Hair imported into Unreal Engine 4 could look better


https://forum.reallusion.com/Topic322927.aspx
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By modernstoryteller - 7 Years Ago
I haven't been able to get the hair on models imported from iClone 6 / 3DXChange 6 into Unreal Engine 4.15 to look right.
As you can see below, the facial skin texture looks great; almost photorealistic in my view. This is after extensively tweaking the skin shaders within Unreal.
However, I can't seem to find a way to make the hair look better than this, and the visual quality of hair seems to be the weak spot in the otherwise excellent visual result.
Does anyone know a way to get hair looking better in Unreal Engine 4 using shaders? If not, I suppose it's simply a matter of waiting for Reallusion to create better looking hair content?
https://forum.reallusion.com/uploads/images/c9564557-f09d-4b17-b781-922f.png
By vidi - 7 Years Ago
Have set the unreal shader to two sided ?
By modernstoryteller - 7 Years Ago
Yes, that was the first thing I did. :-)
By modernstoryteller - 7 Years Ago
If it helps, here's a screenshot of the relevant settings in the material:
https://forum.reallusion.com/uploads/images/c0c2bae9-2b60-461b-abcb-37d2.png