Gesesis 8


https://forum.reallusion.com/Topic358302.aspx
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By VirtualMedia - 8 Years Ago
Tried to follow along with Kai's Genesis 8 to IC tutorial which went along great except I can't get the mouth side to side left and right parameter sliders to show up in Daz. I downloaded the iClone Daz Genesis Extension v3 IC7,  installed them into the directory Kai recommended as well as every possible Genesis 8 male and female morph folder with and without the folder directory from Reallusion.

However they don't show up in the shaping parameters in Daz and therefore won't export to 3DX Pipeline. Other than that the models exported just fine.

Any help resolving this would be most helpful..
By Kelleytoons - 8 Years Ago
I would definitely email Kai -- while someone here might have an answer he's sure to know what's going on.
By VirtualMedia - 8 Years Ago
Kelleytoons (3/2/2018)
I would definitely email Kai -- while someone here might have an answer he's sure to know what's going on.


Thanks KT will do

By GOETZIWOOD STUDIOS - 8 Years Ago
Those appear in the "Posing" section, not in the "Shaping" section.
By Cary B - 8 Years Ago
I had the same issue with Genesis 8 male, but not with Genesis 8 female. 
By VirtualMedia - 8 Years Ago
grabiller (3/2/2018)
Those appear in the "Posing" section, not in the "Shaping" section.


Thanks for the heads-up grabiller however it was a misspell / miss-thought on my behalf, I meant to say posing section in the original post. Oddly after several reboots the sliders showed up..

One positive that came from Kai's G8 to RL tutorial was jumping back into Daz. Been on a Daz hiatus since Character Creator dropped and forgot how nice some of the Daz characters are. The RL 2018 thread mentioning a character re-design is desperately needed. After getting a few G8 characters into IC I realized how well designed characters hands, shoulders,hips, torsos.. look and pose like.  Also realized Daz has really upped their game with pose controls and damn those IRay renders are NICE!

A well designed integration of the 2 programs with Goz, quads and IRay render in IC... will be a game changer. I just hope the render times are manageable for animation.

Looking forward to what RL doesin 2018..