Every material has two files: a .PNG file and a .SBSAR file. I failed to see this before.
On medium setting this is what happens using the 2 file formats:
.PNG files: Does change screen view
does NOT change maps
does NOT render
You mean this .png file?
It is not a material. It merely a shortcut to an icon, which should not be there in the first place.
To avoid confusion do not assign materials from the PACK tab.
Use MEDIA tab instead, where Substance is listed by the materials type and does not include png icons.
As to quality control, it directly relates to the "Real-time render options" in "Preferences".
You can have "Medium" up and then manually check what you need to see in real-time.
Once you override a default real-time options, it tuns into "Custom"