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By Netjerichet - 10 Years Ago
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How to use the texture channels to create a perfect glass?
Hello iClone Users,
I'd like to know, the best way to use the texture channels to create a perfect glass texture for bottles. For different shapes of bottles. A good whisky, or a good Tequila will get your attention with a nice bottle shape. I think for a different shape is a different texture channel setting necessary to create a realistic glass look. I'm looking forward for your answers. Have a nice week. Greetings from germany. Netjerichet
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By Mythcons1 - 10 Years Ago
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I'm sure others have a better solution, but you can dial down the Opacity and play with Specular and Gloss settings to achieve a glass effect. After that, I think its a matter of lighting and scene setup.
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By wires - 10 Years Ago
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iClone comes with a few default glass materials, just apply one of them to an object and then you can adjust the various settings to get the look that you want.
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By animagic - 10 Years Ago
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I've found that adding some self-illumination helps the illusion as well.
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By justaviking - 10 Years Ago
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... Realizing, of course, that the iClone renderer will never make a "perfect" glass since it's not a photorealistic renderer.
However, it can make stuff that renders quickly and looks good enough to tell a great story,.
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