Diffuse and bump map dont apply on a wall component created in sketchup


https://forum.reallusion.com/Topic280132.aspx
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By michel.gervais - 8 Years Ago
Hi Folks,

I have created a wall with holes for windows in sketchup that I couldn't find in the basic building components in iClone. I didn't apply any textures on material on the sketchup model.

When I import it in 3dxchange 6 however, none of the maps (diffuse color, bump map, specular map) that I select in the material pannel are applied on the model. Same thing happens if I export it to iclone 6. non of the texture maps will apply

See the link below
https://forum.reallusion.com/uploads/images/a59fb14f-3c49-4aeb-8d0f-3e7f.png

Is there anything I have to do in sketchup prior to saving the model (saved in sketchup 2015) ?

Thank for helping

Michel
By wires - 8 Years Ago
Make sure that you apply a simple Material to the model in SketchUp. Use something that is a jpg file, like one of the default bricks materials. Then you can replace this in either 3DXchange or iClone.
By michel.gervais - 8 Years Ago
Thank you Gerry. I just figured it out right after I posted this.


By Space 3D - 8 Years Ago
This reference , import sketchup model to iclone :
- Export model on DAE file included texture data . ( Combine Fbx file )
- Use Autodesk Converter to Fbx format the bring to 3DXchanges -------- > export iclone 5 or 6 .
    - Free Autodesk Converter  - http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=22694909
- Before converted the model on Autodesk Converter  ----------> Use Fbx view from Autodesk  ( Free Software ) 
    - Free Fbx Autodesk Viewer -  http://www.autodesk.com/products/fbx/fbx-review

Try this methode and see the result :
- Sketchup  ------------>  Obj to iClone
- Sketchup  ------------>  Fbx (Sketchup ) to iClone
- Sketchup  ------------>  DAE then Fbx convereter Autodesk to iClone    ( For me This best way) 
- Sketchup  ------------> Skp to iClone

May help.