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By brent_114049 - 7 Years Ago
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I have a standard CC3 character opened in iClone 7 Pipeline. I do nothing except add the following motion:
\Template\iClone 7 Template\iClone Template\Motion\iMotion_Trey\Idle\Idle_02.iMotion
Now, if I right click the green bar for the animation in the "Motion" track at the bottom of iClone and select "Save clip" I can save another .iMotion file. Let's say I call it "Idle_02_Exported.iMotion." I assumed they'd basically be the same thing, but when I compare that file to the original, it is way bigger:
Idle_02.iMotion is 263 KB. Idle_02_Exported.iMotion is 1,021 KB.
Why is the latter almost 4 times bigger? What new information is in there? Is it somehow adapting the original to the loaded character and storing extra information?
*** Edit: Sorry, I forgot to finish the post title and apparently can't edit it... It was supposed to be "Difference between original iMotion file and Saved Clip."
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By animagic - 7 Years Ago
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Did you use the Collect Clip option? This will export only the frames that are selected. Otherwise, the whole timeline is exported, so you will get a longer clip. At least that's what I think that happened in your case.
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By brent_114049 - 7 Years Ago
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Thanks for the reply. No, I didn't use Collect Clip. I'll try collect clip tomorrow.
I always fell like I can't exactly line up the selection there with the motion below (getting it the exact same length). So, when I saw you could right click and "save clip" I figured that was the best way to get exactly the clip I clicked (I'm only saving one clip at a time for now).
I wish there was a way to make it auto-select all added animations for the collect clip feature.
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By brent_114049 - 7 Years Ago
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I selected just the frames used by the motion in the "Collect Clip" row and then right clicked and did "add motion to library" and then saved that as Idle_02_CollectClip.iMotion and it is 560 KB. So, I'm still unclear what "extra" data is being put into the file...
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By Rampa - 7 Years Ago
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It is probably extra keys being added.
Try this.
Right-click on the clip in the timeline and select "Sample All". Right-click again and select "Flatten All". Then save the clip as you did before. See if it makes any difference.
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By brent_114049 - 7 Years Ago
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Thanks Rampa! I wasn't sure which "before" you meant when you said "save the clip as you did before" so I did both (save clip and collect clip). They resulted in two MORE different sizes.
First 3 from previous tests:
Idle_02.iMotion is 263 KB Idle_02_Exported.iMotion is 1,021 KB Idle_02_CollectClip.iMotion and it is 560 KB
New 2 from this test: Idle_02_Sample_Flatten_SaveClip.iMotion is 962 KB Idle_02_Sample_Flatten_CollectClip.iMotion is 650 KB
I'm totally confused...
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By Rampa - 7 Years Ago
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I meant right-click on the clip itself and select "save clip"like you originally did. To make it even more confusing, saving it as RLmotion may be different than iMotion. I'm going to guess RLMotion will be a bit smaller. It was for me.
Unless you're storage-starved, it's probably not to big a deal. I don't know why the sizes would vary so much.
If you happen to have the curve editor plugin, it has a feature for thinning the keys for each or all bones. That would make files smaller for sure.
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By brent_114049 - 7 Years Ago
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Thanks. I have plenty of storage. I just like to understand what is happening. Or, even to be able to at least get some nice reproducible, "expected" behavior. I'm about to save a ton of these so wanted to make sure I was doing it the "right" way so I don't have to go back and repeat them all at some point in the future when/if I understand it better.
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By Dr. Nemesis - 7 Years Ago
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The way animation clips are saved in Iclone 7.3 was changed and they're (sometimes significantly) larger now. They can be reduced in size by turning on animation compression but you might not want to do that for obvious reasons and even then, the sizes are still often bad in my experience. Not a fan of this new way myself. Much prefer how it was done in 7.22 and before.
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