How to export animations for use in 2D game engines like Construct 2??


https://forum.reallusion.com/Topic319288.aspx
Print Topic | Close Window

By marktennenhouse - 8 Years Ago
HI,
 I want to create content in CrazyTalk Animator 3 and then export the animations into Construct 2. How would I do this?
 I know that Construct 2 accepts animations as sprite sheets. There may be other methods.
 Are spritesheets the preferred or common way to do this, and are there other options which are more common and easier in other HTML5/2D game engines?
 I notice that you also support export as AVI or video formats. Maybe that would work too?
 Thanks,
Mark
By kylelee - 8 Years Ago
Hi,
This is my testing that importing CrazyTalk Animator 3 character into Construct 2.

https://forum.reallusion.com/uploads/images/8ad57d6c-5d44-4286-9e77-ee00.png

You can refer this power user for making a game via Crazytalk Animator 3.



By vidi - 8 Years Ago
In short words
Import it as a png Image sequence ,
In Construct choose "Import frames from file"
Then select all Images and import it . Delete the first empty frame .
Hold shift Key and press crop Button
Adjust the properties and your first animation state is ready
add more another animation  for this sprite object and repead the steps