Helicopter scene


https://forum.reallusion.com/Topic407379.aspx
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By charly Rama - 7 Years Ago
Props, water effects were edited outside iclone (unity) and everything was imported to iclone and composed, rendered in Iclone WIP but final scene will have facial animation, more expression and dialogue.

By Kevin.S - 7 Years Ago
Nice job looks great !
By charly Rama - 7 Years Ago
thank you Kevin. combination of Iclone and unity can bring up something not too bad
By mark - 7 Years Ago
Excellent job! Maybe a little more "shaking" of the cameras, just a thought.... but super job!!! ;)
By gordryd - 7 Years Ago
Looks good -- are the rotor blades actually spinning, or are you slowly rotating a transparent "disc" with the rotor pattern on it to get that effect?
By charly Rama - 7 Years Ago
mark (3/14/2019)
Excellent job! Maybe a little more "shaking" of the cameras, just a thought.... but super job!!! ;)


Yes thank you, I'll do that, you're right, cam look too smooth
By charly Rama - 7 Years Ago
gordryd (3/14/2019)
Looks good -- are the rotor blades actually spinning, or are you slowly rotating a transparent "disc" with the rotor pattern on it to get that effect?

 thanks, they are spinning and I put a circle for the effect
By james_muia - 7 Years Ago
Nice job and scene! Not sure if it makes sense for the story but giving your helicopter pilot a pilot helmet will add some authenticity in there.
By justaviking - 7 Years Ago
charly Rama (3/14/2019)
gordryd (3/14/2019)
Looks good -- are the rotor blades actually spinning, or are you slowly rotating a transparent "disc" with the rotor pattern on it to get that effect?

 thanks, they are spinning and I put a circle for the effect


a) Very well done scene.  Excellent results  Thanks for sharing
b) Clever solution (adding the circle)

By gordryd - 7 Years Ago
Yes, the rotor effect is quite convincing -- I'm still not quite sure what you mean by 'put a circle for the effect'.  Would it be possible to show how you did this with some iClone screenshots?  Thanks!
By toystorylab - 7 Years Ago
Hey Charly,
I seem to have missed this one...
Very nice and as others said convincing helio movement!
Well done ;)
By charly Rama - 7 Years Ago
toystorylab (4/5/2019)
Hey Charly,
I seem to have missed this one...
Very nice and as others said convincing helio movement!
Well done ;)


Thank you so much my friend, :)
By charly Rama - 7 Years Ago
gordryd (4/5/2019)
Yes, the rotor effect is quite convincing -- I'm still not quite sure what you mean by 'put a circle for the effect'.  Would it be possible to show how you did this with some iClone screenshots?  Thanks!


Hello, really sorry, I didn't see this, I'll do that and show you a screen shot

@ James, thank you , You're right, I'll do that :)
By charly Rama - 7 Years Ago
Ok guys, This is the scene of the helicopter. The effect of the rotor is simply given by yellow colour of extremity of propellers.

By The-any-Key - 7 Years Ago
Very inspiring. Hmm, I need to create a plane animation and record a short Red baron video :-)
By charly Rama - 7 Years Ago
And with your ability with python, I think you 'll do something really really good :)

Btw, I totally gave up Iray because of the real possibilities of GI and AO, rendered in few minutes against hours and hours with Iray ;)
By pedrosura - 7 Years Ago
Hey Charly, great video. I have been working lately on a scene where a spaceship takes off from a platform and speeds up until it’s gone. Even though it is a spaceship, I want it to look like its flying and almost look like a helicopter when it’s raising off the floor.
So, the technique I came up with is to create a dummy prop that will represent the POSITION of the Spaceship. Then, I link the Spaceship to that dummy prop. Then I animate the scene by changing the POSITION DUMMY PROP over time.

Then, and here is the cool part, I set up a Path (the one that says ORBIT) and I link the PATH to the POSITION DUMMY PROP. I shrink the PATH. Then I set the Spaceship to the path and I change its position along the path over the timeline so that the spaceship will do multiple orbits along the timeline. For a Helicopter the size of the path is perhaps a couple of feet.

So Why do all this? The helicopter with move up/down/left/right as it flies as if the air and turbulence and the pilot are all altering its position so that it looks like it is flying. So this makes it oscillate about its position, if you want it to oscillate about its orientation, then you can set up a dummy prop along its path (link to POSITION DUMMY PROP) and have the spaceship LOOK AT this dummy prop. Now, it will oscillate about its orientation.


If this is confusing, disregard, I am going to do a quick video to show this. It adds realism. As an added bonus, if you set up a camera inside linked to the POSITION DUMMY PROP. this camera will not be oscillation and it will be steady, yet the helicopter will be moving and appear like it is flying.
Let me know if it makes sense, if not, I am making a quick video to show this...
By charly Rama - 7 Years Ago
Hi Pedrosura,

Yes, It seems to be a very good idea, and if indeed, you can show a video, it should be great
By pedrosura - 7 Years Ago
Sure, Im on the road, but I will when I get back.
If you want to try without altering what you got:
1) Load another helicopter
2) Create a path ORBIT
3)Link the ORBIT path to the original helicopter and move it to the same location of the helicopter, shrink it to about 1-2 feet across.
4) Pick this path as a path for the 2nd helicopter
5)Change the path position over time. You can use multiples of 100 as a position. Trial and error
6) Hide the original helicoptter

Try it, it looks good.