Stop button


https://forum.reallusion.com/Topic367267.aspx
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By franksil03 - 6 Years Ago
My Stop button is missing on the Play bar, was it taken away on one of the updates?
By raxel_67 - 6 Years Ago
Yes it was, it was considered redundant
By planetstardragon - 6 Years Ago
they could turn it into a cue button tho.

example of usage -  

when you hit cue....it jumps to a user defined marker on the part of the animation you are focusing on ...your clip is 20 seconds long...and you want to focus on a walk cycle at 10 seconds without having to change project start / end markers. 

cue - rewinds / cues up to cue marker.
Control / Cue - toggles cue off and on - functions as basic stop button when off cue.
shift / cue - marks playhead location.


i miss the stop button myself,  more out of habit than anything,  and I agree on it's redundancy,  but it could in fact be repurposed to be a useful tool in the workflow for isolating and or looping sections of your animations that need fine tuning without having to change the start / end markers of the project itself.
By toystorylab - 6 Years Ago
For me it makes sense...
I often clicked "stop" and was annoyed it went to start...
So play/pause and "back to start" is good enough for me, even better...
By 4u2ges - 6 Years Ago
toystorylab (5/6/2018)
For me it makes sense...
I often clicked "stop" and was annoyed it went to start...
So play/pause and "back to start" is good enough for me, even better...



+1
It was annoying to have it constantly go to the frame 1