Curve Editor 01: Intro


https://forum.reallusion.com/Topic336488.aspx
Print Topic | Close Window

By Grace (RL) - 4 Years Ago

Curve Editor 01: Intro

Differences between Linear and Non-linear

Previously there was only the Template which doesn’t allow for much editing, and now the existence of the Curve Editor has become a game changer with the following implications:
  • Dynamic, interesting, and even realistic motions can be achieved.
  • The ability to make mechanical and biological motion visually distinct.

Linear




Smooth


Spline (custom)



==============================================================================================


Getting Started - A Lesson in Bouncing Ball

Let’s take a look at the usage of some very simple keys to quickly understand how the Curve Editor can be used for Prop transformations.

Contents of the video:
  • Ways to open the Curve Editor.
  • Curve Editor first impression and preliminary information.
  • From axis to axis, we’ll explain the relation between the directional axis and the motion.  Especially the most shallow concepts of the Curve Editor.
  • Exhibit the differences between linear and non-linear motion.



NEXT: 02: iClone