIgLKo4',1,'<br>iClone 7 Functional Demo<br>Animated IBL',1,'XFVMlIgLKo4',0)
addCell(grp,1,'ZJ8JbFNOAhg',1,'<br>iClone 7 Tutorial<br>How to Bake IBL',1,'ZJ8JbFNOAhg',0)
addCell(grp,1,'tucztLmMMEw',1,'<br>HDRi Fundamentals 25',1,'tucztLmMMEw',0)
addCell(grp,1,'UTaMpVG6mb0',1,'<br>iClone 6 Beginners Guide<br>Basic Scene Lighting',1,'UTaMpVG6mb0',4)
addCell(grp,1,'ALsXVIRDR-g',1,'<br>iClone 6 Feature Demo<br>Complete Light System',1,'ALsXVIRDR-g',0)
addCell(grp,1,'4oVO3r2ez3g',1,'<br>iClone 6 Feature Demo<br>Light Effects',1,'4oVO3r2ez3g',0)
addCell(grp,1,'gdxZ_Yf1D_U',1,'<br>iClone 6 Pre-launch Demo<br>Light Props',1,'gdxZ_Yf1D_U',0)
addCell(grp,1,'pJswcOWRgrU',1,'<br>iClone 6 Tutorial<br>3 Point Lighting for Realistic Humans',1,'pJswcOWRgrU',6)
addCell(grp,1,'8FGv95-7y0k',1,'<br>iClone5 Tutorial<br>Intro to Lighting',1,'8FGv95-7y0k',0)
addCell(grp,1,'3XNxzOWeb0E',1,'<br>iClone Tutorial<br>Lighting Features and Techniques',1,'3XNxzOWeb0E',0)
iCloneSceneCreationLoaded[8]='yes'
}
}
function showiClonePopcorn()
{
showOrHideTheClickedGroup('iClonePopcorn');
if(iCloneSceneCreationLoaded[9]=='no')
{ var grp='iClonePopcorn';
addCell(grp,1,'wmQYrkQ0g9A',1,'<br>[Webinar] Enhancing Scenes<br>with PopcornFX Special Effects<br>MAR 28, 2018',1,'wmQYrkQ0g9A',0)
addCell(grp,1,'gfYh_YT8y38',1,'<br>[Webinar] Eye-popping Effects with PopcornFX<br>JAN 23, 2018',1,'gfYh_YT8y38',0)
addCell(grp,1,'X1GwjK1V6pI',1,'<br>[Webinar] Eye-popping Effects with PopcornFX<br>April 13, 2019',1,'X1GwjK1V6pI',0)
addCell(grp,1,'4gmRYjuaZGE',1,'<br>iClone 7.2 Tutorial<br>PopcornFX Super Tools<br>Particle Alpha Remapper',1,'4gmRYjuaZGE',0)
addCell(grp,1,'TfZdYvv8E74',1,'<br>iClone 7.2 Tutorial<br>PopcornFX Super Tools<br>Particle Mode',1,'TfZdYvv8E74',0)
addCell(grp,1,'YMYLqnYKNK0',1,'<br>iClone 7.2 Tutorial<br>PopcornFX Super Tools<br>Creating a School of Fish Effect',1,'YMYLqnYKNK0',0)
addCell(grp,1,'BuDyY7qlXbM',1,'<br>iClone 7.2 Tutorial<br>PopcornFX Super Tools<br>Creating Floating Dust and God Rays',1,'BuDyY7qlXbM',0)
addCell(grp,1,'EslFUOxetpI',1,'<br>iClone 7.2 Tutorial<br>PopcornFX Super Tools<br>Ribbon Emitter',1,'EslFUOxetpI',0)
addCell(grp,1,'p6XaY3X4UFA',1,'<br>iClone 7.2 Tutorial<br>PopcornFX Super Tools<br>Distortion Emitter',1,'p6XaY3X4UFA',0)
addCell(grp,1,'cMc44uAiJ9Q',1,'<br>iClone 7.2 Tutorial<br>PopcornFX Super Tools<br>Control Particle Appearance Using Texture',1,'cMc44uAiJ9Q',0)
addCell(grp,1,'dKR52_x7lOk',1,'<br>iClone 7.2 Tutorial<br>PopcornFX Super Tools<br>Mesh Emitter',1,'dKR52_x7lOk',0)
addCell(grp,1,'lP9r9epFyrg',1,'<br>iClone 7.2 Tutorial<br>PopcornFX Super Tools<br>Getting Started with Texture Emitter Part 2',1,'lP9r9epFyrg',0)
addCell(grp,1,'f-Wnuoj9xNI',1,'<br>iClone 7.2 Tutorial<br>PopcornFX Super Tools<br>Getting Started with Texture Emitter Part 1',1,'f-Wnuoj9xNI',0)
addCell(grp,1,'AsxMiY63tvo',1,'<br>iClone 7.2 Tutorial<br>PopcornFX Super Tools<br>Text Emitter',1,'AsxMiY63tvo',0)
addCell(grp,1,'15oMcginFUQ',1,'<br>PopcornFX Library 40<br>Content Trailer',1,'15oMcginFUQ',0)
addCell(grp,1,'jTn9KCSfPfs',1,'<br>iClone PopcornFX Particle Effects<br>Demo Video',1,'jTn9KCSfPfs',0)
addCell(grp,1,'0ZRI-NYFMtA',1,'<br>iClone Super PopcornFX Tools<br>Texture Emitter',1,'0ZRI-NYFMtA',0)
addCell(grp,1,'S2Zzkjw_gwQ',1,'<br>iClone Super PopcornFX Tools<br>Mesh Emitter',1,'S2Zzkjw_gwQ',0)
addCell(grp,1,'_Dh08Y_8odY',1,'<br>iClone Super PopcornFX Tools<br>Ribbon Emitter',1,'_Dh08Y_8odY',0)
addCell(grp,1,'4zzZDxA4_ew',1,'<br>iClone Super PopcornFX Tools<br>Text Emitter',1,'4zzZDxA4_ew',0)
addCell(grp,1,'bELQmBliHmQ',1,'<br>iClone Super PopcornFX Tools<br>Distortion Emitter',1,'bELQmBliHmQ',0)
addCell(grp,1,'D7ar9Yr95Ks',1,'<br>iClone 7.2 PopcornFX Super Tools<br>Ribbon Emitter Guide',1,'D7ar9Yr95Ks',0)
addCell(grp,1,'D7KIK23Hhho',1,'<br>iClone 7.2 PopcornFX Super Tools<br>Functional Guide',1,'D7KIK23Hhho',0)
addCell(grp,1,'sQREQ_GvncY',1,'<br>iClone 7.2 Tutorial<br>PopcornFX: Saving Customized Particle Effects',1,'sQREQ_GvncY',0)
addCell(grp,1,'zYNnGq8Rd3M',1,'<br>iClone PopcornFX Library 40<br>VFX',1,'zYNnGq8Rd3M',0)
addCell(grp,1,'o5Es_w9Xn6g',1,'<br>iClone PopcornFX Library 40<br>Weapons & Explosives',1,'o5Es_w9Xn6g',0)
addCell(grp,1,'WHQTG8XATbU',1,'<br>iClone PopcornFX Library 40<br>Nature',1,'WHQTG8XATbU',0)
addCell(grp,1,'dt8x17YH1ls',1,'<br>iClone PopcornFX Library 40<br>Magic',1,'dt8x17YH1ls',0)
addCell(grp,1,'aXY3NkLwlVs',1,'<br>iClone 7.2 Tutorial<br>PopcornFX<br>Dissolving Image with Particles',1,'aXY3NkLwlVs',0)
addCell(grp,1,'IM2P3iCV2Aw',1,'<br>iClone 7.2 Tutorial<br>PopcornFX<br>Emitter with Sampled Shapes',1,'IM2P3iCV2Aw',0)
addCell(grp,1,'qzROOBlXZvs',1,'<br>iClone 7.2 Tutorial<br>PopcornFX<br>Particle Types',1,'qzROOBlXZvs',0)
addCell(grp,1,'IUY7yPallw0',1,'<br>iClone PopcornFX<br>Particle Effects<br>Work in Progress 2<br>Import Resources',1,'IUY7yPallw0',0)
addCell(grp,1,'jInOQ4a--MU',1,'<br>iClone PopcornFX<br>Particle Effects Work in Progress 1<br>Technology Integration',1,'jInOQ4a--MU',0)
addCell(grp,1,'_n7HjUUiQzg',1,'<br>iClone 7.2 Tutorial<br>Fur Particle Applications',1,'_n7HjUUiQzg',0)
addCell(grp,1,'qoqi-JyTJA8',1,'<br>iClone 7.2 Tutorial - Applying Magic Particle Effects',1,'qoqi-JyTJA8',0)
addCell(grp,1,'AFRfh7dI7TE',1,'<br>iClone 7 Functional Demo<br>Emissive Particles Using Global Illumination',1,'AFRfh7dI7TE',0)
addCell(grp,1,'4GJePTfgvBg',1,'<br>iClone 7 Tutorial<br>3D Blocks & Mesh Data',1,'4GJePTfgvBg',0)
addCell(grp,1,'pK-6jrD7soU',1,'<br>iClone 6 Feature Demo<br>Real-time Particle FX',1,'pK-6jrD7soU',0)
addCell(grp,1,'-nDJWgnsYYY',1,'<br>iClone 6 Demo<br>Super VFX 200',1,'-nDJWgnsYYY',0)
addCell(grp,1,'eXl1Mpgl4iA',1,'<br>iClone Tutorial<br>Linking Particle Effects to Characters',1,'eXl1Mpgl4iA',0)
addCell(grp,1,'3rTFJ1XYk84',1,'<br>iClone Tutorial<br>Particle Props',1,'3rTFJ1XYk84',0)
addCell(grp,1,'ccO7MB_jPrk',1,'<br>iClone Tutorial<br>Custom Environmental Particle Settings',1,'ccO7MB_jPrk',0)
iCloneSceneCreationLoaded[9]='yes'
}
}
// iCLONE TEXTURING SCENES
function showiCloneTexturing() { showOrHideTheClickedGroup('iCloneTexturing'); }
function showiCloneTextureBasics()
{
showOrHideTheClickedGroup('iCloneTextureBasics');
if(iCloneTexturingLoaded[0]=='no')
{ var grp='iCloneTextureBasics';
addCell(grp,1,'sZ9FBhibMsw',1,'<br>iClone 7 Basics Tutorial<br>Material and Texture Settings',1,'sZ9FBhibMsw',0)
addCell(grp,1,'7JJE3dv0dMg',1,'<br>iClone 7.21 Tutorial<br>Saving & Loading All Textures of Multiple Materials',1,'7JJE3dv0dMg',0)
addCell(grp,1,'wurCrw3Vv_4',1,'<br>iClone 7.21 Tutorial<br>Linking and Unlinking for Object Textures',1,'wurCrw3Vv_4',0)
addCell(grp,1,'pH8DMuw7_lw',1,'<br>iClone 7 Tutorial<br>Multi Materials for 3D Blocks',1,'pH8DMuw7_lw',0)
addCell(grp,1,'bPFvyj05OwE',1,'<br>iClone 7 Tutorial<br>Adjust Color Panel',1,'bPFvyj05OwE',0)
addCell(grp,1,'iM9xNWVLdtc',1,'<br>iClone 7 Tutorial<br>HDR Bloom Enhancement',1,'iM9xNWVLdtc',0)
addCell(grp,1,'xcnzrI8O-es',1,'<br>iClone 7 Functional Demo<br>Emissive Light on Characters',1,'xcnzrI8O-es',0)
addCell(grp,1,'g3DkR94pfSs',1,'<br>iClone 7.2 Tutorial<br>Enhanced Glow Settings',1,'g3DkR94pfSs',0)
addCell(grp,1,'53hHzf1dgrQ',1,'<br>iClone 7 Tutorial<br>Ambient Occlusion Settings',1,'53hHzf1dgrQ',0)
addCell(grp,1,'hTsLv-rwxPE',1,'<br>iClone 6 Feature Demo - Multi-texture Channels',1,'hTsLv-rwxPE',0)
addCell(grp,1,'ak6KPTPQv4E',1,'<br>iClone 6 Pre-launch Demo<br>Dynamic Texture Street',1,'ak6KPTPQv4E',0)
addCell(grp,1,'T38dqxzHnKw',1,'<br>iClone 6 Pre-launch Demo<br>Dynamic Texture Ball',1,'T38dqxzHnKw',0)
addCell(grp,1,'4tPJB8cRPjk',1,'<br>iClone 6 Pre-launch Demo<br>Dynamic Texture Stone',1,'4tPJB8cRPjk',0)
addCell(grp,1,'g88zzv_zyY4',1,'<br>B2M Tutorials<br>Enhancing Your Bitmap2Material Texture in iClone',1,'g88zzv_zyY4',0)
addCell(grp,1,'DR2lUxYdYVg',1,'<br>iClone Tutorial<br>Skin Texture for Tattoo & Make-up',1,'DR2lUxYdYVg',0)
addCell(grp,1,'bLqgYtfvjyc',1,'<br>iClone Tutorial<br>Create a CloneCloth Texture Pack',1,'bLqgYtfvjyc',0)
addCell(grp,1,'J5dwDcnq854',1,'<br>iClone Tutorial05<br>Multi-Texturing Effects-Opacity Map II',1,'J5dwDcnq854',0)
addCell(grp,1,'1AoE7DpusE0',1,'<br>iClone Tutorial 03<br>Multi-Texturing Effects-Diffuse Map',1,'1AoE7DpusE0',0)
addCell(grp,1,'kvyAKa7Pqwo',1,'<br>B2M Tutorials<br>Creating Realistic Bitmap2Material<br>Textures for iClone',1,'kvyAKa7Pqwo',0)
addCell(grp,1,'6USwvyWiX-Y',1,'<br>B2M Tutorials<br>Creating Seamless Bitmap2Material Textures for iClone',1,'6USwvyWiX-Y',0)
addCell(grp,1,'1PEXXzw2oAs',1,'<br>iClone5 Tutorial<br>Intro to G5 CloneCloth (by Alley)',1,'1PEXXzw2oAs',0)
addCell(grp,1,'kJDHLJUPWlc',1,'<br>iClone5 Quick Fix Tutorial<br>Toon Shader',1,'kJDHLJUPWlc',0)
addCell(grp,1,'zYRKLsm2DSY',1,'<br>iClone5 Quick Fix Tutorial<br>Post FX',1,'zYRKLsm2DSY')
addCell(grp,1,'-19tshz4Wh0',1,'<br>iClone Tutorial<br>Clone Cloth Editing',1,'-19tshz4Wh0',0)
addCell(grp,1,'ea-HpclyRP8',1,'<br>iClone Tutorial<br>Clone Cloth Guide',1,'ea-HpclyRP8',0)
addCell(grp,1,'5hmz2C20jjw',1,'<br>iClone Machinima Tutorial<br>Pt.1 Material Editing - Clothing',1,'5hmz2C20jjw',0)
iCloneTexturingLoaded[0]='yes'
}
}
function showiCloneTextureDisplacement()
{
showOrHideTheClickedGroup('iCloneTextureDisplacement');
if(iCloneTexturingLoaded[1]=='no')
{ var grp='iCloneTextureDisplacement';
addCell(grp,1,'ZjN_1Ah4ZyA',1,'<br>iClone 6 Work In Progress Ep.2<br>Tessellation',1,'ZjN_1Ah4ZyA',0)
addCell(grp,1,'JCHeNU7g6Lc',1,'<br>iClone 6 Feature Demo<br>Tessellation form DX11',1,'JCHeNU7g6Lc',0)
addCell(grp,1,'e1z0bhYK7bg',1,'<br>iClone 6 Tutorial<br>Intro to Displacement Power Tools',1,'e1z0bhYK7bg',0)
addCell(grp,1,'4MEWUUr7yUc',1,'<br>iClone 6 Tutorial<br>Displacement Maps',1,'4MEWUUr7yUc',0)
addCell(grp,1,'hWOPZD5-eas',1,'<br>iClone 6 Displacement Power Tools<br>High Details from Low Polygon Mesh',1,'hWOPZD5-eas',0)
iCloneTexturingLoaded[1]='yes'
}
}
function showiCloneSubstance()
{
showOrHideTheClickedGroup('iCloneSubstance');
if(iCloneTexturingLoaded[2]=='no')
{ var grp='iCloneSubstance';
addCell(grp,1,'pyB_ncBuUCU',1,'<br>iClone 7 & Substance Painter Tutorial<br>Material Overhaul',1,'pyB_ncBuUCU',0)
addCell(grp,1,'dCvSLUBsvRQ',1,'<br>iClone 7 & Substance Painter Tutorial<br>Material Color ID for iClone',1,'dCvSLUBsvRQ',0)
addCell(grp,1,'Yyxp2EmyzAg',1,'<br>iClone 3D Blocks<br>Optimized for Substance Super Tools',1,'Yyxp2EmyzAg',0)
addCell(grp,1,'eModCVbAReo',1,'<br>Material Designing using iClone Super Substance Tools<br>Battle Mech Series Helmet',1,'eModCVbAReo',0)
addCell(grp,1,'eVGElNlIaCw',1,'<br>iClone 7 Tutorial<br>Using Substance Decals',1,'eVGElNlIaCw',0)
addCell(grp,1,'C08OnnkCil4',1,'<br>iClone 7 Tutorial<br>Using the B2M Substance Super Tool',1,'C08OnnkCil4',0)
addCell(grp,1,'45uIJDLgom0',1,'<br>iClone 7 Tutorial<br>Blending Substance Materials',1,'45uIJDLgom0',0)
addCell(grp,1,'sZO-r6XWsIM',1,'<br>iClone 7 Tutorial<br>Substance Baking',1,'sZO-r6XWsIM',0)
addCell(grp,1,'-kU03mdcCRw',1,'<br>iClone 7 Tutorial<br>Intro to Substance Materials',1,'-kU03mdcCRw',0)
addCell(grp,1,'-gwFJ6A6_Gc',1,'<br>iClone 7 Tutorial<br>Substance Animation',1,'-gwFJ6A6_Gc',0)
addCell(grp,1,'gL5j3-uTWzk',1,'<br>iClone 7 Functional Demo<br>Super Substance Tools',1,'gL5j3-uTWzk',0)
addCell(grp,1,'s9eQFTsAi9A',1,'<br>iClone 7 Functional Demo<br>PBR Substance 200',1,'s9eQFTsAi9A',0)
addCell(grp,1,'ZDBt58rSLy8',1,'<br>Super Substance Tools<br>A/B Blend',1,'ZDBt58rSLy8',0)
addCell(grp,1,'hRCin31Syr0',1,'<br>Super Substance Tools<br>B2M',1,'hRCin31Syr0',0)
addCell(grp,1,'Ew0ZUXiCLs8',1,'<br>Super Substance Tools<br>Aging Tool',1,'Ew0ZUXiCLs8',0)
addCell(grp,1,'2mlfAxibM5I',1,'<br>Super Substance Tools<br>Layered Decal',1,'2mlfAxibM5I',0)
addCell(grp,1,'gGbcYqu-7yI',1,'<br>Super Substance Tools - Mixer Tool',1,'gGbcYqu-7yI',0)
addCell(grp,1,'2UW5UTIAE9s',1,'<br>iClone 7<br>Substance PBR 200<br>Bricks',1,'2UW5UTIAE9s',0)
addCell(grp,1,'6a4gIA3-wsM',1,'<br>iClone 7<br>Substance PBR 200<br>Concrete',1,'6a4gIA3-wsM',0)
addCell(grp,1,'vNm4KzjwdHI',1,'<br>iClone 7<br>Substance PBR 200<br>Fabric',1,'vNm4KzjwdHI',0)
addCell(grp,1,'b6bkaCBO8pQ',1,'<br>iClone 7<br>Substance PBR 200<br>Ground',1,'b6bkaCBO8pQ',0)
addCell(grp,1,'lNCYqyVgZxU',1,'<br>iClone 7<br>Substance PBR 200<br>Stone',1,'lNCYqyVgZxU',0)
addCell(grp,1,'lgo4XkT1l-U',1,'<br>iClone 7<br>Substance PBR 200<br>Tiles',1,'lgo4XkT1l-U',0)
addCell(grp,1,'nVRtal8nyYw',1,'<br>iClone 7<br>Substance PBR 200<br>Wood',1,'nVRtal8nyYw',0)
addCell(grp,1,'tEt27s9dLDs',1,'<br>iClone 7<br>Substance PBR 200<br>Metal',1,'tEt27s9dLDs',0)
addCell(grp,1,'xfad6A22Kh4',1,'<br>iClone 7<br>Substance PBR 200<br>Organic',1,'xfad6A22Kh4',0)
addCell(grp,1,'Dg40uRYsp4Y',1,'<br>iClone 7<br>Substance PBR 200<br>Plastic',1,'Dg40uRYsp4Y',0)
addCell(grp,1,'8ptMHk2RWEw',1,'<br>iClone 6<br>Substance Designer Complete Bundle',1,'8ptMHk2RWEw',0)
addCell(grp,1,'Mla4D8gsJjo',1,'<br>Full Collection of<br>Substance Materials for iClone',1,'Mla4D8gsJjo',0)
addCell(grp,1,'2gK7pcMQt9c',1,'<br>Super Substance Materials Tools<br>B2M Substance Tool',1,'2gK7pcMQt9c',0)
addCell(grp,1,'YM5XQwowswc',1,'<br>Super Substance Materials Tools<br>Decal Substance Tool',1,'YM5XQwowswc',0)
addCell(grp,1,'73NKp3mPKo8',1,'<br>Super Substance Materials Tools<br>Aging Substance Tool',1,'73NKp3mPKo8',0)
addCell(grp,1,'wENFwzpTMW0',1,'<br>iClone 6 Tutorial<br>Intro to Substance Materials',1,'wENFwzpTMW0',0)
iCloneTexturingLoaded[2]='yes'
}
}
function showiClonePBR()
{
showOrHideTheClickedGroup('iClonePBR');
if(iCloneTexturingLoaded[3]=='no')
{ var grp='iClonePBR';
addCell(grp,1,'oAkf7mhOoF4',1,'<br>iClone 7.21 Tutorial<br>Daz Genesis Pipeline Part 3<br>Batch PBR Texture Loading',1,'oAkf7mhOoF4',0)
addCell(grp,1,'p4EcmOF5hSI',1,'<br>iClone 7<br>Infinity PBR Series<br>Imp',1,'p4EcmOF5hSI',0)
addCell(grp,1,'LLzjrP8cwL4',1,'<br>iClone 7<br>Infinity PBR Series<br>Weeper',1,'LLzjrP8cwL4',0)
addCell(grp,1,'jxR64fULEsI',1,'<br>iClone 7<br>Infinity PBR Series<br>Dragons',1,'jxR64fULEsI',0)
addCell(grp,1,'FF4j6KTeNjQ',1,'<br>iClone 7 Tutorial<br>Three PBR Workflows for Sketchfab Download',1,'FF4j6KTeNjQ',0)
addCell(grp,1,'6NfSvFLuEIk',1,'<br>iClone 7 Tutorial<br>Convert Traditional Contents to PBR',1,'6NfSvFLuEIk',0)
addCell(grp,1,'jpejeYx90dc',1,'<br>iClone 7 Tutorial<br>Convert Traditional Projects to PBR',1,'jpejeYx90dc',0)
addCell(grp,1,'uGAqM3BJSNw',1,'<br>iClone 7 PBR New Render System<br>July 13, 2017',1,'uGAqM3BJSNw',0)
addCell(grp,1,'aeXBr8FyuYI',1,'<br>iClone 7 Functional Demo<br>PBR Materials',1,'aeXBr8FyuYI',0)
addCell(grp,1,'uk1rlrcr5kc',1,'<br>iClone 7 Functional Demo<br>PBR Raptoid Mascot Animation',1,'uk1rlrcr5kc',0)
addCell(grp,1,'sdWTde8-sNA',1,'<br>iClone 7 Tutorial<br>Shader Conversion',1,'sdWTde8-sNA',0)
addCell(grp,1,'ubTpYkrPHKA',1,'<br>iClone 6.5 Tutorial<br>Embedding PBR Textures in Zip Files for Sketchfab Publishing',1,'ubTpYkrPHKA',0)
addCell(grp,1,'Sr36EH_Ajw0',1,'<br>iClone 6.5 Tutorial<br>Assigning PBR Textures in Sketchfab',1,'Sr36EH_Ajw0',0)
addCell(grp,1,'WDKyAMk9dsM',1,'<br>CONFIDENTIAL - iClone - Physically Based Rendering (PBR)',1,'WDKyAMk9dsM',0)
iCloneTexturingLoaded[3]='yes'
}
}
// iCLONE ANIMATING SCENES
function showiCloneAnimating() { showOrHideTheClickedGroup('iCloneAnimating'); }
function showiCloneCamera()
{
showOrHideTheClickedGroup('iCloneCamera');
if(iCloneAnimatingLoaded[0]=='no')
{ var grp='iCloneCamera';
addCell(grp,1,'Za2HODK2ACk',1,'<br>iClone 7 Basics Tutorial<br>Intro to Camera',1,'Za2HODK2ACk',0)
addCell(grp,1,'URc3BNf7Tu4',1,'<br>iClone 7 Tutorial<br>Real Camera System',1,'URc3BNf7Tu4',0)
addCell(grp,1,'nEhyxIWuv9g',1,'<br>How To Create Fast Camera Blocking<br>for Previsualization<br>Using iClone With Shot Designer',1,'nEhyxIWuv9g',0)
addCell(grp,1,'9NOILkFxwuY',1,'<br>iClone 7 Tutorial<br>Importing Cameras from Maya',1,'9NOILkFxwuY',0)
addCell(grp,1,'bZ7dFta9MAo',1,'<br>iClone 6 Tutorial<br>Previz Camera Movement with Prop Puppet',1,'bZ7dFta9MAo',0)
addCell(grp,1,'S7GZT7GCOqQ',1,'<br>iClone Basics<br>Camera Navigation',1,'S7GZT7GCOqQ',0)
addCell(grp,1,'jKZNDrJ_gV8',1,'<br>iClone 6 Feature Demo<br>Multiple Camera System',1,'jKZNDrJ_gV8',0)
addCell(grp,1,'xXJ0reTNJj4',1,'<br>iClone 6 Tutorial<br>Using Paths Part 2<br>Camera Control for Star Wars Shots',1,'xXJ0reTNJj4',0)
addCell(grp,1,'LOFDJLz0jPM',1,'<br>iClone Beginners Guide<br>Basic Camera work',1,'LOFDJLz0jPM',0)
addCell(grp,1,'i6kQUOO1Od4',1,'<br>iClone 6 Feature Demo<br>Camera Link & Look at',1,'i6kQUOO1Od4',0)
addCell(grp,1,'U1dwAhBNhMo',1,'<br>iClone 6 Feature Demo<br>Camera Lens & DOF',1,'U1dwAhBNhMo',0)
addCell(grp,1,'49DNBjUAIAM',1,'<br>iClone for Previz Tutorial<br>Basic Camera Techniques',1,'49DNBjUAIAM',0)
addCell(grp,1,'WL7NSUHqolo',1,'<br>iClone5 Tutorial<br>Intro to Camera',1,'WL7NSUHqolo',0)
addCell(grp,1,'1cWfmFWOSi0',1,'<br>iClone Tutorial<br>Quick Guide to camera shake and quick cuts',1,'1cWfmFWOSi0',0)
addCell(grp,1,'_w8lfLq8KkA',1,'<br>iClone 5 Tutorial<br>Cameras Tell the Story<br>Using Multiple Cameras (By SWS)',1,'_w8lfLq8KkA',0)
iCloneAnimatingLoaded[0]='yes'
}
}
function showiCloneConstraints()
{
showOrHideTheClickedGroup('iCloneConstraints');
if(iCloneAnimatingLoaded[1]=='no')
{ var grp='iCloneConstraints';
addCell(grp,1,'SgPdP5wfgow',1,'<br>iClone5 Tutorial<br>Basic Constraint Workflow',1,'SgPdP5wfgow',0)
addCell(grp,1,'DrJGCtJFDk8',1,'<br>iClone 5 Tutorial<br>Constraint Types Part 2',1,'DrJGCtJFDk8',0)
addCell(grp,1,'h_JaKPzkPJc',1,'<br>iClone5 Tutorial<br>Constraint Types Part 1',1,'h_JaKPzkPJc',0)
addCell(grp,1,'GKZRW9YA4wI',1,'<br>iClone Tutorial<br>Joint Constraint',1,'GKZRW9YA4wI',0)
iCloneAnimatingLoaded[1]='yes'
}
}
function showiClonePaths()
{
showOrHideTheClickedGroup('iClonePaths');
if(iCloneAnimatingLoaded[2]=='no')
{ var grp='iClonePaths';
addCell(grp,1,'rKW8qqkDyBo',1,'<br>iClone 7.3 Tutorial<br>Editing Path Position and Offset',1,'rKW8qqkDyBo',0)
addCell(grp,1,'-5DMFto-mhE',1,'<br>iClone 7.3 Tutorial<br>Applying Objects to a Path',1,'-5DMFto-mhE',0)
addCell(grp,1,'3xPLOJlyxgg',1,'<br>iClone 5 Tutorial<br>Human IK & Path Constraint in MotionPlus',1,'3xPLOJlyxgg',0)
addCell(grp,1,'VsduKIB5a_Y',1,'<br>iClone 6 Tutorial<br>Using Paths Part 1<br>Prop Movement',1,'VsduKIB5a_Y',0)
iCloneAnimatingLoaded[2]='yes'
}
}
function showiCloneMotions()
{
showOrHideTheClickedGroup('iCloneMotions');
if(iCloneAnimatingLoaded[3]=='no')
{ var grp='iCloneMotions';
addCell(grp,1,'arrvuKyj9vM',1,'<br>Motion Capture Acting<br>Workshop Video Wrap-up',1,'arrvuKyj9vM',0)
addCell(grp,1,'6VMmvVRLmmQ',1,'<br>iClone 7.3 Tutorial<br>Getting Started with Motion Paths',1,'6VMmvVRLmmQ',0)
addCell(grp,1,'4sTsh77euM8',1,'<br>iClone 7.22 Tutorial<br>Motion LIVE: Set Up a Scene with Rokoko Smartsuit Pro',1,'4sTsh77euM8',0)
addCell(grp,1,'9S2KeHTZhtA',1,'<br>iClone 7.22 Tutorial<br>Motion LIVE: Connect with Rokoko Smartsuit Pro',1,'9S2KeHTZhtA',0)
addCell(grp,1,'4scK7UhWOOw',1,'<br>iClone 7.22 Tutorial<br>Motion LIVE: Started with Rokoko Smartsuit Pro',1,'4scK7UhWOOw',0)
addCell(grp,1,'csD3D3QtTtQ',1,'<br>iClone 7.22 Tutorial<br>Motion LIVE: Multi-character in Xsens',1,'csD3D3QtTtQ',0)
addCell(grp,1,'7Lgx3Rw1rAI',1,'<br>iClone Motion LIVE - Unified Motion Capture for Face, Body and Hand',1,'7Lgx3Rw1rAI',0)
addCell(grp,1,'rA4HwmIrXRI',1,'<br>iClone 7<br>Facial Motion Capture Webinar<br>OCT 17, 2017',1,'rA4HwmIrXRI',0)
addCell(grp,1,'BUpbJoBAB94',1,'<br>iClone 7.22 Tutorial<br>Motion LIVE: Multi-Character in OptiTrack',1,'BUpbJoBAB94',0)
addCell(grp,1,'j6XmJnnZ2R4',1,'<br>iClone 7.22 Tutorial<br>Motion LIVE: Multi-Character in Perception Neuron',1,'j6XmJnnZ2R4',0)
addCell(grp,1,'lns0TH7qMpE',1,'<br>iClone 7.22 Tutorial<br>Motion LIVE: Capturing Hand Gestures<br>with the Leap Motion Controller',1,'lns0TH7qMpE',0)
addCell(grp,1,'Ahr6nljUApg',1,'<br>iClone 7.22 Tutorial<br>Getting Started with Motion LIVE',1,'Ahr6nljUApg',0)
addCell(grp,1,'RZjkbp1nrw0',1,'<br>iClone Motion LIVE<br>Hand Tracking using Leap Motion Controller',1,'RZjkbp1nrw0',0)
addCell(grp,1,'D4lyH6Fr_pY',1,'<br>iClone 7.22 Tutorial<br>Motion LIVE: Getting Started with the Leap Motion Controller',1,'D4lyH6Fr_pY',0)
addCell(grp,1,'QilumZuDt10',1,'<br>03 Motion Builder Motion Editing<br>Part 1',1,'QilumZuDt10',0)
addCell(grp,1,'tTImNWYophk',1,'<br>04 Motion Builder Motion Editing<br>Part 2',1,'tTImNWYophk',0)
addCell(grp,1,'xZhKFBiORfw',1,'<br>05 Import Mobu motion<br>into 3DXchange and iClone',1,'xZhKFBiORfw',0)
addCell(grp,1,'-rmjKobqpf4',1,'<br>06 iClone7 Motion Editing<br>Animation Offsets',1,'-rmjKobqpf4',0)
addCell(grp,1,'C8lFbqujxf0',1,'<br>02 3DXchange to Motion Builder<br>Export Characters as FBX',1,'C8lFbqujxf0',0)
addCell(grp,1,'grDS6XNvbVk',1,'<br>How to Change the<br>Motion Direction in iClone',1,'grDS6XNvbVk',0)
addCell(grp,1,'qWmq44T3jOc',1,'<br>iClone 7 Functional Demo<br>Newly Included Motions',1,'qWmq44T3jOc',0)
addCell(grp,1,'nhbbvRgs6DM',1,'<br>iClone Motion Capture<br>with Perception Neuron at Develop Brighton',1,'nhbbvRgs6DM',0)
addCell(grp,1,'iUadk-x8FpM',1,'<br>MixMove II<br>Click and Command Automatic Motion Blending System',1,'iUadk-x8FpM',0)
addCell(grp,1,'wqQehmeY4ys',1,'<br>iClone - Kinect Xbox One<br>Motion Capture Plug-in',1,'wqQehmeY4ys',0)
addCell(grp,1,'NAFrMYqLpx4',1,'<br>iClone Beginners Guide<br>Animating with Motion Clips',1,'NAFrMYqLpx4',0)
addCell(grp,1,'tNJqD49csIo',1,'<br>Motion Design Elements popVideo',1,'tNJqD49csIo',0)
addCell(grp,1,'6Nb07SLvkuw',1,'<br>iClone Cartoon Motion Vol.2 - Emotion, Social, & Communication',1,'6Nb07SLvkuw',0)
addCell(grp,1,'9_nJswcMD3M',1,'<br>iClone Monster Motion Vol.2<br>Valiant Guardian',1,'9_nJswcMD3M',0)
addCell(grp,1,'CxrwwLuLyOg',1,'<br>iClone5 Monster Motion Vol.1<br>Menacing Orc',1,'CxrwwLuLyOg',0)
addCell(grp,1,'EUrzErpEi_c',1,'<br>Make your Move & Animate<br>Motion Capturing for Education',1,'EUrzErpEi_c',0)
addCell(grp,1,'YwKntKSJV08',1,'<br>iClone5: Animate in Real-time<br>with Microsofts Kinect Motion Capture',1,'YwKntKSJV08',0)
addCell(grp,1,'rmYIzpdrlGU',1,'<br>iClone<br>Mega Motion Pack I',1,'rmYIzpdrlGU',0)
addCell(grp,1,'Q_2N_IthX74',1,'<br>iClone 6 Tutorial<br>Kinect Motion Capture Editing',1,'Q_2N_IthX74',0)
addCell(grp,1,'T0CeHRDqknQ',1,'<br>iClone 5 Tutorial<br>Enhancing and Modifying Motion Clips',1,'T0CeHRDqknQ',0)
addCell(grp,1,'a2n7WLj-u_k',1,'<br>iClone 5 Tutorial<br>Intro to Motion Modify',1,'a2n7WLj-u_k',0)
addCell(grp,1,'SUqB_HRQd7k',1,'<br>iClone5 Tutorial<br>Intro to Body Puppet Motion',1,'SUqB_HRQd7k',0)
iCloneAnimatingLoaded[3]='yes'
}
}
function showiCloneTimeline()
{
showOrHideTheClickedGroup('iCloneTimeline');
if(iCloneAnimatingLoaded[4]=='no')
{ var grp='iCloneTimeline';
addCell(grp,1,'dfs3eIynKgs',1,'<br>iClone 7.2 Tutorial<br>Timeline Enhancements',1,'dfs3eIynKgs',0)
addCell(grp,1,'8umqvmdDhrE',1,'<br>iClone 7 Tutorial<br>Morph Editing and Timeline<br>Update Rules Part2',1,'8umqvmdDhrE',0)
addCell(grp,1,'VupsNu0vmbY',1,'<br>iClone 7 Tutorial<br>Morph Editing and Timeline<br>Update Rules Part1',1,'VupsNu0vmbY',0)
addCell(grp,1,'FiLWhqOfzUs',1,'<br>iClone 7 Tutorial<br>Timeline: Sampling, Editing & Flattening Motion Clips',1,'FiLWhqOfzUs',0)
addCell(grp,1,'8AP2A879pE4',1,'<br>iClone 7 Tutorial<br>Timeline: Enhanced Timeline Features',1,'8AP2A879pE4',0)
addCell(grp,1,'2glhMDzHfxw',1,'<br>iClone 7 Tutorial - Timeline<br>Speed, Loop and Time Warp',1,'2glhMDzHfxw',0)
addCell(grp,1,'J-nOCsvW04w',1,'<br>iClone 7 Tutorial - Timeline<br>Transition Curves',1,'J-nOCsvW04w',0)
addCell(grp,1,'u2ZA-nC-NIg',1,'<br>iClone 7.1 Tutorial<br>Timeline: Hand Gesture Clips and Motion Clips',1,'u2ZA-nC-NIg',0)
addCell(grp,1,'qThvfciWpZg',1,'<br>popVideo 3 Tutorial<br>Dynamic Timeline Masking',1,'qThvfciWpZg',0)
addCell(grp,1,'TBBXuVakBL8',1,'<br>iClone Basics<br>Timeline Part 2: Characters',1,'TBBXuVakBL8',0)
addCell(grp,1,'rIKG-JX8ef4',1,'<br>iClone Basics<br>Timeline Part 1: Props',1,'rIKG-JX8ef4',0)
addCell(grp,1,'s9UqLOXUSC4',1,'<br>iClone 6 Feature Demo<br>Timeline Enhancement',1,'s9UqLOXUSC4',0)
addCell(grp,1,'ncTnG17SbjM',1,'<br>iClone5 Tutorial<br>Intro to Timeline',1,'ncTnG17SbjM',0)
iCloneAnimatingLoaded[4]='yes'
}
}
function showiCloneAnimatingProps()
{
showOrHideTheClickedGroup('iCloneAnimatingProps');
if(iCloneAnimatingLoaded[5]=='no')
{ var grp='iCloneAnimatingProps';
addCell(grp,1,'8qbHFAPs1NI',1,'<br>iClone 6.5 Tutorial<br>Customizing & Animating Vehicles',1,'8qbHFAPs1NI',6)
addCell(grp,1,'1aoLmmeWQq0',1,'<br>iClone Machinima Tutorial<br>Animating Characters and Props',1,'1aoLmmeWQq0',0)
iCloneAnimatingLoaded[5]='yes'
}
}
function showiCloneAnimating2DVideos()
{
showOrHideTheClickedGroup('iCloneAnimating2DVideos');
if(iCloneAnimatingLoaded[6]=='no')
{ var grp='iCloneAnimating2DVideos';
addCell(grp,1,'LmdzBwLdFt8',1,'<br>iClone 6 Tutorial<br>Intro to Video Import in iClone',1,'LmdzBwLdFt8',0)
iCloneAnimatingLoaded[6]='yes'
}
}
function showiCloneCurveEditor()
{
showOrHideTheClickedGroup('iCloneCurveEditor');
if(iCloneAnimatingLoaded[7]=='no')
{ var grp='iCloneCurveEditor';
addCell(grp,1,'pZ1_rDVkgSs',1,'<br>[Webinar] iClone 7.1 Curve Editor<br>Fun<br>JUL 22, 2018',1,'pZ1_rDVkgSs',0)
addCell(grp,1,'rKWA6OKff5k',1,'<br>iClone 7.3 Tutorial<br>Curve Editor: Path Animation and Other Enhancements',1,'rKWA6OKff5k',0)
addCell(grp,1,'1JzseiE3MI0',1,'<br>iClone 7.3 Tutorial<br>Bezier Curve Editing for Paths',1,'1JzseiE3MI0',0)
addCell(grp,1,'UxlJiEoTzGA',1,'<br>iClone 7.1 Tutorial<br>Curve Editor<br>Physics Animation with Curve Editor Manipulation',1,'UxlJiEoTzGA',0)
addCell(grp,1,'8GhMz8dbRc4',1,'<br>[Webinar] iClone 7 1<br>Curve Editor Fun (USTime)<br>DEC 28, 2017',1,'8GhMz8dbRc4',0)
addCell(grp,1,'B0rjUUf1v6Q',1,'<br>[Webinar] iClone 7 1<br>Curve Editor Fun (EU Time)<br>DEC 28, 2017',1,'B0rjUUf1v6Q',0)
addCell(grp,1,'nBpykqhMDp0',1,'<br>iClone 7.1 Tutorial - Curve Editor: Reach Effector Pull Up',1,'nBpykqhMDp0',0)
addCell(grp,1,'Jzsm7HHNhnY',1,'<br>iClone 7.1 Tutorial<br>Curve Editor<br>Walk Cycle 4 Stylizing Motion',1,'Jzsm7HHNhnY',0)
addCell(grp,1,'MRft-OfstyQ',1,'<br>iClone 7.1 Tutorial<br>Curve Editor: Walk Cycle 3 Using Reach Effector',1,'MRft-OfstyQ',0)
addCell(grp,1,'INusZSsAg6A',1,'<br>iClone 7.1 Tutorial<br>Curve Editor: Walk Cycle 2 Creating Keyframe Animation',1,'INusZSsAg6A',0)
addCell(grp,1,'h-X4xe0kzxc',1,'<br>iClone 7.1 Update Highlights<br>New Timeline, Enhanced DOF, Curve Editor',1,'h-X4xe0kzxc',0)
addCell(grp,1,'4JibX_5Oyb0',1,'<br>iClone Animation Curve Editor<br>Demo Video',1,'4JibX_5Oyb0',0)
addCell(grp,1,'kz8ywWC7-K4',1,'<br>iClone 7.1 Tutorial<br>Curve Editor: Walk Cycle 1 Intro',1,'kz8ywWC7-K4',0)
addCell(grp,1,'nC-QOh8v_mk',1,'<br>iClone 7.1 Tutorial<br>Curve Editor: Getting Started',1,'nC-QOh8v_mk',0)
addCell(grp,1,'sKrO9x9JQ7g',1,'<br>iClone 7.1 Tutorial<br>Curve Editor: UI Intro',1,'sKrO9x9JQ7g',0)
iCloneAnimatingLoaded[7]='yes'
}
}
function showiClonePhysics()
{
showOrHideTheClickedGroup('iClonePhysics');
if(iCloneAnimatingLoaded[8]=='no')
{ var grp='iClonePhysics';
addCell(grp,1,'eLe-jXjytXI',1,'<br>iClone Character Creator Tutorial<br>Soft Cloth Physics & Collision Setup',1,'eLe-jXjytXI',0)
addCell(grp,1,'cmibnMPesH8',1,'<br>iClone Basics<br>Transform vs. Physics Wheel Animation',1,'cmibnMPesH8',0)
addCell(grp,1,'JMWA9nz9ypA',1,'<br>iClone 6 Tutorial<br>Physics Constraint Machines Part 2',1,'JMWA9nz9ypA',0)
addCell(grp,1,'G3mljeACWWQ',1,'<br>iClone 6 Tutorial<br>Physics Constraint Machines Part 1',1,'G3mljeACWWQ',0)
addCell(grp,1,'fx2_QW8cCAQ',1,'<br>iClone G6 Physics<br>Ready 3D Character Accessories',1,'fx2_QW8cCAQ',0)
addCell(grp,1,'FsDzCNN3bRM',1,'<br>iClone G6 Hottest Hairstyles<br>Physics Ready 3D Character Hair',1,'FsDzCNN3bRM',0)
addCell(grp,1,'CpirvDh7Me8',1,'<br>iClone 6 Tutorial<br>Physics Constraint Basics',1,'CpirvDh7Me8',0)
addCell(grp,1,'9fa7ci0qSX8',1,'<br>iClone 6 Tutorial<br>Basics of Rigid Body Physics',1,'9fa7ci0qSX8',0)
addCell(grp,1,'xYVQIjxRqfE',1,'<br>iClone 6 Pre-launch Demo<br>Physics',1,'xYVQIjxRqfE',0)
addCell(grp,1,'x4-GdwTQ8RI',1,'<br>iClone5 Tutorial<br>Physics Toolbox - L1 Push',1,'x4-GdwTQ8RI',0)
addCell(grp,1,'l5NYBI1s8_A',1,'<br>iClone5 Tutorial<br>Physics Toolbox - L1 Firepower',1,'l5NYBI1s8_A',0)
addCell(grp,1,'Ue1fCz1YKjw',1,'<br>iClone5 Tutorial<br>Physics Toolbox Combining L2 Structures & Constraints',1,'Ue1fCz1YKjw',0)
addCell(grp,1,'jdoewGVeYSY',1,'<br>iClone5 Tutorial<br>Physics Toolbox L1 Bomb',1,'jdoewGVeYSY',0)
addCell(grp,1,'sF-1heRo6HQ',1,'<br>iClone5 Tutorial<br>Physics Toolbox 4WD Assembly',1,'sF-1heRo6HQ',0)
addCell(grp,1,'Rb7EashiIvo',1,'<br>iClone Physics Toolbox Freebie<br>Bipedal Robot',1,'Rb7EashiIvo',0)
addCell(grp,1,'qT4U8r4fNSw',1,'<br>iClone5 Tutorial<br>Physics Toolbox L1 Transform',1,'qT4U8r4fNSw',0)
addCell(grp,1,'37pdKpjZml8',1,'<br>iClone5 Tutorial<br>Physics Toolbox L1 Springs',1,'37pdKpjZml8',0)
addCell(grp,1,'P6mBerW5Jrk',1,'<br>iClone5 Tutorial<br>Physics Toolbox L1 Motors',1,'P6mBerW5Jrk',0)
addCell(grp,1,'SxHhZIzKGp4',1,'<br>iClone5 Tutorial<br>Physics Toolbox L1 Sliders',1,'SxHhZIzKGp4',0)
addCell(grp,1,'RqcxKdBGoN8',1,'<br>iClone5 Tutorial<br>Getting Started with Physics Toolbox',1,'RqcxKdBGoN8',0)
addCell(grp,1,'BfbJJwiBbq0',1,'<br>iClone5 Tutorial<br>Physics Toolbox UI',1,'BfbJJwiBbq0',0)
addCell(grp,1,'XkaR1TRxj_Q',1,'<br>iClone 5<br>Physics Toolbox',1,'XkaR1TRxj_Q',0)
addCell(grp,1,'2TV0ox7XtCM',1,'<br>Real-time 3D LIVE<br>The Release of Physics Toolbox',1,'2TV0ox7XtCM',0)
addCell(grp,1,'DCbKlu8YffY',1,'<br>Physics Gear<br>Content Pack Preview Video',1,'DCbKlu8YffY',0)
addCell(grp,1,'tsvITVlaKyg',1,'<br>iClone 5.1 Tutorial<br>Intro to Physics Constraint',1,'tsvITVlaKyg',0)
addCell(grp,1,'VEyhe2xTO1Y',1,'<br>iClone 5.1 Tutorial<br>Physics State Keys',1,'VEyhe2xTO1Y',0)
addCell(grp,1,'mrHDod6zv5g',1,'<br>iClone 5.1<br>Physics Gear<br>Content Pack Early Test',1,'mrHDod6zv5g',0)
addCell(grp,1,'ohw__d9pz_E',1,'<br>iClone5 Quick Fix Tutorial<br>Rigid Body Physics',1,'ohw__d9pz_E',0)
addCell(grp,1,'QZNm-gKHNMI',1,'<br>iClone5 Quick Fix Tutorial<br>Soft Body Physics',1,'QZNm-gKHNMI',0)
addCell(grp,1,'TEvtvDjV90E',1,'<br>iClone5 Tutorial<br>Physics 301 Soft Body Objects',1,'TEvtvDjV90E',0)
addCell(grp,1,'4ukp4bmzbl4',1,'<br>iClone5 Tutorial<br>Intro to Physics',1,'4ukp4bmzbl4',0)
addCell(grp,1,'8UavTnMzoas',1,'<br>iClone5 Tutorial<br>Physics 201 Kinematic<br>Object Interaction',1,'8UavTnMzoas',0)
addCell(grp,1,'aEkFQ7HmNok',1,'<br>iClone5 Tutorial<br>Physics 101 Dynamic and Static Object Interaction',1,'aEkFQ7HmNok',0)
addCell(grp,1,'6chg5brzjec',1,'<br>iClone5 Tutorial<br>Multiple Constraints',1,'6chg5brzjec',0)
iCloneAnimatingLoaded[8]='yes'
}
}
// iCLONE ANIMATING CHARACTERS
function showiCloneAnimatingCharacters() { showOrHideTheClickedGroup('iCloneAnimatingCharacters'); }
function showiCloneAnimateCharacters()
{
showOrHideTheClickedGroup('iCloneAnimateCharacters');
if(iCloneAnimatingCharactersLoaded[0]=='no')
{ var grp='iCloneAnimateCharacters';
addCell(grp,1,'uo9cba7V0mg',1,'<br>iClone 7 Functional Demo<br>New Facial Demo',1,'uo9cba7V0mg',0)
addCell(grp,1,'TTETrj_jpKQ',1,'<br>iClone 7 Tutorial<br>Facial Animation Real Practice',1,'TTETrj_jpKQ',0)
addCell(grp,1,'8OCkFY-R3ME',1,'<br>iClone 7 Tutorial<br>Face Key Editing',1,'8OCkFY-R3ME',0)
addCell(grp,1,'T6FR6GdwBZc',1,'<br>iClone 7 Tutorial<br>Face Puppet',1,'T6FR6GdwBZc',0)
addCell(grp,1,'hP9RyaAH7Ig',1,'<br>Going PRO with 3D Animation<br>The Secrets to Professional Visuals<br>in iClone',1,'hP9RyaAH7Ig',0)
addCell(grp,1,'ZtacvDvdZwo',1,'<br>NaEEXUS Behind-the Scenes<br>How I created a 3D sci-fi short animation in 30 days',1,'ZtacvDvdZwo',0)
addCell(grp,1,'bdNqRDTBaHc',1,'<br>iClone 7 tutorial<br>Using iClone and Faceware Facial animation tools',1,'bdNqRDTBaHc',0)
addCell(grp,1,'YyBr0vGwKzQ',1,'<br>iClone 7 Tutorial<br>Flexing Characters Muscles with Morphing Animation',1,'YyBr0vGwKzQ',0)
addCell(grp,1,'uLiX8fG8Hyk',1,'<br>iClone 7 Tutorial<br>Vitalize Bouncing Ball with Morphing Animation',1,'uLiX8fG8Hyk',0)
addCell(grp,1,'6lvs0CF5F7E',1,'<br>07 Exporting Animation from iClone<br>Collect Clip to 3DXchange',1,'6lvs0CF5F7E',0)
addCell(grp,1,'pqb-Nb1YGiU',1,'<br>iClone 7 Tutorial<br>LUT Animation - GI project',1,'pqb-Nb1YGiU',0)
addCell(grp,1,'Z6mnCj6r16U',1,'<br>iClone 7 Functional Demo<br>Character Morph Animation',1,'Z6mnCj6r16U',0)
addCell(grp,1,'ZvlzpZh3nS0',1,'<br>[Webinar] Creating an Action Movie<br>Sequence with iClone 7<br>SEP 18, 2018',1,'ZvlzpZh3nS0',0)
addCell(grp,1,'zQXnesEsTtc',1,'<br>[Webinar] Creating an Action Movie<br>Sequence with iClone 7<br>SEP 18, 2018',1,'zQXnesEsTtc',0)
addCell(grp,1,'ArrAyaPZJ1k',1,'<br>[Webinar] Creating an Action Movie<br>Sequence with iClone 7<br>JAN 10, 2018',1,'ArrAyaPZJ1k',0)
addCell(grp,1,'fXv4ixqAfeA',1,'<br>iClone 7.41 Tutorial<br>Motion LIVE<br>Connect with Qualisys Track Manager',1,'fXv4ixqAfeA',0)
addCell(grp,1,'GtJrpuezPHM',1,'<br>Storytelling for 3D Animation',1,'GtJrpuezPHM',0)
addCell(grp,1,'23XI88RNe2I',1,'<br>iClone 3D Animation Animal Video<br>Old MacDonalds Farm',1,'23XI88RNe2I',0)
addCell(grp,1,'Ngmngi8Km9c',1,'<br>iClone 3D Animation Animals Video<br>Dogs, Mans Best Friend',1,'Ngmngi8Km9c',0)
addCell(grp,1,'hKjeCFOMw-M',1,'<br>iClone 3D Animation Animals Video<br>Dinosaur Adventure',1,'hKjeCFOMw-M',0)
addCell(grp,1,'F9Dyy7nsNng',1,'<br>iClone 6.5 Tutorial<br>Intro to MixMoves Animation',1,'F9Dyy7nsNng',0)
addCell(grp,1,'Xfu7V_0Jws8',1,'<br>iClone 6 MixMoves Communication 200<br>Body Motions for Character Animation',1,'Xfu7V_0Jws8',0)
addCell(grp,1,'0WC9eALvoOg',1,'<br>User Video - iClone 3D Character Modeling & Animation',1,'0WC9eALvoOg',0)
addCell(grp,1,'7qvskpctCrU',1,'<br>iClone Basics<br>Prop Puppet Animation',1,'7qvskpctCrU',0)
addCell(grp,1,'QfjBw3Mt_vY',1,'<br>iClone Game Character Animation Contest - WINNERS',1,'QfjBw3Mt_vY',0)
addCell(grp,1,'HxKSS_BBPBg',1,'<br>iClone Game Character Animation Contest<br>Trailer',1,'HxKSS_BBPBg',0)
addCell(grp,1,'WoktPYFYhPE',1,'<br>iClone 6 Intro<br>How to create fast 3D animation',1,'WoktPYFYhPE',0)
addCell(grp,1,'LpjBt7gIjVo',1,'<br>Displacement Power Tools<br>Body Animation',1,'LpjBt7gIjVo',0)
addCell(grp,1,'YBimbvsAcg0',1,'<br>Displacement Power Tools<br>Facial Animation',1,'YBimbvsAcg0',0)
addCell(grp,1,'sHCO3AfxVUY',1,'<br>iClone Natural and Realistic Motion<br>Suave and Charming 3D Animation',1,'sHCO3AfxVUY',0)
addCell(grp,1,'fPLfPF_MDdE',1,'<br>iClone Animation Pipeline<br>Demo for SIGGRAPH 2014',1,'fPLfPF_MDdE',0)
addCell(grp,1,'ZBiFjWLDGqI',1,'<br>iClone Cartoon Motion Vol.3<br>Animation @ Work',1,'ZBiFjWLDGqI',0)
addCell(grp,1,'FywEML1KGEc',1,'<br>3DXchange 5 Tutorial<br>iClone Animation to Maya Rendering',1,'FywEML1KGEc',0)
addCell(grp,1,'qm5C3ZcVgN8',1,'<br>iClone5 Tutorial<br>Path Animation (By SWS)',1,'qm5C3ZcVgN8',0)
addCell(grp,1,'DR9ChxwN_68',1,'<br>iClone5.4 Tutorial<br>Advanced Facial Animation Techniques for your Daz Character in iClone',1,'DR9ChxwN_68',0)
addCell(grp,1,'bZ78loEhAmg',1,'<br>iClone Facial &<br>Body Animation<br>for DAZ Designers',1,'bZ78loEhAmg',0)
addCell(grp,1,'VpmEbcQe9IM',1,'<br>Facial Pipeline Character Pack<br>for Mastering Facial Animation',1,'VpmEbcQe9IM',0)
addCell(grp,1,'nRalHUurugc',1,'<br>Monster Workshop Tutorial<br>Combining Avatar Toolkit and Body Animation Tools',1,'nRalHUurugc',0)
addCell(grp,1,'pYPRzaQbmbo',1,'<br>Monster Workshop Tutorial<br>Quick Lip-sync and Expressive Animation',1,'pYPRzaQbmbo',0)
addCell(grp,1,'9aoS9-xyzUk',1,'<br>iClone5 Tutorial<br>Advanced Facial Animation with Bernie',1,'9aoS9-xyzUk',0)
addCell(grp,1,'CF8C2A1tKtg',1,'<br>Mocap Animation for Everyone<br>iClone5 Mocap System using<br>Microsoft Kinect SDK',1,'CF8C2A1tKtg',0)
addCell(grp,1,'qahyP3kGpEQ',1,'<br>iClone5 Tutorial<br>Intro to Facial Animation',1,'qahyP3kGpEQ',0)
addCell(grp,1,'Cr0MyXcv8rs',1,'<br>iClone5 Quick Fix Tutorial<br>Instant Animation',1,'Cr0MyXcv8rs',0)
addCell(grp,1,'PsDCJtxwYhA',1,'<br>Climate Change Initiatives<br>Anto Dezigns Animation Films',1,'PsDCJtxwYhA',0)
addCell(grp,1,'KeLhZJvQOpU',1,'<br>iClone5 Quick Fix Tutorial<br>Layering Animation Part 2',1,'KeLhZJvQOpU',0)
addCell(grp,1,'x4Xb7QftLKw',1,'<br>iClone5 Quick Fix Tutorial<br>Layering Animation Part 1',1,'x4Xb7QftLKw',0)
addCell(grp,1,'7E9C9NXXcxQ',1,'<br>Berlin Wall Graffiti Animation',1,'7E9C9NXXcxQ',0)
addCell(grp,1,'tjbrh-kchOg',1,'<br>Character Animation Showcase<br>@ SIggraph 2007',1,'tjbrh-kchOg',0)
addCell(grp,1,'e4lde3RprQI',1,'<br>iClone Avatar Toolkit2 Tutorial<br>Material Puppeting with the Avatar Controller',1,'e4lde3RprQI',0)
addCell(grp,1,'_ruy7MSLpwY',1,'<br>iClone Avatar Toolkit2 Tutorial<br>Constructing Avatar Puppet Accessories',1,'_ruy7MSLpwY',0)
addCell(grp,1,'JfuLR0CNy0Y',1,'<br>iClone Avatar Toolkit2 Tutorial<br>Accessory Auto alignment',1,'JfuLR0CNy0Y',0)
addCell(grp,1,'xuRlMJqKSzk',1,'<br>iClone Avatar Toolkit2 Tutorial<br>Setting Up Puppet Controller Expressions',1,'xuRlMJqKSzk',0)
addCell(grp,1,'HSInkzJlVb0',1,'<br>iClone Avatar Toolkit2 Tutorial<br>Eye Structure in Avatar Builder',1,'HSInkzJlVb0',0)
addCell(grp,1,'WWDorJk1z2o',1,'<br>iClone Avatar Toolkit2 Tutorial<br>Avatar Builder Accessory Pair Structures',1,'WWDorJk1z2o',0)
addCell(grp,1,'CMCxHe76xNs',1,'<br>iClone Avatar Toolkit2 Tutorial<br>Assigning Accessory Roots and Control Handles',1,'CMCxHe76xNs',0)
addCell(grp,1,'viWJJEvVl4M',1,'<br>iClone Avatar Toolkit2 Tutorial<br>Introduction to Avatar Builder UI',1,'viWJJEvVl4M',0)
addCell(grp,1,'A0WEIZnudwc',1,'<br>Monster Workshop Tutorial<br>Intro to Avatar Toolkit UI & Basic Assembly',1,'A0WEIZnudwc',0)
addCell(grp,1,'T5Yah9PbNqo',1,'<br>iClone Tutorial<br>Overlaid Avatar in Movie Edit Pro',1,'T5Yah9PbNqo',0)
addCell(grp,1,'aXYjzBET7mQ',1,'<br>Applying a 2D Talking<br>Avatar to a 3D Head',1,'aXYjzBET7mQ',0)
addCell(grp,1,'0Qn-6ae0Xrs',1,'<br>Toon Avatar Dance Demo',1,'0Qn-6ae0Xrs',0)
addCell(grp,1,'ukNrsgs38gI',1,'<br>iClone Plug-in<br>Avatar Toolkit Demo Video',1,'ukNrsgs38gI',0)
addCell(grp,1,'RY-YZf85Wbk',1,'<br>iClone | Avatar Toolkit Series<br>Monster Workshop',1,'RY-YZf85Wbk',0)
addCell(grp,1,'tvykX3zqMKE',1,'<br>iClone5 Quick Fix Tutorial<br>Facial Puppet Motion',1,'tvykX3zqMKE',0)
addCell(grp,1,'FFT_XyrQMAo',1,'<br>iClone 6.5 Tutorial<br>Animating with Dinosaurs',1,'FFT_XyrQMAo',6)
addCell(grp,1,'llPvRapS2uI',1,'<br>iClone 6.5 Tutorial<br>Customizing MixMoves Animations',1,'llPvRapS2uI',6)
addCell(grp,1,'DstL3kdu-Jw',1,'<br>iClone5 Tutorial<br>Intro to MixMoves',1,'DstL3kdu-Jw',0)
addCell(grp,1,'qS_aKgyuXZ4',1,'<br>iClone 6.5 Tutorial<br>Walking & Changing Direction',1,'qS_aKgyuXZ4',6)
addCell(grp,1,'aRkk3BWUkk4',1,'<br>iClone 6 Tutorial<br>Creating a Dramatic Fighting Sequence',1,'aRkk3BWUkk4',0)
addCell(grp,1,'X8hDkazbi8s',1,'<br>Creating an Action Movie<br>Sequence with iClone 6_May 18, 2016',1,'X8hDkazbi8s',0)
addCell(grp,1,'GTioccmDuFA',1,'<br>Creating an Action Movie<br>Sequence with iClone 6<br>August 10, 2016',1,'GTioccmDuFA',0)
addCell(grp,1,'LTPt9HdusMw',1,'<br>iClone 5 Tutorial<br>Introduction to MotionPlus',1,'LTPt9HdusMw',0)
addCell(grp,1,'1FXi4fGmNeU',1,'<br>iClone5 Tutorial<br>Intro to Human IK',1,'1FXi4fGmNeU',0)
addCell(grp,1,'jXqrFvfkzcg',1,'<br>iClone Tutorial<br>Fashion Show in 3D Gallery',1,'jXqrFvfkzcg',0)
addCell(grp,1,'zeHYYfkOUtw',1,'<br>iClone Tutorial<br>Video Editing in Movie Edit Pro',1,'zeHYYfkOUtw',0)
addCell(grp,1,'Cmeie0knbVM',1,'<br>iClone Tutorial<br>Quick Guide to Copy Joints',1,'Cmeie0knbVM',0)
addCell(grp,1,'j9cbhJI-BU0',1,'<br>iClone Tutorial<br>Creating FACE GUIDES for iClone',1,'j9cbhJI-BU0',0)
addCell(grp,1,'cb3jvt4H2Rs',1,'<br>iClone 6.2<br>Improved Lip-syncing',1,'cb3jvt4H2Rs',0)
addCell(grp,1,'Eha1cLjALcE',1,'<br>iClone5 Tutorial<br>Human IK and Prop Interaction',1,'Eha1cLjALcE',0)
iCloneAnimatingCharactersLoaded[0]='yes'
}
}
function showiCloneMocap()
{
showOrHideTheClickedGroup('iCloneMocap');
if(iCloneAnimatingCharactersLoaded[1]=='no')
{ var grp='iCloneMocap';
addCell(grp,1,'GlheUdEw6pE',1,'<br>Mocap Animation<br>in iClone<br>with Qualisys Optical Tracking System',1,'GlheUdEw6pE',0)
addCell(grp,1,'5zd_gY1QMBQ',1,'<br>Facial Mocap Tips & Techniques<br>Jun 5th, 2019',1,'5zd_gY1QMBQ',0)
addCell(grp,1,'mPXpxkUvsBI',1,'<br>[Webinar] iClone 7<br>Facial Mocap Tips & Techniques<br>SEP 26, 2018',1,'mPXpxkUvsBI',0)
addCell(grp,1,'89dW2LFR07I',1,'<br>iPhone Facial Mocap with<br>iClone Motion LIVE',1,'89dW2LFR07I',0)
addCell(grp,1,'QP-ytyIXNpU',1,'<br>iClone 7.22 Tutorial<br>Motion LIVE: Apply Mocap Data<br>with Rokoko Smartsuit Pro',1,'QP-ytyIXNpU',0)
addCell(grp,1,'LsWHqLJQPk8',1,'<br>iClone 7.22 Tutorial<br>Motion LIVE: Record Mocap<br>Data with Rokoko Smartsuit Pro',1,'LsWHqLJQPk8',0)
addCell(grp,1,'UHy47q83pr0',1,'<br>iClone 7.22 Tutorial - Motion LIVE<br>Facial Mocap with iPhone LIVE FACE',1,'UHy47q83pr0',0)
addCell(grp,1,'XQC_sUTqUME',1,'<br>iClone 7.22 Tutorial<br>Motion LIVE: Settings for Body Mocap',1,'XQC_sUTqUME',0)
addCell(grp,1,'lfyNH89E9gw',1,'<br>iClone Motion LIVE<br>Body Mocap using Xsens 3D Motion Tracking System',1,'lfyNH89E9gw',0)
addCell(grp,1,'bZsb3m9xXZU',1,'<br>iClone 7 - Studio Mocap Series<br>Magical Moves',1,'bZsb3m9xXZU',0)
addCell(grp,1,'8vtlnWLHeX0',1,'<br>iClone 7<br>Studio Mocap Series<br>Special Bonus for Rifle Fight Combo',1,'8vtlnWLHeX0',0)
addCell(grp,1,'Trzaq4o_GaI',1,'<br>iClone 7<br>Studio Mocap Series<br>Rifle Combat Combo',1,'Trzaq4o_GaI',0)
addCell(grp,1,'PxN3wjg1cV0',1,'<br>iClone Faceware Facial Mocap Tutorial<br>Advanced - Facial Mocap Calibration',1,'PxN3wjg1cV0',0)
addCell(grp,1,'vph242OjGXg',1,'<br>iClone Faceware Facial Mocap Tutorial<br>Advanced - Morph Editing',1,'vph242OjGXg',0)
addCell(grp,1,'1m3QlrnqWXw',1,'<br>iClone Faceware Facial Mocap Tutorial<br>Advanced - Facial Mapping',1,'1m3QlrnqWXw',0)
addCell(grp,1,'fawYXH32iQo',1,'<br>iClone Faceware Realtime Facial Mocap System<br>Demo Video',1,'fawYXH32iQo',0)
addCell(grp,1,'oOCOmTMBT4Q',1,'<br>iClone Faceware Facial Mocap Tutorial<br>Facial Mocap Real Practice',1,'oOCOmTMBT4Q',0)
addCell(grp,1,'WNShqaKPU6I',1,'<br>iClone Faceware Facial Mocap Tutorial<br>Headcams',1,'WNShqaKPU6I',0)
addCell(grp,1,'3733qjUJiPs',1,'<br>iClone Faceware Facial Mocap Tutorial<br>PNG Sequence for Facial Mocap',1,'3733qjUJiPs',0)
addCell(grp,1,'ucHFPh5cBnc',1,'<br>iClone Faceware Facial Mocap Tutorial<br>Facial Mocap for Lipsync',1,'ucHFPh5cBnc',0)
addCell(grp,1,'6SCvpEMEZu0',1,'<br>iClone Faceware Facial Mocap Tutorial<br>Intro of iClone Facial Mocap Plugin',1,'6SCvpEMEZu0',0)
addCell(grp,1,'rQOakRw8VWo',1,'<br>iClone Faceware Facial Mocap Tutorial<br>Intro of Faceware Realtime for iClone',1,'rQOakRw8VWo',0)
addCell(grp,1,'XiCazsg4X2s',1,'<br>iClone Faceware Facial Mocap Tutorial<br>Overview & Quick Setup: Out of the Box',1,'XiCazsg4X2s',0)
addCell(grp,1,'Srf3eYQK6iY',1,'<br>iClone 7<br>Studio Mocap Series<br>Pistol Stunts',1,'Srf3eYQK6iY',0)
addCell(grp,1,'O3p3-PPTvNI',1,'<br>iClone 7<br>Studio Mocap Series<br>Pistol Moves',1,'O3p3-PPTvNI',0)
addCell(grp,1,'H0A3FgKkw18',1,'<br>iClone 7<br>Facial Mocap & Editing System',1,'H0A3FgKkw18',0)
addCell(grp,1,'aqtroJA2NCg',1,'<br>iClone Live Character Performance<br>Re-defines the Mocap Pipeline<br>Project NASA SEALS',1,'aqtroJA2NCg',0)
addCell(grp,1,'fKLIycxA05w',1,'<br>iClone 7<br>Studio Mocap Series: Assassin Moves',1,'fKLIycxA05w',0)
addCell(grp,1,'WJ7avo0L9iw',1,'<br>iClone Human Mocap<br>Assassin Seamless Motion Blending',1,'WJ7avo0L9iw',0)
addCell(grp,1,'kzdB2oczvzE',1,'<br>iClone 7<br>Studio Mocap Series<br>Female Casual Moves',1,'kzdB2oczvzE',0)
addCell(grp,1,'nd3egf54Xnk',1,'<br>iClone Faceware Trial Download<br>Installation Video Guide',1,'nd3egf54Xnk',0)
addCell(grp,1,'PlzcVxR4qFc',1,'<br>iClone Mocap Plug-in<br>for Perception Neueron',1,'PlzcVxR4qFc',0)
addCell(grp,1,'BGKaT4dSufk',1,'<br>Warrior Knight<br>iClone Live Mocap with Perception Neuron',1,'BGKaT4dSufk',0)
addCell(grp,1,'VX5PSRnKtJw',1,'<br>iClone | A&M Mocap Dance<br>Music Video Dance Vol.1',1,'VX5PSRnKtJw',0)
addCell(grp,1,'OSk9VizMxj0',1,'<br>iClone | A&M Mocap Dance<br>Street Dance Vol.1',1,'OSk9VizMxj0',0)
addCell(grp,1,'5wTYxTyBnf4',1,'<br>iClone | A&M Mocap Dance<br>Sexy Dance Vol.1',1,'5wTYxTyBnf4',0)
addCell(grp,1,'i0mk2Jgu8ME',1,'<br>Real-time 3D LIVE<br>Mocap Enhancement in iClone v5.1',1,'i0mk2Jgu8ME',0)
addCell(grp,1,'TCHLUg474io',1,'<br>Real-time 3D LIVE<br>Mocap Experience in New York ComicCon',1,'TCHLUg474io',0)
iCloneAnimatingCharactersLoaded[1]='yes'
}
}
function showiCloneAnimateCharacterClothes()
{
showOrHideTheClickedGroup('iCloneAnimateCharacterClothes');
if(iCloneAnimatingCharactersLoaded[2]=='no')
{ var grp='iCloneAnimateCharacterClothes';
addCell(grp,1,'xvOb_Nhi8NI',1,'<br>iClone 6 Tutorial<br>Soft cloth Wind Effects',1,'xvOb_Nhi8NI',0)
addCell(grp,1,'rXaiO3wm5NM',1,'<br>Clone 6 Tutorial<br>Soft cloth for Character Clothing',1,'rXaiO3wm5NM',0)
addCell(grp,1,'nek-bFtpoMs',1,'<br>iClone 6 Tutorial<br>Soft cloth Behavior & Weight Maps',1,'nek-bFtpoMs',0)
addCell(grp,1,'ri_4HKRJZTM',1,'<br>iClone 6 Feature Demo<br>Soft Cloth Weight Maps',1,'ri_4HKRJZTM',0)
addCell(grp,1,'wKLDTkUdxSY',1,'<br>iClone 6 Pre-launch Demo<br>Weight Map for Soft Cloth',1,'wKLDTkUdxSY',0)
addCell(grp,1,'YIOxPIiS9zA',1,'<br>iClone 6 Pre-launch Demo<br>Soft Cloth Natural Movement',1,'YIOxPIiS9zA',0)
addCell(grp,1,'xsrRdgx9oq8',1,'<br>iClone5 Functional demo<br>Soft Cloth',1,'xsrRdgx9oq8',0)
iCloneAnimatingCharactersLoaded[2]='yes'
}
}
// iCLONE RENDERING PROJECTS
function showiCloneRendering() { showOrHideTheClickedGroup('iCloneRendering'); }
function showiCloneBasicRendering()
{
showOrHideTheClickedGroup('iCloneBasicRendering');
if(iCloneRenderingLoaded[0]=='no')
{ var grp='iCloneBasicRendering';
addCell(grp,1,'hhNdGQVpDRY',1,'<br>iClone 7 Basics Tutorial<br>Intro to Rendering',1,'hhNdGQVpDRY',0)
addCell(grp,1,'0JaKsTxkekw',1,'<br>iClone 6 Feature Demo<br>Real time Render',1,'0JaKsTxkekw',0)
addCell(grp,1,'sBHv0PP4Mws',1,'<br>iClone5 Tutorial<br>Intro to Render & Output Application',1,'sBHv0PP4Mws',0)
iCloneRenderingLoaded[0]='yes'
}
}
function showiCloneIray()
{
showOrHideTheClickedGroup('iCloneIray');
if(iCloneRenderingLoaded[1]=='no')
{ var grp='iCloneIray';
addCell(grp,1,'3G3KMYfvBLg',1,'<br>Apply Amazing After Effects<br>to Iray Photorealistic Animations',1,'3G3KMYfvBLg',0)
addCell(grp,1,'LnitGU2XIKk',1,'<br>Iray Render Plug-in Tutorial<br>Iray Render Passes to After Effects',1,'LnitGU2XIKk',0)
addCell(grp,1,'avZN0PG_8Yw',1,'<br>Iray Render Plug-in Tutorial<br>Photoreal vs. Interactive Mode',1,'avZN0PG_8Yw',0)
addCell(grp,1,'QwsCn6CLUnA',1,'<br>Iray Render Plug-in Tutorial<br>Reduce GPU Memory Usage for Iray Renders',1,'QwsCn6CLUnA',0)
addCell(grp,1,'pHUN-jjeewM',1,'<br>Iray Render Plug-in Tutorial - Optimized Animation Rendering',1,'pHUN-jjeewM',0)
addCell(grp,1,'ttwIhbXH7M8',1,'<br>Iray Render Plug-in Tutorial<br>Super Shader Auto-Convert',1,'ttwIhbXH7M8',0)
addCell(grp,1,'YTms4ppLlt0',1,'<br>Iray Render Plug-in Tutorial<br>Render Settings',1,'YTms4ppLlt0',0)
addCell(grp,1,'ALEoD6xKBG0',1,'<br>Iray Render Plug-in Tutorial<br>Intro to Super Shader',1,'ALEoD6xKBG0',0)
addCell(grp,1,'QHShVA2zBzM',1,'<br>Iray Render Plug-in Tutorial<br>Quick Intro to Iray Plug-in',1,'QHShVA2zBzM',0)
addCell(grp,1,'NUsS8lj-58c',1,'<br>Iray Render Plug-in Tutorial<br>Super Shader Reflection Settings',1,'NUsS8lj-58c',0)
addCell(grp,1,'QGo58oDwMtM',1,'<br>Iray Render Plug-in Tutorial<br>Super Shader Multiplier Settings',1,'QGo58oDwMtM',0)
iCloneRenderingLoaded[1]='yes'
}
}
function showiCloneIndigo()
{
showOrHideTheClickedGroup('iCloneIndigo');
if(iCloneRenderingLoaded[2]=='no')
{
var grp='iCloneIndigo';
addCell(grp,1,'xUfAHFt4MyY',1,'<br>iClone 6 Tutorial<br>Character Compositing & Lighting Setup in Indigo',1,'xUfAHFt4MyY',0)
addCell(grp,1,'sSs8EqcQWTg',1,'<br>3DXchange 6 Tutorial - Indigo & Architecture Part 2: Rendering Sketchup Interiors in Indigo',1,'sSs8EqcQWTg',0)
addCell(grp,1,'6WqIWUeEAB8',1,'<br>3DXchange 6 Tutorial - Indigo & Architecture Part 1: Optimizing Sketchup Models for Render',1,'6WqIWUeEAB8',0)
addCell(grp,1,'rIhs_iPjw3U',1,'<br>3DXchange 6 Tutorial<br>Rendering Sketchup Files in Indigo: Realistic Car Rendering with iClone',1,'rIhs_iPjw3U',0)
addCell(grp,1,'decfKWlWcsM',1,'<br>iClone 6 Tutorial<br>Creating and Saving Indigo Scenes',1,'decfKWlWcsM',0)
addCell(grp,1,'UXfUPlScLi0',1,'<br>iClone 6 Tutorial<br>Tips for Indigo Shader Presets',1,'UXfUPlScLi0',0)
addCell(grp,1,'RkQWvDtctIA',1,'<br>iClone 6 Tutorial<br>Video and Image Compositing in Indigo',1,'RkQWvDtctIA',0)
addCell(grp,1,'2TuQDpQsJj8',1,'<br>Daz to iClone 6 Tutorial<br>Rendering Daz Genesis 2 Characters in Indigo',1,'2TuQDpQsJj8',0)
addCell(grp,1,'qOf-3xhRYYk',1,'<br>iClone 6 Tutorial<br>Indigo Camera and Render Settings',1,'qOf-3xhRYYk',0)
addCell(grp,1,'1kwQ5oWp6Ew',1,'<br>iClone 6 Tutorial<br>iClone vs Indigo Materials',1,'1kwQ5oWp6Ew',0)
addCell(grp,1,'9Rph3VxKRqY',1,'<br>iClone 6 Tutorial<br>Types of Lighting in Indigo',1,'9Rph3VxKRqY',0)
addCell(grp,1,'lwWKlTi0bXw',1,'<br>iClone 6 Tutorial - Rendering Indigo Sequences',1,'lwWKlTi0bXw',0)
addCell(grp,1,'wY0jZoEqUTI',1,'<br>iClone 6 Tutorial<br>iClone Lighting in Indigo',1,'wY0jZoEqUTI',0)
addCell(grp,1,'dpUEXzan0z8',1,'<br>iClone 6 Tutorial<br>Intro to iClones Indigo Plugin',1,'dpUEXzan0z8',0)
addCell(grp,1,'19FIn2LZF4A',1,'<br>iClone 6 Tutorial<br>Rendering Professional Outfits in Indigo',1,'19FIn2LZF4A',0)
iCloneRenderingLoaded[2]='yes'
}
}
// iCLONE CREATING ITEMS
function showiCloneCreatingItems() { showOrHideTheClickedGroup('iCloneCreatingItems'); }
function showiCCreatingProps() { showOrHideTheClickedGroup('iCCreatingProps'); }
function showiCCreatingPropsSort()
{
showOrHideTheClickedGroup('iCCreatingPropsSort');
if(iCCreatingPropsSortLoaded=='no')
{ var grp='iCCreatingPropsSort';
addCell(grp,1,'yeC6-dBWvlE',1,'<br>iClone 7 Tutorial<br>Creating Interactive Vehicles',1,'yeC6-dBWvlE',0)
addCell(grp,1,'L8ngmC0iFGo',1,'<br>iClone tutorial<br>Create Props with 3D Blocks',1,'L8ngmC0iFGo',0)
addCell(grp,1,'P6T_UYZbZZA',1,'<br>iClone 6 Tutorial<br>Realtime Surface Smoothing',1,'P6T_UYZbZZA',0)
iCCreatingPropsSortLoaded='yes'
}
}
function showiCloneCreatingCharacters()
{
showOrHideTheClickedGroup('iCloneCreatingCharacters');
if(iCloneCreatingItemsLoaded[0]=='no')
{ var grp='iCloneCreatingCharacters';
addCell(grp,1,'TRIn2j5DGmM',1,'<br>iClone 6.5 Tutorial<br>Converting iProps to iAvatars',1,'TRIn2j5DGmM',6)
addCell(grp,1,'sM9OWvWyzuY',1,'<br>Monster Workshop Tutorial<br>Monster Creation and Customization Part 1',1,'sM9OWvWyzuY',0)
addCell(grp,1,'LKEQr9KncSM',1,'<br>iClone 5 Tutorial<br>2D Photo to 3D Head',1,'LKEQr9KncSM')
addCell(grp,1,'9IL4OEO-BVk',1,'<br>iClone Tutorial<br>Adding a face with 2 photos',1,'9IL4OEO-BVk',0)
addCell(grp,1,'C6_IChFeSgc',1,'<br>iClone Tutorial02<br>Creating a Face in iClone',1,'C6_IChFeSgc',0)
iCloneCreatingItemsLoaded[0]='yes'
}
}
function showiCloneFaceFilter()
{
showOrHideTheClickedGroup('iCloneFaceFilter');
if(iCloneCreatingItemsLoaded[1]=='no')
{ var grp='iCloneFaceFilter';
addCell(grp,1,'5A_Xh_HfUMs',1,'<br>FaceFilter3 Tutorial<br>Applying the Best Eye Makeup for your Eye Type',1,'5A_Xh_HfUMs',0)
addCell(grp,1,'RN1TWmMMVrE',1,'<br>FaceFilter3 Tutorial<br>Adjusting Facial Symmetry',1,'RN1TWmMMVrE',0)
addCell(grp,1,'zwjj8yH5FgM',1,'<br>FaceFilter3 Tutorial<br>Custom Makeup Templates',1,'zwjj8yH5FgM',0)
addCell(grp,1,'TB5kW4q_VLk',1,'<br>FaceFilter3 Tutorial<br>Creating Custom Eye Makeup Templates',1,'TB5kW4q_VLk',0)
addCell(grp,1,'QYJHeVgvhfY',1,'<br>FaceFilter3 Tutorial<br>Clearing Up Blemishes',1,'QYJHeVgvhfY',0)
addCell(grp,1,'CUCZttjs9Uo',1,'<br>FaceFilter3 Tutorial<br>Highlights and Contours',1,'CUCZttjs9Uo',0)
addCell(grp,1,'8NxhXGvCC4o',1,'<br>FaceFilter3 Tutorial<br>Lens Filter Effects',1,'8NxhXGvCC4o',0)
addCell(grp,1,'-ar91-hNeMs',1,'<br>FaceFilter3 Tutorial<br>DOF and DSLR Effects',1,'-ar91-hNeMs',0)
addCell(grp,1,'IkHCaIVNAi4',1,'<br>FaceFilter3 Tutorial<br>Enhancing Skin Tone',1,'IkHCaIVNAi4',0)
addCell(grp,1,'fVmaQR1_f1I',1,'<br>FaceFilter3 Tutorial<br>Enhancing Facial Shape and Expression',1,'fVmaQR1_f1I',0)
addCell(grp,1,'Iyn2kfChaDo',1,'<br>FaceFilter3 Tutorial<br>Minimizing the Appearance of Wrinkles',1,'Iyn2kfChaDo',0)
addCell(grp,1,'MWRE4ym8wU4',1,'<br>FaceFilter3 Tutorial<br>Getting Started with FaceFilter3',1,'MWRE4ym8wU4',0)
addCell(grp,1,'PkmOCjqlcis',1,'<br>FaceFilter3<br>The Ultimate Photo Beauty Kit',1,'PkmOCjqlcis',0)
addCell(grp,1,'_Tw-JGHGp0k',1,'<br>3 Ways to Beautify your Photos<br>FaceFilter3 Teaser',1,'_Tw-JGHGp0k',0)
iCloneCreatingItemsLoaded[1]='yes'
}
}
function showiCloneMarvelousDesigner()
{
showOrHideTheClickedGroup('iCloneMarvelousDesigner');
if(iCloneCreatingItemsLoaded[2]=='no')
{ var grp='iCloneMarvelousDesigner';
addCell(grp,1,'AjZmV_PgLaE',1,'<br>Step 3 - iClone Tutorial<br>Cloth Design with Marvelous Designer',1,'AjZmV_PgLaE',0)
addCell(grp,1,'SGw9YXOy34o',1,'<br>Step 2 - iClone Tutorial<br>Cloth Design with Marvelous Designer',1,'SGw9YXOy34o',0)
addCell(grp,1,'qtJFLc3pyGw',1,'<br>Step 1 - iClone Tutorial<br>Cloth Design with Marvelous Designer',1,'qtJFLc3pyGw',0)
addCell(grp,1,'abiccz72WZg',1,'<br>iClone Cloth Design<br>With Marvelous Designer',1,'abiccz72WZg',0)
iCloneCreatingItemsLoaded[2]='yes'
}
}
function showiClone3DExchange() { showOrHideTheClickedGroup('iClone3DExchange'); }
function showiC3DExchangeUserInterface()
{
showOrHideTheClickedGroup('iC3DExchangeUserInterface');
if(iC3DExchangeLoaded[0]=='no')
{ var grp='iC3DExchangeUserInterface';
addCell(grp,1,'DG_mrJtU5oA',1,'<br>Real-time 3D LIVE<br>The Release of 3DXchange5',1,'DG_mrJtU5oA',0)
addCell(grp,1,'yee9HVKcxjk',1,'<br>iClone 3DXchange5<br>Quick Tour',1,'yee9HVKcxjk',0)
addCell(grp,1,'KvmddliO53I',1,'<br>3DXchange 6 Tutorial<br>UI Enhancements',1,'KvmddliO53I',0)
addCell(grp,1,'BE1YdDeq6MI',1,'<br>iClone Tutorial<br>3DXchange Basic Operation',1,'BE1YdDeq6MI',0)
addCell(grp,1,'jtPyJaFYTV8',1,'<br>3DXchange GUI overview',1,'jtPyJaFYTV8',0)
addCell(grp,1,'6bcQOKpT1xk',1,'<br>Converting Sketchup 3D models into iClone<br>Quick 3D design',1,'6bcQOKpT1xk',0)
addCell(grp,1,'nzGvbf9lKDA',1,'<br>iClone 3DXchange<br>Demo Video',1,'nzGvbf9lKDA',0)
addCell(grp,1,'UKrutaBjXOk',1,'<br>Google SketchUp to iClone showcase<br>@ Siggraph 2007',1,'UKrutaBjXOk',0)
iC3DExchangeLoaded[0]='yes'
}
}
function showiC3DExchangeCreatingProps()
{
showOrHideTheClickedGroup('iC3DExchangeCreatingProps');
if(iC3DExchangeLoaded[1]=='no')
{ var grp='iC3DExchangeCreatingProps';
addCell(grp,1,'_InQZateGbM',1,'<br>iClone 3DXchange5.4 Tutorial<br>Creating Morph-enabled Props<br>via the Expression Editor',1,'_InQZateGbM',0)
addCell(grp,1,'z3t6Cy1BqOc',1,'<br>iClone Beginners Guide<br>Importing Props with 3DXchange',1,'z3t6Cy1BqOc',0)
addCell(grp,1,'VqJhtYFzN4E',1,'<br>3DXchange 6 Tutorial<br>Optimized Prop Export',1,'VqJhtYFzN4E',0)
addCell(grp,1,'3sj4oLoaqkE',1,'<br>iClone 3DXchange Tutorial<br>Animate SKP Models',1,'3sj4oLoaqkE',0)
addCell(grp,1,'YXjNBz4X2S4',1,'<br>iClone 3DXchange Tutorial<br>Refine SKP Models',1,'YXjNBz4X2S4',0)
addCell(grp,1,'XyV2iCZbqvY',1,'<br>iClone 3DXchange2<br>Demo Reel',1,'XyV2iCZbqvY',0)
addCell(grp,1,'vL5Kj2P5-ww',1,'<br>iClone Tutorial<br>Rolloing Weel in 3DXchange (Jeep)',1,'vL5Kj2P5-ww',0)
addCell(grp,1,'V3qlZZeSqmc',1,'<br>3DXchange Tutorial<br>Animated Jeep with moving wheels',1,'V3qlZZeSqmc',0)
iC3DExchangeLoaded[1]='yes'
}
}
function showiC3DExchangeAdjustingCharacters()
{
showOrHideTheClickedGroup('iC3DExchangeAdjustingCharacters');
if(iC3DExchangeLoaded[2]=='no')
{ var grp='iC3DExchangeAdjustingCharacters';
addCell(grp,1,'7ObNoSAYVBY',1,'<br>iClone 3DXchange5.4 Beta Tutorial<br>Importing Facial Morph Target Data to iClone',1,'7ObNoSAYVBY',0)
addCell(grp,1,'eQi4hRxtTTk',1,'<br>iClone 3DXchange5.4 Beta Tutorial<br>Replacing Morph Target Data<br>in Morph-based Facial Models',1,'eQi4hRxtTTk',0)
addCell(grp,1,'z2pI7R2TsoI',1,'<br>iClone 3DXchange5.4 Beta Tutorial<br>Adjusting Facial Morph Data<br>for Standard Characters',1,'z2pI7R2TsoI',0)
iC3DExchangeLoaded[2]='yes'
}
}
function showiC3DExchangeAddSpring()
{
showOrHideTheClickedGroup('iC3DExchangeAddSpring');
if(iC3DExchangeLoaded[3]=='no')
{ var grp='iC3DExchangeAddSpring';
addCell(grp,1,'Z8Mmn4M93nE',1,'<br>iClone 3DXchange5.4 Beta Tutorial<br>Applying Spring Properties to Extended Bones',1,'Z8Mmn4M93nE',0)
iC3DExchangeLoaded[3]='yes'
}
}
function showiC3DExchangeCreatingCharacters()
{
showOrHideTheClickedGroup('iC3DExchangeCreatingCharacters');
if(iC3DExchangeLoaded[4]=='no')
{ var grp='iC3DExchangeCreatingCharacters';
addCell(grp,1,'xxCgFFiFAj0',1,'<br>iClone 3DXchange5.4 Beta Tutorial<br>Importing Custom Facial Morph Animation',1,'xxCgFFiFAj0',0)
addCell(grp,1,'twKtmxsT1rc',1,'<br>iClone 3DXchange5.4 Tutorial<br>Importing Facial Bone and Morph Hybrid Characters to iClone',1,'twKtmxsT1rc',0)
addCell(grp,1,'x9_mcIOUrqY',1,'<br>iClone 3DXchange5.4 Tutorial<br>Importing Characters with Facial Morph Data to iClone',1,'x9_mcIOUrqY',0)
addCell(grp,1,'eFlYQpfBdsQ',1,'<br>iClone 3DXchange5.4 Tutorial<br>Importing Characters with Facial Bones to iClone',1,'eFlYQpfBdsQ',0)
addCell(grp,1,'f2cntUMGUZg',1,'<br>3DXchange5 Tutorial<br>Exporting iClone Motions to Maya (Custom Rig)',1,'f2cntUMGUZg',0)
addCell(grp,1,'VCoWl05Y3hY',1,'<br>iClone 3DXchange5<br>Showcase Reel',1,'VCoWl05Y3hY')
addCell(grp,1,'LNwviifhxEY',1,'<br>3DXchange5 Tutorial<br>Importing Standard Bone Rig FBX Characters into iClone',1,'LNwviifhxEY',0)
addCell(grp,1,'kRz1EOLgFK8',1,'<br>3DXchange5 Tutorial<br>Importing Maya Characters to iClone',1,'kRz1EOLgFK8',0)
addCell(grp,1,'rd1aWvcYFKc',1,'<br>3DXchange5 Tutorial<br>Importing Motion Builder Characters with Motion to iClone',1,'rd1aWvcYFKc',0)
addCell(grp,1,'6ZoPf6yMf1Q',1,'<br>3DXchange5 Tutorial<br>Converting External Motions without a Preset T-Pose',1,'6ZoPf6yMf1Q',0)
addCell(grp,1,'mqGSp-oZWIM',1,'<br>3DXchange5 Tutorial<br>Importing FBX Motions<br>to iClone via 3DS Max',1,'mqGSp-oZWIM',0)
addCell(grp,1,'icjwZUv4RW4',1,'<br>3DXchange5 Tutorial<br>Importing Custom Bone Rig<br>Characters into iClone',1,'icjwZUv4RW4',0)
addCell(grp,1,'t_iHpYPC2MY',1,'<br>3DXchange5 Tutorial<br>Importing 3DS Max Character<br>Studio Characters to iClone',1,'t_iHpYPC2MY',0)
addCell(grp,1,'Zrc1bQhUB_Y',1,'<br>3DXchange5 Tutorial<br>Importing Blender Characters<br>to iClone',1,'Zrc1bQhUB_Y',0)
addCell(grp,1,'tnlfTLhReMo',1,'<br>3DXchange5 Tutorial<br>Converting an iClone Prop into a Character',1,'tnlfTLhReMo',0)
addCell(grp,1,'bIAZtzFU2fM',1,'<br>3DXchange5 Tutorial<br>Batch Motion Conversion',1,'bIAZtzFU2fM',0)
addCell(grp,1,'bPIDJoAJCe0',1,'<br>3DXchange5 Tutorial<br>Adjusting the T-Pose for Ideal Motion Results',1,'bPIDJoAJCe0',0)
addCell(grp,1,'S9rvaCAnAao',1,'<br>3DXchange5 Tutorial<br>Refining Motions with the 3DXchange to iClone AppLink',1,'S9rvaCAnAao',0)
addCell(grp,1,'hVozZvu9Rfw',1,'<br>iClone 3DXchange5 Tutorial<br>Characterize FBX Actor for iClone',1,'hVozZvu9Rfw',0)
addCell(grp,1,'3QktNu60vvM',1,'<br>3DXchange5 Preview<br>Characterize Free Hierarchy Actors for iClone',1,'3QktNu60vvM',0)
addCell(grp,1,'X5PXcCyxbIU',1,'<br>3DXchange5 Preview<br>Import Motion Builder Characters to iClone',1,'X5PXcCyxbIU',0)
addCell(grp,1,'fGO3xBzofHE',1,'<br>3DXchange5 Preview<br>Characterize Quadruped Animal for iClone',1,'fGO3xBzofHE',0)
addCell(grp,1,'qIAMR6SnDHs',1,'<br>3DXchange5 Preview<br>Import Maya Character to iClone',1,'qIAMR6SnDHs',0)
addCell(grp,1,'8vCIKzgYSh0',1,'<br>3DXchange5 Preview<br>Import 3ds Max Character to iClone',1,'8vCIKzgYSh0',0)
addCell(grp,1,'0lcI2y4EGmE',1,'<br>iClone 6.5 Tutorial<br>Mixamo to iClone Part 2<br>Importing Mixamo Characters with Animations to iClone',1,'0lcI2y4EGmE',0)
addCell(grp,1,'plcJLIxmklg',1,'<br>iClone 6.5 Tutorial<br>Mixamo to iClone Part 1<br>Importing Motions to iClone',1,'plcJLIxmklg',0)
addCell(grp,1,'79Mvt0HzP6Y',1,'<br>iClone 6.5 Demo<br>Importing Alembic to Fusion',1,'79Mvt0HzP6Y',0)
addCell(grp,1,'0-isex2DvPg',1,'<br>iClone Beginners Guide<br>Importing Non-Human Characters',1,'0-isex2DvPg',0)
addCell(grp,1,'JmTj6CS9c1c',1,'<br>iClone Beginners Guide<br>Importing Characters with 3DXchange',1,'JmTj6CS9c1c',0)
addCell(grp,1,'-A9P97d9sqY',1,'<br>iClone 6.5 Tutorial<br>3DXchange to Sketchfab',1,'-A9P97d9sqY',0)
addCell(grp,1,'LBkxbKsAjkU',1,'<br>iClone 6.5 Beta Demo<br>Alembic Export from iClone to Maya<br>For 3DXChange Pipeline Version',1,'LBkxbKsAjkU',0)
addCell(grp,1,'KjsP7gNr8vE',1,'<br>3DXchange 5 Tutorial<br>Animating Custom Maya Characters in iClone',1,'KjsP7gNr8vE',0)
iC3DExchangeLoaded[4]='yes'
}
}
function showiC3DExchangeInportDazCharacters()
{
showOrHideTheClickedGroup('iC3DExchangeInportDazCharacters');
if(iC3DExchangeLoaded[5]=='no')
{ var grp='iC3DExchangeInportDazCharacters';
addCell(grp,1,'tmbLIulalbk',1,'<br>Daz to iClone 6 Tutorial<br>Soft Cloth for Daz Characters',1,'tmbLIulalbk',0)
addCell(grp,1,'D3iS164uTgc',1,'<br>Daz to iClone 6 Tutorial<br>Importing Daz Genesis 2 Characters to iClone',1,'D3iS164uTgc',0)
addCell(grp,1,'M9v6hx-xTbw',1,'<br>iClone 6.5 Tutorial<br>Animating Daz Genesis 3 Characters in iClone',1,'M9v6hx-xTbw',0)
addCell(grp,1,'6umSgDdSnw0',1,'<br>3DXchange 6.5 Tutorial<br>Importing Daz Genesis 3 Characters to iClone',1,'6umSgDdSnw0',0)
addCell(grp,1,'dVlc8bVwt2M',1,'<br>Converting Multi<br>material Assets to Alembic<br>using DAZ Genesis Character as Example',1,'dVlc8bVwt2M',0)
addCell(grp,1,'lqh6cUWwSEE',1,'<br>3DXchange 5 Tutorial<br>Adjusting and Updating Facial Morph Target Data<br>from Daz Studio',1,'lqh6cUWwSEE',0)
addCell(grp,1,'_31VxDFjqj8',1,'<br>3DXchange 5 Tutorial<br>Material Refinement for Daz Character Optimization',1,'_31VxDFjqj8',0)
addCell(grp,1,'0rCpvEqQbRw',1,'<br>3DXchange 5 Tutorial<br>Reduce Polygons of Daz Charcatre for iClone using Decimator',1,'0rCpvEqQbRw',0)
addCell(grp,1,'DWPLx_LBs5o',1,'<br>3DXchange 5 Tutorial<br>Importing Daz Genesis Characters to iClone',1,'DWPLx_LBs5o',0)
addCell(grp,1,'e9_J8Sp2U4o',1,'<br>3DXchange 5 Tutorial<br>Importing BVH Motions<br>to iClone via Daz Studio',1,'e9_J8Sp2U4o',0)
addCell(grp,1,'mQ1WRNjPxzg',1,'<br>iClone 3DXchange 5 Pipeline Demo<br>Import (Daz) BVH Motion to iClone',1,'mQ1WRNjPxzg',0)
addCell(grp,1,'2Y63R_VEXF4',1,'<br>3DXchange 5 Preview<br>Import Daz Character to iClone',1,'2Y63R_VEXF4',0)
addCell(grp,1,'tdMsgIfaFLQ',1,'<br>3DXchange 5 Tutorial<br>Importing Facial Morph Target Data<br>from Daz Studio',1,'tdMsgIfaFLQ',0)
addCell(grp,1,'iMOnBEWQ5yw',1,'<br>Suave motion for<br>DAZ male character',1,'iMOnBEWQ5yw',0)
addCell(grp,1,'TUSAHn8U-Ls',1,'<br>Real-time Preview in DAZ',1,'TUSAHn8U-Ls',0)
addCell(grp,1,'3RADU2QzQyY',1,'<br>Charming motion for DAZ female character',1,'3RADU2QzQyY',0)
addCell(grp,1,'xdTN-m5zS5s',1,'<br>Pop Dance<br>Girl Style 2 for DAZ Genesis character',1,'xdTN-m5zS5s',0)
addCell(grp,1,'3bg4r80a05I',1,'<br>Pop Dance<br>Girl Style 1 for DAZ Genesis character',1,'3bg4r80a05I',0)
addCell(grp,1,'HigMPMUQenM',1,'<br>Pop Dance<br>Hip Hop 2 for DAZ Genesis character',1,'HigMPMUQenM',0)
addCell(grp,1,'rxa0cJv8G00',1,'<br>Pop Dance<br>Hip Hop 1 for DAZ Genesis character',1,'rxa0cJv8G00',0)
addCell(grp,1,'AFq-MaOjJgY',1,'<br>Real-time Preview in DAZ',1,'AFq-MaOjJgY',0)
addCell(grp,1,'nrWdq5jAyz4',1,'<br>iClone DAZ Dual Format Freak 5',1,'nrWdq5jAyz4',0)
addCell(grp,1,'frXZcMFZiQo',1,'<br>iClone | DAZ Dual Format<br>Genesis Hiro and Aiko',1,'frXZcMFZiQo',0)
addCell(grp,1,'bEPgnkY3QXw',1,'<br>iClone Pipeline Tutorial<br>Exporting iClone Motions to Daz Studio',1,'bEPgnkY3QXw',0)
addCell(grp,1,'clNoYHfkus4',1,'<br>DAZ Introductory<br>Content Pack Demo Reel',1,'clNoYHfkus4',0)
addCell(grp,1,'nTMbNu85Xp4',1,'<br>iClone | DAZ Dual Format<br>Martial Arts & Belly Dancing Motions',1,'nTMbNu85Xp4',0)
addCell(grp,1,'dOBv3oVLtOE',1,'<br>iClone & DAZ 3D Studio Tutorial<br>3DXchange',1,'dOBv3oVLtOE',0)
iC3DExchangeLoaded[5]='yes'
}
}
function showCCStarting()
{
showOrHideTheClickedGroup('CCStarting');
if(ccLoaded[0]=='no')
{ var grp='CCStarting';
addCell(grp,1,'YGjT_lzo7k8',1,'<br>Character Creator 3<br>First Impressions',1,'YGjT_lzo7k8',0)
addCell(grp,1,'o3lEmWpVxUE',1,'<br>Character Creator 3<br>Getting Started & Installation',1,'o3lEmWpVxUE',0)
addCell(grp,1,'PV2sbiqSZwI',1,'<br>Character Creator 3 Tutorial - Intro to User Interface',1,'PV2sbiqSZwI',0)
addCell(grp,1,'3a263fj5tUo',1,'<br>Character Creator 3 Tutorial - Getting Started in CC3',1,'3a263fj5tUo',0)
addCell(grp,1,'ZUcZW3tc1rQ',1,'<br>Character Creator 1.5 Tutorial<br>Intro to New Features',1,'ZUcZW3tc1rQ',0)
addCell(grp,1,'SEYVil4tQmg',1,'<br>Essential for Character Creator',1,'SEYVil4tQmg',0)
addCell(grp,1,'qDQIxCVcHyM',1,'<br>Character Creator<br>Generate Unlimited 3D Characters',1,'qDQIxCVcHyM',0)
addCell(grp,1,'GSzutmTg-T4',1,'<br>iClone Character Creator Tutorial<br>Character Creator Basics & UI',1,'GSzutmTg-T4',0)
addCell(grp,1,'Id4GEx_EoiA',1,'<br>iClone G6 Character Creator<br>Work In Progress - Part 2',1,'Id4GEx_EoiA',0)
ccLoaded[0]='yes'
}
}
function showCCCreating()
{
showOrHideTheClickedGroup('CCCreating');
if(ccLoaded[1]=='no')
{ var grp='CCCreating';
addCell(grp,1,'evOEApJncP4',1,'<br>[Webinar] Creating a Stylized 3D Character with iC7 & CC<br>APR 16, 2018',1,'evOEApJncP4',0)
addCell(grp,1,'1NLrDEDsROg',1,'<br>Character Creator 2.0 Beta<br>Visual Enhancements',1,'1NLrDEDsROg',0)
addCell(grp,1,'RgXWmrMLI2Q',1,'<br>Character Creator 3D Scan Pipeline<br>Mesh Pose Correction Morphs for 3D Scan Optimization',1,'RgXWmrMLI2Q',0)
addCell(grp,1,'7CZr-YSobYY',1,'<br>Character Creator 3D Scan Pipeline<br>Adjust Balance Morphs for 3D Scan Optimization',1,'7CZr-YSobYY',0)
addCell(grp,1,'pXPhGGcpQh4',1,'<br>[Webinar] Character Creator 2.0<br>Visual Optimization & Appearance Editor_MAR 5, 2018',1,'pXPhGGcpQh4',0)
addCell(grp,1,'rsq8H18Fu-c',1,'<br>Character Creator 2 Tutorial<br>Conform vs. Non-Conform Options',1,'rsq8H18Fu-c',0)
addCell(grp,1,'s9OUO3wXHkY',1,'<br>iClone Character Creator Tutorial<br>Creating a Star Trek Facial Normal Map',1,'s9OUO3wXHkY',0)
addCell(grp,1,'8LT1h_AXKRY',1,'<br>iClone Character Creator Tutorial<br>Advanced Facial Modification: Orc',1,'8LT1h_AXKRY',0)
addCell(grp,1,'FglAcVCRVfU',1,'<br>iClone Character Creator Tutorial<br>Advanced Facial Modification: Vampire',1,'FglAcVCRVfU',0)
addCell(grp,1,'5RjMTpB0Y1I',1,'<br>iClone Character Creator Tutorial<br>Adding Custom Decals',1,'5RjMTpB0Y1I',0)
addCell(grp,1,'b5bVDsNP6Tg',1,'<br>iClone Character Creator Tutorial<br>Body Morphing Basics',1,'b5bVDsNP6Tg',0)
addCell(grp,1,'dbCipA78x7s',1,'<br>Character Creator 1.5 Tutorial<br>Auto-hide Mesh for Poly Count & Mesh Penetration Issues',1,'dbCipA78x7s',0)
ccLoaded[1]='yes'
}
}
function showCCClothing()
{
showOrHideTheClickedGroup('CCClothing');
if(ccLoaded[2]=='no')
{ var grp='CCClothing';
addCell(grp,1,'nsE5qJP2xAI',1,'<br>Character Creator 3 Tutorial<br>Creating Clothing from OBJ Files',1,'nsE5qJP2xAI',0)
addCell(grp,1,'HstQTB0VfPQ',1,'<br>Character Creator 3 Tutorial<br>Making Clothes with CC3 GoZ',1,'HstQTB0VfPQ',0)
addCell(grp,1,'IsPZXorDBaI',1,'<br>Character Creator tutorial<br>Designing Apocalyptic 3D Garments<br>for Doomsday Survivors',1,'IsPZXorDBaI',0)
addCell(grp,1,'yh3eVs17Xx4',1,'<br>Character Creator 1.5 Tutorial<br>Editing Clothing Mesh',1,'yh3eVs17Xx4',0)
addCell(grp,1,'_gQzYHl3XKo',1,'<br>Character Creator 1.5 Tutorial<br>Custom Clothing Layering',1,'_gQzYHl3XKo',0)
addCell(grp,1,'oAySsjYbaGw',1,'<br>Character Creator 1.5 Tutorial<br>Accessory Creation',1,'oAySsjYbaGw',0)
addCell(grp,1,'E7f__LNUviw',1,'<br>Character Creator 1.5 Tutorial<br>Hair Creation',1,'E7f__LNUviw',0)
addCell(grp,1,'n1hv548GH_4',1,'<br>Character Creator 1.5 Tutorial<br>Shoes Creation',1,'n1hv548GH_4',0)
addCell(grp,1,'BFWnWDUk2lM',1,'<br>Character Creator 1.5 Tutorial<br>Cloth Creation',1,'BFWnWDUk2lM',0)
addCell(grp,1,'Qdj28FMhIGA',1,'<br>Character Creator Master Series<br>Pirate Creation Part 6<br>Finalizing in CC, 3DXchange & iClone',1,'Qdj28FMhIGA',0)
addCell(grp,1,'Fz57kEss0NE',1,'<br>Character Creator Master Series<br>Pirate Creation Part 4<br>Texturing the Clothes in Substance Painter',1,'Fz57kEss0NE',0)
addCell(grp,1,'HZV2TtPJWBY',1,'<br>Character Creator Master Series<br>Pirate Creation Part 5<br>Binding the Clothes in Blender',1,'HZV2TtPJWBY',0)
addCell(grp,1,'uIb9euLVONY',1,'<br>Character Creator Master Series<br>Pirate Creation Part 3<br>Modeling 3D Clothes in ZBrush & Blender',1,'uIb9euLVONY',0)
addCell(grp,1,'inJVCCV5pj8',1,'<br>Character Creator Master Series<br>Pirate Creation Part 2<br>Customizing a 3D Body in ZBrush & Blender',1,'inJVCCV5pj8',0)
addCell(grp,1,'yrhnKyst5xw',1,'<br>Character Creator Master Series<br>Pirate Creation Part 1<br>Designing a Base Mesh for CC',1,'yrhnKyst5xw',0)
addCell(grp,1,'ful3sQgo66A',1,'<br>iClone Character Creator Tutorial<br>Conforming Clothing & Layering',1,'ful3sQgo66A',0)
addCell(grp,1,'RXxE5qDnou8',1,'<br>iClone Character Creator Tutorial<br>Creating Custom Fabrics',1,'RXxE5qDnou8',0)
addCell(grp,1,'a2ACKt9bssc',1,'<br>iClone Character Creator Tutorial<br>Clothing Design & Structure',1,'a2ACKt9bssc',0)
ccLoaded[2]='yes'
}
}
function showCCTexturing()
{
showOrHideTheClickedGroup('CCTexturing');
if(ccLoaded[3]=='no')
{ var grp='CCTexturing';
addCell(grp,1,'DMukSeJSPS0',1,'<br>PBR Ready Character Creation Made Easy<br>May 10, 2017',1,'DMukSeJSPS0',0)
addCell(grp,1,'FcEMV2bKFVo',1,'<br>Character Creator 2 Tutorial<br>Using PBR Substance Materials',1,'FcEMV2bKFVo',0)
addCell(grp,1,'Akh5vwdVybA',1,'<br>Character Creator 2<br>Dynamic PBR Visual & Export Features',1,'Akh5vwdVybA',0)
addCell(grp,1,'FUAyk9iSQFU',1,'<br>Character Creator 2 Tutorial<br>Tweaking PBR Substance Materials',1,'FUAyk9iSQFU',0)
addCell(grp,1,'8Ey5wGLkeFE',1,'<br>Assassins Playset<br>PBR Characters for Unreal, Unity, & iClone',1,'8Ey5wGLkeFE',0)
addCell(grp,1,'-ZdrQRdgJIM',1,'<br>Character Creator 2 Tutorial<br>Non-PBR to PBR Material Conversion',1,'-ZdrQRdgJIM',0)
addCell(grp,1,'VmhvrIf4668',1,'<br>Character Creator 2 Tutorial<br>Leather Generator',1,'VmhvrIf4668',0)
addCell(grp,1,'1wz1jSaQo8g',1,'<br>Character Creator 2 Tutorial<br>Wood Generator',1,'1wz1jSaQo8g',0)
addCell(grp,1,'xCt6UbMgnbc',1,'<br>Character Creator 3 Tutorial<br>Guide to RTL Character System',1,'xCt6UbMgnbc',0)
addCell(grp,1,'-2-TeON5nrg',1,'<br>Character Creator 3 Tutorial<br>Export with InstaLOD - Merge Material',1,'-2-TeON5nrg',0)
addCell(grp,1,'RaYwdM7IPR0',1,'<br>Character Creator 2 Tutorial<br>Metal Material Adjustments',1,'RaYwdM7IPR0',0)
addCell(grp,1,'CdsfLu3hJ-Q',1,'<br>iClone 6 Tutorial<br>Custom Clothing Design with Professional Outfits',1,'CdsfLu3hJ-Q',0)
ccLoaded[3]='yes'
}
}
function showCCExporting()
{
showOrHideTheClickedGroup('CCExporting');
if(ccLoaded[4]=='no')
{ var grp='CCExporting';
addCell(grp,1,'AJKJFI3AchM',1,'<br>Character Creator 1.5 Tutorial<br>Exporting Talking Animations to Maya via Character Creator',1,'AJKJFI3AchM',0)
addCell(grp,1,'-qpyZkF1LWE',1,'<br>Character Creator Tutorial<br>Adding a Root to Bone Hierarchy in Maya',1,'-qpyZkF1LWE',0)
addCell(grp,1,'6QGh06nF6To',1,'<br>Character Creator Tutorial<br>Animation Retargeting in Unreal',1,'6QGh06nF6To',0)
addCell(grp,1,'bviMTFk07h0',1,'<br>iClone Character Creator Tutorial<br>Custom Facial Texture Maps with 3D Coat',1,'bviMTFk07h0',0)
addCell(grp,1,'Qo-c7t_Fb_0',1,'<br>Character Creator to Unreal<br>Part 1 Character Creation',1,'Qo-c7t_Fb_0',0)
addCell(grp,1,'DqvYxjy3fVY',1,'<br>Character Creator to Unreal<br>Part 2 Body Animation in iClone',1,'DqvYxjy3fVY',0)
addCell(grp,1,'SzXmNTFzXxU',1,'<br>Character Creator to Unreal<br>Part 3 Facial Animation in iClone',1,'SzXmNTFzXxU',0)
addCell(grp,1,'9eLT9o8SPZs',1,'<br>Character Creator to Unreal<br>Part 4 Export & Material Settings',1,'9eLT9o8SPZs',0)
addCell(grp,1,'xG4c2y6aJtI',1,'<br>Character Creator to Unreal<br>Part 5 Animation & Control in Unreal',1,'xG4c2y6aJtI',0)
ccLoaded[4]='yes'
}
}
function showCCImporting()
{
showOrHideTheClickedGroup('CCImporting');
if(ccLoaded[5]=='no')
{ var grp='CCImporting';
addCell(grp,1,'fJ7WkLjBZJk',1,'<br>[Webinar] Importing & Animating Daz<br>Genesis 8 Characters in iClone<br>July 10, 2018',1,'fJ7WkLjBZJk',0)
addCell(grp,1,'z_ASJkL_PmU',1,'<br>iClone 7.21 Tutorial<br>Daz Genesis Pipeline Part 2<br>Auto Material Enhancement for Character Import',1,'z_ASJkL_PmU',0)
addCell(grp,1,'9EXDvs5uyyk',1,'<br>iClone 7.21 Tutorial<br>Daz Genesis Pipeline Part 1<br>Enhanced Facial Expression Import',1,'9EXDvs5uyyk',0)
addCell(grp,1,'KHoK2AU6fHo',1,'<br>[Webinar] Importing & Animating<br>Daz Genesis 8 Characters in iClone<br>FEB 21, 2018',1,'KHoK2AU6fHo',0)
addCell(grp,1,'vMIpsqxwdcA',1,'<br>Importing Animating Daz Genesis<br>3 Characters in iClone_November 2nd, 2016',1,'vMIpsqxwdcA',0)
addCell(grp,1,'ZWV72e-pfgk',1,'<br>[Webinar] Importing and Rendering<br>Renderosity Content in CC3_ Mar 20th, 2019',1,'ZWV72e-pfgk',0)
addCell(grp,1,'D9Hk8uJNEWk',1,'<br>Character Creator 3 Tutorial<br>Importing Poser Characters into Character Creator',1,'D9Hk8uJNEWk',0)
addCell(grp,1,'mbEfE_thxyc',1,'<br>[Webinar] Importing and Rendering<br>Renderosity Content in CC3_DEC 5th, 2018',1,'mbEfE_thxyc',0)
addCell(grp,1,'uuhCCgJQHYk',1,'<br>Character Creator 3 Tutorial<br>Importing Daz Characters into Character Creator',1,'uuhCCgJQHYk',0)
addCell(grp,1,'1AnfSUVWkls',1,'<br>Character Creator 3 Tutorial<br>Applying Daz Poses to CC3 Characters',1,'1AnfSUVWkls',0)
addCell(grp,1,'rPYkbEqX-AM',1,'<br>Character Creator 3 Tutorial<br>Using INI Files to Fix Daz Texture Load Issues',1,'rPYkbEqX-AM',0)
addCell(grp,1,'OT1IzuPx8cg',1,'<br>Character Creator 3 Tutorial<br>Auto-Load and Bake Daz Textures',1,'OT1IzuPx8cg',0)
addCell(grp,1,'KD36-hNJbv0',1,'<br>Character Creator 3 Tutorial<br>Fixes for Common Daz Import Issues',1,'KD36-hNJbv0',0)
addCell(grp,1,'AAT0m-BAPvo',1,'<br>Character Creator 3 Tutorial<br>Converting Daz Content to Reallusion Format',1,'AAT0m-BAPvo',0)
addCell(grp,1,'pJrLnBDHpcI',1,'<br>Daz Studio to Character Creator 3<br>Transforming Daz 3D characters<br>into Character Creator 3',1,'pJrLnBDHpcI',0)
addCell(grp,1,'jqN_ZlMY2OY',1,'<br>Character Creator 3 Tutorial<br>GoZ: ZBrush Character Creation Part 2',1,'jqN_ZlMY2OY',0)
addCell(grp,1,'pKmEMF_TTdw',1,'<br>Character Creator 3 Tutorial<br>GoZ: ZBrush Character Creation Part 1',1,'pKmEMF_TTdw',0)
addCell(grp,1,'5LJFLfhwLtY',1,'<br>Character Creator 3<br>ZBrush Pipeline Learning Videos Trailer',1,'5LJFLfhwLtY',0)
addCell(grp,1,'HjcHqgrNcaA',1,'<br>Character Creator 3 Tutorial<br>CC3 Material Setup for Cycle Render in Blender',1,'HjcHqgrNcaA',0)
addCell(grp,1,'XoLmfigSffM',1,'<br>3D Artist Crystal Bretz <br>uses Character Creator 3 to model <br>and animate a character concept',1,'XoLmfigSffM',0)
ccLoaded[5]='yes'
}
}
function showCCPoses()
{
showOrHideTheClickedGroup('CCPoses');
if(ccLoaded[6]=='no')
{ var grp='CCPoses';
addCell(grp,1,'bXthUjXJjuw',1,'<br>Character Creator 1.5 Tutorial<br>Load & Edit Custom Calibration Poses',1,'bXthUjXJjuw',0)
addCell(grp,1,'ZjqO3dE2e1s',1,'<br>Character Creator 1.5 Tutorial<br>Hand & Foot Contact',1,'ZjqO3dE2e1s',0)
ccLoaded[6]='yes'
}
}
function showCCRendering()
{
showOrHideTheClickedGroup('CCRendering');
if(ccLoaded[7]=='no')
{ var grp='CCRendering';
addCell(grp,1,'fitXYz_pGTw',1,'<br>Iray Render Plug-in Tutorial<br>Lighting Part 3: Emissive Mesh Light',1,'fitXYz_pGTw',0)
addCell(grp,1,'-Yhy-YMnQYc',1,'<br>How to Render Photorealistic Animations with NVIDIA Iray?',1,'-Yhy-YMnQYc',0)
addCell(grp,1,'d2QZKYdPFd0',1,'<br>Iray Render Plug-in Tutorial<br>Lighting Part 2: Lighting Types with IES',1,'d2QZKYdPFd0',0)
addCell(grp,1,'G08LUqLhqSQ',1,'<br>[Webinar] An Introduction to Iray<br>workflow_ Mar 3rd, 2019',1,'G08LUqLhqSQ',0)
addCell(grp,1,'c8512vYv2Xw',1,'<br>Iray Render Plug-in Tutorial<br>Lighting Part 1: Environmental Light Settings',1,'c8512vYv2Xw',0)
addCell(grp,1,'f0PbNMZqG30',1,'<br>Character Creator 3<br>Quality Production: Quad Mesh, Auto Rig, GoZ, Iray Render',1,'f0PbNMZqG30',0)
addCell(grp,1,'ug4S-vhzlF0',1,'<br>Character Creator 2 Tutorial<br>Intro to Light and Shadow',1,'ug4S-vhzlF0',0)
addCell(grp,1,'nh5Yk-bBoBA',1,'<br>Character Creator 2 Tutorial<br>Image-based Lighting & Sky Sync',1,'nh5Yk-bBoBA',0)
ccLoaded[7]='yes'
}
}
function showCCEditMesh()
{
showOrHideTheClickedGroup('CCEditMesh');
if(ccLoaded[8]=='no')
{ var grp='CCEditMesh';
addCell(grp,1,'VHBPmRdCU_o',1,'<br>Character Creator 3 Tutorial<br>Fixing Visual Defects Part 3<br>Partial Conform',1,'VHBPmRdCU_o',0)
addCell(grp,1,'KDLVyujsmVw',1,'<br>Character Creator 3 Tutorial<br>Fixing Visual Defects Part 2<br>Skin Weights',1,'KDLVyujsmVw',0)
addCell(grp,1,'GvZWoN-isks',1,'<br>Character Creator 3 Tutorial<br>Fixing Visual Defects Part 1: Mesh Editing',1,'GvZWoN-isks',0)
addCell(grp,1,'jsVYUBlPxHM',1,'<br>Character Creator 2 Tutorial<br>Mesh Editing for Accessories (& Props)',1,'jsVYUBlPxHM',0)
ccLoaded[8]='yes'
}
}
// ICLONE GAME SCENES
function showiCGameEngines() { showOrHideTheClickedGroup('iCGameEngines'); }
function showiCGameEnginesSortings()
{
showOrHideTheClickedGroup('iCGameEnginesSortings');
if(iCGameEnginesLoaded[0]=='no')
{ var grp='iC';
addCell(grp,1,'uLMGQg9515Y',1,'<br>iClone 7 Tutorial<br>Exporting FBX via iClone',1,'uLMGQg9515Y',0)
addCell(grp,1,'F9aKFMn6Xyk',1,'<br>iClone Character Creator CryEngine<br>Animated Character Import',1,'F9aKFMn6Xyk',0)
addCell(grp,1,'Z5SlRxtRtI0',1,'<br>[Webinar] Cool Custom CC3 Characters<br>for Game Engines<br>April 24, 2019',1,'Z5SlRxtRtI0',0)
addCell(grp,1,'cqszVE80GtU',1,'<br>Character Creator 3 Tutorial<br>Importing Poser Characters from CC3 to Game Engines',1,'cqszVE80GtU',0)
addCell(grp,1,'4kkgWQanBdA',1,'<br>[Webinar] Exploring the CC3 Game Design Pipeline<br>Dec 17th, 2018',1,'4kkgWQanBdA',0)
addCell(grp,1,'jhMKTJoVtEI',1,'<br>Character Creator 3 Tutorial<br>Export with InstaLOD - Remesh Character',1,'jhMKTJoVtEI',0)
addCell(grp,1,'c9qEbOJoHNA',1,'<br>Character Creator 3 Tutorial<br>Optimizing Character Wearables',1,'c9qEbOJoHNA',0)
addCell(grp,1,'Nbf2fhQvayM',1,'<br>Character Creator 3 Tutorial<br>Optimizing Object Elements',1,'Nbf2fhQvayM',0)
addCell(grp,1,'knH85aRaC30',1,'<br>Character Creator 3 Tutorial<br>Baking Textures to Retain Surface Detail',1,'knH85aRaC30',0)
addCell(grp,1,'F4a86L2g6pQ',1,'<br>iClone Characters to Unity3D Part One<br>Character Creation',1,'F4a86L2g6pQ',0)
addCell(grp,1,'UZNP8p5kCDg',1,'<br>iClone Characters to Unity3D Part Two<br>Animation Design',1,'UZNP8p5kCDg',0)
addCell(grp,1,'9B6nkCxeRlg',1,'<br>iClone Characters to Unity3D Part Three<br>Export Setup',1,'9B6nkCxeRlg',0)
addCell(grp,1,'5havLW47XVY',1,'<br>iClone Animation to Unity3D Part Five<br>Export Character and Animation',1,'5havLW47XVY',0)
addCell(grp,1,'6Y7POp9HWpE',1,'<br>iClone Animation to Unity3D Part One<br>Voice Recording & Lip-Sync',1,'6Y7POp9HWpE',0)
addCell(grp,1,'cj_z7GBiTMw',1,'<br>iClone Animation to Unity3D Part Two<br>Lip Editor and Face Puppet',1,'cj_z7GBiTMw',0)
addCell(grp,1,'aG8O3ijdxaI',1,'<br>iClone Animation to Unity3D Part Three<br>Motion Puppet and Layer Editing',1,'aG8O3ijdxaI',0)
addCell(grp,1,'nfCbkkmMDqY',1,'<br>iClone Animation to Unity3D Part Four<br>Collect Clip for 3DXchange',1,'nfCbkkmMDqY',0)
addCell(grp,1,'J0py_-keJ3c',1,'<br>iClone Pipeline Tutorial<br>iClone Content for Trial and Export',1,'J0py_-keJ3c',0)
addCell(grp,1,'FwY5W6IjRKo',1,'<br>iClone 6.5 Beta Demo<br>Alembic Export from iClone to Hitfilm',1,'FwY5W6IjRKo',0)
addCell(grp,1,'SmppBRan8UQ',1,'<br>iClone 6 5 Beta Demo<br>Setting Alembic Export Range',1,'SmppBRan8UQ',0)
addCell(grp,1,'Xr1ez5MB6xk',1,'<br>iClone Pipeline Tutorial<br>Exporting iClone Props and<br>Non-Human Characters to UDK',1,'Xr1ez5MB6xk',0)
addCell(grp,1,'JfBKTBvJyEk',1,'<br>iClone Pipeline Tutorial<br>Exporting iClone Motions for use with CAT in 3DS Max',1,'JfBKTBvJyEk',0)
addCell(grp,1,'xUsrXSJ4NGE',1,'<br>iClone Pipeline Tutorial<br>Exporting iClone Motions to Maya (HumanIK)',1,'xUsrXSJ4NGE',0)
addCell(grp,1,'DLvE45CVtmQ',1,'<br>iClone Pipeline Tutorial<br>Exporting iClone Standard Characters to Maya',1,'DLvE45CVtmQ',0)
addCell(grp,1,'oQGYoPC7llo',1,'<br>iClone Pipeline Tutorial<br>Applying Motions from iClone to 3DS Max<br>CS Biped Characters',1,'oQGYoPC7llo',0)
iCGameEnginesLoaded[0]='yes'
}
}
function showiCGameEnginesUnity()
{
showOrHideTheClickedGroup('iCGameEnginesUnity');
if(iCGameEnginesLoaded[1]=='no')
{ var grp='iCGameEnginesUnity';
addCell(grp,1,'IqDbjR8lgRo',1,'<br>Character Creator 3 Tutorial<br>Creating NPC for Unity 3D with CC3 Game Base',1,'IqDbjR8lgRo',0)
addCell(grp,1,'fxCygLaQvKY',1,'<br>Physics-enabled Assassin Coat<br>for Unreal, Unity, & iClone',1,'fxCygLaQvKY',0)
addCell(grp,1,'R5hups1gd0c',1,'<br>Digital Human Character Tools for Unity',1,'R5hups1gd0c',0)
addCell(grp,1,'eiIL_oS1p_g',1,'<br>Digital Human Character<br>Tools for Unreal and Unity',1,'eiIL_oS1p_g',0)
addCell(grp,1,'12rmCgSlIjw',1,'<br>Character Creator 3 Tutorial<br>Animation Retargeting in Unity',1,'12rmCgSlIjw',0)
addCell(grp,1,'cAR-DBLKqgs',1,'<br>Character Creator 3 Tutorial<br>Importing CC3 Characters to Unity with HDRP',1,'cAR-DBLKqgs',0)
addCell(grp,1,'L8BoqdFyVS4',1,'<br>Character Creator 3 Tutorial<br>Setting Up LOD for CC3 Characters in Unity 3D',1,'L8BoqdFyVS4',0)
addCell(grp,1,'jUtC7sgh5s0',1,'<br>Character Creator 3 Tutorial<br>Exporting CC3 Base Characters to Unity',1,'jUtC7sgh5s0',0)
addCell(grp,1,'t9MdeeAxi4U',1,'<br>Character Creator 3<br>3D Game Pipeline<br>Characters for Unity and Unreal',1,'t9MdeeAxi4U',0)
addCell(grp,1,'xQN2Nkyq_no',1,'<br>Max Intro: iClone Unlimited<br>Game Character Design Platform for Unity and Unreal',1,'xQN2Nkyq_no',0)
addCell(grp,1,'kAUpGQ5myzQ',1,'<br>Winston Intro: iClone Unlimited<br>Game Character Design Platform for Unity and Unreal',1,'kAUpGQ5myzQ',0)
addCell(grp,1,'XyCD4LE_Mow',1,'<br>Izzy Intro: iClone Unlimited Game<br>Character Design Platform for Unity and Unreal',1,'XyCD4LE_Mow',0)
addCell(grp,1,'4Lz6CS-WRaM',1,'<br>iClone Characters to Unity3D Part Four<br>Import to Unity and Mecanim',1,'4Lz6CS-WRaM',0)
addCell(grp,1,'BwuPeQ9C3Rc',1,'<br>Adding Multiple 2D Avatars<br>to a 3D Scene in Unity',1,'BwuPeQ9C3Rc',0)
addCell(grp,1,'UExR4449l3c',1,'<br>iClone Animation Pipeline<br>for Unity Demo Video',1,'UExR4449l3c',0)
addCell(grp,1,'jtLf3I9gmpQ',1,'<br>iClone to Unity Live Demo',1,'jtLf3I9gmpQ',0)
addCell(grp,1,'avzNgs3u_94',1,'<br>iClone Unity 4 Mecanim Series<br>Applying iClone Motions to an Animator Controller in Unity 4',1,'avzNgs3u_94',0)
addCell(grp,1,'ci25lTDyNYA',1,'<br>iClone Unity 4 Mecanim Series<br>Importing iClone Characters to Unity 4',1,'ci25lTDyNYA',0)
addCell(grp,1,'u61HzsegrZ8',1,'<br>iClone Unity 4 Mecanim Series<br>Importing iClone Motions for Re-targeting in Unity 4',1,'u61HzsegrZ8',0)
addCell(grp,1,'_QE88Gfz8Xg',1,'<br>iClone Animation Pipeline<br>for Unity Demo Video',1,'_QE88Gfz8Xg',0)
addCell(grp,1,'yPUVmBqR0S8',1,'<br>iClone5 Pipeline Tutorial<br>Creating and Importing Custom Motion Content to your Characters in Unity',1,'yPUVmBqR0S8',0)
addCell(grp,1,'9wEjSMCW068',1,'<br>iClone Pipeline Tutorial<br>Bringing iClone Characters to Life in Unity with Scripting',1,'9wEjSMCW068',0)
addCell(grp,1,'BPtxmIALNek',1,'<br>iClone Pipeline Tutorial<br>Exporting iClone Motions to Unity',1,'BPtxmIALNek',0)
addCell(grp,1,'9BRBMEMIRq4',1,'<br>iClone Pipeline Tutorial<br>Exporting iClone Characters<br>and Props to Unity 3D',1,'9BRBMEMIRq4',0)
iCGameEnginesLoaded[1]='yes'
}
}
function showiCGameEnginesUnreal()
{
showOrHideTheClickedGroup('iCGameEnginesUnreal');
if(iCGameEnginesLoaded[2]=='no')
{ var grp='iCGameEnginesUnreal';
addCell(grp,1,'fxCygLaQvKY',1,'<br>Physics-enabled Assassin Coat<br>for Unreal, Unity, & iClone',1,'fxCygLaQvKY',0)
addCell(grp,1,'eiIL_oS1p_g',1,'<br>Digital Human Character<br>Tools for Unreal and Unity',1,'eiIL_oS1p_g',0)
addCell(grp,1,'t9MdeeAxi4U',1,'<br>Character Creator 3<br>3D Game Pipeline<br>Characters for Unity and Unreal',1,'t9MdeeAxi4U',0)
addCell(grp,1,'xQN2Nkyq_no',1,'<br>Max Intro: iClone Unlimited<br>Game Character Design Platform for Unity and Unreal',1,'xQN2Nkyq_no',0)
addCell(grp,1,'kAUpGQ5myzQ',1,'<br>Winston Intro: iClone Unlimited<br>Game Character Design Platform for Unity and Unreal',1,'kAUpGQ5myzQ',0)
addCell(grp,1,'XyCD4LE_Mow',1,'<br>Izzy Intro: iClone Unlimited Game<br>Character Design Platform for Unity and Unreal',1,'XyCD4LE_Mow',0)
addCell(grp,1,'8uMd8N8RuD8',1,'<br>Real-time Digital Human Character<br>& Animation System for Unreal Engine<br>iClone & Unreal Live Link',1,'8uMd8N8RuD8',0)
addCell(grp,1,'srhh7d-IpCc',1,'<br>Unreal Live Link Plug-in Tutorial<br>"Unreal Live Link" Installation Guide for iClone',1,'srhh7d-IpCc',14)
addCell(grp,1,'SgxWZitxing',1,'<br>Stream iClone Multi-Device Mocap<br>with Unreal Live Link',1,'SgxWZitxing',0)
addCell(grp,1,'ia9g7mw0R3U',1,'<br>Unreal Live Link Plug-in Tutorial<br>Setting up Bone Driven Facial Expressions in 3DXchange',1,'ia9g7mw0R3U',14)
addCell(grp,1,'Bf9uT4za_mI',1,'<br>Unreal Live Link Plug-in Tutorial<br>Importing Non Standard Characters into iClone via 3DXchange',1,'Bf9uT4za_mI',14)
addCell(grp,1,'Lax-l469gdo',1,'<br>Unreal Live Link Plug-in Tutorial<br>Setting up Live Link for Animating UE4 Characters',1,'Lax-l469gdo',14)
addCell(grp,1,'TGCv3yA0BJ0',1,'<br>Unreal Live Link Plug-in Tutorial<br>Importing UE4 Characters into iClone via 3DXchange',1,'TGCv3yA0BJ0',14)
addCell(grp,1,'sHuESB-jz9g',1,'<br>Unreal Live Link Plug-in Tutorial<br>Exporting UE4 Characters from the Unreal Engine',1,'sHuESB-jz9g',14)
addCell(grp,1,'bOlnjHQuSFQ',1,'<br>Unreal Live Link Plug-in Tutorial<br>How to Increase FPS',1,'bOlnjHQuSFQ',14)
addCell(grp,1,'yjJldjrzqww',1,'<br>Unreal Live Link Plug-in Tutorial<br>Sequencer Recording in Unreal Engine',1,'yjJldjrzqww',14)
addCell(grp,1,'Vw1tTmWeVto',1,'<br>Unreal Live Link Plug-in Tutorial<br>Curve Editing',1,'Vw1tTmWeVto',14)
addCell(grp,1,'BS0mVbFYs7A',1,'<br>Unreal Live Link Plug-in Tutorial<br>Camera Settings',1,'BS0mVbFYs7A',14)
addCell(grp,1,'Q3pmrRSq19g',1,'<br>Unreal Live Link Plug-in Tutorial<br>Creating Talking Animations',1,'Q3pmrRSq19g',14)
addCell(grp,1,'iY_5JeMrniI',1,'<br>Unreal Live Link Plug-in Tutorial<br>Face Keys',1,'iY_5JeMrniI',14)
addCell(grp,1,'B-cKPIOGb8g',1,'<br>Unreal Live Link Plug-in Tutorial<br>Using Face Puppet',1,'B-cKPIOGb8g',14)
addCell(grp,1,'yAWWoAiuL7k',1,'<br>Unreal Live Link Plug-in Tutorial<br>Motion Editing',1,'yAWWoAiuL7k',14)
addCell(grp,1,'CXhq5SN7xFo',1,'<br>Unreal Live Link Plug-in Tutorial<br>The iClone Origin',1,'CXhq5SN7xFo',14)
addCell(grp,1,'PKrgb0NxmNM',1,'<br>Unreal Live Link Plug-in Tutorial<br>How to Link iClone<br>& Unreal Engine with UE4 Characters',1,'PKrgb0NxmNM',14)
addCell(grp,1,'Q3WHk7RPvFs',1,'<br>Unreal Live Link Plug-in Tutorial<br>Applying Motions to Characters',1,'Q3WHk7RPvFs',14)
addCell(grp,1,'BMRifXd_7ds',1,'<br>Unreal Live Link Plug-in Tutorial<br>Lighting',1,'BMRifXd_7ds',14)
addCell(grp,1,'_jbQiEai5iU',1,'<br>Unreal Live Link Plug-in Tutorial<br>How to Link iClone & Unreal Engine with iClone Characters',1,'_jbQiEai5iU',14)
addCell(grp,1,'hCLKf0NW7WE',1,'<br>Unreal Live Link Plug-in Tutorial<br>Transferring Characters & Camera to Unreal Engine',1,'hCLKf0NW7WE',14)
addCell(grp,1,'Dr-f_hdB8Dg',1,'<br>Unreal Live Link Plug-in Tutorial<br>Setting Up iClone & Unreal Engine before Transferring',1,'Dr-f_hdB8Dg',14)
addCell(grp,1,'cpELEmwZq7k',1,'<br>Unreal Live Link Plug-in Tutorial<br>Preparing Projects in iClone & Unreal Engine',1,'cpELEmwZq7k',14)
addCell(grp,1,'s7uEjtmyM7A',1,'<br>Unreal Live Link Plug-in Tutorial<br>Creating Characters with Character Creator',1,'s7uEjtmyM7A',14)
addCell(grp,1,'Z-G_au_2bcY',1,'<br>Unreal Live Link Plug-in Tutorial<br>"Character Creator & iClone Auto Setup" Installation Guide',1,'Z-G_au_2bcY',14)
addCell(grp,1,'3LL61wpD6js',1,'<br>Unreal Live Link Plug-in Tutorial<br>"Unreal Live Link" Installation Guide for Unreal',1,'3LL61wpD6js',14)
addCell(grp,1,'r9C__GyRESw',1,'<br>AAA Studio Veteran combines <br>iClone Character Pipeline with Unreal Engine',1,'r9C__GyRESw',0)
addCell(grp,1,'gHafq59ahoQ',1,'<br>iClone Unreal Live Link<br>Realtime Character Animation pipeline<br>to Unreal’s RTX Ray Tracing [WIP]',1,'gHafq59ahoQ',0)
addCell(grp,1,'jvR2_wkFp6M',1,'<br>iClone 7.21 Tutorial<br>iClone 7 to Unreal 4 Part 4: Optimizing iClone Materials in Unreal Engine',1,'jvR2_wkFp6M',0)
addCell(grp,1,'DkjknMEnzeg',1,'<br>iClone 7.21 Tutorial<br>iClone 7 to Unreal 4 Part 3: iClone and Unreal Material Comparisons',1,'DkjknMEnzeg',0)
addCell(grp,1,'7wtADMIogRw',1,'<br>iClone 7.2 Tutorial<br>iClone 7 to Unreal 4 Part 2<br>Character Animation and Control',1,'7wtADMIogRw',0)
addCell(grp,1,'ENdY_lT_BPQ',1,'<br>iClone 7.2 Tutorial<br>iClone 7 to Unreal 4 Part 1<br>Scene & Character Import',1,'ENdY_lT_BPQ',0)
addCell(grp,1,'e5Yx8dlNTM8',1,'<br>08 3DXchange<br>Exporting Characters and Animation to Unreal UE4',1,'e5Yx8dlNTM8',0)
addCell(grp,1,'KIQupdGzr-A',1,'<br>Character Creator 3 Tutorial<br>Animation Retargeting in Unreal with Auto-Setup Plugin',1,'KIQupdGzr-A',0)
addCell(grp,1,'RtO5DNryeg0',1,'<br>Character Creator 3 Tutorial<br>Setting up LOD for CC3 Characters in Unreal with Auto-Setup Plugin',1,'RtO5DNryeg0',0)
addCell(grp,1,'iTY95DDv9pw',1,'<br>Feature Story - Unreal Engine Filmmaker animates<br>DAZ assets with Character Creator and iClone Mocap',1,'iTY95DDv9pw',0)
addCell(grp,1,'-qZsU5jaW2M',1,'<br>Character Creator 3 Tutorial<br>Exporting CC3 Base Characters to Unreal with Auto-Setup Plugin',1,'-qZsU5jaW2M',0)
addCell(grp,1,'5L9ISoMyrAA',1,'<br>Character Creator Showcase<br>Cine Tracer Unreal Engine cinematography<br>simulator uses CC Avatars',1,'5L9ISoMyrAA',0)
addCell(grp,1,'M_tfrmY4xQQ',1,'<br>Critically Acclaimed Skyrim Modder Makes Ambitious Game w/ iClone Character Creator & Unreal Engine',1,'M_tfrmY4xQQ',0)
addCell(grp,1,'oK9tU3pT0YM',1,'<br>Digital Human Character Tools for Unreal Engine',1,'oK9tU3pT0YM',0)
addCell(grp,1,'QYbxo0vSe2I',1,'<br>Character Creator 3 Tutorial<br>LOD Setup in Unreal',1,'QYbxo0vSe2I',0)
addCell(grp,1,'ZSBrR8L2lsA',1,'<br>Character Creator 3 Tutorial<br>Importing CC3 Characters to Unreal',1,'ZSBrR8L2lsA',0)
addCell(grp,1,'86ja5VMMCgM',1,'<br>iClone & Unreal UE4<br>Tutorial Trailer',1,'86ja5VMMCgM',0)
addCell(grp,1,'9oSYbIyeCCM',1,'<br>01 Character Creator<br>Building Characters for Unreal UE4',1,'9oSYbIyeCCM',0)
addCell(grp,1,'CzbzRevmOhc',1,'<br>High Heel Character Import to Unreal Engine 4<br>Character Creator 2',1,'CzbzRevmOhc',0)
addCell(grp,1,'FDv_8m_JHDE',1,'<br>Unreal Engine 4 Rig Export<br>Character Creator 2',1,'FDv_8m_JHDE',0)
addCell(grp,1,'bNP60wD_jhE',1,'<br>Quick Mixamo Import to Unreal 4<br>Character Creator 2',1,'bNP60wD_jhE')
addCell(grp,1,'t8RVuz_JDdU',1,'<br>3DXchange 6 Tutorial<br>Exporting iClone Content to Unreal Part 3: Purchase & Upgrade',1,'t8RVuz_JDdU',0)
addCell(grp,1,'WvCZuPUlIt4',1,'<br>3DXchange 6 Tutorial<br>Exporting iClone Content to Unreal Part 2: Custom & Embedded Content',1,'WvCZuPUlIt4',0)
addCell(grp,1,'M11djjh46Yo',1,'<br>3DXchange 6 Tutorial<br>Exporting iClone Content to Unreal Part 1: Freebie Content',1,'M11djjh46Yo',0)
iCGameEnginesLoaded[2]='yes'
}
}
//___________________________________________________________________________________________________________________________________//
//===================================================================================================================================//
// CLOUD ANIMATOR GROUPS //
//===================================================================================================================================//
function showCloudAnimator()
{
showOrHideTheClickedGroup('CloudAnimator');
if(CloudAnimatorLoaded=='no')
{ var grp='CloudAnimator';
addCell(grp,1,'gH6XO20aBF8',1,'<br>Cloud Animator Tutorial<br>Usability Enhancement<br>Align Objects',1,'gH6XO20aBF8',0)
addCell(grp,1,'HCBEFHY82pk',1,'<br>Cloud Animator Tutorial<br>Usability Enhancement<br>Remove Object Animation',1,'HCBEFHY82pk',0)
addCell(grp,1,'ai4kzLib_04',1,'<br>Cloud Animator Tutorial<br>Usability Enhancement<br>Change Layer Order',1,'ai4kzLib_04',0)
addCell(grp,1,'A6dODBHiwvw',1,'<br>Cloud Animator v1.2 New Updates<br>Easier File Management',1,'A6dODBHiwvw',0)
addCell(grp,1,'VidaCvf4kHM',1,'<br>Learn & Play<br>Creating animated GIFs to engage your audience<br>August 21, 2018',1,'VidaCvf4kHM',0)
addCell(grp,1,'2mVf05R0Als',1,'<br>Cloud Animator Tutorial<br>Export Video<br>How to Select Certain Range for a Video',1,'2mVf05R0Als',0)
addCell(grp,1,'AX3Xvfm1gpM',1,'<br>Cloud Animator Tutorial<br>Export Video<br>How to Set Video Quality',1,'AX3Xvfm1gpM',0)
addCell(grp,1,'0mnFQm1YSds',1,'<br>Cloud Animator Tutorial<br>Export Video<br>How to Download Your Project Into a Video',1,'0mnFQm1YSds',0)
addCell(grp,1,'7vVm1ouwX0s',1,'<br>Create an interactive video like a Pro<br>June 19th, 2018',1,'7vVm1ouwX0s',0)
addCell(grp,1,'4wbF1ReDbjI',1,'<br>Cloud Animator<br>Turn Ideas into Interactive Media, Anywhere',1,'4wbF1ReDbjI',0)
addCell(grp,1,'kgu2sojDFnA',1,'<br>21 How to use "Cowork" to cooperate with other users<br>Cloud Animator',1,'kgu2sojDFnA',0)
addCell(grp,1,'sQz3x2KAxDo',1,'<br>20 How to "Download" and "Offline View" my project<br>Cloud Animator',1,'sQz3x2KAxDo',0)
addCell(grp,1,'XVnIqgW5Um4',1,'<br>Cloud Animator v1.0 Tutorial<br>How to setup "Page, Project and URL " links',1,'XVnIqgW5Um4',0)
addCell(grp,1,'vKUWeOb9s2w',1,'<br>Cloud Animator v1.0 Tutorial<br>How to add, delete, duplicate a scene or change scene order',1,'vKUWeOb9s2w',0)
addCell(grp,1,'lCZnS8xvHQc',1,'<br>Cloud Animator v1.0 Tutorial<br>Whats including on the Top Nav',1,'lCZnS8xvHQc',0)
addCell(grp,1,'ful4LQx_0-E',1,'<br>Cloud Animator v1.0 Tutorial<br>How to use an animated GIF in my project',1,'ful4LQx_0-E',0)
addCell(grp,1,'4FSS7uS3kxQ',1,'<br>Cloud Animator v1.0 Tutorial<br>How to create a quick professional animation',1,'4FSS7uS3kxQ',0)
addCell(grp,1,'rfbp_od5ZlI',1,'<br>Cloud Animator v1.0 Tutorial<br>How to create audio from text',1,'rfbp_od5ZlI',0)
addCell(grp,1,'-4tBb60wSvE',1,'<br>Cloud Animator v1.0 Tutorial<br>How to add Sound to my project',1,'-4tBb60wSvE',0)
addCell(grp,1,'0QuMRatE-Z8',1,'<br>Cloud Animator v1.0 Tutorial<br>How to setup a Background image',1,'0QuMRatE-Z8',0)
addCell(grp,1,'LApRkyholA8',1,'<br>Cloud Animator v1.0 Tutorial<br>How to add a button or shape',1,'LApRkyholA8',0)
addCell(grp,1,'nyNYmlTdRg0',1,'<br>Cloud Animator v1.0 Tutorial<br>How to add and edit texts',1,'nyNYmlTdRg0',0)
addCell(grp,1,'L2l_Ev_JzX4',1,'<br>Cloud Animator v1.0 Tutorial<br>How to add my custom images',1,'L2l_Ev_JzX4',0)
addCell(grp,1,'flghM5mzSmg',1,'<br>Cloud Animator v1.0 Tutorial<br>How to use the Tool Bar - Cloud Animator',1,'flghM5mzSmg',0)
addCell(grp,1,'SWop_4y5SoQ',1,'<br>Cloud Animator v1.0 Tutorial<br>How to "Share" my project',1,'SWop_4y5SoQ',0)
addCell(grp,1,'ou2330uIhBA',1,'<br>Cloud Animator v1.0 Tutorial<br>How to start my first project',1,'ou2330uIhBA',0)
addCell(grp,1,'g9hhJsN1ti4',1,'<br>Cloud Animator v1.0 Tutorial<br>How to re-edit and change project status',1,'g9hhJsN1ti4',0)
addCell(grp,1,'EsQJBpSVv-4',1,'<br>Cloud Animator v1.0 Tutorial - How to manage my project',1,'EsQJBpSVv-4',0)
addCell(grp,1,'LqD5dpM4L64',1,'<br>Cloud Animator v1.0 Tutorial - How to access "My Projects“ from the Authoring page',1,'LqD5dpM4L64',0)
addCell(grp,1,'nobEv7OfKgc',1,'<br>Cloud Animator v1.0 Tutorial - How to access "My Projects" for the first time',1,'nobEv7OfKgc',0)
addCell(grp,1,'dh711yXkCRM',1,'<br>Cloud Animator v1.0 Tutorial - Quick Guide to Create Explainer Video',1,'dh711yXkCRM',0)
addCell(grp,1,'R5RExDJQZTU',1,'<br>Cloud Animator Tutorial<br>Making Storybook Animations',1,'R5RExDJQZTU',0)
addCell(grp,1,'bzj2hgreodo',1,'<br>Cloud Animator Tutorial<br>Creating a Business Project',1,'bzj2hgreodo',0)
addCell(grp,1,'Gg-vyadPlcQ',1,'<br>Cloud Animator Tutorial<br>Using Motion Effects',1,'Gg-vyadPlcQ',0)
addCell(grp,1,'o2rNc-b6sB8',1,'<br>Cloud Animator Tutorial<br>Basic intro to the Timeline',1,'o2rNc-b6sB8',0)
addCell(grp,1,'ePzFOD5SB_k',1,'<br>Cloud Animator Tutorial<br>Creating a Custom Project from Scratch',1,'ePzFOD5SB_k',0)
addCell(grp,1,'6ura7biNUXM',1,'<br>Cloud Animator Tutorial<br>How to get full screen view of projects on mobile device',1,'6ura7biNUXM',0)
addCell(grp,1,'FZTFD7U7GBk',1,'<br>Cloud Animator Tutorial<br>Walkthrough of the Tools',1,'FZTFD7U7GBk',0)
addCell(grp,1,'YjR42Jo1n7E',1,'<br>Cloud Animator Tutorial<br>Create an Animated Holiday Greeting Card',1,'YjR42Jo1n7E',0)
CloudAnimatorLoaded='yes';
}
}
//___________________________________________________________________________________________________________________________________//
//===================================================================================================================================//
// CARTOON ANIMATOR GROUPS //
//===================================================================================================================================//
function showCartoonAnimator()
{
showOrHideTheClickedGroup('CartoonAnimator');
if(cartoonAnimaterLoaded=='no')
{ var grp='CartoonAnimator';
addCell(grp,1,'vPngvyBzeiA',1,'<br>Cartoon Animator 4<br>Content Pack: Power Tools Vol.2<br>Campus Hero Bundle',1,'vPngvyBzeiA',0)
addCell(grp,1,'QSmGmTVoZM0',1,'<br>Cartoon Animator 4<br>Facial Mocap Tutorial<br>Creating Virtual YouTuber with OBS',1,'QSmGmTVoZM0',0)
addCell(grp,1,'kPLEwfD0wBw',1,'<br>Cartoon Animator 4<br>Facial Mocap Tutorial<br>Create Facial Animations with Webcam',1,'kPLEwfD0wBw',0)
addCell(grp,1,'T80xw5hTuCQ',1,'<br>Cartoon Animator 4<br>360 Head Tutorial<br>Multi-Angle Head Sprite Setup',1,'T80xw5hTuCQ',0)
addCell(grp,1,'Zi21bPfqogs',1,'<br>Cartoon Animator 4<br>Smart IK Animation Tutorial<br>End Effectors for Custom and Free Bone Actors',1,'Zi21bPfqogs',0)
addCell(grp,1,'srh4WkpsfC0',1,'<br>Cartoon Animator 4<br>360 Head Animation Tutorial - Face Key Editor Enhancements',1,'srh4WkpsfC0',0)
addCell(grp,1,'IxckuTu11-c',1,'<br>Cartoon Animator 4<br>360 Head Tutorial<br>Full 360 Degree Head Creation Part 2',1,'IxckuTu11-c',0)
addCell(grp,1,'SolxoWbWZyc',1,'<br>Cartoon Animator 4<br>360 Head Tutorial<br>Full 360 Degree Head Creation Part 1',1,'SolxoWbWZyc',0)
addCell(grp,1,'FnfXewahFLE',1,'<br>Cartoon Animator 4<br>360 Head Tutorial<br>Basics of Head Composition',1,'FnfXewahFLE',0)
addCell(grp,1,'lHgHfZbKpqE',1,'<br>Cartoon Animator 4<br>360 Head Tutorial<br>Creating and Editing Feature Masking',1,'lHgHfZbKpqE',0)
addCell(grp,1,'ZWWfRfoGdAI',1,'<br>Cartoon Animator 4<br>Facial Mocap TutorialCustomize Your Own Sprite based Expressions',1,'ZWWfRfoGdAI',0)
addCell(grp,1,'f2a0C8N9QqU',1,'<br>Cartoon Animator 4 Facial Mocap Tutorial<br>Character Profiles and<br>Strength Editing for Facial Mocap',1,'f2a0C8N9QqU',0)
addCell(grp,1,'zxAxYbIOBF0',1,'<br>Creating and Animating 360 Heads<br>with Facial Mocap in Cartoon Animator<br>May 27, 2019',1,'zxAxYbIOBF0',0)
addCell(grp,1,'DvVmH1oyAD0',1,'<br>Cartoon Animator 4<br>360 Head Tutorial<br>Realistic Facial Feature Composition',1,'DvVmH1oyAD0',0)
addCell(grp,1,'5EWPhnciXpE',1,'<br>Cartoon Animator 4<br>360 Head Tutorial<br>Adding Unlimited Sprites with PSD Pipeline',1,'5EWPhnciXpE',0)
addCell(grp,1,'v618Kvw8jmw',1,'<br>Cartoon Animator 4<br>360 Head Tutorial<br>Multi-angle Sprites for 360 Heads',1,'KO4nnkpiDSE',0)
addCell(grp,1,'gyoW8FwxaVY',1,'<br>Cartoon Animator 4 Tutorial<br>Intro to Motion Types',1,'gyoW8FwxaVY',0)
addCell(grp,1,'KO4nnkpiDSE',1,'<br>Cartoon Animator 4<br>360 Head Tutorial<br>Multi-angle Sprites for 360 Heads',1,'KO4nnkpiDSE',0)
addCell(grp,1,'NatO3iHMMrs',1,'<br>Cartoon Animator 4<br>Live Performance<br>Facial Mocap For Real-time Production - Official Demo',1,'NatO3iHMMrs',0)
addCell(grp,1,'MgO0IZv0v-c',1,'<br>Cartoon Animator 4<br>Business Animation Showcase Collection',1,'MgO0IZv0v-c',0)
addCell(grp,1,'XKClk_dqCaQ',1,'<br>Cartoon Animator 4<br>Educational Animation Showcase Collection',1,'XKClk_dqCaQ',0)
addCell(grp,1,'cgzSE3T9X4U',1,'<br>Cartoon Animator 4<br>Animated Comics Showcase Collection',1,'cgzSE3T9X4U',0)
addCell(grp,1,'yrAdmiyKKcM',1,'<br>Cartoon Animator 4<br>YouTube Showcase Collection',1,'yrAdmiyKKcM',0)
addCell(grp,1,'ENRf9Nn-kNY',1,'<br>Cartoon Animator 4<br>Create Character from any Illustration',1,'ENRf9Nn-kNY',0)
addCell(grp,1,'TNjIyaVvPdg',1,'<br>Cartoon Animator 4<br>Rig Character from any Painting',1,'TNjIyaVvPdg',0)
addCell(grp,1,'Ngk52urS14I',1,'<br>Cartoon Animator 4<br>Rig Character from any Photo',1,'Ngk52urS14I',0)
addCell(grp,1,'nZftheK64KE',1,'<br>Cartoon Animator 4<br>Professional 2D Creativity & Animation Design<br>Official Demo',1,'nZftheK64KE',0)
addCell(grp,1,'skXkphABxWY',1,'<br>Cartoon Animator 4<br>Showcase Collection (No Audio)',1,'skXkphABxWY',0)
addCell(grp,1,'_hMF_WyTR-c',1,'<br>Cartoon Animator 4<br>360 Head Tutorial<br>Basics of 360 Head Creation',1,'_hMF_WyTR-c',0)
addCell(grp,1,'xKJ7GMJxJxA',1,'<br>Cartoon Animator 4 Facial Mocap Tutorial<br>Head Driven Body Movements',1,'xKJ7GMJxJxA',0)
addCell(grp,1,'Gdqef7gbOnY',1,'<br>Cartoon Animator 4 Webcam Tutorial<br>Audio Recording and Real-time Lip Syncing',1,'Gdqef7gbOnY',0)
addCell(grp,1,'GuQGrPhUEPQ',1,'<br>Cartoon Animator 4 Facial Mocap Tutorial<br>Getting Started with Motion LIVE 2D',1,'GuQGrPhUEPQ',0)
addCell(grp,1,'v6eMvSAa6Y4',1,'<br>Cartoon Animator 4, 360 Head Tutorial<br>Intro to 360 Degree Heads',1,'v6eMvSAa6Y4',0)
addCell(grp,1,'38FvjOydmHE',1,'<br>Cartoon Animator 4<br>Smart IK Animation Tutorial<br>Intro to Motion Retargeting',1,'38FvjOydmHE',0)
addCell(grp,1,'hQ0HFte_nCg',1,'<br>Cartoon Animator 4<br>Smart IK Animation Tutorial<br>Creating Dynamic 2D Motions',1,'hQ0HFte_nCg',0)
addCell(grp,1,'-4_p9scKfr8',1,'<br>Cartoon Animator 4<br>Smart IK Animation Tutorial<br>Animations with Prop Interaction',1,'-4_p9scKfr8',0)
addCell(grp,1,'UuEUXq_qiuQ',1,'<br>Cartoon Animator 4<br>Smart IK Animation Tutorial<br>End Effectors for Non biped Characters',1,'UuEUXq_qiuQ',0)
addCell(grp,1,'by64HhWZt_U',1,'<br>Cartoon Animator 4<br>Smart IK Animation Tutorial<br>End Effectors for Biped Characters',1,'by64HhWZt_U',0)
addCell(grp,1,'5vb-qEpEVZ0',1,'<br>Cartoon Animator 4<br>Smart IK Animation Tutorial<br>Intro to End Effectors for 2D Motions',1,'5vb-qEpEVZ0',0)
addCell(grp,1,'jq4dvSmnxqw',1,'<br>Cartoon Animator 4<br>Content Pack<br>Power Tools vol. 1 - Social Buddies',1,'jq4dvSmnxqw',0)
addCell(grp,1,'PzJckyZevjQ',1,'<br>Cartoon Animator 4<br>2D Art 3D Power<br>360 Head Creation & Performance System',1,'PzJckyZevjQ',0)
addCell(grp,1,'g1XJ2WAw7G8',1,'<br>Cartoon Animator 4<br>Smart IK Motion Editing - Precise IK/FK Character Animation',1,'g1XJ2WAw7G8',0)
addCell(grp,1,'1GsePzYOpL0',1,'<br>Cartoon Animator 4 Facial Mocap Tutorial<br>Audio Recording and Lip-syncing Adjustment',1,'1GsePzYOpL0',0)
addCell(grp,1,'oaeg4o95jj0',1,'<br>Cartoon Animator 4 Facial Mocap Tutorial - Create Facial Animation and Motion Clip',1,'oaeg4o95jj0',0)
addCell(grp,1,'5PYdLVoioHI',1,'<br>Cartoon Animator 4 Facial Mocap Tutorial - Customize your Sprite-based Expressions',1,'5PYdLVoioHI',0)
addCell(grp,1,'TZImE_sC9Xw',1,'<br>Cartoon Animator 4 + LIVE FACE<br>iPhone TrueDepth Camera Facial Mocap for Real-time Production',1,'TZImE_sC9Xw',0)
addCell(grp,1,'1Pn5vO9ZV4M',1,'<br>Cartoon Animator 4 Facial Mocap Tutorial<br>Character Profiles Editing',1,'1Pn5vO9ZV4M',0)
addCell(grp,1,'iRKxQ-8pq-M',1,'<br>Cartoon Animator 4 Facial Mocap Tutorial<br>Basic Workflow to Start Live Animation',1,'iRKxQ-8pq-M',0)
addCell(grp,1,'kjFmOAobi4Y',1,'<br>Cartoon Animator 4<br>Fast Way to Animate Images, Photos for Photoshop Users',1,'kjFmOAobi4Y',0)
cartoonAnimaterLoaded='yes'
}
}
//___________________________________________________________________________________________________________________________________//
//===================================================================================================================================//
// CRAZY TALK GROUPS //
//===================================================================================================================================//
function showCrazyTalk() { showOrHideTheClickedGroup('CrazyTalk'); }
function showCrazyTalkDemonstrations()
{ showOrHideTheClickedGroup('CrazyTalkDemonstrations');
if(CrazyTalkLoaded[0]=='no')
{ var grp='CrazyTalkDemonstrations';
addCell(grp,1,'AP-ApsG7sdI',1,'<br>WIN $1,000 cash<br>CrazyTalk Comedy Contest',1,'AP-ApsG7sdI',0)
addCell(grp,1,'B_bIh6OccGc',1,'<br>CrazyTalk 8<br>Create Talking Animations from Images',1,'1Ew22mWMgMk',0)
addCell(grp,1,'GvMjFIomhpQ',1,'<br>Facial Animation for 2D and 3D Talking Heads<br>CrazyTalk 8',1,'GvMjFIomhpQ',0)
addCell(grp,1,'24PZNatzAqc',1,'<br>CrazyTalk 8<br>Teaser',1,'24PZNatzAqc')
addCell(grp,1,'3IGxo4rHzM4',1,'<br>CrazyTalk 8 Work In Progress<br>Part 1',1,'3IGxo4rHzM4',0)
addCell(grp,1,'48SA-BZPDHY',1,'<br>CrazyTalk 8 Work in Progress<br>Part 2',1,'48SA-BZPDHY',0)
addCell(grp,1,'n8BA9gzirak',1,'<br>CrazyTalk Showcase<br>Rebel Stone And The Ghost Whisperers',1,'n8BA9gzirak',0)
addCell(grp,1,'g5YNQUke1pU',1,'<br>Animated Symbols for infographics<br>G2 Power Tools Vol.3<br>Totally Symbols',1,'g5YNQUke1pU',0)
addCell(grp,1,'kL7PeRTHeQk',1,'<br>CrazyTalk Plugin<br>for Unity Features',1,'kL7PeRTHeQk',0)
addCell(grp,1,'sUtDAqVVAeI',1,'<br>ABC7 News<br>CrazyTalk at Macworld 2014',1,'sUtDAqVVAeI',0)
addCell(grp,1,'QBf6Z7xM94M',1,'<br>CrazyTalk 7 Review<br>on the BBC',1,'QBf6Z7xM94M',0)
addCell(grp,1,'j5X3OMDCnNo',1,'<br>South West Video Club<br>Thank you Reinfrid<br>Australia',1,'j5X3OMDCnNo',0)
addCell(grp,1,'L_91G9GmK1A',1,'<br>CrazyTalk app<br>Additional Features',1,'L_91G9GmK1A',0)
addCell(grp,1,'cYwYRbGzh_w',1,'<br>Dr. Finnegan<br>Embedded Project in CrazyTalk app',1,'cYwYRbGzh_w',0)
addCell(grp,1,'b3B7MXlRdTY',1,'<br>CrazyTalk7 is on Best<br>Of Macworld TV Show',1,'b3B7MXlRdTY',0)
addCell(grp,1,'0RFUnZ4_wJQ',1,'<br>CrazyTalk7 PRO<br>Features Demo Video',1,'0RFUnZ4_wJQ',0)
addCell(grp,1,'LLyYxuvc54E',1,'<br>CrazyTalk 7 Demo Reel<br>Auto Animate Images<br>with your Voice',1,'LLyYxuvc54E',0)
addCell(grp,1,'sTrSPUX2_bw',1,'<br>CrazyTalk7<br>Soul Singer (Sing)',1,'sTrSPUX2_bw',0)
addCell(grp,1,'dm6Y-0M8aGU',1,'<br>CrazyTalk7<br>Scared Boy (Listen)',1,'dm6Y-0M8aGU',0)
addCell(grp,1,'j5k_JjZaRP4',1,'<br>CrazyTalk7<br>Angry Wife + Scorned Husband (Talk & Listen)',1,'j5k_JjZaRP4',0)
addCell(grp,1,'7OMHPnaD9fA',1,'<br>CrazyTalk7<br>Sarcastic Cat (Talk)',1,'7OMHPnaD9fA',0)
addCell(grp,1,'xj8eRbOqmKo',1,'<br>CrazyTalk7<br>Rhythmic Robot (Sing)',1,'xj8eRbOqmKo',0)
addCell(grp,1,'w6_-KhP0meA',1,'<br>CrazyTalk7<br>Proud Nobleman (Talk)',1,'w6_-KhP0meA',0)
addCell(grp,1,'sZgn8H9gci0',1,'<br>CrazyTalk7<br>Little Girl (Fun)',1,'sZgn8H9gci0',0)
addCell(grp,1,'pDxsqcD0LeI',1,'<br>CrazyTalk7<br>Hip Hop Artist (Sing)',1,'pDxsqcD0LeI',0)
addCell(grp,1,'X0xzWt15SG0',1,'<br>CrazyTalk7<br>Evil Hamster (Fun)',1,'X0xzWt15SG0',0)
addCell(grp,1,'aV6DIsapI94',1,'<br>CrazyTalk7<br>Crazy Scientist (Talk)',1,'aV6DIsapI94',0)
addCell(grp,1,'sgMHSso4l9o',1,'<br>2011 SDMA Xinmin Pri<br>(Save Electricity Now)',1,'sgMHSso4l9o',0)
addCell(grp,1,'W2CoKaO_3zI',1,'<br>2011 SDMA Xinmin Pri<br>(Graciousness On Public Transport)',1,'W2CoKaO_3zI',0)
addCell(grp,1,'Iwhx4tlOLXE',1,'<br>CrazyTalk Animator<br>Character Animation for Flash and App Designers',1,'Iwhx4tlOLXE',0)
addCell(grp,1,'cY7o5V6HbWE',1,'<br>BigLens<br>iPhone Photography App',1,'cY7o5V6HbWE',0)
addCell(grp,1,'C1gZoc-lmm8',1,'<br>Introduction of<br>VISUALIZE- IPad App',1,'C1gZoc-lmm8',0)
addCell(grp,1,'TA2W8FI1kMI',1,'<br>10x Camera Tools iPhone App',1,'TA2W8FI1kMI',0)
addCell(grp,1,'Hl5jpNJlmG8',1,'<br>CrazyTalk<br>Facial Expression Clips',1,'Hl5jpNJlmG8',0)
addCell(grp,1,'q6GxpiJkpA8',1,'<br>Crazy Talk<br>Facial Expression Clips Pack',1,'q6GxpiJkpA8',0)
addCell(grp,1,'a1MItgXX0kE',1,'<br>Eric Rosner<br>CrazyTalk Power User',1,'a1MItgXX0kE',0)
addCell(grp,1,'ROP3f7CTff0',1,'<br>CrazyTalk 5 Demo Reel',1,'ROP3f7CTff0',0)
addCell(grp,1,'Hsf93eU68h8',1,'<br>Frank Dellario Interview<br>Electric Sheep & CrazyTalk',1,'Hsf93eU68h8',0)
addCell(grp,1,'U2hBpTCT4YI',1,'<br>CrazyTalk5<br>demo of text bubble Sad',1,'U2hBpTCT4YI',0)
addCell(grp,1,'flQ7eqRqLvY',1,'<br>CrazyTalk5<br>demo of text bubble Thoughts',1,'flQ7eqRqLvY',0)
addCell(grp,1,'aWcl-Wcainw',1,'<br>CrazyTalk5<br>demo of text bubble Angry',1,'aWcl-Wcainw',0)
addCell(grp,1,'NPYNBXz8sx4',1,'<br>CrazyTalk5<br>demo of text bubble happy',1,'NPYNBXz8sx4',0)
addCell(grp,1,'PB5-UtdozyU',1,'<br>CrazyTalk5 demo<br>of text bubble object',1,'PB5-UtdozyU',0)
addCell(grp,1,'YXG4wA6hGck',1,'<br>CrazyTalk5 demo<br>of Love Words',1,'YXG4wA6hGck',0)
addCell(grp,1,'ogEIQcXwPJM',1,'<br>CrazyTalk5 demo<br>of Love Words',1,'ogEIQcXwPJM',0)
addCell(grp,1,'Tw_gnufgDcQ',1,'<br>Binary Picture Show<br>Machinima Filmmaker',1,'Tw_gnufgDcQ',0)
addCell(grp,1,'ASflo88cBPo',1,'<br>CrazyTalk5 demo<br>of text bubble Special',1,'ASflo88cBPo',0)
addCell(grp,1,'BnvzSnQWFUo',1,'<br>CrazyTalk5 demo<br>of text bubble Object',1,'BnvzSnQWFUo',0)
addCell(grp,1,'eW97KzEezm0',1,'<br>CrazyTalk5 demo of text bubble Happy',1,'eW97KzEezm0',0)
addCell(grp,1,'09ema1mJZ4s',1,'<br>CrazyTalk5 demo of text bubble Angry',1,'09ema1mJZ4s',0)
addCell(grp,1,'YjiWtKASsr0',1,'<br>CrazyTalk5 demo of text bubble Thoughts',1,'YjiWtKASsr0',0)
addCell(grp,1,'JSGIOHeSLZg',1,'<br>CrazyTalk5 demo of text bubble sad',1,'JSGIOHeSLZg',0)
addCell(grp,1,'bfQEL3KeZlY',1,'<br>CrazyTalk5 demo of Living Colors',1,'bfQEL3KeZlY',0)
addCell(grp,1,'1pqIqD3GFJ4',1,'<br>CrazyTalk5<br>demo of text bubble sad',1,'1pqIqD3GFJ4',0)
addCell(grp,1,'MCzuUjjVENY',1,'<br>CrazyTalk5<br>demo of text bubble special',1,'MCzuUjjVENY',0)
addCell(grp,1,'P31J37pzx2g',1,'<br>CrazyTalk5<br>demo of text bubble angry',1,'P31J37pzx2g',0)
addCell(grp,1,'kIuh-VUPoTs',1,'<br>CrazyTalk Showcase<br>Spy Dog',1,'kIuh-VUPoTs',0)
addCell(grp,1,'7PH-pa3W2Uk',1,'<br>CrazyTalk Showcase<br>Macbeth',1,'7PH-pa3W2Uk',0)
addCell(grp,1,'sT_QxBoo8kE',1,'<br>CrazyTalk Showcase<br>Cyborg',1,'sT_QxBoo8kE',0)
addCell(grp,1,'JJTrWsvKpHs',1,'<br>CrazyTalk Showcase<br>Comic Frog',1,'JJTrWsvKpHs',0)
addCell(grp,1,'1bLQ9oN47kQ',1,'<br>CrazyTalk Showcase<br>Newscaster',1,'1bLQ9oN47kQ',0)
addCell(grp,1,'8BdMynUN1sk',1,'<br>CrazyTalk5 Beta Showcase<br>Lulu',1,'8BdMynUN1sk',0)
addCell(grp,1,'Th5rohKi1e4',1,'<br>CrazyTalk5 Beta<br>Shakespeares Macbeth',1,'Th5rohKi1e4',0)
addCell(grp,1,'YxelvtDqYF8',1,'<br>CrazyTalk5 Beta Showcase<br>Spy Dog',1,'YxelvtDqYF8',0)
addCell(grp,1,'K9uXC4juxd8',1,'<br>CrazyTalk & Morpheus Demo<br>Halloween',1,'K9uXC4juxd8',0)
addCell(grp,1,'QxAZWnAzgsU',1,'<br>CrazyTalk & Morpheus Demo<br>Little Girl',1,'QxAZWnAzgsU',0)
addCell(grp,1,'5aUYhvD-IKo',1,'<br>CrazyTalk & Morpheus Demo<br>Doggie',1,'5aUYhvD-IKo',0)
addCell(grp,1,'mD5n6BoeoFg',1,'<br>CrazyTalk for Skype 2.0<br>Media Editioin',1,'mD5n6BoeoFg',0)
addCell(grp,1,'W9aHxRzcLig',1,'<br>CrazyTalk for Skype 2.0<br>Media Sharing',1,'W9aHxRzcLig',0)
addCell(grp,1,'r4jvg7-nAlQ',1,'<br>CrazyTalk for Skype 2.0<br>Desktop Sharing',1,'r4jvg7-nAlQ',0)
addCell(grp,1,'MhWw0QuuYZI',1,'<br>CrazyTalk for Skype 2.0<br>Avatar Live!',1,'MhWw0QuuYZI',0)
addCell(grp,1,'BHllR5ScoT4',1,'<br>CrazyTalk5<br>New Feature Guide',1,'BHllR5ScoT4',0)
CrazyTalkLoaded[0]='yes';
}
}
function showCrazyTalkOtherLanguages()
{ showOrHideTheClickedGroup('CrazyTalkOtherLanguages');
if(CrazyTalkLoaded[1]=='no')
{ var grp='CrazyTalkOtherLanguages';
addCell(grp,1,'5RqjzUftqNo',1,'<br>CrazyTalk 8<br>3D Kopf in andere 3D Programme exportieren & bearbeiten',1,'5RqjzUftqNo',0)
CrazyTalkLoaded[1]='yes';
}
}
function showCrazyTalkTutorials()
{ showOrHideTheClickedGroup('CrazyTalkTutorials');
if(CrazyTalkLoaded[2]=='no')
{ var grp='CrazyTalkTutorials';
addCell(grp,1,'Pfh1eC51Rx8',1,'<br>CrazyTalk 8<br>Quickly Create a 3D Head from One Image<br>July 20 , 2016',1,'Pfh1eC51Rx8',0)
addCell(grp,1,'Yj1xnqqJt8U',1,'<br>CrazyTalk 8_Easy to create<br>a Talking Avatars_June 15 , 2016',1,'Yj1xnqqJt8U',0)
addCell(grp,1,'cblbK7gM39A',1,'<br>Create 3D heads with<br>CrazyTalk 8 & 3D.sk Photos',1,'cblbK7gM39A',0)
addCell(grp,1,'7GwHFmzqUHY',1,'<br>CrazyTalk 8<br>Quickly create a 3D head from one image<br>March 10th, 2016',1,'7GwHFmzqUHY',0)
addCell(grp,1,'oLmkz5ee5kc',1,'<br>CrazyTalk 8_Quickly create<br>a 3D head from one image<br>January 27th, 2016',1,'oLmkz5ee5kc',0)
addCell(grp,1,'R7ECwTE4USk',1,'<br>Intro to TTS<br>Audio Creation',1,'R7ECwTE4USk',0)
addCell(grp,1,'5j4B86E8ct0',1,'<br>Adding a Talking Avatar<br>to a 2D Game Scene in Unity',1,'5j4B86E8ct0',0)
addCell(grp,1,'OC6sHOEeBWY',1,'<br>Creating and Animating<br>2D Characters for Unity Games',1,'OC6sHOEeBWY',0)
addCell(grp,1,'lHFT1ARb_dE',1,'<br>CrazyTalk7 Interactive Plug in<br>Application Templates',1,'lHFT1ARb_dE',0)
addCell(grp,1,'K8BQYf3RCmU',1,'<br>Reallusion in "Discovery<br>Taiwan Revealed 2013-- Innovation Island"',1,'K8BQYf3RCmU',0)
addCell(grp,1,'NaeAy91fbKs',1,'<br>Real-time 2D Live<br>CrazyTalk on the BBC & the CrazyTalk app 1.1 Release',1,'NaeAy91fbKs',0)
addCell(grp,1,'H7qgdeNKP6c',1,'<br>Real-time 2D Live<br>CrazyTalk app is here!',1,'H7qgdeNKP6c',0)
addCell(grp,1,'1_5wdnir9Dg',1,'<br>Real-time 2D Live<br>Greetings with CrazyTalk7 PRO & FaceFilter3',1,'1_5wdnir9Dg',0)
addCell(grp,1,'Ee8ircPNugQ',1,'<br>Real-time 2D Live<br>CrazyTalk7 on Mac App Store',1,'Ee8ircPNugQ',0)
addCell(grp,1,'GHny7ZyUJdQ',1,'<br>Real-time 2D Live<br>CrazyTalk Professional Applications',1,'GHny7ZyUJdQ',0)
addCell(grp,1,'buAVN5R4EYU',1,'<br>Real-time 2D Live<br>CrazyTalk for Mac Preview(Mar 2012)',1,'buAVN5R4EYU',0)
addCell(grp,1,'oCYhP0jWAfE',1,'<br>CrazyTalk<br>Timeline & Emotion Library',1,'oCYhP0jWAfE',0)
addCell(grp,1,'ngtlSL5p-0M',1,'<br>08/13/2014 Reallusion Webinar<br>Easily Create Talking Avatars with CrazyTalk7',1,'ngtlSL5p-0M',0)
addCell(grp,1,'ZLuYrOUk9Do',1,'<br>Setting Up a Scene and<br>Character Animation in Unity',1,'ZLuYrOUk9Do',0)
addCell(grp,1,'oL54twqd5bo',1,'<br>Jimmy Kimmel Live!<br>CrazyTalk Captain America: Civil War',1,'oL54twqd5bo',0)
addCell(grp,1,'FTAsVPg19co',1,'<br>CrazyTalk 8 Tutorial<br>Turning a 2D Caricature into a Stylized 3D Head',1,'FTAsVPg19co',0)
addCell(grp,1,'3QF8-dB0hH8',1,'<br>Easy to create a Talking Avatars with CrazyTalk 8_ June 11 , 2019',1,'3QF8-dB0hH8',0)
addCell(grp,1,'ZGboWoH1uTA',1,'<br>Easy to create a Talking<br>Avatars with CrazyTalk 8<br>June 5 , 2018',1,'ZGboWoH1uTA',0)
addCell(grp,1,'Uo2XJR30hrw',1,'<br>CrazyTalk 8_Easy to create<br>a Talking Avatars_September 7 , 2016',1,'Uo2XJR30hrw',0)
addCell(grp,1,'Q0yVedEvWGw',1,'<br>CrazyTalk 8.1 Tutorial<br>Adjusting Neck & Head Size',1,'Q0yVedEvWGw',0)
addCell(grp,1,'atGcL6S7OuQ',1,'<br>CrazyTalk 8.1 Tutorial<br>Vivid Eye Templates',1,'atGcL6S7OuQ',0)
addCell(grp,1,'8vgtVqPJf3A',1,'<br>CrazyTalk 8.1 Tutorial<br>Importing Hair',1,'8vgtVqPJf3A',0)
addCell(grp,1,'WOXncXsft10',1,'<br>CrazyTalk 8.1 Tutorial<br>Importing iAvatars & Accessories',1,'WOXncXsft10',0)
addCell(grp,1,'JT_6ilcqXF4',1,'<br>CrazyTalk 8.1 Tutorial<br>Advanced Accessory Import',1,'JT_6ilcqXF4',0)
addCell(grp,1,'3N4gXUYG2yI',1,'<br>CrazyTalk 8.1 Tutorial<br>Creating Unique CT8 Characters',1,'3N4gXUYG2yI',0)
addCell(grp,1,'4F908wPoZLc',1,'<br>Step 9 - Garry Pye Tutorial Article<br>Akvis Sketch',1,'4F908wPoZLc',0)
addCell(grp,1,'J6aFDm1matM',1,'<br>Step 7 - Garry Pye Tutorial Article<br>Posing Rendering & lighting',1,'J6aFDm1matM',0)
addCell(grp,1,'WyDIYBnewYQ',1,'<br>Step 8 - Garry Pye Tutorial Article<br>Finishing in Photoshop',1,'WyDIYBnewYQ',0)
addCell(grp,1,'eGwRt69LlU4',1,'<br>Step 6 - Garry Pye Tutorial Article<br>Clothing & Accessories',1,'eGwRt69LlU4',0)
addCell(grp,1,'OXiUaFfJdv0',1,'<br>Step 5 - Garry Pye Tutorial Article<br>Morphing Body in Character Creator',1,'OXiUaFfJdv0',0)
addCell(grp,1,'jehy9WsZnGs',1,'<br>Step 4 - Garry Pye Tutorial Article<br>Aging & Resolution',1,'jehy9WsZnGs',0)
addCell(grp,1,'SUFdWz8r4AE',1,'<br>Step 3 - Garry Pye Tutorial Article<br>Morphing Face in Character Creator',1,'SUFdWz8r4AE',0)
addCell(grp,1,'f0O02wGfBAg',1,'<br>Step 2 - Garry Pye Tutorial Article<br>Face Rigging in CrazyTalk 8',1,'f0O02wGfBAg',0)
addCell(grp,1,'AyGdonFbRD8',1,'<br>Step 1 - Garry Pye Tutorial Article<br>Pencil sketch to colour face',1,'AyGdonFbRD8',0)
addCell(grp,1,'CjsvMb7H6wM',1,'<br>INTRO - Garry Pye Tutorial Article<br>From Sketch to Finished Art',1,'CjsvMb7H6wM',0)
addCell(grp,1,'dpQLYhWEn_Q',1,'<br>CrazyTalk 8 Tutorial<br>Advanced Face Puppet Techniques',1,'dpQLYhWEn_Q',0)
addCell(grp,1,'P543Pi9nqKE',1,'<br>CrazyTalk 8 Tutorial<br>Face Puppet Basics',1,'P543Pi9nqKE',0)
addCell(grp,1,'ENt2kV29_f4',1,'<br>CrazyTalk 8 Tutorial<br>Basic Lip Sync Editing',1,'ENt2kV29_f4',0)
addCell(grp,1,'0xhFNieWFIE',1,'<br>CrazyTalk 8 Tutorial<br>Syncing Dancing to Complex Beats',1,'0xhFNieWFIE',0)
addCell(grp,1,'bHzoVb10TJA',1,'<br>CrazyTalk 8 Tutorial<br>3D Kopf aus zwei Fotos erstellen',1,'bHzoVb10TJA',0)
addCell(grp,1,'GB10utUu3Zk',1,'<br>CrazyTalk 8 Tutorial<br>Auto Motion for Dance Movements',1,'GB10utUu3Zk',0)
addCell(grp,1,'8COoUMTuuUU',1,'<br>CrazyTalk 8 Tutorial<br>Auto Motion for Custom Talking Scenarios',1,'8COoUMTuuUU',0)
addCell(grp,1,'DgjsA-tsh64',1,'<br>CrazyTalk 8 Tutorial<br>Intro to Auto Motion Library',1,'DgjsA-tsh64',0)
addCell(grp,1,'gDuno8Cd1_k',1,'<br>CrazyTalk 8 Tutorial<br>Exporting CT8 Heads to 3D Tools',1,'gDuno8Cd1_k',0)
addCell(grp,1,'18mGSjKSFlc',1,'<br>CrazyTalk 8 Tutorial<br>Intro to Scene Atmosphere',1,'18mGSjKSFlc',0)
addCell(grp,1,'KK337a6sTWk',1,'<br>CrazyTalk 8 Tutorial<br>Clothing, Accessories and Hair',1,'KK337a6sTWk',0)
addCell(grp,1,'GLA-KSu6z9Y',1,'<br>CrazyTalk 8 Tutorial<br>Enhancing Photo Fitting Eyes',1,'GLA-KSu6z9Y',0)
addCell(grp,1,'A9LgNB1PoMY',1,'<br>CrazyTalk 8 Tutorial<br>Customizing Eyes and Teeth',1,'A9LgNB1PoMY',0)
addCell(grp,1,'qAIk_vX-cwY',1,'<br>CrazyTalk 8 Tutorial<br>Intro to UI and Environment',1,'qAIk_vX-cwY',0)
addCell(grp,1,'CPMkAqoLCAM',1,'<br>CrazyTalk 8 Tutorial<br>One Image 3D Face Fitting',1,'CPMkAqoLCAM',0)
addCell(grp,1,'G6E-BZfYLrU',1,'<br>CrazyTalk 8 Tutorial<br>Two Image 3D Face Fitting',1,'G6E-BZfYLrU',0)
addCell(grp,1,'ED2E8_u7FdI',1,'<br>CrazyTalk Plugin for Unity Tutorial 01<br>Installation and Demo Project Intro',1,'ED2E8_u7FdI',0)
addCell(grp,1,'magQxqdYHBw',1,'<br>Keynote Tutorial<br>How to Create Face Avatars for your Presentations',1,'magQxqdYHBw',0)
addCell(grp,1,'eXHG1mUpj8s',1,'<br>CrazyTalk Plugin for Unity Tutorial 02<br>Talking Avatars in an Interactive Scene',1,'eXHG1mUpj8s',0)
addCell(grp,1,'HwfDaA62ZVI',1,'<br>PowerPoint Tutorial<br>3 Minute Custom Animated Bullet Points for PowerPoint',1,'HwfDaA62ZVI',0)
addCell(grp,1,'sfBQeuOlcEw',1,'<br>CrazyTalk7 Interactive Plug-in Tutorial 3<br>Host Online HTML',1,'sfBQeuOlcEw',0)
addCell(grp,1,'AwlNQ1LSFZQ',1,'<br>CrazyTalk7 Interactive Plug-in Tutorial 2<br>Design Local HTML',1,'AwlNQ1LSFZQ',0)
addCell(grp,1,'yOC0QifqqP8',1,'<br>CrazyTalk7 Interactive Plug-in Tutorial 1<br>INTRO',1,'yOC0QifqqP8',0)
addCell(grp,1,'pUzYE7TCp7U',1,'<br>CrazyTalk 7.3 Tutorial<br>Enhanced Assets for Human Avatars',1,'pUzYE7TCp7U',0)
addCell(grp,1,'IZilI0tNJg4',1,'<br>CrazyTalk 7.3 Tutorial<br>Sharing Projects on Web or iDevices',1,'IZilI0tNJg4',0)
addCell(grp,1,'EtEZe6YB9nA',1,'<br>CrazyTalk7 PRO Tutorial<br>Transform Editing & Camera Movements',1,'EtEZe6YB9nA',0)
addCell(grp,1,'DC1Wj4LPgdU',1,'<br>CrazyTalk7 PRO Tutorial<br>Advanced Key Editing & Puppet Settings',1,'DC1Wj4LPgdU',0)
addCell(grp,1,'binYawvRIpo',1,'<br>CrazyTalk7 PRO Tutorial<br>Multi Audio & Auto Motions',1,'binYawvRIpo',0)
addCell(grp,1,'V1-g6ugBXKs',1,'<br>CrazyTalk7 Tutorial<br>Basic Auto Motion (Standard)',1,'V1-g6ugBXKs',0)
addCell(grp,1,'XYvqzsJ1DOE',1,'<br>CrazyTalk 7 PRO Tutorial<br>Advanced Auto Motion 2<br>Muscle Control',1,'XYvqzsJ1DOE',0)
addCell(grp,1,'tDQzEgVfDgA',1,'<br>CrazyTalk7 PRO Tutorial<br>Advanced Auto Motion 1<br>Head & Body Movement',1,'tDQzEgVfDgA',0)
addCell(grp,1,'KOiJ2WGhSbE',1,'<br>CrazyTalk7 Edu Tutorial<br>Kid Sketch Animation',1,'KOiJ2WGhSbE',0)
addCell(grp,1,'dTYBs1if9Fo',1,'<br>CrazyTalk7 Edu Tutorial<br>Public Service Announcement',1,'dTYBs1if9Fo',0)
addCell(grp,1,'c_oRx-T2hUI',1,'<br>CrazyTalk7 Tutorial<br>Exporting Image Sequences & Videos',1,'c_oRx-T2hUI',0)
addCell(grp,1,'TYeS3uhDtOI',1,'<br>CrazyTalk7 Tutorial<br>Custom Puppeteering through Layering',1,'TYeS3uhDtOI',0)
addCell(grp,1,'IO4h2SuxKdc',1,'<br>CrazyTalk7 Tutorial<br>Motion Clip Animation & Face Puppeteering',1,'IO4h2SuxKdc',0)
addCell(grp,1,'t6n_ioW5Y6k',1,'<br>CrazyTalk7 Tutorial<br>Import Audio & Basic Lip-syncing',1,'t6n_ioW5Y6k',0)
addCell(grp,1,'8GPMLsCyk5o',1,'<br>CrazyTalk7 Tutorial<br>Actor Creation<br>Background Removal',1,'8GPMLsCyk5o',0)
addCell(grp,1,'GZynd3GlmHc',1,'<br>CrazyTalk7 Tutorial<br>Actor Creation<br>Eye & Teeth Settings',1,'GZynd3GlmHc',0)
addCell(grp,1,'y6NSEoPq_0Q',1,'<br>CrazyTalk 7 Tutorial<br>Actor Creation<br>Face Fitting',1,'y6NSEoPq_0Q',0)
addCell(grp,1,'LgM_9pzAog8',1,'<br>CrazyTalk7 Tutorial<br>Getting to Know the Environment',1,'LgM_9pzAog8',0)
addCell(grp,1,'cSU0D1PcdMM',1,'<br>CrazyTalk Tutorial<br>Key Editor and Custom Script',1,'cSU0D1PcdMM',0)
addCell(grp,1,'G8rmOMeMnNE',1,'<br>CrazyTalk Tutorial<br>Natural Eyes & Teeth',1,'G8rmOMeMnNE',0)
addCell(grp,1,'QOpCKiUu48s',1,'<br>CrazyTalk Tutorial<br>Handling Background Image',1,'QOpCKiUu48s',0)
addCell(grp,1,'OEs5KNPp7ns',1,'<br>CrazyTalk Tutorial<br>SFX Swap & Modification',1,'OEs5KNPp7ns',0)
addCell(grp,1,'esFB2eVvFJY',1,'<br>CrazyTalk Tutorial<br>Face Profile & Standby Motion',1,'esFB2eVvFJY',0)
addCell(grp,1,'YQP0ny-HmYk',1,'<br>CrazyTalk Tutorial<br>Basic Face Fitting',1,'YQP0ny-HmYk',0)
addCell(grp,1,'VVPYOn7LZ6A',1,'<br>CrazyTalk Tutorial<br>Puppeteering Guide',1,'VVPYOn7LZ6A',0)
addCell(grp,1,'Wp1pTDolKm0',1,'<br>CrazyTalk 7<br>Easily Create Talking Avatars<br>June 4th, 2015',1,'Wp1pTDolKm0',0)
addCell(grp,1,'-CDR6MD3JnE',1,'<br>03122015 Reallusion Webinar<br>Easily Create Talking Avatars with CrazyTalk7',1,'-CDR6MD3JnE',0)
addCell(grp,1,'034OjQaebjs',1,'<br>Yahoo news, Weather report<br>and Bing translation with Text to Animated Message Service',1,'034OjQaebjs',0)
addCell(grp,1,'I_CNt152L54',1,'<br>Text to Animated Message Service<br>CrazyTalk Interactive Plug-in',1,'I_CNt152L54',0)
addCell(grp,1,'x14uLUQ_99Y',1,'<br>CrazyTalk7 Interactive Plug in<br>CSS Application Templates',1,'x14uLUQ_99Y',0)
addCell(grp,1,'dszftTD-4g8',1,'<br>CrazyTalk7 Interactive Plug in<br>QUIZ Application Templates',1,'dszftTD-4g8',0)
addCell(grp,1,'s9zBYgu2X1Q',1,'<br>CrazyTalk7 Interactive Plug in<br>EMAIL Application Templates',1,'s9zBYgu2X1Q',0)
addCell(grp,1,'hysPaedSCI8',1,'<br>CrazyTalk7 Interactive Plug in<br>FAQ Application Templates',1,'hysPaedSCI8',0)
addCell(grp,1,'bzhL9Ij_Z4w',1,'<br>CrazyTalk7 Interactive Plug in<br>SLIDE Application Templates',1,'bzhL9Ij_Z4w',0)
CrazyTalkLoaded[2]='yes';
}
}
function showCrazyTalkPurchasablePacks()
{ showOrHideTheClickedGroup('CrazyTalkPurchasablePacks');
if(CrazyTalkLoaded[3]=='no')
{ var grp='CrazyTalkPurchasablePacks';
addCell(grp,1,'nJP74BI2Khg',1,'<br>CrazyTalk 3D Head<br>Stylized Classic Avatars',1,'nJP74BI2Khg',0)
addCell(grp,1,'JNeqJ0Ws-j4',1,'<br>CrazyTalk 3D Head<br>ToKoMotion Stylized Avatars',1,'JNeqJ0Ws-j4',0)
addCell(grp,1,'4iTtQ-cz8Ak',1,'<br>iClone Featured Developer<br>Sinister Games, Master of Apocalyptic Scenes & Props',1,'4iTtQ-cz8Ak',0)
addCell(grp,1,'ymNbscTwUDM',1,'<br>FREE Bonus Character for the CrazyTalk app<br>Snowball',1,'ymNbscTwUDM',0)
addCell(grp,1,'hBoS5DtKR2k',1,'<br>iClone Toon Maker Vol.2<br>Bonus Eyes',1,'hBoS5DtKR2k',0)
addCell(grp,1,'Bqt4uA_9XOk',1,'<br>Facial Expression Clip Vol.2 Demo',1,'Bqt4uA_9XOk',0)
addCell(grp,1,'gFAPeNTAlcM',1,'<br>CrazyTalk Content<br>The Grubbies',1,'gFAPeNTAlcM',0)
addCell(grp,1,'JCgj26o8hGo',1,'<br>CrazyTalk App<br>Create Custom Content',1,'JCgj26o8hGo',0)
addCell(grp,1,'VPP0ctblRus',1,'<br>CrazyTalk7 Bonus Content<br>Extended Facial Expression',1,'VPP0ctblRus',0)
addCell(grp,1,'32Nk6egU0DY',1,'<br>FREE Bonus Character<br>for the CrazyTalk app - Ham',1,'32Nk6egU0DY',0)
CrazyTalkLoaded[3]='yes';
}
}
//___________________________________________________________________________________________________________________________________//
//===================================================================================================================================//
// REALLUSION GROUPS //
//===================================================================================================================================//
function showReallusion()
{
showOrHideTheClickedGroup('Reallusion');
if(ReallusionLoaded=='no')
{ var grp='Reallusion';
addCell(grp,1,'0v8kZvnFtGQ',1,'<br>2018 ASIAGRAPH Reallusion Award<br>Summary Video',1,'0v8kZvnFtGQ',0)
addCell(grp,1,'BOUInjEgG80',1,'<br>48hr Animation Jam 2018 - Highlight Video',1,'BOUInjEgG80',0)
addCell(grp,1,'dfb9MDiXv44',1,'<br>Honorable Mentions - Mitchell Wierenga, Jarki Smith, Justin Hall - 48hr Animation Jam 2018',1,'dfb9MDiXv44',0)
addCell(grp,1,'p7_5HW22SVA',1,'<br>Honorable Mentions - Dustin Bolton - 48hr Animation Jam 2018',1,'p7_5HW22SVA',0)
addCell(grp,1,'REBkXRTVWoQ',1,'<br>3rd Place - Painting<br>48hr Animation Jam 2018',1,'REBkXRTVWoQ',0)
addCell(grp,1,'fcOcurulpnU',1,'<br>2nd Place - Its OK to Cry<br>48hr Animation Jam 2018',1,'fcOcurulpnU',0)
addCell(grp,1,'r_p0xaAw_XE',1,'<br>1st Place - The Price<br>48hr Animation Jam 2018',1,'r_p0xaAw_XE',0)
addCell(grp,1,'bKaAmG7cjU8',1,'<br>2017 Reallusion Award<br>2D Collection',1,'bKaAmG7cjU8',0)
addCell(grp,1,'ISQ_vpneEmw',1,'<br>2017 Reallusion Award<br>3D Collection',1,'ISQ_vpneEmw',0)
addCell(grp,1,'f85tt7U8eac',1,'<br>ASIAGRAPH Reallusion Award 2017<br>Winners & Awards',1,'f85tt7U8eac',0)
addCell(grp,1,'C9XEmgJt8W4',1,'<br>ASIAGRAPH Reallusion Award 2017<br>Highlights Video',1,'C9XEmgJt8W4',0)
addCell(grp,1,'AhdPxtARLJM',1,'<br>Reallusion @ LA SIGGRAPH 2017<br>Highlights',1,'AhdPxtARLJM',0)
addCell(grp,1,'FmQ3nTCky4U',1,'<br>Reallusion @ Anaheim VidCon 2017<br>LIVE Testimonials',1,'FmQ3nTCky4U',0)
addCell(grp,1,'CwRSPgIy1Ds',1,'<br>Reallusion @ NY ComicCon 2016<br>LIVE Testimonials',1,'CwRSPgIy1Ds',0)
addCell(grp,1,'Y2daCZXLqRI',1,'<br>WINNERS - 2016<br>3D Character Design Contest',1,'Y2daCZXLqRI',0)
addCell(grp,1,'qHL61NalayY',1,'<br>ASIAGRAPH Reallusion Award 2016<br>Highlights Video',1,'qHL61NalayY',0)
addCell(grp,1,'dzzDi_Pmfkg',1,'<br>Reallusion 2016<br>Content Developer Interviews',1,'dzzDi_Pmfkg',0)
addCell(grp,1,'Pzp84iPnlXA',1,'<br>Reallusion @ SD ComicCon 2015 - Highlights',1,'Pzp84iPnlXA',0)
addCell(grp,1,'TtmuQsLibNg',1,'<br>Voice of Reallusion Education<br>Kun Shan University',1,'TtmuQsLibNg',0)
addCell(grp,1,'nBr4ES9VkfQ',1,'<br>Reallusion Feature Story Demo Reel<br>Jon Gress',1,'nBr4ES9VkfQ',0)
addCell(grp,1,'qWYws4O_wDI',1,'<br>Reallusion @ NY ComicCon 2014<br>Highlights',1,'qWYws4O_wDI',0)
addCell(grp,1,'0hpp7Pds_5A',1,'<br>Reallusion User Interview<br>@ New York Comic Con 2014',1,'0hpp7Pds_5A',0)
addCell(grp,1,'06-vyspwzEU',1,'<br>10292014 Reallusion Webinar<br>Pixar-style Movies with iClone Toon Maker<br>Halloween Edition',1,'06-vyspwzEU',0)
addCell(grp,1,'7XuUuOeyVGA',1,'<br>10012014 Reallusion Webinar<br>Real-time CG Moviemaking using iClone',1,'7XuUuOeyVGA',0)
addCell(grp,1,'FjNDx5RojSc',1,'<br>09172014 Reallusion Webinar<br>Empowering Professionals with CrazyTalk Animator 2',1,'FjNDx5RojSc',0)
addCell(grp,1,'G52F3fh6Q0A',1,'<br>08/28/2014 Reallusion Webinar<br>Create Your Pixar Style Movie with iClone Toon Maker',1,'G52F3fh6Q0A',0)
addCell(grp,1,'6udGace_eHo',1,'<br>What New for Reallusion<br>at Macworld/iWorld 2014',1,'6udGace_eHo',0)
addCell(grp,1,'FQtPChdQ2Sk',1,'<br>Reallusion @ Macworld<br>iWorld 2013 Testimonials',1,'FQtPChdQ2Sk',0)
addCell(grp,1,'Q_VIFyA2Bwc',1,'<br>Reallusions Exhibition<br>in Siggraph 2012',1,'Q_VIFyA2Bwc',0)
addCell(grp,1,'zv1zkGtuT0k',1,'<br>BBC News',1,'zv1zkGtuT0k',0)
ReallusionLoaded='yes';
}
}
function showCharacterCreater()
{
showOrHideTheClickedGroup('CharacterCreater');
if(CharacterCreaterLoaded=='dontloadthemyet changeto no whenready')
{ var grp='CharacterCreater';
CharacterCreaterLoaded='yes'
}
}
//unction showCharacterCreaterVideos()
//{
// showOrHideTheClickedGroup('CharacterCreaterVideos');
//}
function showOrHideTheClickedGroup(GroupName)
{
var theHider=GroupName + 'Hider';
var theClicker=GroupName + 'Clicker';
if(document.getElementById(theHider).style.display == "none")
{
document.getElementById(theHider).style.display = "";
document.getElementById(theClicker).innerHTML='-'
}else{
document.getElementById(theHider).style.display = "none";
document.getElementById(theClicker).innerHTML='+'
}
}
function addHeading(tbl,txt)
{
var theTable=document.getElementById(tbl); var tblRow; var newCell
tblRow=theTable.insertRow();
newCell = tblRow.insertCell();
newCell.colSpan=6;
newCell.innerHTML=txt;
tblRow=theTable.insertRow();
}
function addCell(tbl,imgLoc,src,imgNme,txt,vidLoc,lnk,vidPos)
{
var theTable=document.getElementById(tbl); var tblRow; var newCell
var latestTableRowNumber=theTable.getElementsByTagName("tr").length-1;
src=imgLocation[imgLoc] + src + imgName[imgNme];
lnk=vidLocation[vidLoc] + lnk;
if(vidPos>0){lnk=lnk + '&t=' + vidPos + 's';}
if(latestTableRowNumber==0)
{
tblRow=theTable.insertRow();
}else{
//tblRow=theTable.rows(latestTableRowNumber)
tblRow=theTable.rows[latestTableRowNumber];
if(tblRow.getElementsByTagName("td").length==6){tblRow=theTable.insertRow();};
}
newCell = tblRow.insertCell();
newCell.innerHTML='<img src=' + src + ' onclick=openPage("' + lnk + '") style="width:280px;height:180px;"><span style="font-size:13px;">' + txt + '</span></img>';
}
function openPage(lnk)
{
window.open(lnk);
}
</script>
</head>
<body>
<table width='100%'>
<tr><td id=SortingsClicker width='1%' onclick=showSortings()>+</td><td style='color:red;'>Needs Sorting</td></tr>
<tr id=SortingsHider style='display:none;'><td></td><td>
<table id=Sortings><tr><td></td></tr></table>
</td></tr>
<tr><td id=CrazyTalkAnimatorVideosClicker onclick=showCrazyTalkAnimatorVideos()>+</td><td>Crazy Talk Animator<span style='font-size: 10pt;'> ... Used For Making 2D Videos</span></td></tr>
<tr id=CrazyTalkAnimatorVideosHider style='display:none;'><td></td><td>
<table>
<tr><td id=CTAOtherLanguagesClicker width='1%' class=L2 onclick=showCTAOtherLanguages()>+</td><td colspan=5 class=L2>Other Languages</td></tr>
<tr id=CTAOtherLanguagesHider style='display:none;'><td></td><td>
<table id=CTAOtherLanguages><tr><td></td></tr></table>
</td></tr>
<tr><td id=CTASceneCreationDemoClicker width='1%' class=L2 onclick=showCTASceneCreationDemo()>+</td><td colspan=5 class=L2>Scene Demo's</td></tr>
<tr id=CTASceneCreationDemoHider style='display:none;'><td></td><td>
<table id=CTASceneCreationDemo><tr><td></td></tr></table>
</td></tr>
<tr><td id=CTAIntroClicker width='1%' class=L2 onclick=showCTAIntro()>+</td><td colspan=5 class=L2>Introductions</td></tr>
<tr id=CTAIntroHider style='display:none;'><td></td><td>
<table id=CTAIntro><tr><td></td></tr></table>
</td></tr>
<tr><td id=CTAUserInterfaceClicker onclick=showCTAUserInterface() class=L2>+</td><td class=L2>User Interface<span style='font-size: 10pt;'> ... Shows the basics of how to use the Crazy Talk Animator program</span></td></tr>
<tr id=CTAUserInterfaceHider style='display:none;'><td></td><td>
<table>
<tr><td id=CTAUIClicker width='1%' class=L3 onclick=showCTAUI()>+</td><td colspan=5 class=L3>Basics</td></tr>
<tr id=CTAUIHider style='display:none;'><td></td><td>
<table id=CTAUI><tr><td></td></tr></table>
</td></tr>
</table>
</td></tr>
<tr><td id=CTACreatingItemsClicker onclick=showCTACreatingItems() class=L2>+</td><td class=L2>Creating Items<span style='font-size: 10pt;'> ... Shows how you can make your own items for use in Crazy Talk Animator</span></td></tr>
<tr id=CTACreatingItemsHider style='display:none;'><td></td><td>
<table>
<tr><td id=CTACreatePropsClicker width='1%' class=L3 onclick=showCTACreateProps()>+</td><td colspan=5 class=L3>Creating Props</td></tr>
<tr id=CTACreatePropsHider style='display:none;'><td></td><td>
<table id=CTACreateProps><tr><td></td></tr></table>
</td></tr>
<tr><td id=CTACreateCharactersClicker width='1%' class=L3 onclick=showCTACreateCharacters()>+</td><td colspan=5 class=L3>Creating Characters</td></tr>
<tr id=CTACreateCharactersHider style='display:none;'><td></td><td>
<table id=CTACreateCharacters><tr><td></td></tr></table>
</td></tr>
<tr><td id=CTACreateAnimalsClicker width='1%' class=L3 onclick=showCTACreateAnimals()>+</td><td colspan=5 class=L3>Creating Animals</td></tr>
<tr id=CTACreateAnimalsHider style='display:none;'><td></td><td>
<table id=CTACreateAnimals><tr><td></td></tr></table>
</td></tr>
</table>
</td></tr>
<tr><td id=CTAAnimatingClicker width='1%' class=L2 onclick=showCTAAnimating()>+</td><td colspan=5 class=L2>Animating</td></tr>
<tr id=CTAAnimatingHider style='display:none;'><td></td><td>
<table>
<tr><td id=CTAAnimatingPropsClicker width='1%' class=L3 onclick=showCTAAnimatingProps()>+</td><td colspan=5 class=L3>Animating Props</td></tr>
<tr id=CTAAnimatingPropsHider style='display:none;'><td></td><td>
<table id=CTAAnimatingProps><tr><td></td></tr></table>
</td></tr>
<tr><td id=CTAAnimatingCharactersClicker width='1%' class=L3 onclick=showCTAAnimatingCharacters()>+</td><td colspan=5 class=L3>Animating Characters</td></tr>
<tr id=CTAAnimatingCharactersHider style='display:none;'><td></td><td>
<table id=CTAAnimatingCharacters><tr><td></td></tr></table>
</td></tr>
<tr><td id=CTAAnimatingFacesClicker width='1%' class=L3 onclick=showCTAAnimatingFaces()>+</td><td colspan=5 class=L3>Animating Faces</td></tr>
<tr id=CTAAnimatingFacesHider style='display:none;'><td></td><td>
<table id=CTAAnimatingFaces><tr><td></td></tr></table>
</td></tr>
<tr><td id=CTACreateAnimationsClicker width='1%' class=L3 onclick=showCTACreateAnimations()>+</td><td colspan=5 class=L3>Create Animations</td></tr>
<tr id=CTACreateAnimationsHider style='display:none;'><td></td><td>
<table id=CTACreateAnimations><tr><td></td></tr></table>
</td></tr>
<tr><td id=CTACreateTalkingClicker width='1%' class=L3 onclick=showCTACreateTalking()>+</td><td colspan=5 class=L3>Create Talking</td></tr>
<tr id=CTACreateTalkingHider style='display:none;'><td></td><td>
<table id=CTACreateTalking><tr><td></td></tr></table>
</td></tr>
<tr><td id=CTAAddingMotionsClicker width='1%' class=L3 onclick=showCTAAddingMotions()>+</td><td colspan=5 class=L3>Adding Motions</td></tr>
<tr id=CTAAddingMotionsHider style='display:none;'><td></td><td>
<table id=CTAAddingMotions><tr><td></td></tr></table>
</td></tr>
</table>
</td></tr>
<tr><td id=CrazyTalkAnimatorExportItemClicker width='1%' class=L2 onclick=showCrazyTalkAnimatorExportItem()>+</td><td colspan=5 class=L2>Exporting Items</td></tr>
<tr id=CrazyTalkAnimatorExportItemHider style='display:none;'><td></td><td>
<table id=CrazyTalkAnimatorExportItem><tr><td></td></tr></table>
</td></tr>
<tr><td id=CrazyTalkAnimatorPropsClicker width='1%' class=L2 onclick=showCrazyTalkAnimatorProps()>+</td><td colspan=5 class=L2>Videos Showing Buyable Store Items</td></tr>
<tr id=CrazyTalkAnimatorPropsHider style='display:none;'><td></td><td>
<table id=CrazyTalkAnimatorProps><tr><td></td></tr></table>
</td></tr>
<tr><td id=CTAFeatureStoriesClicker width='1%' class=L2 onclick=showCTAFeatureStories()>+</td><td colspan=5 class=L2>Feature Stories</td></tr>
<tr id=CTAFeatureStoriesHider style='display:none;'><td></td><td>
<table id=CTAFeatureStories><tr><td></td></tr></table>
</td></tr>
</table>
</td></tr>
<tr><td id=iCloneVideosClicker onclick=showiCloneVideos()>+</td><td>iClone <span style='font-size: 10pt;'> .................................................... Used For Making 3D Videos</span></td></tr>
<tr id=iCloneVideosHider style='display:none;'><td></td><td>
<table>
<tr><td id=iCloneContentPacksClicker width='1%' class=L2 onclick=showiCloneContentPacks()>+</td><td class=L2>Content Packs <span style='font-size: 10pt;'> .... Videos Demonstrating Buyable Content Packs</span></td></tr>
<tr id=iCloneContentPacksHider style='display:none;'><td></td><td>
<table>
<tr><td id=iClonePacksClicker width='1%' class=L3 onclick=showiClonePacks()>+</td><td class=L3>iClone</td></tr>
<tr id=iClonePacksHider style='display:none;'><td></td><td>
<table id=iClonePacks><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneCharacterCreaterPacksClicker width='1%' class=L3 onclick=showiCloneCharacterCreaterPacks()>+</td><td class=L3>Character Creater</td></tr>
<tr id=iCloneCharacterCreaterPacksHider style='display:none;'><td></td><td>
<table id=iCloneCharacterCreaterPacks><tr><td></td></tr></table>
</td></tr>
</table>
</td></tr>
<tr><td id=iCloneFeatureStoriesClicker width='1%' class=L2 onclick=showiCloneFeatureStories()>+</td><td class=L2>Feature Stories</td></tr>
<tr id=iCloneFeatureStoriesHider style='display:none;'><td></td><td>
<table id=iCloneFeatureStories><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneDemonstrationsClicker width='1%' class=L2 onclick=showiCloneDemonstrations()>+</td><td class=L2>Introductions <span style='font-size: 10pt;'>....Demonstrates what iClones programs are used for, their capabilities and their improved capabilities</span></td></tr>
<tr id=iCloneDemonstrationsHider style='display:none;'><td></td><td>
<table id=iCloneDemonstrations><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneOtherLanguagesClicker width='1%' class=L2 onclick=showiCloneOtherLanguages()>+</td><td class=L2>Other Languages <span style='font-size: 10pt;'>....Demonstrates made in languages other than english</span></td></tr>
<tr id=iCloneOtherLanguagesHider style='display:none;'><td></td><td>
<table id=iCloneOtherLanguages><tr><td></td></tr></table>
</td></tr>
<tr><td style='font-size:10px;color:white;'>.</td></tr>
<tr><td></td><td class=L2 style='text-decoration:underline;font-weight:bold;background-color:yellow'>HOW TO MAKE VIDEOS</td></tr>
<tr><td id=iCloneSceneCreationDemosClicker width='1%' class=L2 onclick=showiCloneSceneCreationDemos()>+</td><td class=L2>Scene Creation Demos <span style='font-size: 10pt;'>....Videos highlighting iClones scene creation</span></td></tr>
<tr id=iCloneSceneCreationDemosHider style='display:none;'><td></td><td>
<table id=iCloneSceneCreationDemos><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneUserInterfaceClicker width='1%' class=L2 onclick=showiCloneUserInterface()>+</td><td class=L2>User Interface <span style='font-size: 10pt;'>....Shows the basics of the progams interfaces</span></td></tr>
<tr id=iCloneUserInterfaceHider style='display:none;'><td></td><td>
<table id=iCloneUserInterface><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneBuildingScenesWebanarsClicker width='1%' class=L2 onclick=showiCloneBuildingScenesWebanars()>+</td><td class=L2>Building Full Scenes<span style='font-size: 10pt;'>....Each video demonstrates all the main processes of creating a complete project with scenes and characters</span></td></tr>
<tr id=iCloneBuildingScenesWebanarsHider style='display:none;'><td></td><td>
<table id=iCloneBuildingScenesWebanars><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneSceneCreationClicker class=L2 onclick=showiCloneSceneCreation()>+</td><td class=L2>Creating Scenes<span style='font-size: 10pt;'>....Shows higher details of using particular proceses for creating the scene in your project</span></td></tr>
<tr id=iCloneSceneCreationHider style='display:none;'><td></td><td>
<table>
<tr><td id=iCloneTextScenesClicker width='1%' class=L3 onclick=showiCloneTextScenes()>+</td><td class=L3>Adding Text</td></tr>
<tr id=iCloneTextScenesHider style='display:none;'><td></td><td>
<table id=iCloneTextScenes><tr><td></td></tr></table>
</td></tr>
<tr><td id=iClonePropScenesClicker width='1%' class=L3 onclick=showiClonePropScenes()>+</td><td class=L3>Manipulating Props</td></tr>
<tr id=iClonePropScenesHider style='display:none;'><td></td><td>
<table id=iClonePropScenes><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneNaturePropsClicker width='1%' class=L3 onclick=showiCloneiCloneNatureProps()>+</td><td class=L3>Adding Nature Props</td></tr>
<tr id=iCloneNaturePropsHider style='display:none;'><td></td><td>
<table id=iCloneNatureProps><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneSceneWithVideosClicker class=L3 onclick=showiCloneSceneWithVideos()>+</td><td class=L3>Adding PopVideos <span style='font-size: 10pt;'> .... enables you to add 2D videos in certain places in your scene</span></td></tr>
<tr id=iCloneSceneWithVideosHider style='display:none;'><td></td><td>
<table>
<tr><td id=iCloneBasicVideosClicker width='1%' class=L4 onclick=showiCloneBasicVideos()>+</td><td class=L4>Basic Videos <span style='font-size: 10pt;'> .... adding videos to props to simplify creating animations on them. Can also be used for background animations that look 3D. Saves your computer resources</span></td></tr>
<tr id=iCloneBasicVideosHider style='display:none;'><td></td><td>
<table id=iCloneBasicVideos><tr><td></td></tr></table>
</td></tr>
<tr><td id=iClonePopVideosClicker width='1%' class=L4 onclick=showiClonePopVideos()>+</td><td class=L4>Character Videos <span style='font-size: 10pt;'> .... gives you the ability to use a 2d video of a real person as a character in your iclone scene</span></td></tr>
<tr id=iClonePopVideosHider style='display:none;'><td></td><td>
<table id=iClonePopVideos><tr><td></td></tr></table>
</td></tr>
</table>
</td></tr>
<tr><td id=iCloneShadowScenesClicker width='1%' class=L3 onclick=showiCloneShadowScenes()>+</td><td class=L3>Adding Shadows<span style='font-size: 10pt;'>....Affects the lighting amount underneath the items they are added to</span></td></tr>
<tr id=iCloneShadowScenesHider style='display:none;'><td></td><td>
<table id=iCloneShadowScenes><tr><td></td></tr></table>
</td></tr>
<tr><td id=iClonePopcornClicker width='1%' class=L3 onclick=showiClonePopcorn()>+</td><td class=L3>Adding Particles<span style='font-size: 10pt;'>....Creates fuzzy objects that are difficult to create with conventional 3D objects</span></td></tr>
<tr id=iClonePopcornHider style='display:none;'><td></td><td>
<table id=iClonePopcorn><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneDOFClicker width='1%' class=L3 onclick=showiCloneDOF()>+</td><td class=L3>Depth Of Field<span style='font-size: 10pt;'>....Used to make items in the distance look less focused ... or vica/versa</span></td></tr>
<tr id=iCloneDOFHider style='display:none;'><td></td><td>
<table id=iCloneDOF><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneLightsClicker width='1%' class=L3 onclick=showiCloneLights()>+</td><td class=L3>Lighting The Scene</td></tr>
<tr id=iCloneLightsHider style='display:none;'><td></td><td>
<table id=iCloneLights><tr><td></td></tr></table>
</td></tr>
</table>
</td></tr>
<tr><td id=iCloneTexturingClicker class=L2 onclick=showiCloneTexturing()>+</td><td class=L2>Texturing Scene Items</td></tr>
<tr id=iCloneTexturingHider style='display:none;'><td></td><td>
<table>
<tr><td id=iCloneTextureBasicsClicker width='1%' class=L3 onclick=showiCloneTextureBasics()>+</td><td class=L3>Basics <span style='font-size: 10pt;'>....You need To Be A Reasonable Drawer Using A 2D Editor or a buyer of 2d images made for texturing</span></td></tr>
<tr id=iCloneTextureBasicsHider style='display:none;'><td></td><td>
<table id=iCloneTextureBasics><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneTextureDisplacementClicker width='1%' class=L3 onclick=showiCloneTextureDisplacement()>+</td><td class=L3>Displacement Textures <span style='font-size: 10pt;'>....Uses a texture to enable Bump mapping look really 3 dimensional</span></td></tr>
<tr id=iCloneTextureDisplacementHider style='display:none;'><td></td><td>
<table id=iCloneTextureDisplacement><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneSubstanceClicker width='1%' class=L3 onclick=showiCloneSubstance()>+</td><td class=L3>Substance Textures <span style='font-size: 10pt;'>....These Enable You To Create Excelent Textures In Your Scenes Objects Without Having To Be A Profesional Drawer Using A 2D Editor</span></td></tr>
<tr id=iCloneSubstanceHider style='display:none;'><td></td><td>
<table id=iCloneSubstance><tr><td></td></tr></table>
</td></tr>
<tr><td id=iClonePBRClicker width='1%' class=L3 onclick=showiClonePBR()>+</td><td class=L3>PBR <span style='font-size: 10pt;'>....These add grey scaled images to the textures used above so they look more or less like metal and rougher or smoother all depending on the grey scale colors used in their images</span></td></tr>
<tr id=iClonePBRHider style='display:none;'><td></td><td>
<table id=iClonePBR><tr><td></td></tr></table>
</td></tr>
</table>
</td></tr>
<tr><td id=iCloneAnimatingClicker class=L2 onclick=showiCloneAnimating()>+</td><td class=L2>Animation Methods</td></tr>
<tr id=iCloneAnimatingHider style='display:none;'><td></td><td>
<table>
<tr><td id=iCloneTimelineClicker width='1%' class=L3 onclick=showiCloneTimeline()>+</td><td class=L3>Timeline</td></tr>
<tr id=iCloneTimelineHider style='display:none;'><td></td><td>
<table id=iCloneTimeline><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneAnimatingPropsClicker width='1%' class=L3 onclick=showiCloneAnimatingProps()>+</td><td class=L3>Props</td></tr>
<tr id=iCloneAnimatingPropsHider style='display:none;'><td></td><td>
<table id=iCloneAnimatingProps><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneAnimating2DVideosClicker width='1%' class=L3 onclick=showiCloneAnimating2DVideos()>+</td><td class=L3>2D Videos</td></tr>
<tr id=iCloneAnimating2DVideosHider style='display:none;'><td></td><td>
<table id=iCloneAnimating2DVideosProps><tr><td></td></tr></table>
</td></tr>
<tr><td id=iClonePathsClicker width='1%' class=L3 onclick=showiClonePaths()>+</td><td class=L3>Paths <span style='font-size: 10pt;'> .... Used to make objects move along a specific direction</span></td></tr>
<tr id=iClonePathsHider style='display:none;'><td></td><td>
<table id=iClonePaths><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneConstraintsClicker width='1%' class=L3 onclick=showiCloneConstraints()>+</td><td class=L3>Constraints</td></tr>
<tr id=iCloneConstraintsHider style='display:none;'><td></td><td>
<table id=iCloneConstraints><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneMotionsClicker width='1%' class=L3 onclick=showiCloneMotions()>+</td><td class=L3>Motions</td></tr>
<tr id=iCloneMotionsHider style='display:none;'><td></td><td>
<table id=iCloneMotions><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneCurveEditorClicker width='1%' class=L3 onclick=showiCloneCurveEditor()>+</td><td class=L3>Curve Editor</td></tr>
<tr id=iCloneCurveEditorHider style='display:none;'><td></td><td>
<table id=iCloneCurveEditor><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneCameraClicker width='1%' class=L3 onclick=showiCloneCamera()>+</td><td class=L3>Camera</td></tr>
<tr id=iCloneCameraHider style='display:none;'><td></td><td>
<table id=iCloneCamera><tr><td></td></tr></table>
</td></tr>
<tr><td id=iClonePhysicsClicker width='1%' class=L3 onclick=showiClonePhysics()>+</td><td class=L3>Physics</td></tr>
<tr id=iClonePhysicsHider style='display:none;'><td></td><td>
<table id=iClonePhysics><tr><td></td></tr></table>
</td></tr>
</table>
</td></tr>
<tr><td id=iCloneAnimatingCharactersClicker class=L2 onclick=showiCloneAnimatingCharacters()>+</td><td class=L2>Animating Characters</td></tr>
<tr id=iCloneAnimatingCharactersHider style='display:none;'><td></td><td>
<table>
<tr><td id=iCloneAnimateCharactersClicker width='1%' class=L3 onclick=showiCloneAnimateCharacters()>+</td><td class=L3>Characters</td></tr>
<tr id=iCloneAnimateCharactersHider style='display:none;'><td></td><td>
<table id=iCloneAnimateCharacters><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneMocapClicker width='1%' class=L3 onclick=showiCloneMocap()>+</td><td class=L3>Mocap</td></tr>
<tr id=iCloneMocapHider style='display:none;'><td></td><td>
<table id=iCloneMocap><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneAnimateCharacterClothesClicker width='1%' class=L3 onclick=showiCloneAnimateCharacterClothes()>+</td><td class=L3>Clothes Animations</td></tr>
<tr id=iCloneAnimateCharacterClothesHider style='display:none;'><td></td><td>
<table id=iCloneAnimateCharacterClothes><tr><td></td></tr></table>
</td></tr>
</table>
</td></tr>
<tr><td id=iCloneRenderingClicker class=L2 onclick=showiCloneRendering()>+</td><td class=L2>Rendering Your Projects</td></tr>
<tr id=iCloneRenderingHider style='display:none;'><td></td><td>
<table>
<tr><td id=iCloneBasicRenderingClicker width='1%' class=L3 onclick=showiCloneBasicRendering()>+</td><td class=L3>Basic Rendering</td></tr>
<tr id=iCloneBasicRenderingHider style='display:none;'><td></td><td>
<table id=iCloneBasicRendering><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneIrayClicker width='1%' class=L3 onclick=showiCloneIray()>+</td><td class=L3>Iray Rendering</td></tr>
<tr id=iCloneIrayHider style='display:none;'><td></td><td>
<table id=iCloneIray><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneIndigoClicker width='1%' class=L3 onclick=showiCloneIndigo()>+</td><td class=L3>Indigo Rendering</td></tr>
<tr id=iCloneIndigoHider style='display:none;'><td></td><td>
<table id=iCloneIndigo><tr><td></td></tr></table>
</td></tr>
</table>
</td></tr>
<tr><td style='font-size:10px;color:white;'>.</td></tr>
<tr><td></td><td class=L2 style='text-decoration:underline;font-weight:bold;background-color:yellow'>HOW TO CREATE ITEMS</td></tr>
<tr><td id=iCloneCreatingItemsClicker width='1%' class=L2 onclick=showiCloneCreatingItems()>+</td><td class=L2>Creating Items <span style='font-size: 10pt;'> .... Shows How To Make Your Own 3D Contents For Use In iClone</span></td></tr>
<tr id=iCloneCreatingItemsHider style='display:none;'><td></td><td>
<table>
<tr><td id=iCCreatingPropsClicker width='1%' class=L3 onclick=showiCCreatingProps()>+</td><td class=L3>Creating Props <span style='font-size: 10pt;'> .... Shows How To Make Your Own 3D Props For Use In iClone</span></td></tr>
<tr id=iCCreatingPropsHider style='display:none;'><td></td><td>
<table>
<tr><td id=iCCreatingPropsSortClicker onclick=showiCCreatingPropsSort() class=L4>+</td><td class=L4>Sort These</td></tr>
<tr id=iCCreatingPropsSortHider style='display:none;'><td></td><td>
<table id=iCCreatingPropsSort><tr><td></td></tr></table> </td></tr>
</table>
</td></tr>
<tr><td id=iCloneCreatingCharactersClicker onclick=showiCloneCreatingCharacters() class=L3>+</td><td class=L3>Creating Characters</td></tr>
<tr id=iCloneCreatingCharactersHider style='display:none;'><td></td><td>
<table id=iCloneCreatingCharacters><tr><td></td></tr></table>
</td></tr>
</table>
</td></tr>
<tr><td id=iCloneFaceFilterClicker onclick=showiCloneFaceFilter() class=L2>+</td><td class=L2>FaceFilter <span style='font-size: 10pt;'> .... An old program used to adjust characters faces</span></td></tr>
<tr id=iCloneFaceFilterHider style='display:none;'><td></td><td>
<table id=iCloneFaceFilter><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCloneMarvelousDesignerClicker onclick=showiCloneMarvelousDesigner() class=L2>+</td><td class=L2>Marvelous Designer <span style='font-size: 10pt;'> .... </span></td></tr>
<tr id=iCloneMarvelousDesignerHider style='display:none;'><td></td><td>
<table id=iCloneMarvelousDesigner><tr><td></td></tr></table>
</td></tr>
<tr><td id=iClone3DExchangeClicker onclick=showiClone3DExchange() class=L2>+</td><td class=L2>3DExchange</td></tr>
<tr id=iClone3DExchangeHider style='display:none;'><td></td><td>
<table>
<tr><td id=iC3DExchangeUserInterfaceClicker onclick=showiC3DExchangeUserInterface() class=L3>+</td><td class=L3>User Interface</td></tr>
<tr id=iC3DExchangeUserInterfaceHider style='display:none;'><td></td><td>
<table id=iC3DExchangeUserInterface><tr><td></td></tr></table>
</td></tr>
<tr><td id=iC3DExchangeCreatingPropsClicker onclick=showiC3DExchangeCreatingProps() class=L3>+</td><td class=L3>Importing New Props</td></tr>
<tr id=iC3DExchangeCreatingPropsHider style='display:none;'><td></td><td>
<table id=iC3DExchangeCreatingProps><tr><td></td></tr></table>
</td></tr>
<tr><td id=iC3DExchangeAdjustingCharactersClicker onclick=showiC3DExchangeAdjustingCharacters() class=L3>+</td><td class=L3>Adjusting Characters Animations</td></tr>
<tr id=iC3DExchangeAdjustingCharactersHider style='display:none;'><td></td><td>
<table id=iC3DExchangeAdjustingCharacters><tr><td></td></tr></table>
</td></tr>
<tr><td id=iC3DExchangeCreatingCharactersClicker onclick=showiC3DExchangeCreatingCharacters() class=L3>+</td><td class=L3>Importing New Characters</td></tr>
<tr id=iC3DExchangeCreatingCharactersHider style='display:none;'><td></td><td>
<table id=iC3DExchangeCreatingCharacters><tr><td></td></tr></table>
</td></tr>
<tr><td id=iC3DExchangeInportDazCharactersClicker onclick=showiC3DExchangeInportDazCharacters() class=L3>+</td><td class=L3>Importing Daz Characters</td></tr>
<tr id=iC3DExchangeInportDazCharactersHider style='display:none;'><td></td><td>
<table id=iC3DExchangeInportDazCharacters><tr><td></td></tr></table>
</td></tr>
<tr><td id=iC3DExchangeAddSpringClicker onclick=showiC3DExchangeAddSpring() class=L3>+</td><td class=L3>Adding Spring Properties</td></tr>
<tr id=iC3DExchangeAddSpringHider style='display:none;'><td></td><td>
<table id=iC3DExchangeAddSpring><tr><td></td></tr></table>
</td></tr>
</table>
</td></tr>
<tr><td id=iCCCCreatingCharactersClicker onclick=showiCCCCreatingCharacters() class=L2>+</td><td class=L2>Character Creater</td></tr>
<tr id=iCCCCreatingCharactersHider style='display:none;'><td></td><td>
<table>
<tr><td id=CCStartingClicker onclick=showCCStarting() class=L3>+</td><td class=L3>Starting</td></tr>
<tr id=CCStartingHider style='display:none;'><td></td><td>
<table id=CCStarting><tr><td></td></tr></table>
</td></tr>
<tr><td id=CCCreatingClicker onclick=showCCCreating() class=L3>+</td><td class=L3>Creating</td></tr>
<tr id=CCCreatingHider style='display:none;'><td></td><td>
<table id=CCCreating><tr><td></td></tr></table>
</td></tr>
<tr><td id=CCClothingClicker onclick=showCCClothing() class=L3>+</td><td class=L3>Clothing</td></tr>
<tr id=CCClothingHider style='display:none;'><td></td><td>
<table id=CCClothing><tr><td></td></tr></table>
</td></tr>
<tr><td id=CCTexturingClicker onclick=showCCTexturing() class=L3>+</td><td class=L3>Texturing</td></tr>
<tr id=CCTexturingHider style='display:none;'><td></td><td>
<table id=CCTexturing><tr><td></td></tr></table>
</td></tr>
<tr><td id=CCExportingClicker onclick=showCCExporting() class=L3>+</td><td class=L3>Exporting</td></tr>
<tr id=CCExportingHider style='display:none;'><td></td><td>
<table id=CCExporting><tr><td></td></tr></table>
</td></tr>
<tr><td id=CCImportingClicker onclick=showCCImporting() class=L3>+</td><td class=L3>Importing</td></tr>
<tr id=CCImportingHider style='display:none;'><td></td><td>
<table id=CCImporting><tr><td></td></tr></table>
</td></tr>
<tr><td id=CCPosesClicker onclick=showCCPoses() class=L3>+</td><td class=L3>Poses</td></tr>
<tr id=CCPosesHider style='display:none;'><td></td><td>
<table id=CCPoses><tr><td></td></tr></table>
</td></tr>
<tr><td id=CCRenderingClicker onclick=showCCRendering() class=L3>+</td><td class=L3>Rendering</td></tr>
<tr id=CCRenderingHider style='display:none;'><td></td><td>
<table id=CCRendering><tr><td></td></tr></table>
</td></tr>
<tr><td id=CCEditMeshClicker onclick=showCCEditMesh() class=L3>+</td><td class=L3>Editing Meshes</td></tr>
<tr id=CCEditMeshHider style='display:none;'><td></td><td>
<table id=CCEditMesh><tr><td></td></tr></table>
</td></tr>
</table>
</td></tr>
<tr><td style='font-size:10px;color:white;'>.</td></tr>
<tr><td></td><td class=L2 style='text-decoration:underline;font-weight:bold;background-color:yellow'>EXPORTING ITEMS FOR USE IN OTHER PROGRAMS</td></tr>
<tr><td id=iCGameEnginesSortingsClicker width='1%' class=L2 onclick=showiCGameEnginesSortings()>+</td><td colspan=5 class=L2>General</td></tr>
<tr id=iCGameEnginesSortingsHider style='display:none;'><td></td><td>
<table id=iC><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCGameEnginesUnityClicker width='1%' class=L2 onclick=showiCGameEnginesUnity()>+</td><td colspan=5 class=L2>Unity</td></tr>
<tr id=iCGameEnginesUnityHider style='display:none;'><td></td><td>
<table id=iCGameEnginesUnity><tr><td></td></tr></table>
</td></tr>
<tr><td id=iCGameEnginesUnrealClicker width='1%' class=L2 onclick=showiCGameEnginesUnreal()>+</td><td colspan=5 class=L2>Unreal</td></tr>
<tr id=iCGameEnginesUnrealHider style='display:none;'><td></td><td>
<table id=iCGameEnginesUnreal><tr><td></td></tr></table>
</td></tr>
</table>
</td></tr>
<tr><td id=CartoonAnimatorClicker onclick=showCartoonAnimator() width='1%'>+</td><td>Cartoon Animator</td></tr>
<tr id=CartoonAnimatorHider style='display:none;'><td></td><td>
<table id=CartoonAnimator><tr><td></td></tr></table>
</td></tr>
<tr><td id=CloudAnimatorClicker width='1%' onclick=showCloudAnimator()>+</td><td>Cloud Animator</td></tr>
<tr id=CloudAnimatorHider style='display:none;'><td></td><td>
<table id=CloudAnimator><tr><td></td></tr></table>
</td></tr>
<tr><td id=CrazyTalkClicker width='1%' onclick=showCrazyTalk()>+</td><td>Crazy Talk</td></tr>
<tr id=CrazyTalkHider style='display:none;'><td></td><td>
<table>
<tr><td id=CrazyTalkDemonstrationsClicker width='1%' class=L2 onclick=showCrazyTalkDemonstrations()>+</td><td colspan=5 class=L2>Demonstrations Of Its Capabilities</td></tr>
<tr id=CrazyTalkDemonstrationsHider style='display:none;'><td></td><td>
<table id=CrazyTalkDemonstrations><tr><td></td></tr></table>
</td></tr>
<tr><td id=CrazyTalkOtherLanguagesClicker width='1%' class=L2 onclick=showCrazyTalkOtherLanguages()>+</td><td colspan=5 class=L2>Other Languages</td></tr>
<tr id=CrazyTalkOtherLanguagesHider style='display:none;'><td></td><td>
<table id=CrazyTalkOtherLanguages><tr><td></td></tr></table>
</td></tr>
<tr><td id=CrazyTalkTutorialsClicker width='1%' class=L2 onclick=showCrazyTalkTutorials()>+</td><td colspan=5 class=L2>Tutorials</td></tr>
<tr id=CrazyTalkTutorialsHider style='display:none;'><td></td><td>
<table id=CrazyTalkTutorials><tr><td></td></tr></table>
</td></tr>
<tr><td id=CrazyTalkPurchasablePacksClicker width='1%' class=L2 onclick=showCrazyTalkPurchasablePacks()>+</td><td colspan=5 class=L2>Purchasable Packs</td></tr>
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