By angelin.sirbu - 5 Years Ago
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Hello,
I am struggling to find out how to access the facial morphs inside unity after exporting. I tried all the export types and I still don’t see them in the skin mesh renderer. Is there any gotcha to this?
Thank you
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By jeff_cheng - 5 Years Ago
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HI angelin.sirbu, I found a great tutorial that might helps you (13:03) https://www.youtube.com/watch?v=cqszVE80GtU&t=881s You can find the blendshape when you select"CC_Base_Body"Object
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