Check out this UE4 tool. It can export to iClone as well!


https://forum.reallusion.com/Topic291374.aspx
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By Rampa - 9 Years Ago
Cool vines! Hanging bridges! Ropes!

I asked the developer if it kept all the materials textures intact on export, and it does. It can bake all it's goodness to mesh for export.That means that it could be used in conjunction/parallel with iClone for set building.

https://www.unrealengine.com/marketplace/smart-spline-generator#comments-template

By mrmdesign - 9 Years Ago
Wow! That is an awesome find Rampa.
Thank you.
By davide445 - 9 Years Ago
This is superb, thanks!
By mtakerkart - 9 Years Ago
I saw it but didn't see any tutorial. If so and if it's easy to use I will buy it for shure !
By rampart - 9 Years Ago
Yesterday I bought this content pack along with required packs.



The below is results for scene I was trying to achieve
The poly count from daz3d export into 3dXchange was huge.
So large I gave up as the applications would not handle the polys.
When I removed the vines from the export file, it worked in Iclone 6
Basically as I can best tell the vines mush go with the content for proper fitting, or be created after the content is already in IClone.



I am very interested if this tool will work and produce flowered vines and ivy, fps friendly of course.
My system is not most current. I have found it is adequate for providing benchmarks for best results from final renders of my videos.

Please, let me know your thoughts if you are using this tool for animated videos.