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By Warped Reality VFX - 8 Years Ago
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I started this post because I wanted to have a place where users could come and get more effects for the new plugin popcornfx. If you have imported effects from the editor, you may have come to realize that not all effects work as shown in the editor when imported into iClone 7. I also realize that not everybody is a programmer and unfortunately, programming is the only way to correct most of the major axis issues and add attributes. I will be posting effects that work with the correct axis and with custom attributes. I want to make sure that if you have no desire to program your own effects, that the effects I provide are user friendly and give a wide range of possibilities. I look forward to seeing what you guys create with these. All download links are in the link description.
Riot DominoKLv1 0 Has more than 80 Attributes this effect can create a wide range of effects experiment with all sliders turn things on and off to create diffrent effects.
Popcorfx PartyTimeKLv2.0 This effect was fun to create it also has lots of customization,also if you previously downloaded this effect make sure you upgrade to version 2.0
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By mtakerkart - 8 Years Ago
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WOW!!! Tank you sooo much Kevin L !!! May I can suggest a request ? I tried to make this PopcornFX tutorial to get the plasma ball. After the third scripting line , everything was a mess and never get the result. Could you provide it?
And I'm trying also to make getting the most often used effect called warp effect. I tried to isolate it of the teleporter popcorn exemple but I've no control parameter of everything.....
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By JasonJ68 - 8 Years Ago
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I can't get a lot of the particle effects to work properly. The "water wake" effect does not rotate.... I cannot get it to follow a boat properly because it can't stay flat (horizontal) and rotate around corners.

The "fur" effect does not appear on the sampled mesh, it appears in a different location than the mesh and cannot be accurately positioned.

I also cannot get most of the emitters to rotate properly when their appearance is set to "horizontal". Any help is appreciated!
Jason
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By Warped Reality VFX - 8 Years Ago
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SingularityKLv01 This is a very cinematic effect very customizable and great for sci-fi. But could be used for many applications enjoy.
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By Warped Reality VFX - 8 Years Ago
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Hi mtakerkart I hope you enjoy the effects,I will check out the tutorial for the plasma ball and look at the warp effect and try and make that for the community. Also hello jasonjbrown I will see what I can find out about your issues with the fur and water I have not used any of the popcornfx library 40 effects yet And as for the mesh sampler the,mesh sampler can be used for many things some example are position velocity collision and more there may be an offset in that effect you're using from your picture it looks like your sampling the cylinder on the left side and the fur is being spawned on the right is that correct I will check tomorrow.
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By 4u2ges - 8 Years Ago
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Kevin L (1/28/2018)
All download links are in the link description.
Thank you! Subscribed...
mtakerkart (1/28/2018) I tried to make this PopcornFX tutorial to get the plasma ball. After the third scripting line , everything was a mess and never get the result. Could you provide it?
My five cents.. maybe. Every time you add a line of script, hit "compile" at the bottom. If a line has syntax error, it would show it (script is case sensitive btw).
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By JasonJ68 - 8 Years Ago
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Oh thank you Kevin, I did get the fur problem fixed. It was solved on another thread.
The particle rotation issue is still a problem, especially the "water wake" which I need for this scene:

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By mtakerkart - 8 Years Ago
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Every time you add a line of script, hit "compile" at the bottom
Yes I did. Not worked. I'm a script-handicaped brain since 1986, when I tried to start writing program. It never worked.... But I can repaired an electromecanical pinball whithout any problem! ;)
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By Colonel_Klink - 8 Years Ago
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mtakerkart (1/29/2018)
Every time you add a line of script, hit "compile" at the bottom
Yes I did. Not worked. I'm a script-handicaped brain since 1986, when I tried to start writing program. It never worked.... But I can repaired an electromecanical pinball whithout any problem! ;)
Programming I'm usually quite comfortable with, however popcornfx has me stumped. I tried changing axis but that didn't do anything. Mind you I haven't delved too far into it yet. One thing I'd like to know is how to expose the popcorn attributes so I can load custom sounds into an effect within iClone.
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By Warped Reality VFX - 8 Years Ago
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Hello mtakerkart here is quick wip video of the teleporter effect I,will release soon I have added mesh sampler. VortexDustPos,TelepodLight,SpawnMask. I want to add a few more attributes before I release.
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By mtakerkart - 8 Years Ago
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What ever you do , it will be perfect :P By the way your Riot domino is incredible!!! Thank you
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By Warped Reality VFX - 8 Years Ago
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Hello colonel_Klink to the best of my knowledge the, (CParticleRenderer Sound) cannot be exposed at runtime there is no attribute sampler just for sound playback. that i am aware of The (CParticleSamplerSpectrum), spectrum sampler allows you to sample a realtime audio frequency spectrum. If you find otherwise please let me know. And by the way i see nothing. Thank you mtakerart for the kind words,I cant wait to see what everyone creats with these enjoy.
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By Warped Reality VFX - 8 Years Ago
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Hi, jasonjBrown is this better I have been testing the distortion effect in popcornfx library 40.
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By Warped Reality VFX - 8 Years Ago
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Hello to everyone, here is another free popcornfx for iClone 7 the teleporter effect is done. I've add over twenty attributes including mesh sampler and even more fx I hope everyone enjoys it. The download link is the video description remember to subscribe for more effects.
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By mtakerkart - 8 Years Ago
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Perfect! Perfect! Perfect! I don't know who you are but you know The force... :)
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By JasonJ68 - 8 Years Ago
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Can you re-render and re-post this at 1920x1080 with Supersampling 2x2 turned on? It's hard to see to ripples, but it seems to be rotating correctly.
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By Warped Reality VFX - 8 Years Ago
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Thanks mtakerkart for the kind words but im still a jedi in training.
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By Warped Reality VFX - 8 Years Ago
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Hi, jasonjBrown re-rendered at 1080p and 3x3 Sampling hope this helps.
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By mtakerkart - 8 Years Ago
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Hi Kevin,
If you're willing to convert the Static-shield in Iclone format with some setting.... Let's say rotation, scale, translation, changing texture, etc... :D

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By hj - 8 Years Ago
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If you do so
Let's say rotation, scale, translation, changing texture, etc...
can you also share the pkfx files, so that i can see the steps to do it
thank you for sharing the emitters
Hans Jörgen
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By JasonJ68 - 8 Years Ago
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It looks great, Kevin L..... how did you do it?
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By jlittle - 8 Years Ago
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mtakerkart (1/28/2018) I tried to make this PopcornFX tutorial to get the plasma ball. After the third scripting line , everything was a mess and never get the result. Here is the Plasma Ball FX in package form:
Jeff
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By mtakerkart - 8 Years Ago
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Hi Jeff,
Unfortunatly your file is in .pkkg format.... I can't import via the plugin and the Popcorneditor doesn't recognize it...
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By hj - 8 Years Ago
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I can't import via the plugin and the Popcorneditor doesn't recognize it..
dubble click on "Plasmaglobetut.pkkg" will open a import to the Editor. After import you will find it in the directorie "LSA/Test/PlasmaGglobeTest" This you can open with the editor.
Thank you Jlittle for sharing:):):):)
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By mtakerkart - 8 Years Ago
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@HJ Thank you.
@Jeff Thank you. Can't wait your other particles!!
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By 4u2ges - 8 Years Ago
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jlittle (2/3/2018)
mtakerkart (1/28/2018) I tried to make this PopcornFX tutorial to get the plasma ball. After the third scripting line , everything was a mess and never get the result.Here is the Plasma Ball FX in package form: Jeff
Thanks for that! Nice work setting attributes. Comparing your version with the one I made by following a tutorial cleared up attributes subject and how they're bound to functions. I just wish I have the source for super tools so I can fiddle with them, trying add some missing attributes.
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By Warped Reality VFX - 8 Years Ago
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Hi, guys I just wanted to respond to some question.
If you're willing to convert the Static-shield in Iclone format with some setting.... Let's say rotation, scale, translation, changing texture, etc...  mtakerkart yes I will take look at the static shield and make one for the community. I will also make the plasma ball. I see that jlittle has released his plasma effect also and thank you jlittle for the effect, is this converted for iClone7, Hello Hj can you also share the pkfx files, so that i can see the steps to do it ? I hope this answer will at least give you insight since I don't know your programming skill level. All but the most simple effects are comprised of multiple effects. Every part of the effect has to be changed to work properly in iclone7, every change I make is through code, for every part of the effect. As far as adding attributes, most of the effects that come with the editor have very few, if any attributes.So when I add my attributes, it is simply me adding what I think I would want in the effect and to have the most customization for that effect I am working on. I do not expose attributes that already exist, I'm creating them as i go. So I hope you understand I can not release my code at this time, but if I can help with programming in other ways i'll be glad to. Hi jasonjbrown.
It looks great, Kevin L..... how did you do it? The effect was achieved by adjusting the physics settings and other attributes. Boat wake test
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By hj - 8 Years Ago
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Hello Jlittle Iin this effekt the meshchanging does not work, no changing in the effect.

 

may you will correct this thank you for example
Hans Jörgen
Hello Kevin The code is my problem. I am not abel to use C++. I have a little training in "java script" May you can show the code for "global translate" as a simple example
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By jlittle - 8 Years Ago
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Kevin L I see that jlittle has released his plasma effect also and thank you jlittle for the effect, is this converted for iClone7.I uploaded it as a PFX package since several users wanted the source code to learn from.
hj (2/4/2018) Hello Jlittle, In this effect the mesh changing does not work, no changing in the effect.I created that effect from the tutorial and added some of my own attributes but did not test it for movement. I believe the original tut was mostly for projection onto surfaces and did not address movement. I'll take a look when I get a chance and see what I can do.
Jeff
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By jlittle - 8 Years Ago
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hj (2/4/2018) In this effect the mesh changing does not work, no changing in the effect. That is because the mesh was only for displaying the inner sphere. The Attribute Sampler "Source" is used to project the inside position of the particles (which is a sphere). What you see as the Inner and Outer sphere have no relation to the plasma positions and are just visual items.
What you are looking for is a different effect than what the Plasma Ball was designed to do.
Here is an improved Plasma Sphere that can be moved (xyz) without the particles messing up. I also replaced the inner sphere renderer with a billboard (was mesh).
Jeff
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By jlittle - 8 Years Ago
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hj (2/4/2018) In this effect the mesh changing does not work, no changing in the effect. I changed the Source Attribute Sampler shape from a sphere to a Mesh and used a sphere mesh to start with. Imported into iClone and then replaced the Source mesh with a Podium object. Did not work. Still projected onto the original sphere mesh. Not sure what is going wrong, yet.
Jeff
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By Warped Reality VFX - 8 Years Ago
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Hi, guys, this is the latest free particle i'm working on called Graumag. Its an animated alien character made completely from particles. its a shape-shifting mercenary. With Lots of customization. 
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By mtakerkart - 8 Years Ago
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Wow! Very interesting!!
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By Warped Reality VFX - 8 Years Ago
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Wip02 second screenshot adding a few more attributes then i'm done.

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By jlittle - 8 Years Ago
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Here's a freebie for everyone. It's a take on the Plasma Ball but as Plasma Bars.
 Note: You can only rotate the effect about the Z axis but can move it anywhere. Various attributes for height, width, number of bars, color, etc.
Have fun wit it.
Jeff
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By mtakerkart - 8 Years Ago
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Very cool Guys!!! you're are true Santa!!! :P
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By 4u2ges - 8 Years Ago
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mtakerkart (2/7/2018) Very cool Guys!!! you're are true Santa!!! :P
+1
A Plasma Bars! Yes!! That's what I would need in coming days. Saved me some time making it.
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By Warped Reality VFX - 8 Years Ago
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Hi, guys here is the new effect, Graumag.if you have any questions,don't hesitate to ask, also let me know how the effects are working for you guys. If you have any suggestions for future packs let me know. Download link in the description.
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By toystorylab - 8 Years Ago
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Thanx for sharing!
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By mtakerkart - 8 Years Ago
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AMAZING Kevin!!!!!
If you have any suggestions for future packs let me know
May the Sphere shield I mentioned previously ? :rolleyes:
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By Warped Reality VFX - 8 Years Ago
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Thank you, guys.
May the Sphere shield I mentioned previously ? mtakerkart started on it today :).
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By hj - 8 Years Ago
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Hallo Kevin
danke für den Emitter
 I have problem with the colours. No changing and can you write forexample i want to have red. What number i have to write ? SparkColor 0 - 2.0 ???? EnergyWebColor 0 -1.0 ???? DarkEnergyColor 0 -1.0

best Hans Jörgen
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By hj - 8 Years Ago
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Crazy Forum
showed me error, mistake by uploading the gif-file with firefox and now this post.
Dear forum administrator the forumsoftware does not work properly with Firefox !!!!!!!!!!!!!!!!!!!!!!!!
hj
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By hj - 8 Years Ago
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also this is a error posting !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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By Warped Reality VFX - 8 Years Ago
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Hello hj
I have problem with the colours.No changing and can you write forexample i want to have red. What number i have to write ? The Graumag is made with the idea of scales like a snake to change its scales select. Graumag Scales Type set to 14, If you need more fine control over color, this can be added very quickly thank you for feedback and I hope you enjoy the effect
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By hj - 8 Years Ago
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Hi Kevin i like the emitter and o got the colors :):):):)

it very nice to make grafikal experiments and views thank you again for your work and this emitter
best Hans Jörgen
Now i have a problem with the "darkenergy" it shows only the billboard not the picture
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By Warped Reality VFX - 8 Years Ago
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hi, hj.
Now i have a problem with the "darkenergy" it shows only the billboard not the picture Thank you once again for the feedback,and catching this the dark energy texture is missing I will fix and re-upload. :D
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By Warped Reality VFX - 8 Years Ago
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Updated Graumag v2.01 Updated to v2.01 fixed missing texture in dark energy only showing billboard when scaled up added attribute DarkEnergyTextureType (0-3) allows choosing between different texture at runtime.
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By hj - 8 Years Ago
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Hi Kevin the texture are not missed, it does not be shown. This does not change with new version for me



It seams to be a issue with energylife. If i take more life, than the size of the billboard is grown.

sorry my german english hj
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By mtakerkart - 8 Years Ago
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Reaaally love it ! Thank you Keven.
May in your next update you could implement Gravity feature for the Sparks. for now they go in the Y direction.

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By Warped Reality VFX - 8 Years Ago
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Hello hj Hi Kevin the texture are not missed, it does not be shown. This does not change with new version for me. After looking at your example here is what is happening, I am using velocity and time to create this part of the dark energy effect, When the effect is scaled to large this happens, because the scaling is non-uniform only the width is scaled that is how the ribbon works, what appears to be billboards is the stretching of the texture due to a lack of velocity to fix this,I've added new attributes to tailor the effect even more this should resolve your issue plus create more graphic possibility be sure to experiment with the different setting to create even more variations of the effect.
Updated to v2.02 fixed missing texture in dark energy only showing billboard when scaled up added (DarkEnergyTextureType (0-3) allows choosing between different texture at runtime.Added (DarkEnergySpawnAmount , DarkEnergyUpAxisXYZ , DarkEnergyAccelXYZ , DarkEnergyVelocity) Here is a small tutorial with your setting corrected. Best Regards Kevin L.
  
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By Warped Reality VFX - 8 Years Ago
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Hello mtakerkart
May in your next update you could implement Gravity feature for the Sparks. for now they go in the Y direction. I will add no problem.
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By mtakerkart - 8 Years Ago
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I will add no problem
+1 +1 +1 +1
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By Warped Reality VFX - 8 Years Ago
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Hi guys here is the lates update GraumagKLv02.0.3 Changes. Updated to v2.0.3 fixed missing texture in dark energy only showing billboard when scaled up added (DarkEnergyTextureType (0-3) allows choosing between different texture at runtime.Added (DarkEnergySpawnAmount, DarkEnergyUpAxisXYZ, DarkEnergyAccelXYZ, DarkEnergyVelocity, SparksGravityXYZ, SparksAccelXYZ ) Fixed,DarkEnergy and EnergyWeb emitter offset issue whwn moving the emitter from location 0,0,0 in iClone.
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By Warped Reality VFX - 8 Years Ago
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Hi guys.I hope you all are having a great day. Here is a quick wip, update adding a few more attributes, before releasing. Best regards Kevin L
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By mtakerkart - 8 Years Ago
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YES!!!! GO KEVIN ! GO ! :w00t:
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By Galfridus - 8 Years Ago
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A belated thank you Kevin for the excellent freebies you have provided. Very much appreciated by this user. Geoff. :)
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By Jonathan (RL) - 8 Years Ago
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jasonjbrown (1/29/2018)
I can't get a lot of the particle effects to work properly. The "water wake" effect does not rotate.... I cannot get it to follow a boat properly because it can't stay flat (horizontal) and rotate around corners.  The "fur" effect does not appear on the sampled mesh, it appears in a different location than the mesh and cannot be accurately positioned.  I also cannot get most of the emitters to rotate properly when their appearance is set to "horizontal". Any help is appreciated! Jason
The texture image of current distortion emitter cannot be rotated. This issue was reported as a known bug, and we are working on fixing now. The orientation of Gizmo will be taken into consideration when the align mode is Horizontal.
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By Warped Reality VFX - 8 Years Ago
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Hi guys here is the static shield, I hope you guys enjoy it Static_ShieldKLv1.0.rar Static Shield

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By Postfrosch - 8 Years Ago
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Thanks for this FX Greets from Germany Postfrosch
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By hj - 8 Years Ago
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Hi kevin thank you for the Static_ShieldKLv1.0. May you can give them a "global Scale" to adapt it to different big characters ?
best Hans Jörgen
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By toystorylab - 8 Years Ago
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Thanx a lot for a cool Static Shield, very generous...
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By Warped Reality VFX - 8 Years Ago
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Hello hj.
Hi kevin thank you for the Static_ShieldKLv1.0.May you can give them a "global Scale" to adapt it to different big characters ? This is how you can scale the effect in a limited fashion through its individual layers,the effect can be scaled by creating a primitive sphere in iclone and selecting that through the sampler list then changing the Bubble size and ShieldFacetSize and other attribute sizes. The main layer gets its size from the default mesh that you can change at runtime, I will add a few more attributes to help with scaling of individual layers to help with this problem.As for global scaling for this type of effect it is, made from many layers so global scaling will not affect the vertex count the effect is created from parametric coordinates.So many changes will have to be made to each layer as you scale the effect to any large extreme, I will be making a new shield effect to take care of these issues soon.
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By Warped Reality VFX - 8 Years Ago
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Hello Postfrosch and toystorylab your very welcome and enjoy the effects.
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By JasonJ68 - 8 Years Ago
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+Colonel_Klink ZX80?!?!? Didn't know it could run iClone. I had the ZX81 in 1982.
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By eternityblue - 8 Years Ago
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Has anyone gotten any luck making a nuclear blast?
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By Warped Reality VFX - 8 Years Ago
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Hello, eternityblue I will be releasing many more effects soon, I've been working on other assets for a few video projects I have not put anything up for a while I also need a nuclear blast that I will be creating. Best Regards Kevin L
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By mr_vidius - 8 Years Ago
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you know.. I'm quite disappointed. why? cause I'm not seeing anyone putting up FX particles in the market place. yes, I got the editor and stuff. but finding it a tad difficult to master such a feet. of course one day I will. but it would be really cool if the experts in popcorn would like, market some of their creations. unless you all are greedy and want to keep it to yourselves.
vidius
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By jlittle - 8 Years Ago
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That is because the marketplace does not support uploading particle files (yet?).
Jeff
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By Warped Reality VFX - 8 Years Ago
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Hey, mr_vidius I will be releasing more free effects soon, and selling in the marketplace when they start excepting them I have been updating the library to work with iclones axis system and adding more customization.Ifyou haven't already be sure to download the effects I've uploaded already. Best Regards Kevin L.
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By eternityblue - 8 Years Ago
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Can you tell how to update the axis system?
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By Warped Reality VFX - 8 Years Ago
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Hello, eternityblue here's how I go about it when I downloaded the editor I install all the packages, set up two projects one to test the effect as it was designed and a iclone project, it has the iclone axis system setup correctly for iclone this is the first step. I then choose the effect that I will work on in this example HUD_Radar3.pkfx. Once you open the effect you will notice that the radar trail and other parts of the effect are not oriented correctly, depending on how complicated the effect is and how it was designed, depends on the steps I will take this effect is composed of ten effects,so I then check what is driving the effect. A effects orientation can be controlled by many conditions you will need to change all of them to correct for iclones axis system. The first place to check is physics change the force orientation for simple effects this can solve most issues. the next step is to see if any curves are controlling orientation and then change them to correct for orientation the third and final step is you will have to go through every line of code and make changes for axis by creating your preferred vector float3(,0,0,0) I hope this help. Best Regards Kevin L
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By sjonesdc - 8 Years Ago
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Thank you!
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By jollyro - 8 Years Ago
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Will it be possible one Day to have IClone render something like Water or Ocean Waves the same way that Houdini does it? Is there a way to make that with Popcorn?
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By Warped Reality VFX - 8 Years Ago
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Helly jollyro here is one way to try and achieve this in popcornfx. Particle layers can now be driven from an offline simulation cache, generated from Houdini for example. There is also using the turbulence sampler these two methods will not be a true fluid simulation and rendering quality will not be the same as rendering in Houdini but with some effort, you can fake it.,daz3d also has a new fluid simulation plugin named fluidos derived from the works of G.L.Ryan and C. Batty maybe reallusion could make a plugin for iclone. here are links with more info. https://wiki.popcornfx.com/index.php/Particle_tips_HoudiniSimulationCaches http://rlguy.com/gridfluidsim/
Best Regards Kevin L
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By Warped Reality VFX - 8 Years Ago
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Hello, everyone, I have just uploaded the plasma globe effect enjoy the effect and prop, I look forward to seeing what you create with it have fun with effect. Beat regards. Kevin L.
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By TheOldBuffer - 8 Years Ago
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Thank you for the plasma ball and all the other effects you have so generously provided. Kudos.
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By mr_vidius - 8 Years Ago
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Kevin L (8/30/2018) Hey, mr_vidius I will be releasing more free effects soon, and selling in the marketplace when they start excepting them I have been updating the library to work with iclones axis system and adding more customization.Ifyou haven't already be sure to download the effects I've uploaded already. Best Regards Kevin L.
Ah yes! Thank you Kevin! I just managed to download the ones you mentioned here. and they work beautifully!!! :D Thank you for doing that! and i will look forward to seeing more of your masterful work. they are awesome, and work perfectly!
vidius
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By toystorylab - 8 Years Ago
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Thanx for "Popcornfx Plasma Globe Effect" + "Plasmaball" ;)
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By Postfrosch - 8 Years Ago
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Hi Kevin, thanks for the Plasma Globe Effekt Greets from Germany Postfrosch
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By Warped Reality VFX - 8 Years Ago
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Hey, guys, you're more than welcome I will be uploading more soon Postfrosch that looks cool I look forward to seeing more. Best Regards Kevin L.
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By Alien Maniac - 8 Years Ago
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How can we make clouds? I need 3d clouds for a space scene...... anyone?
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By JasonJ68 - 8 Years Ago
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PopcornFX makes reasonable 3D clouds.
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By Alien Maniac - 8 Years Ago
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Thanks, I just have not figured that out yet...how.....
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