By bnwhitlock - 6 Years Ago
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I created a custom character in the character creator section. I used the "dummy" actor and replaced the sprites I needed with my custom character. I aligned his bones, and adjusted all the joint masks. I only currently have the 0 degree view. I went to the top under Modify, then selected both "turn on multi angle character" and then Confirm multi anglesettings" When I go to "callibration" the character Looks amazing. Everything works great. The moment I click "back to stage" all of a sudden my characters body parts are misaligned. Even without having any animations added. What am i doing wrong?
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