Import Blender Simulation.


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By kamal_sadanah - 8 Years Ago
Hi everyone,
I'm working on a Crowd simulation (Boids) in blender. I have saved the file as .FBX (baked it too) and tried to import it in 3DXchange 6; its giving me insufficient memory error.
Does anyone have any-idea how to import a simulation in iClone6.
Need your help ASAP.
Thank you.




By animagic - 8 Years Ago
How many polygons has the blender file and how big is the file? 3DXchange is still 32-bit, so there are limitations.

What you could try is applying a patch to 3DXchange that will increase the RAM available to the executable. I have been using this patch with success for years. See here: http://www.ntcore.com/4gb_patch.php.
By Rampa - 8 Years Ago
iClone 6 does not support mesh-deform animation, so unless each object is controlled by a bone of an armature, it isn't going to animate.

Version 7 will support morphing in the timeline, so there will be a possibility that way, but you would need to be changing the morph at regular intervals.
By kamal_sadanah - 8 Years Ago
It's less then 27MB.