By modernstoryteller - 7 Years Ago
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I haven't been able to get the hair on models imported from iClone 6 / 3DXChange 6 into Unreal Engine 4.15 to look right. As you can see below, the facial skin texture looks great; almost photorealistic in my view. This is after extensively tweaking the skin shaders within Unreal. However, I can't seem to find a way to make the hair look better than this, and the visual quality of hair seems to be the weak spot in the otherwise excellent visual result. Does anyone know a way to get hair looking better in Unreal Engine 4 using shaders? If not, I suppose it's simply a matter of waiting for Reallusion to create better looking hair content?
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By vidi - 7 Years Ago
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Have set the unreal shader to two sided ?
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By modernstoryteller - 7 Years Ago
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Yes, that was the first thing I did. :-)
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By modernstoryteller - 7 Years Ago
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If it helps, here's a screenshot of the relevant settings in the material:
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