[ iClone 7.41 NEW RELEASE ] Support Iray Render Plug-In


https://forum.reallusion.com/Topic402388.aspx
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By Tony (RL) - 5 Years Ago
iClone v7.41 & 3DXchange 7.4 released on Jan 29th, 2019

Dear iCloners,

iClone now comes fully equipped with Nvidia's Iray render engine capable of high fidelity photo-realism;  Making it possible to render animations and simulate real-world physics-based interactions between lights and materials.  For more information, click Here.  For visiting Iray for iClone's Forum, please click Here.

Both iClone 7.41 and 3DXchange 7.4 are released with full support for the Iray render engine.  The major features updates are as follows:

For more details about iClone 7.41, please check out its Release Note.

3DXchange 7.4For more details about 3Dxchange 7.4, please check out its Release Note.
By Tony (RL) - 5 Years Ago
Releasing Hardware Resources for Iray Rendering with Minimal Render Mode

In order to improve iClone's overall performance, we have provided a Minimal mode as a preference option. The Minimal mode can release the entire texture memory allocated in iClone's viewport, allowing Iray to utilize the most GPU memory for speeding up rendering.
  • New Minimal mode under Preference > Real-time Render Options:
    • Toggle from the toolbar or the drop-down list from preferences.
    • This mode decreases Vram usage to the bare minimal.
    • Reduces iClone max texture sizes to 1 pixel. 
    • Deactivates all real-time render effects.
Toolbar
https://forum.reallusion.com/uploads/images/8c818b5c-4bbd-4f5e-bffa-c87d.png

Preference
https://forum.reallusion.com/uploads/images/ff8d6f52-5535-440b-81d6-07b7.png

Quality:High
Video Memory:2.9 / 6.1GB
https://forum.reallusion.com/uploads/images/c9b50fc2-1e5e-4861-a77c-052b.png

Quality:Minimal
Video Memory:0.7 / 6.1GB
https://forum.reallusion.com/uploads/images/03632b42-09d8-4dd3-a4e9-7008.png
By Tony (RL) - 5 Years Ago
Enlarged Preview on Mouse-over

New preference option to show enlarged content/texture preview on mouse-over. The enlarge content/texture preview on mouse-over is by default ON. 

Preference > Control
 
https://forum.reallusion.com/uploads/images/64f007ba-ea82-46c5-a9bf-738d.png

Enlarged content preview on mouse-over
https://forum.reallusion.com/uploads/images/c53f3611-cf03-49eb-9463-8659.gif

Enlarged texture preview on mouse-over
https://forum.reallusion.com/uploads/images/d9cfda41-0e38-4def-be59-29e4.gif
By Tony (RL) - 5 Years Ago
Accelerate Render Speeds up to 6X with Full-Screen Render.
  • Full Screen Render in the iClone render panel can improve render times by forcing the render to expand to full-screen. The smaller your iClone render viewport is, the more evident the speed improvements become.
  • You can access this option under Render (Panel) > Render Acceleration (Section).
  • Full path: Render > Render Acceleration > Optimize with Full-Screen Render (default: Off).
https://forum.reallusion.com/uploads/images/16ceac54-847f-4298-8697-c7d1.png

iClone Render w/o Full-Screen Render Acceleration


iClone Render with Full-Screen Render Acceleration

By Tony (RL) - 5 Years Ago
Additional Functions in Material Texture Channel Settings for Added Convenience.

1. The right-mouse-button context menu for the material channels now incorporates all of the original texture functionalities, such as File, All Material Texture File, Link Setting.
https://forum.reallusion.com/uploads/images/e0cb233c-2325-406c-87ca-25b2.png


2. New texture channel Copy/Paste functionalities can be used across the different material channels and support multiple materials.

https://forum.reallusion.com/uploads/images/a0dafae9-57a8-4714-89ac-24f3.png

Multiple material texture channel copying and pasting.
https://forum.reallusion.com/uploads/images/5f1dd8ba-acba-4c69-adcc-897e.gif

Textures support drag and drop between the different material channels.
https://forum.reallusion.com/uploads/images/10659b79-f2e3-49ed-b855-f0ea.gif

https://forum.reallusion.com/uploads/images/d3c27fc8-1ada-4127-bda9-da6b.gif
By Tony (RL) - 5 Years Ago
Ctrl+Drag to Quickly Duplicate an Avatar

Ctrl+Drag can be used to duplicate characters while retaining their motions, constraints, attributes, and shared texture connections.
https://forum.reallusion.com/uploads/images/c154ad4b-8068-4e0a-99f4-0838.gif

By Tony (RL) - 5 Years Ago
Save Motion Clip Timeline Range with Mark In/Out

If you have not selected a frame range from the Collect Clip region, then saving a motion will use the frame range designated by Mark In/Out.
This functionality is applicable to the following formats: Motion, Motionplus, Expression, and Gesture.
https://forum.reallusion.com/uploads/images/50ed7910-26e4-4967-ae8d-9b1b.gif

By Tony (RL) - 5 Years Ago
Function Re-design for Color Banding Removal

Due to the addition of the static noise post effect for iClone 7.3, exported images with alpha included (ex: png, tga, etc.) tended to have dirtied backdrops or blocky artifacts.
https://forum.reallusion.com/uploads/images/66fd17e8-8169-4b10-a94e-a189.png

Therefore the Visual (Panel) > Post Effect > Static Noise (Smooth Color Banding) .iEffect was removed 
from the Default Project and Clone Render (Panel) > Render Quality has added two additional check-boxes.
https://forum.reallusion.com/uploads/images/50c45597-be3e-4ac9-b375-e923.png

https://forum.reallusion.com/uploads/images/0b4302eb-b9d5-474c-b4af-18f8.png

1. Render > Include Glow Effect in Alpha (default: Off)
  • When activated, the glow effect is included in the alpha channel.  By default, this option is disabled.
  • This option can be enabled to include the glow effect in the background for the likes of characters.  
  • Disable this option if you want a crisp clear backdrop.
Include Glow Effect in Alpha: Off
https://forum.reallusion.com/uploads/images/8531b049-6447-491c-8e4f-7970.png

Include Glow Effect in Alpha: On
https://forum.reallusion.com/uploads/images/d223c23b-74bf-4a83-9a75-f6d4.png
Note: In order to see the glow clearly, the image above is layered onto a black background and does not resemble the actual rendered image.



2. Render > Reduce Color Banding with Noise (default: Off)
  • The Static Noise (Smooth Color Banding) post effect has been removed from the Default Project.  This option has been relocated to Render > Reduce Color Banding with Noise.
  • When enabled, this function will add a static noise effect.  By default, this option is OFF.
  • This function is used to remove color banding.
Reduce Color Banding with Noise: Off
https://forum.reallusion.com/uploads/images/7387a42a-5586-44fa-8e03-4ec7.png
Note: Color banding in the example above was enhanced for better observation.

Reduce Color Banding with Noise: On

https://forum.reallusion.com/uploads/images/de199f64-ebb5-423f-99d6-d75e.png


Important: An image exported with both Include Glow Effect in Alpha and Reduce Color Banding with Noise set to on will include a glowing noise backdrop.  You should turn both options off to achieve a clean and clear background.

Include Glow Effect in Alpha: On
Reduce Color Banding with Noise: On
https://forum.reallusion.com/uploads/images/ae8a4ee0-f128-4197-a068-f4a1.png

Include Glow Effect in Alpha: Off
Reduce Color Banding with Noise: Off
https://forum.reallusion.com/uploads/images/88489522-aff8-4e4f-aa4b-46d8.png

By Tony (RL) - 5 Years Ago
Import Daz Poses to iClone & CC via Split into Poses Function

New Split into Poses function can be used to bring Daz poses quickly into iClone and Character Creator.  Once multiple poses are strung together in a single FBX motion file, one can utilize 3DXchange 7.4 Split into Poses functionality to break it up into RL motion still frames.

https://forum.reallusion.com/uploads/images/29148dd3-c0b4-4637-b124-c405.png

https://forum.reallusion.com/uploads/images/4778adfc-04b6-4da0-bd59-8c46.png

How to Apply Daz Poses to CC3 Characters

By Tony (RL) - 5 Years Ago
BVH & FBX Motion Conversion Fixes

Updated 3DXchange 7 BVH and FBX profiles for Daz G2, G3, G8 motions.
  • The primary purpose is to bring Daz motion into iClone via the .bvh and .fbx format and still have the motions match.
  • Fixed different generations of Daz based profiles like G2, G3, and G8 in 3DXchange such as initial shoulder and thumb positioning for the T-pose.
  • The program will designate the use of the correct .fbxProfile according to the data within the file.
  • Daz4 BVH profile is located in: iClone 3DXchange 7\3DX template\TPose\
  • Daz4 FBX profile is located in: iClone 3DXchange 7\3DX template\AutoConvertNonStd\
Daz G2 character shoulder conversion bug fixed for 3DXchange 7.4:
https://forum.reallusion.com/uploads/images/48f4b0ba-69ab-40b9-b35c-ad85.png

Daz G3 character's shoulders in Daz, 3DXchange 7.4, and iClone 7.41 now match in positioning better than ever:
https://forum.reallusion.com/uploads/images/44959219-ddd5-4a9e-a935-eeba.png

https://forum.reallusion.com/uploads/images/c2f0b6e7-d84f-4506-95cb-3f92.png

Daz G2 character's fingers conversion bug fixed 3DXchange 7.4:
https://forum.reallusion.com/uploads/images/42ef7565-e298-4387-b451-6bb0.jpg

By Dr. Nemesis - 5 Years Ago
Dear Reallusion. I wouldn't mind some of those Iray features being in Iclone.
Like texture compression and render passes.
By wildstar - 5 Years Ago
no bad fellings but .... 

https://forum.reallusion.com/uploads/images/dc953246-82da-4ad5-8d02-6de0.jpg
but i will upgrade for the other features, and i hope the problem in timeline for motion clips and wrong keyframes positions be corrected, and for sure
never Hub it again
By rogyru - 5 Years Ago
great news cant wait to try it
By charly Rama - 5 Years Ago
Just tried a test, waouh, it's promising, and more fast than I expected, I have to learn some new things but it's exciting, love it
By mark - 5 Years Ago
Just the "Duplicate Avatar" with a CTRL drag was worth the price of admission!!!TongueBigGrin
By TonyDPrime - 5 Years Ago
Blown away...All the Daz stuff is fantastic.
So many goodies dropped here 🤩
By justaviking - 5 Years Ago
Yes, a VERY EXCITING release.  w00t
By Postfrosch - 5 Years Ago
"Duplicate Avatar" with a CTRL drag

thanks -

I have been waiting for this function since IClone 4 or 5
Greet's Postfrosch
By Rottadamic - 5 Years Ago
think I found the first bug
I had lost a texture in blend, then I double click on the picture, because I wanted to open an other texture.
The open popup came, and then the program freezes.

You need to delete the texture first is you want to replace it
By Camonra - 5 Years Ago
I just ran the Updates from the Reallusion Hub and iClone is now gone and the Hub crashes.  Any way out of this short of a restore from backup?
By sean_hawkeyes - 5 Years Ago
How about Japanese version of 7.41? When will it be released?
I always feel frustrated because the release of the Japanese version is always late all the time.
By Peter (RL) - 5 Years Ago
Rottadamic Movies (1/30/2019)
think I found the first bug
I had lost a texture in blend, then I double click on the picture, because I wanted to open an other texture.
The open popup came, and then the program freezes.

You need to delete the texture first is you want to replace it


If you think you have encountered a repeatable bug, please can you ensure you add it to the Feedback Tracker and then feel free to discuss in the thread HERE. This is very important if you wish the development team to investigate the problem.
By Peter (RL) - 5 Years Ago
jmontgom (1/31/2019)
I just ran the Updates from the Reallusion Hub and iClone is now gone and the Hub crashes.  Any way out of this short of a restore from backup?


Sorry to hear you have run into problems updating. You can try uninstalling the Reallusion Hub and then reinstall the latest version. This will hopefully resolve the crashing problem.
By Peter (RL) - 5 Years Ago
sean_hawkeyes (1/31/2019)
How about Japanese version of 7.41? When will it be released?
I always feel frustrated because the release of the Japanese version is always late all the time.


Unfortunately, development of the English version is always done first and other language versions follow afterwards. We don't yet have a release timeframe for the Japanese version but we hope it won't be too long a wait.
By Rottadamic - 5 Years Ago
Peter (RL) (1/31/2019)
Rottadamic Movies (1/30/2019)
think I found the first bug
I had lost a texture in blend, then I double click on the picture, because I wanted to open an other texture.
The open popup came, and then the program freezes.

You need to delete the texture first is you want to replace it


If you think you have encountered a repeatable bug, please can you ensure you add it to the Feedback Tracker and then feel free to discuss in the thread HERE. This is very important if you wish the development team to investigate the problem.


ok post it https://www.reallusion.com/FeedBackTracker/Issue/replace-a-existing-iclone-freezes
By mark - 5 Years Ago
Rottadamic Movies (1/30/2019)
think I found the first bug
I had lost a texture in blend, then I double click on the picture, because I wanted to open an other texture.
The open popup came, and then the program freezes.

You need to delete the texture first is you want to replace it


If, and that's a big if, I'm doing what you are saying I'm having no trouble clicking and replacing textures for props.I also loaded an old project where the prop's image files where not found but I was able to click and replace them with no problem. So at least, in my tests, I could not repeat what, I think, you're saying. Wink
By dante1st - 5 Years Ago
I'm so happy to hear about faster render times. 

I'm curious, can someone give me a layman's explanation as to how the render is faster when the screen is fullscreen, versus smaller? I would've assumed that it would be more taxing on resources that way?
By animatom - 5 Years Ago
Probably because when it is not in full screen, graphic card have to deal with everything else besides your video; menus, windows, parts of iClone, all what you see on your screen. In full-screen, graphic card deals just with what matters - with video, with scene.