@sw00000p
I was thinking switching to UE4 because it's doing most of the shaders for me and I only have to fix some stuff manually (hair, lashes)
It's doing a very good job (compared to our Unity fella) however, it's still not giving me 100% perfect results, plus it looks like the guys at Epic games dun really love C#.
I will give Unity one more shot just because I still like it and I dun wanna switch from C# to C++ so let's keep our fingers crossed that Unity mans up to the job :D
I'll also look up some articles, reports, and tuts on how to really control the shaders in Unity.
Thank you so much for the great help!