Lighting Character in Unity
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By Dan Miller
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6 Years Ago
Should a character have lighting inside it, or around it, to illuminate the character? I'm working with a CC3 base in Unity. Thanks.
By dpage
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6 Years Ago
I'd use a Sub-Surface Scattering Shader on the Skin. Unity Asset store has some good and affordable ones.
Domaginarium's is good -
https://assetstore.unity.com/packages/vfx/shaders/domaginarium-s-sss-skin-shader-34487
As is Ciconia's (they also make a simple 2 side Hair Shader that works well) -
https://assetstore.unity.com/packages/vfx/shaders/skin-shader-67724
These will allow translucency on the skin, letting it interract with external light more naturally, and give a slight lit-from-within look
By Dan Miller
-
6 Years Ago
dpage (5/15/2019)
I'd use a Sub-Surface Scattering Shader on the Skin. Unity Asset store has some good and affordable ones.
Domaginarium's is good -
https://assetstore.unity.com/packages/vfx/shaders/domaginarium-s-sss-skin-shader-34487
As is Ciconia's (they also make a simple 2 side Hair Shader that works well) -
https://assetstore.unity.com/packages/vfx/shaders/skin-shader-67724
These will allow translucency on the skin, letting it interract with external light more naturally, and give a slight lit-from-within look
Sounds great, thanks for the help.