Hello,
I am struggling with the following problem: to cell-fracture an object in Blender and import the result to iClone, where I would hope to see all the generated objects as separated props.
1st attempt I made was to select all the generated object in Blender and export as .obj (paying attention to select Material Group option, otherwise in 3DX6 the various objects are merged back together).
When imported in 3DX6, I can see 1 object with multiple pieces of mesh... (each piece of mesh corresponds to one of the Bledner objects).
This way, when exported into iClone, I generate one prop only... no good :-(
Hence, I tried a different approach: to create a parent-child relationship in Blender, where the parent is a dummy object and the children all of the cell-fractured objects.
When exported and imported into 3DX6, the parent-relationship is gone: still one single prop with many pieces of mesh.
Obviously being forced to assign manually each piece of mesh as sub-prop in 3DX6, as they are hundreds....
Any idea ?
Thanks for any advise
Cheers
Roberto