TALKING ANIMALS CHARACTERS IN ICONE


https://forum.reallusion.com/Topic345921.aspx
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By Pitapan - 7 Years Ago
Hello,
I just got a proposal to do a short video. My excitement quickly died because majority of the characters in the script are animal characters will need to have facial animations.
I have checked the iclone content store but could not find animals that have facial blends/bones. The Toon Animal characters in the content store cannot fill in the space because they are humanoid.
Please is there any way out. I want a CAT, MOUSE, GIRAFFE, and VULTURE that have facial emotions. Any suggestion is very welcome as it is very urgent.
By MarBar Studios - 7 Years Ago
Hello there,

Have you looked at any of the "Toon Animal" packs for iclone.  The animals have all the configurations for lip-synching and motions.
I hope this will help you out!

https://forum.reallusion.com/uploads/images/43eca4db-2f64-45a4-b976-68b0.png
Good Luck on your project!
By Kelleytoons - 7 Years Ago
He doesn't want "humanoid" animals (by which I assume he means he needs them to be four-legged, not standing up in biped positions).  Nothing in the marketplace would work.
By duchess110 - 7 Years Ago
If you have 3dXchange you could send out the base character in obj format and take it into any 3d modelling software where you could create your morph targets for it.
Here is a very short clip I did using Mudbox to create the morphs.
Hope this might give you some idea of what you could try.
https://www.youtube.com/watch?v=_DFtUWHXcbA
By but0fc0ursee - 7 Years Ago
Kelleytoons (10/29/2017)
He doesn't want "humanoid" animals (by which I assume he means he needs them to be four-legged, not standing up in biped positions).  Nothing in the marketplace would work.

"Simply use humanoid motions that mimick animal and fowl behavior."
Doesn't the marketplace have these motions?
I do. Smile


By but0fc0ursee - 7 Years Ago
To give humanoid skeletons.... animal or fowl behavior..
Re-Target the animation from animal to human.
Blender is free.

By Pitapan - 7 Years Ago
The Toon Animal Characters are good but they have human bones structure. I want animals that walk on four legs (CAT, GIRAFFE, etc) and can talk. Something similar to the characters in Jungle Book . Thank you for wishing me well.
By Pitapan - 7 Years Ago
Thank you. Do you have a tutorial on that?
By Pitapan - 7 Years Ago
Kelleytoons (10/29/2017)
He doesn't want "humanoid" animals (by which I assume he means he needs them to be four-legged, not standing up in biped positions).  Nothing in the marketplace would work.

You are very correct
By Pitapan - 7 Years Ago
but0fc0ursee (10/29/2017)
To give humanoid skeletons.... animal or fowl behavior..
Re-Target the animation from animal to human.
Blender is free.


Can you link me up to a tutorial on that? My blender skill is above average
By Pitapan - 7 Years Ago
but0fc0ursee (10/29/2017)
Kelleytoons (10/29/2017)
He doesn't want "humanoid" animals (by which I assume he means he needs them to be four-legged, not standing up in biped positions).  Nothing in the marketplace would work.

"Simply use humanoid motions that mimick animal and fowl behavior."
Doesn't the marketplace have these motions?
I do. Smile



This could be a very good possibility. But I have not seen such a motion in the iclone world WinkWink

By Pitapan - 7 Years Ago
duchess110 (10/29/2017)
If you have 3dXchange you could send out the base character in obj format and take it into any 3d modelling software where you could create your morph targets for it.
Here is a very short clip I did using Mudbox to create the morphs.
Hope this might give you some idea of what you could try.
https://www.youtube.com/watch?v=_DFtUWHXcbA

This sound very interesting There is no audio in the video, however, I think I get the gist. I have never used Mudbox, but just got the trial version and learning some quick tutorials and the learning curve is not as fast as I would have love it to me. ICLONE has made me to be very lazy. I want something very quick, like a sliderWink
Your suggestion is so far one of the best so I am going with it until  a better alternative comes up. Thanks

By but0fc0ursee - 7 Years Ago
Pitapan (10/29/2017)
but0fc0ursee (10/29/2017)
To give humanoid skeletons.... animal or fowl behavior..
Re-Target the animation from animal to human.
Blender is free.


Can you link me up to a tutorial on that? My blender skill is above average

Sir,
I'm a 3ds Max user. I refer you to Blender because it has the tools and most importantly,
it's free.

Now, if you had 3ds Max (even a trial or student version)... I'd walk you through it.
Step-by-Step.

Note:
There is no such thing as "Human Bones." The difference between humanoid skeletons and animal, or fowl skeletons:
Animals:
~ Have and extra bone in the (Ankle)
~ Tail and ear bones added.
~ More Neck and Spine bones added... "Giraffe"

Fowls:
Simply have bones extending from the "Humanoid ARM' = Wings
_________________________________________________________
You have mad Blender Skills.... do this:

Use a simple humanoid skeleton.
~ Add the necessary bones for each type.
~ Skin it.
Tis what I do.
Poof!
_________________________________________________

Animation:
I use MotionBuilder and Max. to Re-target animation from (UNLIKE) skeletons.
Sorry.... these step are far different (and much faster) than Blender.

By Rampa - 7 Years Ago
I think Sculptris might be a nice option. It's pretty straight-forward, and can easily create the morphs you need. And it's free! Smile

EDIT:
Just saw you're a Blender user. Sculpt mode should work fine! Just don't add or remove any verts. Also make sure the vert order is the same when you export.
By but0fc0ursee - 7 Years Ago
Pitapan (10/29/2017)
My blender skill is above average

This tiger has Biped as its skeleton..
https://forum.reallusion.com/uploads/images/622c4425-4ed6-43d8-b72a-71db.png

 "With Xtra Bones Added."
https://forum.reallusion.com/uploads/images/7b119124-8ce7-48d9-a174-42a6.png

You can do it..... you simply skin a few more bones.
POOF! Smile