This message say you what to do . You skeletion need convert to the RL Bones first.
Drag a BHV in 3dxchange, then use the Import Button in the Motion Libary button and import all other BVH Motions.
Then use convert to Nonstandard , now select all corresponsing Bones untill you get "green light" <> See 4u2ges Chart
With non active Pose checkmark rotate the Bone to a T Pose.
Then convert, with active non checkmark
Load and select a Character in Iclone and use in the 3D xchange Motion Library Panel the "Apply to Iclone" Button . You Character has now the Motion
and it can stored in Iclone Library .