By Grace (RL) - 6 Years Ago
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PopcornFX Plugin for iClone v1.1 - More Enhancements
In PopcornFX plugin v1.1, there will be several new features added to provide you with better particle control and creation, which will be released by late Q2.Note: the following user interfaces are in production form and will be optimized for the final release.
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By Grace (RL) - 6 Years Ago
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1. Custom Physics States
The physics property for PopcornFX content can be toggled for None, One Way, or Two Way interaction, which is already available in the PopcornFX Editor.
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By Grace (RL) - 6 Years Ago
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2. Sprite Switch with or without Blend
One can now decide whether or not the blend the sprite animation as they appear and disappear. Note: this option (checkbox) is only available for content that carry PKAT data.
In the following examples, the PopcornFX Library 40 and Super Tools Texture Emitter both carry PKAT data, therefore, the Soft Animation Blending checkbox is available.
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By Grace (RL) - 6 Years Ago
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3. Particle 3D Sound
The new Sound section in PopcornFX Modify panel can be used to switch out audio files and adjust the volume of every Event and Action sound. 3D sound is also supported whereas the volume of the sound source will fade in and out according to its distance from the camera. 3D sound will also recognize lateral positioning by emphasizing the right or left side speakers.
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By Grace (RL) - 6 Years Ago
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4. Path Emitter
The new Path Emitter Sampler for version 7.3 can be used as a guided trajectory for the emitted particles. As the path is edited and updated so will the route for the particles. The path data can also be saved and included with the particle effect -embodied in the (*.iPkfx) format.
There are three ways to generate a path:
- The (*.pkfx) file can carry its own path data which will also show up in iClone's viewport.
- Object's animation path can be picked, be it prop, accessory, character, point light or spot light.
- iClone's Create Path tool.
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By Grace (RL) - 6 Years Ago
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5. Curve Attribute
The new Emitter Curve parameter will mimic Curve Sampler editing in PopcornFX Editor -allowing the user to directly adjust the curve shape inside iClone. This has big implication for ease of use.
- Horizontal axis (distribution range): Color from white to black.
- Vertical axis (intensity value): controls brightness.
- Aforementioned settings are unique to this example.
Note: Curve parameter is only accessible for content with Curve Sampler attribute.
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By Grace (RL) - 6 Years Ago
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6. PopcornFX Material Type Switch
Material type switching -an original feature of PopcornFX Editor. The PopcornFX Material Type can now be set, providing more rendering flexibility. There is no longer a need to edit the source (*.pkfx) file in PopcornFX Editor to change this attribute.
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By Rogue Anime - 6 Years Ago
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@Grace - Thanks for this - looks like the cork finally *POPPED* on those posts of yours we were trying to open over the weekend! ~V~
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By mtakerkart - 6 Years Ago
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YES!!!! Thank you a lot GRACE !!
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By wires - 6 Years Ago
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Amazing set of additions and improvements to look forward to.
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By brand468 - 6 Years Ago
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Wow, many improvements that will make PopcornFX even better, thank you GRACE
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By RobertoColombo - 6 Years Ago
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Great news, but what I mostly like is that Grace mentioned about the upcoming 7.3 version, which obviously refers to iClone I hope the API I/F will see the light with this new update
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By Jfrog - 6 Years Ago
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That's a whole bunch of improvements for an already great plugin!
Thank you for the new features explanations and videos Grace.
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By wires - 6 Years Ago
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RobertoColombo (2/13/2018)
Great news, but what I mostly like is that Grace mentioned about the upcoming 7.3 version, which obviously refers to iClone I hope the API I/F will see the light with this new update
I wouldn't hold my breath waiting for that. The new plugin features require an updated iClone for them to work, throw in a few Bug fixes and then you have your point update.
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By Kelleytoons - 6 Years Ago
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I'm afraid Gerry is correct. I'm feeling more and more like I won't live long enough to see Python scripting in iClone (and I mean that seriously).
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By RobertoColombo - 6 Years Ago
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Gerry, Mike,
I sincerely hope that what you wrote will turn out to be wrong, especially the post from Mike
Roberto
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By Kelleytoons - 6 Years Ago
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Me too!! (LOL).
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By hj - 6 Years Ago
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may it is possible to get for german user a charachter-table with funktional Üü Öö Ää ß
best hh
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By RobertoColombo - 6 Years Ago
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Kelleytoons (2/14/2018) Me too!! (LOL).
Just hang in there till Q3, Mike... look here: https://forum.reallusion.com/uploads/images/c5b19d24-f577-45cb-9141-b12d.jpg IC7.3 with Python API!!! Super!!!!
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By Kelleytoons - 6 Years Ago
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LOL -- I commented elsewhere on this, Bob. Yes, I *might* make it (but let's be honest -- it will NOT be third quarter. We'll be lucky if we see this stuff this year. I'm predicting early next year but even THAT might be optimistic. Remember, those charts are made up by marketing folks, NOT the programming staff).
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By RobertoColombo - 6 Years Ago
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No, no... MKT milestones are always realistic and met... (LOL) Anyway, I saw that the 1st Python API I/F will just touch some stuff but not everything: better than nothing and I think it is also wise because they will have to fine tune it and this might mean to be forced to change code already developed with new updates... so, better to keep a low profile at the beginning otherwise instead of animating we will be just do regression tests and changes And afterwards, just the RTS control can be useful: I spend really a lot of time to animate complex scenes and I want to make this short with some clever algo (well... I am not at all an expert of AI... but I am studying it...)
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By TonyDPrime - 6 Years Ago
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OMG.... I just experienced this....more, the lack of it.... You SO need to put the ability to change the PopcornFX textures map images on the fly, like you can with all other materials (ie - Hue, Brightness, Contrast, HUE, Satruration.....HUE.....and... HUE
Also, Hue... This would be Hue-ge
And I know I can export the image out and mod the texture's hue, and bring it back in. I know that. But let's get it in the actual interface!
PLEASE! (Because it's not planned, right?...)
Then we could ANIMATE the HUE.
Do Hue Know What I am Saying?
Anyway, Thank Hue very much for the consideration!
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By GOETZIWOOD STUDIOS - 6 Years Ago
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RobertoColombo (2/14/2018)
../.. Anyway, I saw that the 1st Python API I/F will just touch some stuff but not everything: better than nothing and I think it is also wise because they will have to fine tune it and this might mean to be forced to change code already developed with new updates... so, better to keep a low profile at the beginning otherwise instead of animating we will be just do regression tests and changes And afterwards, just the RTS control can be useful: I spend really a lot of time to animate complex scenes and I want to make this short with some clever algo (well... I am not at all an expert of AI... but I am studying it...) What puzzles me is iClone, afaik, always had a Lua API since the beginning used for performances, for the light tools (that we can't create/edit/enhance), sky tool, and even for the Physics Toolbox, etc.. Why they never exposed this API to us instead of reinventing the wheel.. What a waste of time really : /
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By GSSEV3D - 6 Years Ago
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Hi, I noticed in Iclone that even with all popcornfx forces and emitter settings to 0 when moving an emitter with 3d object particles, the 3d object particles still have some physics momentum. I am wanting the particle objects that are emitted to stay so its like the emitter is "painting 3d objects that stay where the appear. What I want to know is will the update choice of no physics stop this non controllable behaviour.
Also any chance of a basic popcorn fx editor file that has all the attributes set up for mesh, texture, texture colour emitters etc to help up with creating our own FX.
The plugin gives Iclone a great expansion for adding a lot of effects and visuals that were impossible before. Cheers Graeme
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By Hookflash - 5 Years Ago
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Has PopcornFX for iClone been abandoned? I saw that 1.1 was in the 2018 iClone roadmap, but looks like it never materialized. And there's no mention of it in the 2019 roadmap. I was thinking of buying the plugin, but don't want to spend money on something that's no longer being developed.
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