New Tut- Iclone to Motionbuilder Part 2: modifying Iclone animations in Motionbuilder


https://forum.reallusion.com/Topic274788.aspx
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By wungun - 9 Years Ago

The second part in this series of Motionbuilder and Iclone tutorials. In this tutorial we finish up where we left off. Going to Mixamo.com and downloading an animation and apply it to our project in Motionbuilder. Then we export our new animation we created into Iclone. Last we apply that animation to an avatar inside Iclone. If you have any questions please leave a comment like and subscribe.

By toonarama - 9 Years Ago
Great video Wungun covering exactly the topic i want to learn more about - thank you very much for sharing your knowledge and taking the time to put it together.
By wungun - 9 Years Ago
sw00000p (3/10/2016)
Cool tut dude. Thanks for sharing! :)
...I recently upgraded... you're spot on.

Go wungun! :cool:


Thanks swoop! Love your tuts to man.

By wungun - 9 Years Ago
toonarama (3/10/2016)
Great video Wungun covering exactly the topic i want to learn more about - thank you very much for sharing your knowledge and taking the time to put it together.


Thank you i am working on more i am glad they are working for you. I see your work is looking really good these days also i am glad my tuts are helping you thanks for watching!

By toonarama - 9 Years Ago
Hi Wungun
- I have managed to follow your tutorials successfully with individual FBX files downloaded from mixamo so thank you for your great tutorial. But can I ask a question.

When I downloaded the mixamo files a couple of months ago  I downloaded them in packs and when tou do this you get a character FBX file with t-pose and a load of animation FBX files. The question is what are the steps for getting the pure animation FBX file linked to the character in motionbuilder. Is this something you could explain or do a tutorial on please? I imagine a lot of people downloaded this way to save time.

Many thanks

Mick
By toonarama - 9 Years Ago
Not sure if this is the best way but I managed to work out a way of loading the animations from a mixamo pack. I simply loaded the FBX containing the character and T-Pose and then imported all the other animations and selected to merge them.
By wungun - 9 Years Ago
toonarama (3/12/2016)
Not sure if this is the best way but I managed to work out a way of loading the animations from a mixamo pack. I simply loaded the FBX containing the character and T-Pose and then imported all the other animations and selected to merge them.


Yep thats the way to do it but i will do a tutorial about it.