By DragonClawStudios - 5 Years Ago
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We find that we have to go into pretty much all of the materials that are created and adjust the Base Texture and a couple others from LinearColor to Color and save them in order for them to compile. Is this normal? Are we doing something incorrectly?
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By Miranda (RL) - 5 Years Ago
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Please help to check the following things: 1. Make sure you dragged the FBX file only, not along with texture files. 2. Which shader you chose? (Standard, LW, HQ) 3. What textures you have to manually adjust?
Thanks!
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