Indigo 4.0 released


https://forum.reallusion.com/Topic357894.aspx
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By justaviking - 7 Years Ago
Passing along highlights from a Newsletter email I recieved yesterday...


Indigo 4.0 release

It's been a while since our last newsletter, and we have some big news: the Indigo 4.0 Stable release!

In this newsletter we'll cover some of the highlights, but please see the full release page for more info, or watch the release video.

Owners of an Indigo RT 3 or Indigo Renderer 3 licence get a 50%-66% discount by upgrading from your Indigo 3 licence page.

You can purchase Indigo Renderer and Indigo RT on our Store page or download a fully-featured free trial.



Brand new multi-GPU engine

Indigo's brand new GPU engine provides industry-leading performance on both NVIDIA and AMD GPUs, on Windows, Mac and Linux. With a modern GPU, it's approximately 
10x faster than the high performance CPU core of Indigo 3.8, and 5x faster than the hybrid GPU mode of Indigo 3.8.

What's more, this performance benefit scales with multiple GPUs in a single computer and multiple computers on a network. Simply add more cards and get the horsepower to quickly render incredible 4K images and animations.

By TonyDPrime - 7 Years Ago
Yes, I still enjoy using Indigo too!
It's really amazing watching the Iray for iClone promo-demo on the Roadmap thread.  It's like you just click a button and it enacts Iray and renders the image, much like Daz, right within iClone.
I think with Indigo because it had to export out to the Indigo application, as opposed to be an integrated component within iClone, the process to move out frames takes (took) forever.

But imagine if it never had to have done that, like if it had been integrated right within iClone, somehow more optimally, Indigo would have been so much fun to use to render our animations.  It renders very fast in 4.0, multi-GPU. 

I have no basis to imagine, in a true head to head, whether or not Iray beats Indigo, or Indigo beats Iray, with regard to render quality, or speed. 

By propose - 7 Years Ago
Would the Plugin for iClone need to be updated first?
By justaviking - 7 Years Ago
propose (2/23/2018)
Would the Plugin for iClone need to be updated first?


I'm not sure, but I thought someone in the forum was successfully using a beta version of 4.0 with the plug-in.
I'd be careful before spending money on the upgrade (maybe be sure what their return policy is).
By Keith_MPS - 7 Years Ago
I've used the pre-release beta of Indigo 4.0 and it worked just as Indigo 3.0 did.  The iClone plug-in still had the clunkiness (every frame needs its own copy of exported resources), but it worked in the beta Indigo.  I haven't used the 4.0 release version.
By rollasoc - 7 Years Ago
Glad indigo 4 is out. Now they can get to work on updating Chaotica. So I can output some fractal videos in less than 2 days.   
By 4u2ges - 7 Years Ago
There actually no need to buy an upgrade. An RT 3.8 license for iClone is transparent to RT 4.0. This was a case for both beta and final release.
I have not rendered with indigo for a while, but AFAIR some minor material/lights tweaking would require. Certain types of lights are not available with GPU rendering.
By justaviking - 7 Years Ago
That's great news.
I started looking at the "Upgrade RT to 4.0" page, but at work so much stuff gets blocked, I wasn't sure if I was having troubles or not.
At home now.  I'll have to give this a whirl.

Not saying I'll suddenly start making movies in Indigo, but I'm really curious to see what sort of performance increase I get.
By 4u2ges - 7 Years Ago
Good luck! You would not be sorry.
Some short test animation with specs in description made back in June

By justaviking - 7 Years Ago
Just "download" the file.
Install.

Quick 1st test... GPU rendering is 6x faster than before.  :)
By TonyDPrime - 7 Years Ago
4u2ges (2/24/2018)
Good luck! You would not be sorry.
Some short test animation with specs in description made back in June



Bless you for having made that video.  It must have taken eons to export out!

Did you see in the recent RL Genesis 8 tutorial, Kai says, referring to Iray @ around 1:04:00- "Think this....Indigo, but faster...and better"....
OUCH! 

By 4u2ges - 7 Years Ago


Bless you for having made that video.  It must have taken eons to export out!

Not really. Whole thing took 3.5h (including export) with render speed 30 spf

Did you see in the recent RL Genesis 8 tutorial, Kai says, referring to Iray @ around 1:04:00- "Think this....Indigo, but faster...and better"....
OUCH! 


I've seen an Iray demo. Single character + IBL. 5-6 seconds to build (black screen) + about about 25 sec to render. Then they moved camera and the build time was again around 5 sec. So I would not be so sure it'd be faster than Indigo RT4. 
By justaviking - 7 Years Ago
The beautiful video posted by 4u2ges (at the 0:06 mark) reminded me of this "Hair and Collision Objects" issue I put in Feedback Tracker:
https://www.reallusion.com/FeedBackTracker/Issue/Collision-Shapes-G6-CC-very-bad-for-long-when-when-character-bends-forward

It's "On hold."

I wonder if the body mesh updates in CC3 will include fixes to the collision objects.
(I think I'll go ask that over there.)
By TonyDPrime - 7 Years Ago
Did anyone ever notice that Indigo....IS AWEESSSSSOMME!!!!

Just kidding...

Did anyone ever notice that when you export a scene from iClone to Indigo, Indigo takes the scene only from the Preview Camera.  So if you have Preview of a scene in iClone which is overhead, and then you have a Camera set up on a character's face, and you export out, Indigo will show the overhead view. 
Don't remember, was it always like this?...If so, it was a missed thing they could have had in the plugin tab, like a Camera select menu. 
(But, guessing we won't see any more development now...
I mean, dear me...with Lord Iray entering the Kingdom of Iclonington?....He will likely have NONE of it! )
By animagic - 7 Years Ago
TonyDPrime (3/2/2018)
Did anyone ever notice that when you export a scene from iClone to Indigo, Indigo takes the scene only from the Preview Camera.  So if you have Preview of a scene in iClone which is overhead, and then you have a Camera set up on a character's face, and you export out, Indigo will show the overhead view. 
Don't remember, was it always like this?...If so, it was a missed thing they could have had in the plugin tab, like a Camera select menu. 

Late response... That would be a bug. The exported scene should be the same as what is shown in the viewport through the selected camera, give or take some deviations in camera settings.
By TonyDPrime - 7 Years Ago
animagic (4/10/2018)
TonyDPrime (3/2/2018)
Did anyone ever notice that when you export a scene from iClone to Indigo, Indigo takes the scene only from the Preview Camera.  So if you have Preview of a scene in iClone which is overhead, and then you have a Camera set up on a character's face, and you export out, Indigo will show the overhead view. 
Don't remember, was it always like this?...If so, it was a missed thing they could have had in the plugin tab, like a Camera select menu. 

Late response... That would be a bug. The exported scene should be the same as what is shown in the viewport through the selected camera, give or take some deviations in camera settings.


LOL...the 'political' way to say it:
It's not determinably a "Bug", it is essentially, what amounts to, in context of the course of what we would say is good working order, an "export deviation".
By 4u2ges - 7 Years Ago
TonyDPrime (3/2/2018)

Did anyone ever notice that when you export a scene from iClone to Indigo, Indigo takes the scene only from the Preview Camera.


Let me be politically incorrect and say: Not True. It always takes a scene from a viewport regardless how many cameras you have set at your scene and which one is rendering your current viewport. :Whistling:

By wires - 7 Years Ago
The 2 screen shots below show the iClone view - including the Preview Camera in the Mini Viewport, and the render view in Indigo RT 4.
https://forum.reallusion.com/uploads/images/99d3b6bc-5afc-410f-940a-13f6.png

https://forum.reallusion.com/uploads/images/ad6878ea-a78e-45d2-af17-61dc.png

I didn't wait for a clean render in Indigo as I just wanted to demonstrate what was being rendered.

By TonyDPrime - 7 Years Ago
Hmmm...maybe a 'switch' cam works, but maybe not if an actual camera.  I haven't tested beyond my initial test, but I see 'switch' was being used.
By wires - 7 Years Ago
TonyDPrime (4/10/2018)
Hmmm...maybe a 'switch' cam works, but maybe not if an actual camera.  I haven't tested beyond my initial test, but I see 'switch' was being used.


The results that I showed are the same with any camera. "Switch" is not a camera, it is just switching from one camera view to another - as the name implies.
By animagic - 7 Years Ago
I had a chance to download and install RT 4.0, which is indeed accepted.

I exported an old test scene, and one thing I found was that the camera settings were completely off. For some reason the focal distance was too large (about a 100 times it seems), so I had to adjust the camera. I remember that camera settings (including DOF) were never transferred correctly.