By Hangar-B - 6 Years Ago
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Hi everyone, trying to nail down a workflow, importing a simple test jumpsuit from MD --> Modo --> CC3 with baked normals, diffuse map, etc.
Everything looks fine and dandy until I import into CC3, looks like we're not smoothing any of the polys anymore. Any idea how to solve this?
It's not a shading issue with the normal or diffuse maps, they look nice and smooth.
assistance is much appreciated!
Cheers,
-HB
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By Hangar-B - 6 Years Ago
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Figured it out, needed to turn on smooth mesh. Sorry! Still learning this neat set of software. Thanks everybody!
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By Rampa - 6 Years Ago
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Using the smoothing will make your curves look nicer. But did you really mean smoothing the normals to get rid of faceted rendering?
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By martok2112 - 6 Years Ago
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Yep... I have barely scratched the surface of this baby.
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