Facial Animation From Iclone 6 to Unreal Engine 4

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By Joevolve - 3 Years Ago
For some weird reason, after creating facial animations in iclone 6 for my characters, and exporting them to
3dxchange as motionplus, the facial animations work both in Iclone 6 and in 3dxchange but when I export
this same animation to unreal engine 4, the facial expressions like the blinking , smiling etc. don't work
only eyeball movement, every other thing as regarding facial animation is null and void, pls how do I fix this