Need help to export 3d models


https://forum.reallusion.com/Topic295700.aspx
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By infoindustry - 9 Years Ago
Hi
i need help with exporting of some 3d models
i have bought 3d models with export license but i dont have iclone and 3dxchange because i have mac, but i need these models with texture and animation to Unity3D

Could anybody help me to download and export models?
By Peter (RL) - 9 Years Ago
Any content you buy is DRM protected and linked to your own account and iClone serial number. You will need to have iClone 6 to be able to install and use any purchased content and 3DXchange 6 Pipeline to be able to export it. It isn't possible for anyone to do this for you and in fact it is against forum rules to ask someone to do this.
By infoindustry - 9 Years Ago
But what to do if i dont have iClone and 3DXchange, i have MAC, but need models that i bought with export license
By Peter (RL) - 9 Years Ago
infoindustry (9/7/2016)
But what to do if i dont have iClone and 3DXchange, i have MAC, but need models that i bought with export license


iClone content sold in the Marketplace or Content Store can only be used with a registered copy of iClone I'm afraid. The content is supplied in a format that only works with iClone, 3DXchange or Character Creator. You can't install or use the content without iClone. The content will also not work with the trial version of iClone 6 either sadly.

If you have no intention of buying iClone and you purchased from the Content Store, then you can request a refund within 14 days of purchase. Sadly there are no refunds from the Marketplace as you are purchasing from individual vendors and not direct from Reallusion.

If you have any questions, please contact Customer Support using the link below. They will be able to advise you of your options.

http://www.reallusion.com/CustomerSupport/UserEx/QForm.aspx
By infoindustry - 9 Years Ago
but i have export license 
why i couldnt get models just in zip file?
By Peter (RL) - 9 Years Ago
infoindustry (9/7/2016)
but i have export license 
why i couldnt get models just in zip file?


Because unfortunately we only sell content for our own products.
By Kevin.S - 9 Years Ago
infoindustry (9/7/2016)
but i have export license 
why i couldnt get models just in zip file?


If you want to buy models for pretty much any 3d program you can start here
http://www.turbosquid.com/


By Lord Ashes - 8 Years Ago
Another free source is www.sharecg.com 
You will need to get a free account to download but I have used it for years and there don't seem to be any strings attached (i.e. not junk mail sent to me, etc).

Another good source is www.renderosity.com
It has both free and paid content available in a variety of different formats.
By zqtech624 - 8 Years Ago
How to export Shantara City from Daz 4.x into iClone 6.5 in
Best can find is this video on characters from Daz

https://www.youtube.com/watch?v=D3iS164uTgc
By Lord Ashes - 8 Years Ago
As far as I know, you can't export a whole DAZ Scene. This means you would need to, in DAZ, export each item in the city and then use 3DXChange to re-import it into iClone. 
By animagic - 8 Years Ago
In addition, assuming that the items within the DAZ scene are high-poly, you would be better of exporting individual buildings, which would also be more useful.

For objects, I have had more luck with OBJ than FBX sometimes, but it would still be a lot of work to get the textures to display right. Especially, specular values are often too high when imported in 3DXchange.
By Rampa - 8 Years Ago
I think you can set up the scene hierarchically in DAZ and export it in one go. So attach the entire scene to a parent object, select the parent object, and export. There may be a setting for exporting the children objects you have to set.
By Lord Ashes - 8 Years Ago
infoindustry (9/7/2016)
But what to do if i dont have iClone and 3DXchange, i have MAC, but need models that i bought with export license


A one time solution is to download the 3DXChange Trial Version. You get something like 30 days with a limited number of exports. If you only need to export a few items, that would be a solution.

I would also like to correct something that was said: 3DXChange Pipeline is needed if you want to export to FXB. If you just need to export static props (meshes) you can go with 3DXChange Pro which exports to OBJ files.